Jump to content

Udude18

Members
  • Posts

    21
  • Joined

  • Last visited

Everything posted by Udude18

  1. Well I read all the comments so far and due to my daily missions I leveled lusamine to x3 multiplier but got keira to x6.5 multiplier. I spent a decently long amount of time on the event and it does feel annoying that despite that I won't end up getting event girl due to bad daily mission rewards not giving the items needed. I'll be lucky if I get the last ryos from the event due to the insane difficulty. There's only like 4 hours left so restarting seems out yet the progress is making me think it might not be doable. I get that some people kept saying the events were too easy sometimes and granted I feel like sometimes it was really easy. I feel like part of it is the rng of what charms you end up getting since some are clearly better than others. For this event Dirty talking scripts was behind a cost of 12B mojo. Also if I'm not mistaken I think each user may actually get a set order of which charms they will get in order. If this is the case it makes some events super easy for some people and super hard for others if their player order of charms is set so that super useful charms are behind expensive mojo costs. This event however has definately seemed the most unfair however since you needed specific luck basically of getting the right daily items in order to succeed. If you got it good for you but if you didn't you definately suffered through this event since raising girl levels only does so much compared to if you have multipliers. Right now a decent amount of girls are around 9650 which if you were able to upgrade them enough is the x15 multiplier which is significant but if like me the daily missions kept giving you other rewards besides items you needed despite the 9500 the girl themselves multiplier is either non-existant (for no upgrades) or for me x6.5 at most. So ultimately with any luck they won't make more events like these that are unfair to a huge majority of people unless you had insane amounts of luck for daily missions or pay for boosters (which for this event may/may not help (since it basically needs upgraded girls). I actually came here looking for tips after noticing the event was extremely hard but as far as advice given has gone it hasn't been great since it's basically upgrade fecilia, use boosters, level charms to level 300 (no time left to do now though). Anyways this comment is already getting fairly long so I'll wrap it up here by just saying: Please don't make more ridiculously hard events like these, it makes the puzzle events perferable which had their own problem in needing to use ryos (especially if you started the event late) or easy events since while admittingly they are easy there's way less frustration at not being able to complete the event due to bad luck. Oh almost forgot: Good luck to everyone still attempting this event since it's the most difficult event I've seen so far!
  2. 1 more roll got 12 hour item and medium nail polish. Still have 13 girls left that I can get through gacha though so it's annoying when you miss getting them given the high price.
  3. One more roll. 2 items, one was collar that didn't actually work so I restarted game and because I'd clicked it so much I think it assumed I got it but I never did. The honeysuckle x3 thing did work fine though.
  4. My club chat and my members in the club chat have also said that it's no longer showing the exclamation mark. Hopefully they fix this because at the moment it's just guessing by clicking on it to see if anyone replied to something.
  5. Same here and I've been active on here as well. I just recently got 1st for sexpert 2 which has worked fine in the past but now no rewards and saying I'm inactive. Maybe they implemented the exact opposite of what they wanted to? Like they kicked every active person but kept every inactive person which is insane if that's the reason why. Also I noticed that the club chat is also glitching, the pinned message I had sometimes appears sometimes not though luckily it seems like no one got kicked from my club but it is pretty strange. (Also can't comment in the club chat either because that's being glitchy as well...)
  6. I used up 3 battle combats before I realized that no girls could drop. Hopefully they fix it soon as the longer it takes to fix the less time we have to try and get all the girls being offered. Also good observation about one girl supposed to be from daily missions. I'd say hold on to combativity for now and definately don't use kobans since it's not just a visual effect they really don't drop. My guess is maybe they tried including too many girls along with having 2 missions and somehow that used up too much memory on their end or something which made girls not drop but that's just my guess. Here's hoping they fix this glitch soon.
  7. There is currently a bug where the ! will not stop showing despite going through everything on the avatar selection screen. It continues to think there's something to the right even after you go til the end. Also there is technically another glitch where if you click too fast to go to the right you can go to completely blank pages. To get back you actually need to hit the left arrow the number of times extra you hit the right arrow so that's another glitch as well. I think the ! problem might be due to adding so many new avatar profiles all at once since when they are on just a page or 2 there was no issues but with 4 pages it somehow doesn't work. Here's hoping you can fix this glitch so the ! can go away again.
  8. Huh... maybe it's because I thought it would be more noticeable for the change I guess. The fact that that makes it go up 102$ and not more than that could be why I didn't notice it because I thought it would be 23000 or something. I still do feel like some of the other girls seem like the exact same values as before though but maybe the lower earning ones like 965 were 957 or something before? Hmm... now I'm wondering if it was a glitch or if it was so non-noticeable at that point.
  9. So I recently upgraded money gain to level 17 but there was no increase for the money girls give. I know for a fact that the numbers are the same as one gives 22134 and it was still 22134 even after the upgrade even though it's by .5% it should have raised a little bit so I think it may be a bug. If it just takes some time to register though I guess that's fine but I'm not sure if that is it because if not there was no difference as far as I can tell between money gain 16 and money gain 17. (Editted to add this:) I also tried logging out and back in to see if that would fix it but even with that unless it does take some time it was still the same as before.
  10. I know what I saw and it said 10.5k cash given that's it but since I just tested it it does seem like it's fixed now. Which must mean they really did act on fixing it quickly or maybe the glitch doesn't always happen.
  11. So I just found a glitch where I was trying to do the 10x battles on Edwarda but sadly it only gave me 10k, didn't pop up with the usual 10 things it gave and didn't give any shards either. Basically it attacked as if I did one battle took away 10 despite paying for 10. Here's hoping this gets fixed soon otherwise stick to single battles only or you're just wasting kobans.
  12. The test is kinda false advertisement because the only way it would make getting the girls to drop easier would be if you couldn't already battle the villians who drop them which I'd guess 90% or more players can already do. It helps for pvp in trying to not lose as much but saying the drop rate improved somehow if it didn't is highly annoying especially since ever since I went on a 1 week trip I've gotten 0 of the event girls which made me think maybe the odds either get better the more often you play or maybe I just had ridiculous good luck followed by now ridiculously bad luck (my luck seems that way). All that to say please don't say things like drop rate is improved if it isn't really. If I'm wrong and it really was improved then ok that's one thing but if it's as I suspect and it says that and the odds aren't easier then it's borderline false advertisement.
  13. If you use them on pachinko spins then that's absolutely 2 girls guaranteed but a lot of people would probably say to use it on battle points since you could battle a ton with that amount of kobans. The drop rates are supposedly consistent with any boss (or they should be). So I'd say maybe with that amount it might be best to keep refilling since you would have 1327 chances to battle them. If your luck is bad like mine has been though then it might make sense to get 2 guaranteed girls. The thing is you can't know if you would have gotten a girl or not but I feel like with 1327 chances to battle them is a lot of chances so you should be able to get at least 1 girl maybe 2 or even more (it's all luck based for battles). It is ultimately up to you though. If you use the 2 on spins then it seems unlikely with the remainder left if you're like me to get another girl from battle refills, who knows though maybe I just have bad luck this time. So overall hard to say but those are things you'd want to consider.
  14. Still no luck getting any girls this time which is pretty unlucky. I've currently spent around 4032 kobans for battle refills, 5400 on one epic pachinko spin (which did give a girl but since it's guaranteed there was no luck involved there). I've been attacking the last boss constantly and while he's been providing a ton of money (every single time) I hope I can get at least one girl from bosses during this event. The odds seem incredibly low this time which makes sense due to some epic pachinko girls being available but I think that because of the way the game works even with more girls as a possible chance to get does not mean more of a chance to get them. I say that because the last boss should be able to drop 12 different girls yet he's dropped 0. I even tried spending some battle points on dark lord but he didn't drop anything either so I might just have extremely bad luck this time. Again here's hoping to get at least one girl because so far it's been kinda bleak, I don't regret spending 5200 on one spin though since technically at least that managed to get 1 girl albeit a guaranteed one but it feels like the last boss just won't drop any girls despite multiple people saying they eventually got one from him. If I do get one I'll edit this post or something but yeah pretty bad luck so far.
  15. I just felt like posting here because so far I've had terrible luck so far. The only girl I've managed to get so far was a guaranteed one from the 5200 one (trying to get legendary but got an epic one which was alright). However due to having around 8523 before doing that I had 3323 or so left to use I today spent 97% of that on refills for the last boss trying to get any girl with no results. I say 97% because due to my terrible luck I said maybe 1 try for 520 will get me something at least? Went for it and then I got a legendary affection item which wasn't a girl either. Not sure why my luck is this bad today but hopefully tomorrow works out better since just from my results today I can't even imagine if I was spending money on this game. I think the biggest problem honestly with a lot of these events is the time limit, if something has a chance of dropping without a time limit it's seen as a positive thing, adding a time limit complicates things a lot though because then you're basically cursing RNG for not being on your side and possibly the devs as well since you think they made the drop rate 0.00001% or something. They've been incredibly dodgy about posting the drop rates so who can say what it actually is? I think if they did post the actual rates though there would be an uproar when people saw the odds were actually 0.1% or whatever it actually is. They've kinda worked themselves into an unwinnable situation where if they post the drop rates it satisfies the people who really care about that kind of thing but alienates other due to what the odds actually are. Let's just say it's actually a 1% chance so 1/100, if someone can see they have a 1/100 chance in a timed event they might just give up and say the odds are terrible so I probably wouldn't get it. If the odds were worse like 0.1% or 1/1000 even more people would think they didn't even stand a chance. If they don't show the chances as they are doing now they constantly will get hate from new players and possibly some veterans who feel like it's totally relying on RNG and that the devs themselves didn't make even a minor mistake anywhere that caused some boss to have a 0% drop rate or something (maybe even for specific players). Everyone wants to get the girls that they've put out to be able to get but somehow it usually ends up that some people get all of them super quickly and some people spend loads of kobans to end up getting none of them. Again if there wasn't a time limit this wouldn't even be an issue but then it would be a lot harder for them to make money which in addition to trying to keep the players happy (which can be hard in itself sometimes), making money is their number one goal. Their number 2 goal I think would be the story, the girls themselves for the designs, posting updates, etc. There's a point to be made that the game can be fun yet if you have terrible luck like I did today it becomes a lot less fun simply due to RNG with a timer being bad. It's also the reason why I could never say I truly enjoy this game since luck is such a huge factor. There are a ton of games with luck involved that can still be enjoyable but those ones don't also have a timer involved while trying to deal with the luck inherent in the game. Just think about it this way if you have a 0.1% to get something sure that's low but with enough attempts you should eventually be able to get it. However the second a timer crashes down next to you slowly counting down saying 03:20:12, 03:20:11, 03:20:10, etc. the odds of you succeeding to get that 0.1% chance just fell significantly. With more time you stand a bigger chance but since luck is still involved technically if you had the worst luck imaginable you could spend a full year just trying to get that 0.1% chance (and possibly even longer). So sorry for the long post but these are my own feelings about the whole problem with RNG and a timer. Hopefully I have better luck going on but man I had a lot of bad luck today and felt the need to express this as best as I could.
  16. On your announcements it says the Dark Lord and Donatien will have the new girls but Donatien doesn't have the new girl it's Ninja spy so either your announcement is wrong or you programmed the wrong boss to have the girl. Just letting you know since at least it's day 1 rather than later.
  17. I spent all the battles yesterday and the extra 2 from pvp (it's a random reward at 8 wins that appears sometimes) without ever letting it fill all the way continuing into today but then got concerned as I kept not getting her. Based on my score I battled an additional 84 times just today and I do have her now putting the total at around 132 attempts. I had to refill the bar twice and I still think I got really lucky. Though interestingly for the spring break I got 1 girl fairly early on (2nd day) but tried for the remainder of the time to get the 2nd girl for no success and forgot to do the guaranteed girl through pachinko like I usually do before the event ended (I wait until the very end usually (to eliminate the ones I can get otherwise) though I was a bit too late this time). I would have to agree that the randomness factor while being somewhat fun in other games is not fun at all in a game like this where if you don't get the girls then that's a loss to money you can make from them, the girl might never come back for future events if you're unlucky, and just the timing seems to have events running almost the entire time. This leaves little room to get money from finalmecia and lots of small amounts of 3500$ per battle which compared to the current amount I can get from the finalmecia (not maxed yet) is more than 4x as much it seems like you either need extreme luck on your side to get the girls and have time to make money or ignore every event in order to get lots of money to reach the high goals of high affection levels, not even counting if you're trying to win the contests that either require you to spend on pachinko etc. My general perception of this game is that it's ok but with less randomness/at least a visible % chance (there was backlash apparently when it existed because people said it was too low I think so then they opted to never tell us the chances). I mean luck is luck you might get the girl after 1-2 attempts but you some people here it's been 500+ attempts. This is ridiculous seriously... sure maybe the chance is 1% and they are just extremely unlucky but maybe it's 0.0001% and anyone who did get her is just extremely lucky... who's to say without knowing the actual odds? Jessie-chan seemed extremely dodgy about the chances of getting Levitya she kept saying "it would be adjusted for this event" which one could take to mean: It's 3 days so it should be easier overall. Yet I've seen more people saying they haven't gotten her or it took a lot of attempts which would lead to believe that the odds for getting her seem to me to be around 0.1% or a 1/1000. So if that is true then I put in 132/1000 and got extremely lucky whereas others needed to put in 793/1000 in order to get her. This is also worrying in the sense that if this was easier then what the odds of getting the seasonal event drop girls? 0.02% or 1/5000? 0.05% or 1/2000? It's again impossible to know without the %s. But just to wrap this up I'm going to explain a small detail of why luck in games is fun usually. Usually luck in getting a rare drop in MMOs acts a bonus in that you don't need to buy the thing that got dropped and if it's rare enough you can sell it for a lot of the in game currency. Yet it's important to note that these games in almost every sense DO NOT REQUIRE you to get whatever drop to be able to use it. Almost always (and closer to always) there are ways around this including: Buying it from other players, Fighting another monster (in this case it would be boss if that system existed) for a better chance, Paying for the item (depending on what it is can make or break the game if this is an option), Paying for an increased chance to get the item for a short period of time, Paying for an increased chance for an unlimited amount of time, Someone gifting the item to you, Someone lending the item to you for a limited time, Someone dropping the item (through pvp or normally just saying to drop it). That's already 8-9 alternative ways other games make things easier that this game doesn't do. Granted some of these might not necessarily work well but it something to consider at least at how they take steps to try at least to prevent people ragequitting the game due it relying heavily on luck. Picture it this way: If you played through a game that had a somewhat decent story mode that had a small amount of chance involved to complete it but then for rare items flung you into a room with 100 doors to choose from only 1 is right and they shuffle them every time so it's never guaranteed even after 100 times would you consider that good gameplay? If so then you'd be in minority not majority on this. That's not even adding in a timer like this game has where it's basically my example + a limited amount of time to complete it and on top of all that it also needs to use up a battle point of which you can get 48 per day at maximum efficiency. So sorry to say but there's a lot of factors against you here. I'll still keep playing this game for now but I honestly don't find it that enjoyable due to all the points I mentioned and I hope this game does improve though I'm not sure if it's actually going to. As one final note I do wish the absolute best luck to everyone trying to get her because it seems the odds are always against us a lot in any of these events...
  18. That's the wrong Marc he's rank 1843 in the tower of fame. Also sorry I knew that it was possible that you could stockpile items for a while but I'd never seen that high of a score before. Sorry if I just caused problems. Edit: just to also clarify they have 48 girls that they could level up.
  19. So as already mentioned in the tags I'm not sure if this is legitimate or not because while it is possible that they just saved up xp items for a full year (or something) to gain 2069 levels it seems like it's very very unlikely. The person is level 101 according to their profile so the levels would be capped at 101 making the 2069 amount even more suspicious meaning 21 girls had to be raised from level 1 to 101 for this to happen. Again maybe I'm wrong here but I did want to report this in case they were cheating. Also if there is a place to post possible cheating I'd appreciate if this could be moved to that area. -Udude18-
×
×
  • Create New...