LeeTex Posted November 21, 2019 Share Posted November 21, 2019 Please post patchnotes more often. Last one i see on the forum is from 1.0 and 0 patchnotes on discord... game version seems to be 1.7.3, and no idea what has changed or any improvements/nerfs in it.. 2 Link to comment Share on other sites More sharing options...
Moderator FinderKeeper Posted November 21, 2019 Moderator Share Posted November 21, 2019 Ditto. @Kinkoid, we would be very appreciative for any changelogs you could provide. Link to comment Share on other sites More sharing options...
Eivo Posted November 21, 2019 Share Posted November 21, 2019 (edited) There are 9 news charms and a mini rework of the gacha apparently (from Discord) 1. Mojo Catalyst -> Increase the Mojo gained by reset2. Titcoin -> Chance to triple the SC rewards3. Mojo Ring -> Covert X% of your idle exc into click exc4. Sex Tape Souvenir -> Covert X% of your click exc into idle exc5. Bunny's sex toys -> Chance to skip a non-boss stage6. Mojo Shocker -> Chance to do critical (+100%) exc on click7. Powerful Aura -> Chance to do critical (+100%) exc idle /each tick 8. Mojo Lube -> Increase the Critical value of click exc9. Mojo Poster -> Increase the Critical value of idle exc Gacha : Now if you do not win a girl, you win 2 rewards, whereas the second reward is a Craft, if you dont have all of them. Edited November 21, 2019 by Eivo 1 Link to comment Share on other sites More sharing options...
vkbdpb Posted November 21, 2019 Share Posted November 21, 2019 Oh the new charms are brilliant! It creates cross synergy so that even if you're an idle build, clicking becomes quite powerful Link to comment Share on other sites More sharing options...
trunks2585 Posted November 22, 2019 Share Posted November 22, 2019 Well it's a start on fixing the gacha. We've already got a whole thread about how to improve that system. I'd prefer something other than two consolation prizes, but crafts are getting expensive to get now. It's useful late game to pick up crafts through gacha. And it's pointless if you have all crafts already. Personally I think it should be like the old HH system of increasing odds. Take whatever the base drop rate for a gacha girl is. With each spin the odds of getting a girl goes up say, 2 percent for each failure to get a girl. Once you get a girl, odds reset back to the default. Basically something to give players more incentive to spin or buy kobans. Link to comment Share on other sites More sharing options...
Eivo Posted November 22, 2019 Share Posted November 22, 2019 (edited) apparently the gacha didn't change with this patch, maybe later Edited November 22, 2019 by Eivo Link to comment Share on other sites More sharing options...
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