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Enter key no longer works as "OK"


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Don't know if it should be called a bug or not. Prior to this update that introduced the "play again" button for pachinko, the enter key can be used in various places to act as the "ok" button, drastically increasing the speed with which we could deal with pachinko and missions. This is no longer doable after this update. New button is cool, but I also appreciate having a working enter key for the missions.

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Thanks, I also recognised this. No idea why DMs are affected as well, while DG chests, villains etc are not. For the Pachinko, as there are now two buttons (unless you use the free spin), I suggest this:

  • Pre-select/focus the reroll button, if present, so enter/return will reroll.
  • Have ESC to exit the dialog/select Ok.
  • Pre-select/focus the Ok button if there is no reroll button (in case of free spin, probably other cases), to select Ok on enter/return, if nothing else is possible anyway.
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