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Stuck In A Loop


Sean Flynn
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This isn't a bug but a game design feature. Months ago, when (I think it was Sandman) held a game discussion, I mentioned the shop popping up way too often and being so large that a player was forced to exit a shop they didn't want to enter to play the game. The response was a new shop that blanks the game out in its entirety! I believe the shop now appears in a random cycle, so multiple shopping hits are now the norm (and I defy anyone to be honest and say this is a good thing for the games). Discussion on the merits or demerits of KK's design decision should be in the General Discussion area. Can someone move this thread, please?

Edited by Pelinor
fixed a typo
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