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John 1039

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Everything posted by John 1039

  1. News link: 3rd Kinkversary HH 26 drops in Epic Pachinko 27 in Event Pachinko 11 from Boss fights (same as previous events' boss fights) 1 in Arena (Norou)
  2. Yes, I saw. It's the unannounced, officially unexplained changes or mistakes which are the worrying part.
  3. "personal failure"? By any chance you didn't mean to say "personal misfortune", did you? 16 shards in the first 94 fights, 162 shards of 523 fights (62 shards of 265 for the second drop) is not "personal failure", but "personal bad luck".
  4. Does anyone have any idea whether the event, as it started early, will end early too? Asking because still at 162 shards, so will probably end up needing those last few hours.
  5. As of yet, 4 out of all 5 classical events, it took 10-12 days to complete without the presence of any common villain drops. This time, still at 162 shards, so probably will even need to spend Kobans. The devs accepted the common villain drops affect on event drops, however, whether that effect is significant enough, I don't think that has been proven by player data yet.
  6. Has been suggested previously too, but no progress yet.
  7. It's a mock-up image from the devs and not from some actual player.
  8. Internal server error 500 when raising stats a lot
  9. Since there's been speculation regarding influence of ticket drops on shard drops, decided to post the data early. The figures in brackets signal when the fought boss was changed. Tickets: 10T+5T+21T+9T+1T+17T+11T+15T+3T+50T+13T+8T+13T+7T+(12+11)T+7T+26T+(1+20+6)T+8T+14T+13T+17T+15T+30T+1T+19T+60T+3T+12T+34T+17T+3T+(6+1)T+11... Shards and Tickets specifically for Quinn:- Event, Space, Donatien (Quinn): 8(1*)+23(5*)+16(2*)+16(1*)+11(4*)+7(5*)+6(6*)+4(3*)+1(3*)+9(5*)+8(4*)+2(5*)+5(6*)+14(3*)+2(4*)+4(3*)+7(3*)+13(4*)+13(6*)+9(1*)+1(3*)+9(3*)+14(2*)+8(1*)+3(1*)+15(3*)+1(3*)+7(2*)+8(2*)+4(2*)+2(1*)+8(5*) = 258(102*) - {32 drops} Tickets: ...+6)T+8T+14T+13T+17T+15T+30T+1T+19T+60T+3T+12T+34T+17T+3T+(6... = 258(15T)
  10. I'm also still at 83 shards from 220 fights. Additionally, my first 94 fights gave only 16 shards. My largest number of fights without a single shard drop is 75 fights.
  11. As of yet, we aren't sure whether tickets are in competition with shards. It is entirely possible that they compete only with the money reward. However, until an official response is provided the only thing we can do is to wait and collect enough data regarding drops to make our own conclusions. Then you have been pretty lucky until now. In classic events, 4-6 days worth of free fights, appears to have been the average.
  12. So, 3 back-to-back through Champions and just when I needed monostat legendaries too, except that they aren't my class.
  13. Those 1-2 day old accounts (new accounts are still being created) already got the new event's drops too.
  14. @Sev Of course, as always you're correct. However, the missing data point is lost to time. The only additional information I have is that the 101 shards were completed at almost exactly 87 hours into the event. So, the maximum number of fights could have been at ~195 instead of the recorded 182, but I suppose this ambiguity would make it too imprecise to be used for your data.
  15. Yes the data itself should be correct, the sums are mostly done just by looking over them and not through some calculator, so they could have mistakes.
  16. Shard drops for the first ~4½ months of the shard system. Shouldn't have any summation mistakes.
  17. My screenshot is not for the test server but the main game on hentaiheroes.com.
  18. Either the game got hacked, or Kinkoid is testing a lot of test accounts. Doesn't seem like the violators are even trying to hide themselves. Take a look at the top ToF weekly affection rankings, and the starting dates of the top players. I've been following the affection ranking for a couple of months now, and I can't remember figures above 800K.
  19. Doesn't seem like the violators are even trying to hide themselves. Take a look at the top ToF weekly affection rankings, and the starting dates of the top players.
  20. If I'm not mistaken, when it comes to boss drops, that calculates to ~160 fights per drop.
  21. If tickets were programmed as a subset of the money reward - i.e. if RNG decided your fifth fight will give a money reward, now another further RNG decides whether you'll get money or ticket - then there would be no competition with the shards. Hopefully, this is how the feature has been implemented but it would be better to have an official confirmation for it. In my small sample size of ~100 attempts, both the shards and tickets appear to be dropping at ~10 fights on average.
  22. It appears, at least up till now, that a player can stock more than 10 tickets. I suppose this would be considered a "bug".
  23. Yes, thanks. I was just going to share the link to that thread too. Got it. Thought so too. Just wanted to know that "once a player unlocks all the phases of a particular champion, [would] there ... be no cooling-off period for repeat fights for those already-unlocked phases?"
  24. If I'm not mistaken, tickets over 10 cannot be saved. These are received in replacement of money which lessens the money reward, although the only one that matters is the money from Contests top rewards. There should simply be a type of fight without such a large cooling-off period, where those extra tickets can be used.
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