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Daniele

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Everything posted by Daniele

  1. KH, huh? Better, actually i don't like her so much, so i was a little disappointed. Now i hope the legendary charm will satisfy me more :)
  2. No Roko girls for me either, but he's still at level 190
  3. Sorry, but it seems you don't know how the game works. Let's talk about it. Abrael and Samane are equal, so the presumed advantage is given only by beta girl (omega is useless). At the moment it seems that beta addiction doesn't work properly, as you can read here: http://forum.hentaiheroes.com/index.php?/topic/4732-after-orgasm-beta-calculates-backwards/ So right now i guess that this charm advantage over KH you're talking about doesn't exist. But let's assume everything works fine. Now, the second best charm girl is Lenaelle (EXTREMELY EXPENSIVE) with a 5-star stat multiplier of 9.25; and the second best KH girl is Princess Agate (cheap) with a 5-star stat multiplier of 7.5. In my example i'll use my current level (225): 5-star Lenaelle at lvl 225 has her charm stat at 2081.25, so as beta she adds 2705.6 in both your attack and defence (2081.25 x 1.3); 5-star Princess Agate at lvl 225 has her KH stat at 1687.5, so as beta she adds 2193.75 in both your attack and defence. Remember that only alpha contributes to the stats at the start of the battle, so we need to wait the first orgasm to have beta in battle. For me this means that beta join the battle only after the 4th hit (3 hits to fill excitation and 1 more for orgasm), but maybe with Abrael at 5 stars you could need to wait even 1 hit more. Battles last 6-7 hits, so beta contributes only for the last 2-3 hits at most. Lenaelle provides an advantage over Agate of 1024 ego per hit (2705.6 - 2193.75 = 512 in both atk & def), so the advantage you're talking about should be around 2048-3072 ego. Now let's check Harmony special abilities. Once again i'll use my account level/stats: a charm player with my equipment/stats and both 5-star Abrael and Lenaelle would have a KH defence of 4650 with alpha in battle and 7356 with beta, so the bonus would be 4650 at the beginning and 7356 at the end of the battle; a KH player with my equipment/stats and 5-star Samane (beta doesn't affect ego) would have 121976 ego, so the bonus would be 12197. KH crit bonus is more than twice better than charm's one, if both players trigger their harmony 1 time the charm beta superiority is not only nullified, but actually KH have an advantage of 4841-7547 ego. Do you know what this means? It means that charm players need to spend a loooot more money in affection/stat upgrades only to have a smaller disadvantage over other classes. IMHO at the moment charm class is the worst in pvp. This is how the game works, so if you lose it's not because of your class. The only thing you can complain about is that KH will be the last class to have a legendary event. But if you ask me HC -> CH -> KH is the correct order, and besides probably you need to wait only 2 months. EDIT: OOPS, sorry chthugha, i read your post just now
  4. Harmony is completely USELESS, you should equip your best knowhow items
  5. I have so many kobans in my account, i think i don't really need to use real life money to get her. The fact is that i don't really like gambling, and i'm here to collect as many girls as possible, so i don't want to spend too many precious kobans for 1 girl only, even if she's legendary. What if i spend 18000 kobans (or 3000 in harem heroes) without get her? And what if i spend even more? It would be unbearable, and with RNGesus it is not impossible to happen. Oh well, we'll see if i change my mind during the event.
  6. Actually i have a lot of saved kobans, but i'm not going to waste them in refills. It would be great if after you spend an amount of kobans in refills (let's say 10k), you could have 1 guaranteed girl drop from a boss. With something like this i would probably use them, but with the current system there's no way i will waste my kobans.
  7. No, i'll never waste kobans in refills. And i'm a charm player with only common and rare girls in my harem, so i would really need a legendary charm girl. But i will use my kobans only if i have a guaranteed girl drop.
  8. Why you still talking about that beep? (sorry Levitya ) Some players got her, some others not (like me ). Just like every other event. And the same will be with the next legendary girl. Who cares if they said "adjusted". She was a "legendary" girl, so i presume that drop rate was lower than other event girls. And again, the same will be with the next legendary event. If you wasted kobans (or real money) i'm sorry, but you should know how it works: you can get a girl in a couple of tries without spending kobans or you can fail to get a girl even if you waste 10k kobans in refills. No guaranteed drop. My advice is always to use only your free tries: if you get the girl good, if not... who cares, it's just a game. The only place to spend kobans is epic pachinko x10. About drop rates, i think they don't disclose them because are ridiculously low and many players would leave the game reading something like 0,1% (or less).
  9. Funny, i'm a charm player and a couple of days ago i saw a HC single stat legendary (for the first time, if i'm right). Painful XD
  10. With the introduction of girl rarity this is not going to happen for sure. As you can see rarity is based on the way you can obtain a girl: common are all standard boss drop girls (except dark lord's), rare are all event missions/boss drop girls, epic are pachinko standard/event girls. Event girls are rare because we can obtain them only during events, they will never introduce an event girl drop in pvp.
  11. Got both event girls Event/214/51/Gruntt(70)/8/13 Event/214/52/Dark Lord(30)/34/13
  12. Yes, read the patch notes: http://forum.hentaiheroes.com/index.php?/topic/4506-patch-notes-180418/ Now, when fighting against the same class as yours, you will have defense equal to the average of the other two defenses
  13. Noemy's charm stat is useless for you. You are KH, your Noemy's KH stat is 984.5, so if you use her as beta/omega she adds 1280 (984.5 × 1.3) to your attack & defence (all defences, not only charm) when she enter in battle. The same will be with Kalissa, Abrael or any other girl. But you're right, now that battles are longer beta and omega are really important.
  14. They just need to reduce KH critical. And maybe improve charm's one a little bit. I'm done with KH opponents, i need 10K more ego, better atk / defence and harmony dominance to beat that tremendous bonus
  15. Seriously? But how can this be? This patch has been tested on the test server, user natstar had talked about a higher ego than before... And if it's a bug, what are they waiting for? It should not be difficult to solve it. I can understand if they want to gather data, but that this was unintended is hard to believe. Oh well, we'll see
  16. Well, yes, if your opponent's double defence is higher than your attack value you do 0 damage. Actually this makes the charm crit even worse, because e.g. if player A's atk is 16k and player B's defence is 9k, when B triggers the crit his defence become 18k, and this means that he use only 7k of his 9k bonus.
  17. That is normal, read better what the patch notes says: The total of the chance of doing critical attack for the two opponents combined is now a pure value of 50% The system will now compare both opponent luck and distribute the previously mentioned percent between both. So if you have 40% your opponent will have 10%, if you have 35% your opponent will have 15% and so on...
  18. Ooops, you're right, i didn't see the brackets. The text on my monitor is so small. All those numbers confused me. "There was an earthquake! A terrible flood! Locusts! IT WASN’T MY FAULT, I SWEAR TO GOD! " Anyway, i've never really paid attention to formula or my stats until now. So i suppose nothing changed there, sorry
  19. Just for fun i used my stats to simulate how each bonus would work for me. For my equipment i can choose between 5 (nerfed) rainbow + 1 epic single stat (that's all i have) to 6 epic single (never seen a leg single stat in the market). If i had the KH crit: - with rainbow my ego is 133294 = bonus of 13329 - with epic single my ego is 157516 = bonus of 15751 If i had the HC crit: - with rainbow my attack is 16692 with alpha in battle, 18648 with beta, 20712 with omega = bonus of 8346 / 9324 / 10356 - with epic single my attack is 20793 with alpha in battle, 22749 with beta, 24813 with omega = bonus of 10396 / 11374 / 12406 I have the charm crit, so i checked both KH and HC defences: Against KH - with rainbow my defence is 5879 with alpha in battle, 7835 with beta, 9898 with omega = bonus of 5879 / 7835 / 9898 - with epic single my defence is 4206 with alpha in battle, 6162 with beta, 8236 with omega = bonus of 4206 / 6162 / 8236 Against HC - with rainbow my defence is 6445 with alpha in battle, 8401 with beta, 10465 with omega = bonus of 6445 / 8401 / 10465 - with epic single my defence is 4768 with alpha in battle, 6724 with beta, 8787 with omega = bonus of 4798 / 6724 / 8787 As you can see KH have a huge bonus from the begining of the fight, while HC and charms needs to wait that all girls are on the field to have the full bonus. And the charm bonus is ridiculous at the begining, and remain the worst until the end. I know, there is the girls variable: Charms have Abrael (9.5) , Kalissa (9) and Lenaelle (9.25) (and others, but these 3 are the best). KH have Samane (9.5) and Princess Agate (7.5) HC have Fairy (8.25) and Bunny (7.75); oh yeah, and the legendary Levitya (10.25), but only if they got her (and is not obtainable right now). But if devs want to balance this, they just need to give decent 5-star girls to all classes (and a legendary for charm and KH too), not with this unbalanced crit system.
  20. Harmony %? Since KH have a better crit bonus i always try to have a lot more harmony than my opponent, around 40% me and 10% him. This mainly to prevent him to use his powerful crit too many times. Unfortunately you said you don't have rainbow equipment, that's why you suffer so much
  21. By the way, devs really need to gather data for weeks to realize that KH crit is way better than charm's? A couple of fights are enough IMHO. For now i'll avoid KH opponents (unless they are way weaker than me), it's just a waste of time (and mojo ).
  22. Well, charm crit with rainbow equipment works a little better, but even this way it's still the worst out of the 3 bonuses. And don't forget that charm players are forced to sacrifice a lot of atk and ego to make their crits a little usefull (but still less effective than other classes), while HC and KH can brutally boost atk and ego, and this makes their crits even more powerfull! Seriously, crits are definitely unbalanced right now. As YoyoHH said, i'm afraid that a good charm player can't beat a good HC/KH.
  23. True, harmony must work properly. If i boost it to have over 4-5 times my opponent's value i want to see a dominance of my crits, otherwise rainbow equipments only makes you lose a lot of attack ang ego.
  24. You're right! I don't have dominance bonus over HC, and KH don't have advantage over me. That's why i've lost against some HC and won against KH.
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