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Ich42

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  1. I can confirm that if you don't beat a team completely, but more than the two front girls, then girls move to the front.
  2. I'll try to write a description so that it might make it into QA, regarding the GS5 in the boss fights. The first/strongest 7 girls when selecting the Squad after choosing a difficulty LVL for the Love Labyrinth are decisive. It doesn't matter if you don't take girls into your squad, the first/strongest 7 girls you have in total will always be look at. If you choose the Auto Assign, you can also look under Squad at the 7 first/strongest girls you have. For every GS5 girl in your first/strongest 7 girls, there will be just as many GS5 girls in the (Boss) fight. If none of your girls have a GS5, then the (enemy/boss) girls will not have a GS5 either. After each battle, the first/strongest powers you have are checked again. This makes it possible to change the strength of some girls by redistribute equipment for the Love Labyrinth run. If the speed of the girls is the same, then the following order is used: center, top then anticlockwise. Battles with the blue/green/yellow/red are partially excluded from this, girls can have a GS5 there. I've come across a few battles where girls had a GS5 in red battles. the first/strongest 7 girls didn't have a GS5, but my team did. So I can't really see any correlation there. Has anyone seen this or knows more about it?
  3. Ok I didn't know that there was a formula for this, but it makes perfect sense. I thought it would be interesting since there was a discussion above about how to determine the girls' points. I am currently creating a small table so that I can keep a better eye on my girls. And I've also added the roles, as there's nothing about Fluffer and Sexomancer in the QA yet, you can say the following: Fluffers heal first the most wounded girls and only when there are no more wounded they inflict damage. It is possible to heal critically. The GS5 skills are not affected by the role. Sexomancer lets a girl in your current team come back without ego, with the ego based on the ego of the Sexomancer minus the ego (minus number) of the incapacitated girl. The ability of the skill is only limited to the current team! Not to all girls in your entire selection. The girl should be at the back if possible so that she can revive the other girls with a lot of ego. The GS5 skills are influenced by the role! Therefore, it is not worth investing bulbs in the GS5
  4. New Girls: Painter Elena (5*): Charme - dominatrix (black) - 69 - Pleasurelock Writer Virginia (5*): Hardcore - voyeur (purple) - Doggie Style - Fluffer Actress Kimi (5*): Hardcore - submissive (white) - Missionary - Dominator Musician Kalissa (5*): Hardcore - eccentric (red) - Missionary - Sexomancer Revived Girls: Electro Kelina (5*): Charme - playfull (yellow) - Column Fleur (5*): Hardcore - physical (orange) - Doggie Style Healing Albane (5*): Know-how - sensual (blue) - Indian Headstand Soul Pleaser Lola (5*): Hardcore - voyeur (purple) - Dolphin Empress Avaritia (5*): Charme - voyeur (purple) - Jack Hammer
  5. I used the method DuDeLok showed or my text / pictures. It is important to use the automatic assign.
  6. So here is my current run with my girls. I didn't get any dodge in floor 1 and 2 as I didn't have any difficult (red) battles here either. Since I collect the coins and these are more important to me than difficult fights. In floor 3 I got a dodge with 54% for Dark Selina and kicked Ellie out and changed my team setup. Ellie was just a tank until I got a dodge. In floor 4 I got a 72% dodge for Caroline and changed my team setup again. So that Dark Selina was in the middle of the mid and my Sexomancer (Fated Bianca) and Agent Zoya in the back, in case Caroline had no more ego. Which was also once the case in the boss fight on floor 4. In the fight before the boss on floor 5, I got a >100% dodge for Caroline and didn't change my team setup. Which I actually could have done, since with my team it would be very unlikely to impossible that someone should have no ego left. What I noticed in the last 3 runs is that I only got dodge in difficult (red) fights. The idea of my team is to keep the tank girls alive with the fluffers until the shield girls have given shield to as many girls as possible, especially the tank girls. After that, the fluffers can attack and no longer heal. With the dodge the tactic becomes much easier and with >100% dodge you can even swap the sexomancer and the non-blue girls for other girls who might do more damage, depending on which relics you have collected before. I think eccentric (red) girls as know-how might be the most suitable here. Please correct me if I'm wrong. I like to leave all or many Sensual (Blue) girls, because they intercept the enemy's attack at 100% and you don't have to heal your girls anymore. What do you think of the tatik and what is yours in Hard Mode? Yes Visora is also the best fluffer in my opinion, unfortunately I don't have Visora. Also, I don't think any of the enemy girls in the boss fight in floor 5 have such high defenses on me, they are usually around ~42k, which is why I was able to deal a lot of damage with my team. That's exactly what I had in my previous run, but I had other and weaker girls with me. After you have chosen the difficulty level for your run, you have to choose your girls. The first 7 girls there decide whether the opposing girls also have a GS5 or not. I have the one mythical girl with GS5 that I need for other battles and has taken off her equipment, so she fell so far behind that the other mythical girls without GS5 were the first 7. Important, unless you have selected some first girls for the run, it is relatively difficult to tell what your 7 strongest girls are. But if you used the automatic selection and took your strongest girls with you. then you can look under “Squad” in the love labyrinth. The first 7 positions there should not be occupied by girls who have a GS5.
  7. It was ~8 times in a row and I only won without skipping, so I don't think it was a pure coincidence. In the 5 layer I also had a draw, but there I saw changes in the EGO of the girls, in the fight against the boss of the 4 Layer I did not see any changes in any EGO of a girl. 🤷‍♂️
  8. I will now try this every time and see if it works. However, I noticed that 5 of the girls in the boss level had a skill even though I didn't take any with me. My 5 strongest girls in the selection had a 5 skill level, but I hadn't taken them with me. Since I now know that my strongest girls should not have bulbs in the 5 skill level, I have removed them from all but one of them. I need her for the other fights. Therefore the strongest 7 girls should not have blub in the 5 skill level, no matter if you take them with you! Furthermore, with the skip button and the dodge relics >100% and a relatively weak but defense passing team, I managed to get a DRAW screen. This fight was in level 4 boss fight. After just running the fight without skipping in, I got a win after over 5 min. I don't know if this has happened to anyone, but I think it's interesting to report. Unfortunately I didn't take a picture of it. Is there actually a guide on how a team should be set up, e.g. to complete the hardcore mode?
  9. Thank you for your answers. I now have a plan of what my team for the next Love Labyrinth should look like. I have to bring up two girls from 1, but that is doable.
  10. I was lucky today and got a Mystic Dodge for a weak girl in the first level. I did the whole Love Labyrinth with it! I don't think I'll get a better result this quickly or ever. To the person who writes the QA for “The ultimate Tricks and Tips for Labyrinth”. If the text about the roles should be extended: Fluffler (healer) work as described. They first heal the wounded and only when there are no wounded do they inflict damage. The skills are not affected by the role. The sexomancer lets a girl in your current team without ego regain as much ego the active skill can. The Skil ability is only limited to the current team! Not at all girls in your whole selection. I haven't tested the other roles yet. I find the additional effects of the two other roles more of a nice add-on than an important part of a good team, since the skills (colors) have a greater effect. And thanks again to the QA and the people who write their experiences here! I still have one question, with the sexomancer you only need one bulb to activate the role, further bulbs don't increase anything, do they?
  11. Yes the skills work from the fluffers(healers). But I also have to say that before I read the QA and comments, I need a stone to restore all girls and didn't understand why boss girls have skills or not. Also from that time I learned that in boss and hard fights, you have to weaken the enemy with weak girls first so that your main team can beat them. So that they can get a good relic. Important: a good team is only as good as the relics you got. In my opinion
  12. First of all, thanks for the QA. I managed with the comments that I didn't have to use a stone in hardcore mode. I have to say, the dodge (Duck Master) is very powerful. I had in my team, two Sensual (blue) and one Submissive (white) and two healers(Fluffer), and two how dodge. Next time I'll try the whole thing without losing anyone. 😅
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