Jump to content

dd089966

Members
  • Posts

    95
  • Joined

  • Last visited

Everything posted by dd089966

  1. I would love to buy another thing from Kinkoid for this game. I stopped playing years ago after I reached the top and the game was glitching out from too many girls in the harem, but I still love the Kickstarter campaign they ran. Please, make Volume 2 if possible, because I would love to catch up on what's been happening the with the Haremverse tbh. I just don't want to spend hundreds on digital things that will die sooner or later. Physical mementos on the shelf to glance at is just a feel good thing to remember the times. Thanks for all the cool media Kinkoid group. I would literally buy anything you guys ran on Kickstarter and spend easily $100 without a thought and more for better stuff/tiers.
  2. Its more beneficial for the player if the floor for the shard rate goes up along with the ceiling, but in the end its worse for the club. These are club champions, and not everyone who finished getting the girl will keep going for the club.
  3. It just shows the club how much you have contributed in general to the club.
  4. I contributed a lot already, but the shard rate has been going up, up, up, peaked at 60, dropped to 57, and is now peaked at 70? I don't understand it. I've done 86 fights in total, but the beginning fights I dropped 80 immediately and it only rose to like, 1-14 but since then has been growing steadily.
  5. Do you think its for each person then? I was under the impression that everyone got the same amount of club shards, otherwise some people are going to miss out completely. What do you think? @kenrae
  6. Has anyone been able to figure out what contributes to the shard drop rate for the club champion? When I started it off it was 1-4 shards, 100 shards. It rose to 1-36 shards, 100 shards, as more people joined in the fighting. It again rose to a peak of 1-60 shards, 100 shards, but then dropped to 1-59? No one seems to be negatively affecting the stats. Does anyone know what are even negative stats?
  7. ^^ Seconded. The best combination for me as KH lv403 is 2 cordyceps and 2 ginseng roots. Sometimes 3 cordyceps can be better but usually its 2-2 instead of 3-1. How I see it is cordyceps for attack, ginseng roots for defense with some attack, chlorella for the guy who boasts the loudest yet gets knocked down by a stiff breeze, and beans for the jokers who roll for a nat20.
  8. Fortune Teller Carine, Magician Crystal, Sword Swallower Liu-Yeng, Acrobats Fanny & Fione. Hentai Heroes ID: 1615963
  9. TL;DR: I don't like the feeling being brought to the table with kinkoid trying to get blood from stone with the monthly mythics CROSSING OVER existing events. Its too much and makes me want to quit even though I'm paying and successfully winning contests consistently. So, mythic days coming every month may make me quit due to the high koban cost and if I can't get all the "free" girls while paying a minimum of $15 a month + winning 1st place on half of my contests I may as well just stop lol. And that's the terrible thing, I LOVED mythic girls, but if they're going to be so "exclusive" that there's going to be a new one every month I may as well just let my membership expire and do something else with my life. It sounds weird to say this, because I feel like its going to come across like I'm whining, but here's the thing. I've been in a very perculiar spot to watch myself go from having lots of spare kobans when I began, to struggling a bit but maintaining easily enough because I paid and won lots of contests repeatedly. To where now I'm still way more knowledgeable than before and win a teeny bit more yet have a super hard time maintaining kobans from all the events. I have over 400 girls and its not like I'm hurting about that. Its that I found myself looking at Amaya and thinking to myself what's the actual point of getting her? And that's when I found myself going Oh. Because I've never felt that way unless I spent like 8k-13k kobans trying to get an event pachinko girl. But this is from kinkoid now. Btw the shard pool was really funny but tbh its a bad call because it just turns people off. Pitting players against each other forcefully like feels bad and makes people decide not to do it and get that same feeling of "what's the point?" which leads people to yeet out. edit: I'm in the almost 2 years crowd personally and I would post my ID but its not like you can look it up anymore because that feature was removed .-. hahaha, way to be inclusive. btw my id is 1615963
  10. So, I'm left a little conflicted here. What's the actual point of the LC now??? Like, they're 5 star legendaries, big whoop that does. I LOVE Bunna and the idea of Mythics, hell I totally agree with @Lemus that there was never any balance for the meta. But, I'm kind of bummed that I can't play with my new 5 star legendaries if what I care about is min-maxing, which I totally do. I'm KH right now, but Hardcore is left with using Bunna, Murane, and one choice of a 5 star legendary girl if they want to be the best they can be. I'll get over it, but still I was enjoying playing with different girls in my battle harem.
  11. Dude, thank you for that information I had no idea about any of that. That's actually pretty cool. Also, good to know that I wasn't goofing it up super hard for spoilers lol
  12. So like, this this is kind of a secret. But here you go. [spoiler] Tsubame Ascendante - Hentai Heroes Wiki (wikidot.com) Elfy - Hentai Heroes Wiki (wikidot.com) Nelle - Hentai Heroes Wiki (wikidot.com) [/spoiler] These three belong to only one player. May be the same but I doubt it. And the top link is so secret the dude actually requested for the website to not even show ANY of the poses to anyone else. Also, for me personally it took about 15,000 kobans on the nose to get Bunna. The first 50K shards when the event began took about an hour to vanish on hentaiheroes.com. The second batch took 27 minutes and 56 seconds to poof. Edit: Well I tried three different times I give up because they never work properly except that one time.
  13. I do admit I am actually a little worried about the strain on my tiny koban hoard I've managed to rack up. Right now I'm at 26k kobans, but I haven't been able to break water above 18k since the beginning of this year due to the dump of girls and mish mash of events. I really do find it hard to attain every mythic girl every single month at the going rate of 10-15k kobans 😶. Especially when they're going to become the new meta even surpassing the hard to attain Murane, Any, and Shtupra. Also for my detailed stats to show where this worry is coming from: Lv 395, 397 girls, began Jan. 03, 2019, gold monthly, jaded from Kinkoid's repeated goofs.
  14. We began at 1100 mojo and were given 20~ kisses at most realistically because not everyone would have claimed it immediately. Remove those numbers from your 10,000 math and you'll be closer to tier 43/44. Oh, and good luck.
  15. Unfortunately, yeah. Kinkoid messed up their tier system. Literally EVERYONE across all servers are 100% dependent on the highest leveled people in the game. If they can't get to tier 45 well before the month is over, they incidentally make a glass ceiling no one below them can surpass. I know this because I'm right below the highest leveled players @lv 392. So, I have the displeasure of getting murdered the moment I use boosters and go into their levels. I am literally discouraged from using boosters any of the time because the moment they wear off, I'm in for a world of pain with losses at every single draw for like 7 draws back to back. As it stands I have zero idea how anyone below my level is supposed to get to tier 45. As is, I'm working on tier 34 with 10 full days left on the clock. Statistically I'm screwed and will have to use a bit of kobans to get kisses at the very end of it to bump up to tier 45. Honestly, I'm not happy with this entire seasons thing the way they ran it. Its too stupid to use mojo and should have just stuck to wins as in the arena. No one Honestly tracked mojo before, why in the heck should we now? TL;DR: Trickle down doesn't work. Only top tier players are going to "win" at seasons.
  16. lol'd. yeah, its pretty dumb. At least the Arena kept people within 15 levels comfortably. I don't know why they abandoned that. So far the mechanics for Seasons has been a dumpster fire
  17. I legit miss leaderboards and looking up people's harems. With how there's nothing to do in clubs now except chat, the removal of the old leaderboards was the final nail in the coffin of making HH into basically a single player game. Like I get it, its covid times but does it all need to be so sterilized? Edit: I forgot to mention that you can't even look at a player's profile on the new top 200 leaderboard. Why? I wanna know so I can see their stuff. Otherwise what's the point in being in the top 200? You literally just see a name and level. Not even a country, man. Like, I wanna know these small tid bits. Its kind of fun seeing who's from where and what they've specialized (rainbow/mono gear) in to see if I can do it too to rise through the levels faster.
  18. Using boosters boosts you to a higher level that you can't handle. Its dumb because you're just setting yourself up for repeated failure once the boosters wear off. I knew this from how the game works before, but I verified it in Seasons and its the same thing. We're all following the lv.400+ players. Depending on how low of a level you are is how long it'll take for the scraps to go down to you. Think of Reaganomics from the 1980's with the United States. Everything right now is set up to be "trickle down economics", but it just doesn't work. Or they really didn't think about how mojo actually works.
  19. Yeah, I quickly noticed that Seasons had a ceiling that the top players keep pushing slowly. Everyone below can then move up the moment they move up. If you boost you'll just end up going higher to meet whales or people just way higher above you. If you manage to stay within your "rank" its far easier. You will lose sometimes yeah, but at least it won't be loss after loss after loss after loss the moment you can't boost anymore. Unfortunately this has given me even more reason to stay in Dicktator 2 instead of jumping to D3 where I'd have to be using boosters all the time and then I'd really be hating life. Also, agreed with premium XP should not be a thing and not be able to be bought for kobans or cash. (I still bought it, but know it hurts the game overall.) Please, bring back the old XP and/or tweak the XP gain rates again. I think the cash thing doesn't help much for going up in the seasons rankings. Mostly what I've used it for is to snipe more contests for 1st place. Also, I'm lv. 391 at tier 27 right now, but I'm always just below the top players and can't do anything but wait until they rise in mojo.
  20. oh my god I would love to pay $5 for 5K kobans, everything gets ridiculously expensive past level 280 or so. I personally bought the Season pass, but do not agree its a good deal. Everything is too shoddy and not very well planned like at all. It feels like we're the testers when its like, but there's a test server, wait what? But yeah, $5 isn't much but for the goodies + the stress of not knowing if they're going to work out the kinks and if you have to spend kobans at the end to reach tier 45 even though you're diligent feels bad. I think besides the XP cut of 26% for free players its the stress of this that sucks. Like, I like the stress when its fun. This isn't fun. But that's just my opinion and if I ever hate it I'll just take my money elsewhere to be honest. I don't like it though, that's for sure.
  21. Wow, so okay. Even with the HERE HAVE SOME KISSES thing they've done twice recently at the moment I'm on tier 18 and its day 12. That's exactly a 1:1.5 ratio meaning that by day 30 I should barely make it to tier 45 lol. Thing is though I have noticed the change of mojo drops. Sometimes you can find obviously skewed towards your favor opponents that give 23+ mojo when they're levels below you and are weaklings for their level. Mojo seems to have very little correlation to level now. When do you come across an unbeatable set you lose maybe less mojo now? I question it because when its a no win scenario I always hit the one with most mojo so I lose -14 mojo compared to -23+ like I used to when I attacked someone who would only give 17 mojo. All in all the math is kind of dumb and honestly mojo should have never been used to calculate this. It should have been simple wins like the arena because losing now not only makes you feel like you wasted time but it leaves a sour taste in your mouth from that loss. Speaking of losses, whenever you DO lose the next set of opponents seem to all have like 22+ mojo and sometimes a guaranteed person you can beat to try to re-coup some of the mojo, but still. No one likes to be slapped in the face like that. One other thing, I'm still pissed about the free XP being murdered by 26% while paying gives you such a good little boost. Obviously I bought it lol, but I love HH. Still think its a terrible idea because this sticker collecting game lives and dies by promotion from it's users. I legit found this game by complete chance because someone was liking it on Sankaku as a comment. 3 days in I was already paying. But yeah, buying XP implies KK is cashing out and it'll damage their image which lowers trust and confidence from its userbase.
  22. Alrighty so I don't mind paying for this game because I legit love a lot about it. However, I am pissed about one single thing with seasons and is that the free XP was cut by 26%. To make it make sense: Arena XP per year = 803,000; (as a free player) Season XP per year = 594,000 and double that as a paid player. Now don't get me wrong, I'm going to benefit a lot because I do put money into the game, but I also know that one you begin selling off XP that's when a game dies. Side note: It's like super really hard to level up tiers without boosting. I'm barely working towards tier 8 and its been 5 days. The timing for getting to tier 45 might not be possible without kobans or boosting at this rate and frustrate lots of people. Certainly did with me tbh. Also, I REALLY HATE that mojo goes down at all but why does Mojo go down so much still? It only makes climbing up the tiers stupidly hard to where it demands boosts and kobans which I just won't do and would rather quit tbh lol. Edit: My wife was saying maybe having a Mojo floor per tier or facing people around your level like in The Arena. Also, why is the Mojo loss so big? I fight a guy for 15 mojo and lose 20-24 mojo? I normally don't lose because my guy is min-maxed but I don't understand how even 20% of users are supposed to get to tier 45. It doesn't really add up if they don't use the kobans they gain from seasons which ultimately makes the seasons completely pointless.
×
×
  • Create New...