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Here are my thoughts


Robert111
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The following is just my opinion.  I understand some will disagree with me.  You are welcome to do so.  I encourage discussion. 

 

So I've been playing for a couple of months now and I'm up to lvl 72.  I play casually.  I've been saving my kobans specifically so I can play the 10 shot epic pachinko.  I figure that's the best chance I have to get a girl or legendary gear.  But now I've noticed that certain gear (common, rare, and epic) now can only be bought with kobans.  So not sure why someone thought this was a good idea.

I understand, you want to make a profit.  So you want to encourage players to buy kobans.  Let's be realistic though.  You've just ensured that as a casual player, I can't buy gear anymore.  Why would I spend hundreds of koban on an item when I can instead save my kobans and play pachinko?  At least with the 10 play I'm guaranteed a girl and a legendary.

Don't get me wrong.  I find the game entertaining but only in a passing fashion.  If you want me to actually spend money, then you need to give me value for my money.  Right now, you aren't.

Melee is a joke right now.  I get 3 opponents and there is zero strategy.  It's entirely luck based.  I've had opponents 2-4 k weaker than me and somehow they beat me.  I've fought guys 6k stonger and 5 levels higher than me and I beat them.  There is no rhyme or reason.  The only impact we can have on this is "herbs". 

The main story is amusing but there is again zero variation or strategy.  click 'next' wait for your energy to replenish and repeat.  There is no chance to choose a different path.  No way to out fit your girls or change them in any way other than affection and level.  Which is the same thing everyone else does.  Exactly the same as everyone else.  Why would I pay for this?

Fighting trolls, this is also a joke.  The trolls are so under-powered they offer no challenge or interest other than what girl they'll eventually drop.  Once the last girl drops though, trolls have zero value.  Maybe the higher level trolls will have move cash drops but really what value is that?  I have 18 girls and with minimal patience I can save several million.  That plenty to level up the girls and pay for their affection upgrades.  Money is other wise useless.  I suppose I'll spend it on pachinko to get gear since I'm not spending kobans on individual gear items.

 

Some suggestions:

- How about allow the girls to use gear?

- Make the trolls worth fighting

   - make them a challenge so maybe we might lose some?

   - Let them drop something other than cash.  Like gear, herbs, etc.

   - Add some method of strategy.  Maybe we choose which sex positions to employ to 'attack' our opponents

- Make melee more interesting/valuable (see above)

- perhaps allow us to build/customize our 'residence' 

    - building certain add-on give boosts to stats or cash or energy restoration or opens new story opportunities.

    - building certain add-ons closes other story options

- maybe add a morale factor.  If girls aren't happy they produce less cash or don't 'fight' as hard.

- Maybe certain girl combos on a team have different effects.  Perhaps Bunny hates working with Arcanna and so their stats or morale take a hit if you put them on the same team.  maybe this requires extra affection tokens to offset this problem.

- give us the options to 'train' our girls.  Maybe I like bunny but she sucks (pun intended) at know-how.  So I send her to school and spend X dollars to up that stat.

- maybe add incidentals/environmental effects.  Bunny gets sick today and you have to use another girl to take her place in fights for a day

- Maybe one girl get 'hurt' from a fight (some positions are not for the faint of heart or inexperienced)

- add animations

- voice acting

- better music / music variation/options

 

 

There is a lot you can do with this game.  Right now this is only a casual game.  You can do better.

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I think most players of this game enjoy looking at well drawn hentai girls in various stages of undress.

I also think they like it even more when these hentai girls engage in drawn sex acts and this is why they play.

I agree with you in regards to the limited strategy needed to play this game but you need to consider that you getting what

you pay for. considering that you can play this entire game without spending any real money.

These developers have given you a entertaining game for free and if you think it needs more sophistication and variation

you should be prepared to pay for it.

They would like some compensation for their efforts, and they deserve it.

Check out the internet and see if you can find another ongoing long play game of similar quality, that can be played for free, if you locate one then your

reservations are validated.

Don't think I'm being unnecessarily hostile, I do like some of your suggestions absolutely,  my suggestion  is animating or making GIFS  of some of the affection scenes.

 (that and make Melanie available for harem membership)I would be willing to pay a reasonable amount for this but how many others would?

 

 

 

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@Damoncord the items costing kobans is not a rarity.  Fully half the items are now koban only.  I'll be very interested in the future updates. 

 

@casey (no you're not coming off as hostile) I fully accept that they deserve compensation for their work.  I'm just saying that in its current form, it isn't worth it to me.  For example, 2 common type items available in the shop currently.  Both items are pure know-how.  270 and 276 know-how respectively.  One costs 408 koban and the other costs 888 koban.  Just for reference 600 koban costs $5.00.  

Why do these items require koban?  Why the rediculous disparity in price? Common and rare items can be gained fairly easily doing quests or pachinko.  I just feel that if they're going to require koban, we better get value for it.

 

 

 

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You should really save your money. After a certain number of girls presents get ridiculous. The best legendary gives something like 1.500, but there are girls that will need over 30.000 affections point to maximize and buying that upgrade will cost $10.000.000 and more each time. You really want to have at least $1 billion in cash saved in the bank. Later in the game money gets drained from you. Fast.

At 18 girls you can still save your money, but around 40-50 girls you won't really have that luxury anymore. You'll get new girls faster than you can save money to upgrade them. One girl per month is kind of guaranteed, right?

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11 minutes ago, Robert111 said:

@Damoncord the items costing kobans is not a rarity.  Fully half the items are now koban only.  I'll be very interested in the future updates. 

 

@casey (no you're not coming off as hostile) I fully accept that they deserve compensation for their work.  I'm just saying that in its current form, it isn't worth it to me.  For example, 2 common type items available in the shop currently.  Both items are pure know-how.  270 and 276 know-how respectively.  One costs 408 koban and the other costs 888 koban.  Just for reference 600 koban costs $5.00.  

Why do these items require koban?  Why the rediculous disparity in price? Common and rare items can be gained fairly easily doing quests or pachinko.  I just feel that if they're going to require koban, we better get value for it.

I haven't any idea what your financial situation is, hopefully it isn't too bad.

Are you aware that for 3 euros monthly you will receive 60 Kobans a day for the month and you can collect your harems earnings @ anytime  without paying 12 Kobans.

This will increase your harems daily earnings by 2.5 times if fully utilized.

With the 60 kobans you get for the 3 euros and the 150 you earn for doing the daily missions you can play 10X Epic Pachinko at least once a month.

The legendary equipment you win is what you use for battle equipment (game play tip: only use game cash only for equipment)

If you going to play Great Pachinko do it now while it is cheap for you, the cost goes up quickly.

If you don't want to spend the 3 euros you can still play 10X Epic Pachinko every 35-36 days.

This game is all about patience if you don't have enough well what can I write.

The developers are trying to improve this game but with limited resources they need more time and are forced to curb their ambitions

There are quirks and other issues with the gameplay but again the developers must prioritize and fix the bigger issues and complaints first.

They probably think well your not forced to buy equipment for Kobans and if you don't like it there will be a new set to buy every 8 hours.

 

 

 

 

 

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I share much of your opinion and these suggestions :)

20 hours ago, Robert111 said:

- perhaps allow us to build/customize our 'residence' 
- Maybe certain girl combos on a team have different effects.  Perhaps Bunny hates working with Arcanna and so their stats or morale take a hit if you put them on the same team.  maybe this requires extra affection tokens to offset this problem.
- maybe add incidentals/environmental effects.  Bunny gets sick today and you have to use another girl to take her place in fights for a day
- Maybe one girl get 'hurt' from a fight (some positions are not for the faint of heart or inexperienced)

other suggestions guilds, chat, pve and pvp cooperative battles ... 

19 hours ago, casey said:

Check out the internet and see if you can find another ongoing long play game of similar quality, that can be played for free, if you locate one then your

I agree, sincerely current browser games are really bad and the porn games are even more horrible... not say this game is bad but not very good just the competition is scarce.

Without knowing i think dev wants his game to be the best, is hard implement things... and the balanced are not going to like everyone but I went to another topicxD

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23 hours ago, Robert111 said:

The following is just my opinion.  I understand some will disagree with me.  You are welcome to do so.  I encourage discussion. 

 

So I've been playing for a couple of months now and I'm up to lvl 72.  I play casually.  I've been saving my kobans specifically so I can play the 10 shot epic pachinko.  I figure that's the best chance I have to get a girl or legendary gear.  But now I've noticed that certain gear (common, rare, and epic) now can only be bought with kobans.  So not sure why someone thought this was a good idea.

I understand, you want to make a profit.  So you want to encourage players to buy kobans.  Let's be realistic though.  You've just ensured that as a casual player, I can't buy gear anymore.  Why would I spend hundreds of koban on an item when I can instead save my kobans and play pachinko?  At least with the 10 play I'm guaranteed a girl and a legendary.

Don't get me wrong.  I find the game entertaining but only in a passing fashion.  If you want me to actually spend money, then you need to give me value for my money.  Right now, you aren't.

Melee is a joke right now.  I get 3 opponents and there is zero strategy.  It's entirely luck based.  I've had opponents 2-4 k weaker than me and somehow they beat me.  I've fought guys 6k stonger and 5 levels higher than me and I beat them.  There is no rhyme or reason.  The only impact we can have on this is "herbs". 

The main story is amusing but there is again zero variation or strategy.  click 'next' wait for your energy to replenish and repeat.  There is no chance to choose a different path.  No way to out fit your girls or change them in any way other than affection and level.  Which is the same thing everyone else does.  Exactly the same as everyone else.  Why would I pay for this?

Fighting trolls, this is also a joke.  The trolls are so under-powered they offer no challenge or interest other than what girl they'll eventually drop.  Once the last girl drops though, trolls have zero value.  Maybe the higher level trolls will have move cash drops but really what value is that?  I have 18 girls and with minimal patience I can save several million.  That plenty to level up the girls and pay for their affection upgrades.  Money is other wise useless.  I suppose I'll spend it on pachinko to get gear since I'm not spending kobans on individual gear items.

 

Some suggestions:

- How about allow the girls to use gear?

- Make the trolls worth fighting

   - make them a challenge so maybe we might lose some?

   - Let them drop something other than cash.  Like gear, herbs, etc.

   - Add some method of strategy.  Maybe we choose which sex positions to employ to 'attack' our opponents

- Make melee more interesting/valuable (see above)

- perhaps allow us to build/customize our 'residence' 

    - building certain add-on give boosts to stats or cash or energy restoration or opens new story opportunities.

    - building certain add-ons closes other story options

- maybe add a morale factor.  If girls aren't happy they produce less cash or don't 'fight' as hard.

- Maybe certain girl combos on a team have different effects.  Perhaps Bunny hates working with Arcanna and so their stats or morale take a hit if you put them on the same team.  maybe this requires extra affection tokens to offset this problem.

- give us the options to 'train' our girls.  Maybe I like bunny but she sucks (pun intended) at know-how.  So I send her to school and spend X dollars to up that stat.

- maybe add incidentals/environmental effects.  Bunny gets sick today and you have to use another girl to take her place in fights for a day

- Maybe one girl get 'hurt' from a fight (some positions are not for the faint of heart or inexperienced)

- add animations

- voice acting

- better music / music variation/options

 

 

There is a lot you can do with this game.  Right now this is only a casual game.  You can do better.

Wanted to give my two cents on this because you bring up interesting points for some things and some things i don't totally agree with on others.

girls using gear would be interesting and offer an extra level of strategy.

I'm not in favor of making it so you can loose to bosses, ever.  Combat is scarce enough and takes long enough to recharge that I don't feel like loosing fights to normal bosses as well as in the arena.  I am in favor of the idea of having them drop more than just money.  Like right now bosses that didn't have an event girl can drop legendary items, that helps save cost on upgrading if you get one to drop.

I've got mixed feelings on using sex positions to employ different attacks.  It would make fighting more interesting sure, but to be honest, most of us are just grinding through bosses as fast as possible to get girls.  A few guys have even figured out the link url to plug in and refresh just to save a few clicks.  We want to log in, do our fights, do our missions, collect our harem money, and be back out because that's all this is, a clicking browser game.  This is why i'm in favor of the combat giving better rewards as incentive to do the fights, over making the combat more complex.

I'd love to see the option for us to build a house or mansion or something.  Yeah it'd be another money sinkhole, but it could have passive rewards for the more we add onto it.  Maybe faster recharge times or more combat points, more money generated, etc. Plus it'd be nice to see the place all our girls live.

I'd stick away from limiting any story options or going a multi branch story route, but I'm all in favor of opening up small mini stories besides the affection scenes.  But here's the problem with that.  The devs. are already busy enough making new affection scenes for like 5 or 6 girls every month, plus adding more scrolls for the main story.  Simply put, I don't think they have the time to do more things story related than what they are already doing. (I'd love to be wrong on that though and see mini stories get added.)

I'd stick away from the moral thing.  It'd hard enough to get money as is.  I'm not against the idea of certain teams having bonus or negative effects, like we know bunny and lupa do compete against each other and clash so if something is known in universe about the girls that could be something played with in terms of team effectiveness. 

We already level up girls as is so I dunno if I'd want to see the leveling system messed with anymore. It could help players that don't have say a maxed bunny or abreal or samine on affection, but I dunno if it would fuck up the balance of things more than they currently are.

I'm not completely against the idea of having 'enviromental' effects, as long as positive events happen as well as negative events.  AND if we have like 3 or 4 'quick load' teams, like most gatcha games have.

They recently did update the combat visuals so the still images that 'shake' IS their version of animations.  I know what you mean, but I don't know if they have anyone on the team to actually draw out animations, plus how would that work?  The hero fucking each girl or just an imagine of the girl masturbating?  The latter wouldn't be as difficult but to draw the hero and the boss fucking their girls, and accounting for every combination of girls you could have on your team would honestly be a nightmare to go through an animate.  And that's not even considering making the hero and girls match the pose for each fight.

I play this game muted so my thoughts on voice work and music don't matter.

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@trunks2585  you raise some good points about possible limitations for funds or man power to make these upgrades.  I'm sure much of their budget goes to drawing new girls and new affection scenes.  But consider, 5 new girls/15 new affection scenes per month but they're only available briefly before they're gone and no longer available.  Where as adding any of the features above (or similar) would add lasting value to the game

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18 hours ago, trunks2585 said:

 

They recently did update the combat visuals so the still images that 'shake' IS their version of animations.  I know what you mean, but I don't know if they have anyone on the team to actually draw out animations, plus how would that work?  The hero fucking each girl or just an imagine of the girl masturbating?  The latter wouldn't be as difficult but to draw the hero and the boss fucking their girls, and accounting for every combination of girls you could have on your team would honestly be a nightmare to go through an animate.  And that's not even considering making the hero and girls match the pose for each fight.

I play this game muted so my thoughts on voice work and music don't matter.

When I suggested animation, I was thinking along the lines of GIFS, the hero and his (girl)s would be engaged in an affection pose such as regular intercourse

 his penis would be moving in and out:P, and maybe various other details can be added like the movement of the girls breasts or having her facial expression change.

I have viewed many GIFS as described above and hopefully they aren't very difficult or time consuming to create,

GIfs generally represent movement of just a few inches and the time it takes to preform them.

 

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Trust me I'd love to see animated gifs.  The Sogna Viper game gifs are still some of my favorite hentai animations, but again this gets into the fact that you would need to make custom loops for every possible combination of hero and girl and the sex positions they are suppose to be competing in.  We don't even know if anyone on the dev team has the capability of doing actual animations or just static poses and images.

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On 19/02/2018 at 3:36 PM, Robert111 said:

The following is just my opinion.  I understand some will disagree with me.  You are welcome to do so.  I encourage discussion. 

 

So I've been playing for a couple of months now and I'm up to lvl 72.  I play casually.  I've been saving my kobans specifically so I can play the 10 shot epic pachinko.  I figure that's the best chance I have to get a girl or legendary gear.  But now I've noticed that certain gear (common, rare, and epic) now can only be bought with kobans.  So not sure why someone thought this was a good idea.

I understand, you want to make a profit.  So you want to encourage players to buy kobans.  Let's be realistic though.  You've just ensured that as a casual player, I can't buy gear anymore.  Why would I spend hundreds of koban on an item when I can instead save my kobans and play pachinko?  At least with the 10 play I'm guaranteed a girl and a legendary.

Don't get me wrong.  I find the game entertaining but only in a passing fashion.  If you want me to actually spend money, then you need to give me value for my money.  Right now, you aren't.

Melee is a joke right now.  I get 3 opponents and there is zero strategy.  It's entirely luck based.  I've had opponents 2-4 k weaker than me and somehow they beat me.  I've fought guys 6k stonger and 5 levels higher than me and I beat them.  There is no rhyme or reason.  The only impact we can have on this is "herbs". 

The main story is amusing but there is again zero variation or strategy.  click 'next' wait for your energy to replenish and repeat.  There is no chance to choose a different path.  No way to out fit your girls or change them in any way other than affection and level.  Which is the same thing everyone else does.  Exactly the same as everyone else.  Why would I pay for this?

Fighting trolls, this is also a joke.  The trolls are so under-powered they offer no challenge or interest other than what girl they'll eventually drop.  Once the last girl drops though, trolls have zero value.  Maybe the higher level trolls will have move cash drops but really what value is that?  I have 18 girls and with minimal patience I can save several million.  That plenty to level up the girls and pay for their affection upgrades.  Money is other wise useless.  I suppose I'll spend it on pachinko to get gear since I'm not spending kobans on individual gear items.

 

Some suggestions:

- How about allow the girls to use gear?

- Make the trolls worth fighting

   - make them a challenge so maybe we might lose some?

   - Let them drop something other than cash.  Like gear, herbs, etc.

   - Add some method of strategy.  Maybe we choose which sex positions to employ to 'attack' our opponents

- Make melee more interesting/valuable (see above)

- perhaps allow us to build/customize our 'residence' 

    - building certain add-on give boosts to stats or cash or energy restoration or opens new story opportunities.

    - building certain add-ons closes other story options

- maybe add a morale factor.  If girls aren't happy they produce less cash or don't 'fight' as hard.

- Maybe certain girl combos on a team have different effects.  Perhaps Bunny hates working with Arcanna and so their stats or morale take a hit if you put them on the same team.  maybe this requires extra affection tokens to offset this problem.

- give us the options to 'train' our girls.  Maybe I like bunny but she sucks (pun intended) at know-how.  So I send her to school and spend X dollars to up that stat.

- maybe add incidentals/environmental effects.  Bunny gets sick today and you have to use another girl to take her place in fights for a day

- Maybe one girl get 'hurt' from a fight (some positions are not for the faint of heart or inexperienced)

- add animations

- voice acting

- better music / music variation/options

 

 

There is a lot you can do with this game.  Right now this is only a casual game.  You can do better.

I certainly agree with these suggestions.  I have another one and, to find out what I mean, read my post in the topic Hentai Heroes that was started by Jessie Chan.  It is about broadening the dimension in the story scripts from pure sex, lust and screwing toward (dare I say it) love and caring - humanity!  This was especially pertinent during the Lovely Moments event, but was an opportunity lost in my humble opinion.

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Hey guys I come here to give a suggestion that I know many players will agree. I arrive in this game 4 months ago,and with pretty much hardwork today I got my 47th girl and this just make even more clear something that is missing in the game. There is no way to organize your harem,the girls just stay organized in the order that they come. I suggest a way to edit your harem,put the girls in the sequence that you want,not some ready made sequence like "event girls","boss girls". The idea is the players change the girls order just like the musics of a playlist. So some foot fetish players for example can put some sequence like Bunny>Agate>Abrael>Commander Cattleman>treasure>...

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On 20.2.2018 at 9:00 PM, Robert111 said:

@trunks2585  you raise some good points about possible limitations for funds or man power to make these upgrades.  I'm sure much of their budget goes to drawing new girls and new affection scenes.  But consider, 5 new girls/15 new affection scenes per month but they're only available briefly before they're gone and no longer available.  Where as adding any of the features above (or similar) would add lasting value to the game

Are you aware that you can review the affection scenes?

You just have to click at the stars with the play button.

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