Jump to content

canita

Members
  • Posts

    21
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

canita's Achievements

Newbie

Newbie (1/14)

8

Reputation

  1. the last level of the champion don´t give any reward but only the money, that level it´s the hardest of all and don´t get a reward it´s a shame, the time you spend or the gold you use for complete the level are useless in order to get nothing, the 4 levels give a legendary object but the last only give money, in high levels the prize of the legendary object it´s higher than the money you get beating the level, and the levels ups whit every complet round you make, you need at last 8 rounds to get all the rewards from the champions, the 9 and forward rounds in the last level you don´t get a fair reward, so my suggest it´s the implementation of a fair reward. in the sell or buy event the value of the articles are same despite the level, the same points for a legendary or a common article? there´s a lack of balance here don't you thing? the suggest it´s a better implement for this kind of event one more thing, why if you need kobans to buy a boost you get money when you sell one? all the other things in the market gives money because you buy it whit money, only the boost need koban to buy it but give back money instead, the suggest it´s koban for koban and money for money, or make the boost cost money instead kobans
  2. the new game designe and mechanics somehow became the game slow and difficult in certain events, the changes only grant favor to people who spend real money buying gold and make less accesible the progress in people who play the game not spending real money, I've being playing since 21 sep 2017 and I've notice all the changes since the first day, every change had bring whit it less chance of progress, first you have only 10 fight vs the villains but the regeneration time was short then change to 20 but the time to regenerate increase 3 times, before the time was set in 10 minutes now the time it´s setting in 30 minutes, that reduces 1/3 the chances to gain more kobans fighting the villains and in the newest "updates" make the progress in certain events very slow, another radical change it´s the newest game mechanic "The Seasons" , this new mechanic affect severely tho the present event "technological divas" this change the 3 PvP fights every 30 minutes to only one per hour that makes only 24 fights per day instead the 144, considering that in the fights sometimes you can lose the % expectations reduces drastically and we have to consider minimal 8 hrs sleep time that reduces more and more the chances of success, I´ve played games with similar mechanics as the present event, this mechanic works making all the mission completing at the same time, but in this game you should fulfill the first mission to grant access to the next and successively, thats make the game slow and slowest and somehow bored, it seems like the game designers try to make the player remains in the game hours and hours or seems that the game was designed only for people who don´t have any more things to do in the day, well there are people that only have determined hours to play the game and that become the chances even less than the rest of the playes, that evidences the bad balanced this game become every day, based on this and maybe more things that I forgetting I want to suggest a better revision of the game mechanics for future improvements and upgrades, in other way the game as becoming less fun and as more bored as i mentioned before, in the same way I want to send a apologise if my writing may apear a little incomprensible in someway, the fact i´ts the english i´ts not my native language and i trying to write without using the google translator (it sucks more than my own writing) only using the very poor english language knowledge that i have, thanks for your comprention.
  3. I´m playing the event orgy days and make 70 battles against Karol without gain any shard, the duration of the event it´s too short and trying to obtain all the girls at least a couple, even only one becomes a impossible task based in the rare drop rate, this time the event brings to you a 4 daily task to get one girl in five days, this make 20 task with variable durations, why 4 short daily task instead only one large per day? well the suggest it´s a better balance in drop rate based in the longer of event´s duration and the quantity of girls you can obtain per event, and the simplification of the daily task, and one more, in the event daily task, when you already got the girl the game gives 2 legendary articles, why? instead of 2 articles why not another girl or at least shards or better a 10 times epic pachinko, technically you gain a girl completing the daily task but you only obtain a consolation prize when already the girl is in your Harem, so the 10 times pachinko epic it´s the only way that guarantees a girl in the game, so if the player complete the task and already got the girl he deserves a chance to obtain another girl instead only 2 random articles, I know that my suggest maybe are offside but I´ve playing the game since 3 years ago and I noticed all the changes the game has passed in that time, many of this changes are only focussed in the spend of real money that makes the game more difficult to players who only can play for free, so I hope at least take a little consideration in my nonsense suggest.
  4. it's very sad and frustrating that only 5 days to trying to get that amount of girls, even in the 12 days its very difficult to get all of they, i don't have enough kobans to try in the pachinko, so that girls are discarded from my list, i have 4 from the other girls, the list has ben reduced to only 4 more girls to obtain, but the days aren't enough to try it, so i have to admit that my only expectation its to try to obtain at least a girl maybe two, i feel so disappointment every time its happen that way, i don't play games in pay to win mode, a game should be made with the purpose to defies your skills and not your wallet, i respect the people that pay, but i feel excluded when the game mechanic presents a big punch in my economy, that's my little and humble opinion. and I will be very grateful if my way of expressing it is respected
  5. that's my fault i'm sorry and i apologise for that, i don't speak english so well, that's not my language but i trying to explain me the best i can do it, so i write first in a note all the text and after that i copy, in that way sometimes the size of letters change when i send the text, and i realize too late for corrections after that, so again, i sincerely apologise to all of you.
  6. that's the gist of it, me i'm me and you are you, both of us can't look the things in the same way, so our thinking can be and it´s in that way different
  7. there are people that feels most comfort with a round number like 100 instead a 120, the fact it's that he say there's no more the 100 the maximum it´s 60, let's guess this, you have enough cash to buy 100 but not to buy 120, well yo have to use the 10, 30 and at last 60 to buy the 100
  8. It has always been so, all the improves bring more stuff to spend kobans with it, and most of the improves are only fallacies, the newest fallacy it´s "For Classic events, the affection shards drop amount has been improved significantly" well, my last 80 fights i only obtained 3 beautiful, gorgeous and worthy affection shards, what a bargain, i had to admit this, in my first 20 fights I've obtained 19 shards, but after that the drop rate has been decreased in the latest fights, its something like the game adjusting the amount of shard that you can obtain per day, something they call balanze, and again i have to say the things has always been so, and always will be so no matter what the player said.
  9. well maybe 7hrs it´s nothing to you, but I use to play till 22:00hrs to 00:00 just to complete the daily activities and a little more hrs in event day´s, 3+ hrs make 5 or 6 tokens to challenge in the tower, so 7hrs passed after the issue that means 10 or 11 tokens rigth?, when the league restart we earn a 15 refill of tokens if we are playing all the days, I wait until the 22:00 hrs to use the 15 tokens but for some strange reason, I don´t know why, all the players we witnessed the void, yeah no tokens, no reward, just nothing, just 7 hrs late magically all back to normal, but we lost 7 hours and the tokens what could have been gained in that hours, so what happened to that wasted time? well only that, wasted time, i think all the players deserve at least the tokens from that 7 hrs, because it was not a player failure, that was a game failure, i understand that faiures happen suddenly and people work hardly to solve them quickly as possible, but that doesn´t mean that the afectted players we have to pay for failures that aren´t ours
  10. theres no compensation due to the tower issue? that sucks men
  11. same fu.....ing issue, this game sucks any day more and more
  12. same 50 battles and only 2 shards
  13. si de hecho ya alguna vez sacaron los porcentajes de la atracción que se puede obtener dependiendo el jefe, pero la verdad esos porcentajes son una burla que ni siquiera ameritan volver a ponerlos, ademas de lo relativo de estos porcentajes pienso que todos los jugadores sabemos que son una falacia, simple placebo para hacer creer que en realidad los desarrolladores del juego están haciendo las cosas de manera reciproca, pero esta mas que visto que no es así ya que quitan mas de lo que agregan y ademas es descarado el intento de hacer que los jugadores consuman
  14. thanks so much, your help was very usefull, i´m baking the most delissius pancakes in the world story, i have to thanks same way to Dora the explorer because with her teachings I can understand you and it´s possible to me answer you, now the real thing, this game it´s international thats the reason why I´m using my native language, but let me tell you I can use the languaje of the forum, but why not make in this way? simply, all people use the easiest way, in my case is my languaje, even so who does not understand your languaje will always have the option of using a translator, by the way google it´s full of them, now I apologise if the multilingual comunity feels offended if I use my languaje, instead just use the English, thank you for understanding.
  15. si, gracias por la retribución pero la verdad existe mejor manera de burlarse de los jugadores que tratando de disculpar algo como lo que su dinámica de juego hace, si es una burla por el simple hecho de que no sirvió de nada 30 puntos de combatividad usados solo para obtener la grandiosa cantidad de 1 punto de atracción, la verdad es una vergüenza que hagan eso y no salgan que no es cuestión de ustedes que el juego tenga un criterio de azar propio por que el juego no se creo solo, la dinámica de obtener puntos de atracción no se agrego sola, las actualizaciones y "mejoras" no son creadas por la IA del juego, no, siempre hay alguien detrás del desarrollo agregando cosas y lo peor, quitando, habrá que recordar el caso de la recompensa de los campeones, ellos te daban 2 items por derrotarlos que si bien no servían en determinado momento para tu personaje bien podías venderlos para tener un poco de dinero extra y comprar en el mercado algo útil para mejorar a tus chicas, la verdad no se en que parte del mundo 1 sea mejor que 2 en cuanto a cantidad se refiere, y existe mas de una forma en que quien desarrolla el juego ajusta las opciones para obligar al jugador a consumir, es cierto que el juego es gratuito pero seamos directos en cuanto a la estrategia que se utiliza para generar ganancias, esta se basa en que si el jugador la tiene fácil pues bueno hagamos mas difícil para que este se frustre y busque la manera de facilitarse las cosas, como?, pon en venta objetos que le ayuden a avanzar mas rápido en el juego, la cuestión es que ciertas cosas están bien pero cuando se dan cuenta que el juego gana popularidad y mas gente lo juega, entonces con ello la ambición crece de manera relativa a eso y comienzan a ver que pueden quitar en perjuicio del jugador y que agregar en beneficio de la empresa, crean que no son los primeros a quien les escribo algo así y no serán los ultimos, no esta mal tratar de generar ganancias lo malo es en abusar en ello, también existe algo que ustedes llaman sugerencias y la verdad no creo que hagan caso de ellas, solo las tiene ahí como un requisito para hacer creer que les importa de manera seria los jugadores, lo peor del caso es que si alguna dinámica del juego otorga ventajas a el jugador, sin ningún tipo de disimulo ustedes lo quitaran o cambiaran para que este les genere una opción de ganar algo de efectivo, bien eso es todo y de nuevo permitan agradecer por esos 30 puntos que solo me dieron 1, en verdad su generosidad es algo que se atesora
×
×
  • Create New...