Senpai-kun Posted September 22, 2018 Share Posted September 22, 2018 Back in the patch in February on 07/02/18 we saw: General The reload timer for the combativity will change from 10 minutes for each point to 30 minutes for each point and The cost of combativity against bosses is lowered from 2 to 1 This generally meant that since the update, we now get 2 changes to fight a boss per hour, rather than the 3 we used to get. Granted we do get more money etc now once you level the boss up, and the chance at the boss's girl dropping increases per fight till one drops etc, I did like these changes. BUT! Since we now only get 2 fights/hour rather than 3/hour, was the chance at event girls also increased to reflect this? If the chance of event girls dropping is static, and never changes, no matter how many times you fight a boss, nor does it matter how many girls you have(for event girls only). Then the old system gave us 3 chances every hour to get an event girl, whereas the new system gives us 2 (50% less chance). Was the base chance of the event girls dropping increased by 50% to match this or not? 1 Link to comment Share on other sites More sharing options...
natstar Posted September 22, 2018 Share Posted September 22, 2018 (edited) Event girls have a set drop rate so it does not go up with the number of times you fight a villain however they can increase it themselves and the drop rate was increased for event girls due to getting fewer combativity points every day and it is only the three that always drops from the villains/world boss that always has the chance to drop even when an event is not on that goes up. If you read the posts in that topic from that time it was answered there. Edited September 22, 2018 by natstar Link to comment Share on other sites More sharing options...
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