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rjusto

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  1. Can some1 put the girls & bosses for each girl? or at least the link for each girl (like what they did with Levitya). I miss 1 in each account, better get farming earlier to get them this time. thanks!
  2. I don't know if you noticed but, since the last update when they changed the orgasm shown girls, for the fighter that get orgasm quickly get the girl faster to the fight, it has something odd... When you get the girl joined by orgasm to the battle instead of you attack more (because you now have more girls than you opponent) you attack less... It's this normal? It is what is suppose to be?? If it is it's not make sense, you have 2 girls and the opponent only has 1, how can you attack less than before?? Worst, you attack less and your opponent still attacks the same?? What about the extra defense?? and attack too? What's the point in get more girls to the fight if you attack less and don't defende more?? If this is the way it should, could I plz battle with only one girl instead of 3?? Thank you!
  3. I have one account on both of them, since they are different in classes and with some girls that I got or didn't got, I keep both. But I never see any difference between both except the way you could pay stuff, for instance (and thats for you Devs) in HaremHyou can pay the Monthly card with Paysafe and in HentaiH you can't, but beside that I didn't any difference. But for real Devs, I know about the "losses"(more like low profit) you could get with low budget paysafe transactions, but at least do an option to pay 2 or 3 months a row with that option. You can have it when you buy coins, why not on the M-card too?
  4. Well they destroyed PvP! Time to forget about it... It's just too dumb!! I'm KH in HaremH and Charm in HentaiH. Most of the Items I have are gold and don't have crit (or what ever they call it by now). The prices just raise by *2 (don't know how or why) and I'm losing fights like hell. Most of them have 40+% crit and HC players have only hc girls or 1 girl normally from HK just to heal. I'm losing fights with 15k ego more than my opponent! And my charm char is useless right now (I'm fighting charm opponent with no charm girls). IT'S JUST TOO STUPID FOR ME! I will try it again in a few months (when they fix PvP and that stupid crit ratio/attacks/things). Till then (kiss emoji) and have a nice summer! I just lose a battle now wiht 20k+ more ego than my opponent. I'M DONE! (do me a favor and put bosses giving exp and aff. to girls, just to make it for your mistakes with pvp)
  5. I had a theory and many questions, also some Ideas... And many of you still didn't figured out that! There are many variables right now (preview-patch), crit chance, grown of excitement, crits on orgasm, etc. Even the girls team that player chose can make it in favor or not for him. All of this NOW! After the patch, I don't know, because they didn't say SHAG! What do you think? Can the so called Moderators and patreon-players that already experience this patch enlighten some of this?
  6. Those changes... So much things that they didn't say (and I don't know if they even remmember at the beginning) that can go wrong and unbalance for the different classes... How can I put it simple? Crits: Now base on value vs value, that means that it will be no max value (?), how can you stack it?, it will be worth it?, if you have much higher value than your opponent it means that you always attack crit and your opponet will never get it?? (to many ways to unbalance the game and this is only the 1st topic) Different types of crits: regard everything that everyone said so far, those changes they are not even (but by a huge far from it), so many variables that ppl don't remmember they exist: Excitement: how it evolve in battle now with the new crits? HC will be basically the same (insted of *2 will be *1,5) but what about the others? they even raise as much as the HC? Orgams: Can't talk about excitement with out the 100% release of it. What it will do if put with a crit? Again HC, no big difference, but what about the others? Will you heal more? Will you block more? It will be worth it, like it is right now with the *2? (and of course) Stats: too much maths and many ppl already done it so I will not put it in here. But a few thing that ppl didn't say it by now and it's too obvious to even forget to mention. With this changes you are make it strategy base by class: HC will be for attack, Charm for defence and Know-how for Max Ego (HP); and with that NOTHING will be balanced again. That will leave for the final (and worst of all) problem, character Class!! Right now we have 3 types of ppl (not regarding their Char Class): the over kill: 3 girls with the most op stats of their class, full power attack, less defense for other classes (now will be for every class) and alot of ego (I don't know exactly how it work but is something like more attack more ego, because items that give 100 class stat give more ego that an item that give you 100 ego)(that reminds me, if you put a class that have crit to heal max health didn't you need to put items that actually are only to max (efficiently) your HP? Why do you put a lvl and tier X that give you 1000hp, when a lvl and tier X that give class 1000 give more Hp?? THAT'S STUPID!!) the balanced guys: 3 girls, 1 of each types, balancing attack vs defense the ones that are doing it for training girls or for show them: (normally I will not talk about girl lvl but this cases are a little special) not max lvl, not the max stats or defense or ego. Just fun I guess. The problem now will be the tactic behind the char class. Because of the different types of crits now to max out the classes you have to play their role (this for players 1., for players 2. they are pratically unchanged)(players 3. they normally don't care... BUUUUT...). The only class that don't change much is HC (HC is the same, OP girls of their class). If you are a Know-how you will need to focus on HP, with Items like there is right now is a total BullSh*t, YOU CAN'T FOCUS EFFICIENTLY ON EGO ONLY, you will never will have more EGO than your match with attack base stats (with same lvl of items and girls, etc). Charm will need to focus on defence, which means that they can't be player 1., only players 2., that is a huge difference on base attack, that means they will never attack that much because of that. A counter-part of that is they will do the 3 crits by turn, that will do alot of variables make it very difficult to make a faithfull strategy...(because they will not have a good op attack neither a huge HP(?)) Because of this and the classes weakness, the players will want to change to HC. The other 2 will only compete each other, healing vs defense; right now the Know-how palyers are on top, because to max out hp they max out the attack stat soo they attack more... with weakness and all... (make yourself the maths). HC on other hand will be to much powerfull; against Know-how they have advantage, crits with *1,5 against heal of 10% max health on the next turn... thats not much of a counter for their weakness...; Charm is even worst (or could be), to attack they don't defend, to defend they will have (practically) random crit types... against full op attack with always *1,5 crits... even with advantage, they are no match... And that is how unbalance the things will be... Now "how can you change that?" I don't know! I wasn't the one who thought about those differences between classes and what are they suppose to do, but right now (near future) they will unbalance this game like never before! You can change values, weakness, girls stats, items, in any case you will need to change the all core of the game to prevent players to change all to HC (or at least to try to if you change the option for it). Ideas: One way to balance will be to put the type of crit not girl class based but totally random, every one as a chance to get a heal or a plus on defence or a *1,5 on attack, that will prevent the major unbalance between classes. You could even put the type of attack by class girl instead of char class (the weakness is the same, but if you attack an opponent that you are weak with a girls that he is weak you both attack 20% more to each other). You can role the attack by roling the girls (by orgasm), after the 3rd one you could put only the 3rd girl type or cycle to the 1st again.
  7. I agree with everything that has been said in this tread... It's hard to get Dark Lord girls for me (for some unknown reason), at least in HentaiHeroes (in harem is another story, I have 2 acounts, one in each), and the stats of most of the girls that he drops are useless, or because they are too low or because they are from a different class. Much more important than that is they raise the price of the future girls (in my case I'm about to begin the Magic Forest Chapt. and I have 45 girls now, I can only imagine how much I will spend when I will get Fairy (5 stars))... Is almost like they are punnishing you for trying to collect every girl... I'm following Crantrix advice, I got the Iron Vilda girl (xD) because I like her, after that I only bottle for money and time to time battle 20 battles on dark lord trying my luck. But that will end when I will begin battle Slivanus (3 girls only 1 for my class, money spend on quest, itens and girls, raise boss lvl, low budge at the begin... soo much work and soo less reward...).
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