Cursed666 Posted July 10, 2019 Share Posted July 10, 2019 (edited) I left the game open for over a hour running between 474-480, so I know for a fact that boss won't die with this amount of damage: But as I changed tabs and return to game in few minutes this boss is dead and Im progressing towards 490 boss. Im not sure if this is a bug, or maybe some system of increasing dmg like that was intented? Edited July 10, 2019 by Cursed666 Link to comment Share on other sites More sharing options...
Салерион Posted July 10, 2019 Share Posted July 10, 2019 Artefacts with dps against 1 class. + rng what set boss class in needed position. Link to comment Share on other sites More sharing options...
Cursed666 Posted July 10, 2019 Author Share Posted July 10, 2019 I dont know what you are talking about, I've left game tab open over night with idle dmg almost enough to kill a boss, and in the morning he was still alive what rng? Link to comment Share on other sites More sharing options...
Салерион Posted July 10, 2019 Share Posted July 10, 2019 (edited) rng = rendom number generator. we have 3 classes of "patients". Current class for each new - generating by rng. During your afk - rng make boss with class against which you have more dps. Edited July 10, 2019 by Салерион Link to comment Share on other sites More sharing options...
Cursed666 Posted July 10, 2019 Author Share Posted July 10, 2019 I know what RNG means, Im asking where do you see any RNG in this game? Know-how is the class Im making most dmg against, So even if changing tab would change the boss class (which I see no proof of happening) then I would do even less damage to it. But from what I see boss classes are set in stone, 470/480 is always know how, 490 is hardcore and 500/510 is charm. Which tells me you are just guessing here. Link to comment Share on other sites More sharing options...
Салерион Posted July 10, 2019 Share Posted July 10, 2019 Hmmm... Just checked. I can immediately name the three places of use of the RNG in this game. 1) Generation of the patient's appearance. 2) Bonus activation ability (proven screenshots in one of the topics). 3) Craft artifacts. But a superficial test showed that if you stand on one point - then all seven levels that pass in a circle, the opponents have a really fixed class. I'll check on restarts. But most likely you are right in this moment. In this case, it is some kind of bug. Link to comment Share on other sites More sharing options...
Салерион Posted July 10, 2019 Share Posted July 10, 2019 Checked on restarts. Indeed, the "patient" class is fixed for each level. It remains to repeat your bug and understand how you caught it. Link to comment Share on other sites More sharing options...
Салерион Posted July 10, 2019 Share Posted July 10, 2019 @Cursed666 what lvl of artifact on boss timer you have on moment of making screenshot? Link to comment Share on other sites More sharing options...
Cursed666 Posted July 10, 2019 Author Share Posted July 10, 2019 Another test Spent about 2hours grinding 484-490 with this dmg on boss came back, restarted pc when stage was 484. After restart game didnt pass 490 boss. So I tried this: 490 > closed game for minute > 490 489 > closed game for minute > 490 489 > changed tab for minute > 493 So this only happens when tab is changed. 1 hour ago, Салерион said: @Cursed666 what lvl of artifact on boss timer you have on moment of making screenshot? my Dirty talking scripts is lvl1 Link to comment Share on other sites More sharing options...
Cursed666 Posted July 10, 2019 Author Share Posted July 10, 2019 And another try This time I left dmg lower, even If I increase bunny level by 1 I still wouldnt kill boss normally. 494 > changed tab for minute > 501 BTW, from what I saw yesterday same thing happens if I open some fullscreen game. Link to comment Share on other sites More sharing options...
Салерион Posted July 10, 2019 Share Posted July 10, 2019 2.5 seconds divergence, too much for the options I thought about. (it's about your 490 lvl) 1) if you Ctrl+Tab on XX0 or XX8 lvl same bug also present or only on XX9 lvls? While I wrote you already answered ... 2) So far, the only thought ... That somehow the game does not generate a boss, but a simple patient. Or for some reason the boss timer is not activated. Link to comment Share on other sites More sharing options...
tsumi Posted July 10, 2019 Share Posted July 10, 2019 (edited) 1 hour ago, Cursed666 said: And another try This time I left dmg lower, even If I increase bunny level by 1 I still wouldnt kill boss normally. 494 > changed tab for minute > 501 BTW, from what I saw yesterday same thing happens if I open some fullscreen game. I think I know what happened(not sure couple days ago,when I change bowser's tab for couple miuntes then change it back to HC it will stuck for seconds to run the idle click in that duration(other tab),and it look like much faster than normal speed idle dps increase,so you can pass boss or just the timer freezed when idle click back running but after I guess it maybe work like this way,there is no more stuck when I change bowser's tab so I can't make sure is it work like what I guessed Edited July 10, 2019 by tsumi Link to comment Share on other sites More sharing options...
Cursed666 Posted July 10, 2019 Author Share Posted July 10, 2019 Some more tests: 520 boss, 7,15a8 hp (need ~~420,58a7 dps to kill) With 196,64a7 dps 514 > change tab for minute > 518 519 > change tab for minute > 516 519 > change tab for 5 minutes >517 with 222,20a7 dps 519 > change tab for minute > 516 with 251,09a7 dps 519 > change tab for minute > 517 with 283,73a7 dps 519 > change tab for minute > 517 with 320,62a7 dps 519 > change tab for minute > 518 519 > change tab for 5 minutes > 519 with 362,30a7 dps 519 > change tab for minute > 518 519 > again > 519 519 > change tab for 5 minutes > 529 Seems I need both enough time and dps for this bug to happen. I skiped posting screenshots, I dont feel they contribute much anymore. 2 hours ago, Салерион said: 2) So far, the only thought ... That somehow the game does not generate a boss, but a simple patient. Or for some reason the boss timer is not activated. If timer wouldnt be activated then I could just pass any boss in game simply by changing tab, which isnt the case. Have you tried replicating this bug? Maybe I'll try tommorow with another browser (using Opera atm) Link to comment Share on other sites More sharing options...
Салерион Posted July 10, 2019 Share Posted July 10, 2019 (edited) 25 minutes ago, Cursed666 said: Have you tried replicating this bug? Maybe I'll try tommorow with another browser (using Opera atm) Chrome. And yes. One time i'm pass boss during switch tab on forum and don't look in game ~ 5-6 minutes. At the moment of this happen i don't have enought dps to kill boss. To get through the boss, I first had to raise 1 or 2 levels of Bunny. But before that, I switched to tabs with HH, first to the live server, then to the test server, and only then back to the clicker. Those. The total tab with the clicker was not active for about 2 minutes while I spent the arena fights, boss, check the league. And the clicker behaved normally. ADDED: And it's not linked with friezes. today all my switching tabs i make without friezes. Bcs don't do it on farming, only on "long run". Edited July 10, 2019 by Салерион Link to comment Share on other sites More sharing options...
Cursed666 Posted July 12, 2019 Author Share Posted July 12, 2019 I tried other browser (Maxthon) and bug still occurs, but at higher dps level. I assume my time on boss is 17s, divide boss hp by 17 and compare this to my current dps On Opera with ~~100 tabs opened ~65% dps is enough to kill the boss On Maxthon, with just 2 tabs ~80% dps is needed. Link to comment Share on other sites More sharing options...
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