Jump to content

Anarky

Members
  • Posts

    9
  • Joined

  • Last visited

Everything posted by Anarky

  1. I had saved 50 shards of Zahira saved ( and 100 shards of another girl from a recent HH Legendary Contest ). I see some other unclaimed rewards, but the girl shards are gone. Has this happened to anyone else? I am certain I had saved shard rewards in the past, but I have no idea if something has changed recently.
  2. Honestly, I don't think I am. The previous season was the first since I started playing that I wasn't able to get the second girl. I have no idea if the stupid gems is the reason as it seems many players leveled their girls way beyond the avatar level to benefit from the higher stats, or if they are boosted all season, but I can't compete any more. And this season is even worse as I am stuck at level 22-23 for a few days now and a couple of times I even lost rating after using 10 kisses. The matchmaking system in particular is significantly worse and it looks like they tweaked season progression to make it impossible to reach the second girl without a serious investment. It's quite obvious that they want you to buy the season pass if you want to get the second girl, because previously anyone could it easily if they visited the game every 6-8 hours. It's a blessing that the girls of the previous season and even the girls of this season didn't interest me much so I can skip a few seasons. This fiasco has significantly lessened my interest in the game as well, to the point I consider dropping it altogether. Every new change they introduce makes the game far worse than it was, and for what the game is, it feels like it got too complicated to calculate if you can win against a team or not. I mean, what is the point of the "total power" score of a team if teams with less total power have +30% on Ego and damage? The system makes no sense.
  3. While you are on the page of the event, click on the "Go to the Nymph" button and then you do the Perform action again and again until you have 100 shards. However, if you don't have 15K+ gold, I would get my hopes up.
  4. I think this change is a good thing. People will drop the game and find out it that they don't really miss playing it and that it had always been a waste of time. As is the case with gacha/collection games.
  5. The people who update harem-battle most likely have access to the original images because the site is updated as soon as an event begins and before any of the players, theoretically, has access to the girls and the images of the various poses. How is a relatively new player like myself supposed to handle that task? So next time you attempt to reply to another comment take the time to think first instead of acting like a troll and trying to sound smart.
  6. Is there a place where we can see the poses of each girl? I have been very disappointed lately with most #2 and #3 poses that I don't feel like investing in any girl, at least until I see them in game. https://harem-battle.club has been a treat when it comes to choosing which girls I want to upgrade in HH, but sadly, to my knowledge the girls from CH are not included.
  7. I am very, very new to the game (started playing 5 weeks ago), but I welcome any change that will make the game "deeper" than the current system. At least I think I will. I will be honest here and admit I am not entirely certain what the best way to build a team is for pvp, because other than the "go for the girls of your specialty (Know-how) and max them in level and stars" advice, the rest have kinda faded away. So, here some thoughts about the new system. 1. As a new player, it terrifies me the thought that I will be asked to bring a team of 7 fully leveled, max-stared girls. The cost will be astronomically high for me right now, so I hope they layer the new system around the 3 groups of ranks and ask for: 4 girls for Wanker I-III - 5 girls for Sexpert I-III - 6 girls for Dicktator I-III. This way someone can choose to stay in a certain rank until they have enough girls to compete equally against other players in higher ranks. 2. Combat system suggestion I understand that some of my suggestions are probably too complex for this kind of game, but I had free time and I went all-out. - The girls attach one at a time, starting with the one on the right and moving to the left. Once the last one attacks, that cycle ends and a new one begins with the first girls battling it out. - Each girl deals damage in her class (CH, KH and HC), defended by the opponent's stat in the same class. Then the defender deals damage based on her own class (i.e. HC), defended by the attacker's stat in that class. The turn ends and the next 2 girls face each other. - If the girls can be "defeated" and removed from combat by having the damage done to your Ego also done to them, then that opens the game to all sort of effects that activate when one of your girls defeats an enemy girl, but since this probably too advanced for this kindof game, I will ignore this kind of trigger. 3. I love the idea of each girl having a skill set, so here are some suggestions. - The number of skills a girl has depends only on the number of stars she has and not on her rarity, unlocking the 1st ability with the first star she gets, the second with the 3rd star and a 3rd ability with the 5th star. The 1 star girls are obviously the exception as they "probably" don't need skills for their use in PoP. This also means that 3-star girls only get 2 abilities that helps keeps things simpler. - The base numbers for each skill are better for higher rarity girls compared to those of lower rarity, assuming the level is the same. - Don't forget passive abilities that offer flat bonuses to other teammates. - Some ideas for skills. > You have +30% to [HC] while defending. (This offers a decent defense against HC attacks while keeping the girl's attacking capabilities at HC limited. > After you fight against a [HC] opponent, increase Ego healing from ally abilities by 25% for 1 round. > After you defend, all allies gain +20% defense to the same stat you defended against. > After you attack, increase the next ally's KH attack by +25%. > You deal +30% damage against enemies with [favorite position]. > If you are the last-girl-standing in your team, you have +20% to all your stats for the rest of the encounter. > You have +30% [KH stat] against enemies with [favorite position]. 4. With the huge number of girls in the roster, using Keywords, i.e. Dominate, to describe certain requirements for abilities to trigger is certainly an option. I'm sure you will do a much better job than me trying to find words with sexual innuendo, but here are some ideas > Dominate: [Do something] when the damage you deal is double or higher than the defense of your enemy. Example 1 - If you Dominate your enemy, your next attacking ally gets +10% for the rest of the encounter (3 stacks). Example 2 - If your enemy doesn't Dominate you, decrease their main stat by 20% for 2 rounds. Example 3 - If you Dominate your enemy, make a second attack against the next enemy. > Rivalry / Contest: [Do something] when you fight against an enemy with the same favorite position. Example 1 - Rivalry: You have +20% to [CH] this round. Example 2 - Rivalry: If you Dominate your opponent, decrease their [CH] by 30% for 2 rounds.
  8. Thanks for replying so soon. It was not my intention to insult the game devs, and there are certainly benefits from spreading levels around (what are we going to spend on the mln we get anyway), but when from the possibly hundreds of girls in the game, the best strategy is to stick with the best 3 options for your team and pretty much ignore the rest, shallow is the first thing that comes to mind. I wish there were events where you had to participate only with 3-star girls, or create a team with a certain combo of poses, etc. Something to spice things up because I'm 1 month in and I imagine that 6 months from now I'll be after the same things I am now.
  9. I have been playing only for a month (LV148, 27 girls) and I've been wondering if getting Radka is worth it for a Know-how player. It's not like I can upgrade a Mythic any time soon (or even 5-6 months from now based on the upgrade costs for Legendary girls) and she's not a good match for my team. Am I missing something that Mythic girls offer to someone with a different specialization? I wish the game had a slightly deeper stat/combat system than the current one which seems to be about the shallowest and laziest one could come up with. Perhaps then trying different team combos would be something worth exploring.
×
×
  • Create New...