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dgxg

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Everything posted by dgxg

  1. If anyone thinks this one was difficult wait till PoV Pachniko.. I caught glimpse in test server, and u need a LOT of orbs to finish it. I saved nice number of orbs from that time, but im damn sure it aint enough to finish it... Still its nice event but spending 3600 kobans on second path is a little overkill - I burned most of my kobans on both Pov and PoA, and next month i pbly wont be able to unlock second path of PoV. Well since we don't actually do testing on test server - maybe feedback from players might change those kobans prices in time... I hope you all had nice christmass, and wish you a very good New Year!
  2. Annnnnd, it works again.
  3. New contest is about to start and i cant access Seasons seeing this: Tried restarting, cleaning browser - so its not me, it works on test server...
  4. I'm not too poor, but we're not done with this month events - not gonna waste my carefully saved resources on some damn gems... And yeah it hurts im not gonna pickup girls, but 3 stars legendary girls aint gonna make me terminator in PvP - still there's regret...
  5. What's happening here reminded me of old game i fell in love once, and after release - feeling of betrayal and greed. Game was called Shattered Galaxy - it was gathering of cool mechanics and new design (year 2001). Long story short, we all got hyped about it - at the time was still free to play, and we knew, one day with full release it will change for monthly payment. And it happend - the price was so absurd, from 1M players number plummeted to 12.000. After that it was gone - seems players "donations" werent enough to give positive income over initial investment. I checked now and the game exist again it disappered for a time, cause nobody wanted to pay this absurd amount of money. Now basic game is free like before and additional race (3 in basic) is in elite pay option. Still those mechanics r old now, and game now looks ugly (cause its old), but im happy to see those devs learned sth. But it still suprising they made this price so high - why not make those 1M players pay less - but with those numbers income still would be huge, instead price was way too high, and most players just left, and in result game died? Why mention diffrent game, and so old? Cause lot ppl here suggest here KK is trying to squeeze community at the very end, and then kill game. So why they make PoV? Create new boss fight? I rather think someone over there got all those ideas, cause they care, they want to give players here sth new - but while design, and all graphic content cost - they now try to squeeze us little harder to get money back, but they do it in strange way. Make ppl pay less, and as result more ppl would pay, and income would increase. I had to think about whats happening here and cool down, and i hope KK will actually change this "strategy" - cause maybe im new player here, but seeing HH die would still be painfull memory like SG once.
  6. I'm sorry but both awaking system and path of valor were introduced far too soon after their arrival on test servers - there was no time for feedback from players. If they envisoned whole packages of changes, u can't start throwing all those parts, as soon as they are ready without testing the damn thing first on test servers. From my perspective they done it cause christmass and new year is soon - all companies do that, which always strike me odd - in my book december is the most expensive month in whole year - why not choose month when ppl wallets feel lil bit heavier?
  7. With awakening cap level update - im forced to level my harem all the time, that means to buy whatever books i can from shop - that means i cant save money for this event properly for at least next 2 months (or i have to stop leveling my harem, i will stop in season, only to be able win in leagues) Secondly champions - i was saving tickets for this event, only taking part in events and daily contest to get decent prices, not trying to win it all - still it left me with 186 tickets - i need 220 for this event i get 15 in one tier (already picked up all from season) - it means no taking part in other events and daily contest. I'm sorry but if by adapting u mean i have to be reduced to daily idlle-clicker so i can get through with one event per month it kinda make no sense... I see no point playing this game if those so called "challenges" remain as they are... I would understand if they would increase requirements (to force some players to use kobans, or even pay), but this is a joke.
  8. Last event i had to spend 3,5k kobans to finish it. With those numbers im not even sure i can finish it with all kobans i saved for christmass (even with rewards i saved in Seasons) - i mean, what KK thought: If ppl played long enough, and r hooked now, they gonna keep playing and cause they WANT those girls, they gona spend MORE money? Logic decided to visit outer space? I mean it what i said before - if this wont change, im leaving and the only thing im happy about is that i wasted only 3 months...
  9. Maybe they're trying to test how much we can take. They knew this change would be unacceptable, so they will change it but still it will higher then before, and we will take it cause - its not nightmare anymore.
  10. Just found solution 😛 Just spend 26 euro, and earn rest to just pass one tier, and then other one (in my case 112 M) - 65 euro and also earn rest. Total: 91 euro - ah ez, pocket money... If this stays im not wasting more time with this game...
  11. Just found solution 😛 Just spend 26 euro, and earn rest to just pass one tier, and then other one (in my case 112 M) - 65 euro and also earn rest. Total: 91 euro - ah ez, pocket money... If this stays im not wasting more time with this game...
  12. What blown my mind is "spend money" tier: I mean, previous events had like 18-25 M - not 56 - there's no way im gonna spend this much in 5 days... If this is intentional then i cant finish any event in future too, my harem doesnt produce this much...
  13. This new cap for everybody was introduced only because, gems are obvious game-slowing mechanics, intended to make ppl buy bundles when they cant proceed with normal pace - so cap supposed to make it less bitter - but in return the in-game balance was broken. In other terms what's really broken here is this available cap above current level. While i get that many other games have additional micro-currency like our gems, introducing those for cap was wrong move - KK could take more time to adjust gem system - actually give us those free gems on test server, wait 1 month and work with player feedback. But well fck players - many more come everyday, so what we gonna lose old ones?
  14. I really got frustrated so i didnt visit forum for some time, but im back and ready to explain. When i said struggle i didn't mean i'm stuck. It's obvious to reach walls in PVP, u need to take time leveling harem, getting new eq and level your acc - i get that. I mean this super-inventive new awakening-gem system with new cap levels for everyone - thats what BROKEN. How stuck? While i couldn't before level my girls above my current level i could manage my harem easily and plan my expenses easily. Now its kinda GOLD-RUSH but instead it's LEVEL-RUSH, EVERYBODY got crazy and level the shit out of harem - u wanna move forward u have to do that too - or u wont move in Seasons. But its not like its gonna calm down anytime soon - everyone gonna push till they got no gems (and even with free rewards, im almost out of them). So as i mentioned before i thought (before this lovely update) that maybe KK will get some money from me during christmass and new year, cause i took liking to game and if price will be right i will reach for my wallet to get some HOT WAIFU for my harem - now im not so sure. I think that in month I'll be like: why would i buy kobans now to get a girl, if to actually level this girl i need gems, which i don't have... Truth is this whole update was introduced wrong on so many levels - it was so bad we we're given this "all you want if you can afford it" cap level - which in return broke the ballance of game. Right now instead having fun everytime i got new items in shop im checking my notes which girl im supposed to level now, which should be awaken first, etc. I mean it's suposed to be game - lately it isn't (and for 2 months more i guess).
  15. Ok so we got event right? Cool? Not cool at all - i pressed forward with tiers cause i know how difficult its gonna be to finish last of them. And there we go - PVP. They really messed things up ( i just spent like 30 min leveling girls like idiot waaaay above my level to even matter in PVP) - so in conlusion some players with lower level are stronger then me while i have no problem to attack some players 50 levels above me - pbly they didnt leveled their harems yet. How i see it? BROKEN. While strugle to climb ranks felt good - now it feels like noob who just started game just got legendary hero sword and makes a bloody mess in dungeon. So we all suddenly pushed most of our harems 100-200 levels, but it messed the PVP big time, so its hard to actually finish those PVP challenges in event. After that KK gona come again and optimize the damn thing again? One push KK is all i need to look for some other entertainment...
  16. So now not only im forced to level all girls (im only level 197 with 67 girls) cause every week the blesing changes and my choosen girls r useless, and all other players level their harems so i stoped in PVP suddenly - now also im getting frustrated while doing villains, places of power and pachinko - instead like before feeling joy from rewards i see those damn gems and im like who the hell thought its gonna do any good for game and player community. I'm getting frustrated, while i hate P2W attitude i thought: "maybe im gonna give KK some money during christmass and new year, if it will be worth it for my progress" - but im not sure i'm gonna get that far... They stuffed gems in our a$$e$ while feeding us with new cap level. We shall see what gonna be next but im not really optimistic...
  17. It wasn't revelant for drop rate topic, but u are right, next time i will give more data so nobody will be confused.
  18. I can't deliver this kind of data (obviously it takes time) it kinda feels that will be the case. Since all this started i was saving pachinko orbs for both normal and test servers - im gonna try those tommorow and post my results here. Actually you should be happy a random, new player got immersed in game enough to make forum account and discuss changes in game - there's a hope this fella might stick around long enough for KK to gain profit. Make love, not warcraft! ❤️
  19. Yeah i read about that, still adding extra rewards lower those chances - thats my point.
  20. I didn't written anything without data, it's kinda logical: This one is from normal server - 3 rewards. This one is from test - 5 rewards. So with 3 rewards - chances are 33% for new girl shards. With 5 it's 25% - no matter how u look at this thats 8% chances lower then original. Listen im not trying to be a dick here, im just joining this conversation, with hope that what we write here will reach devs, and in future we can hope for something acceptable. Peace and love bro! ❤️
  21. Well we could expect they would make changes since the hate on this update didn't fall like bucket of cr*p, it was world-ending cr*p meteorite. Making awakening free to level 250 at least made them understand blocking new players/potential customers a beyond stupid idea. Still a fact remains this is a game slowing mechanics without real benefits for players. Adding those gems everywhere as rewards, and by doing so lowering chances for rewards players actually wish for (like during event shards from villans when u don't have much time) is like stabing us in our backs. While this change will not affect me in near future (except gems drop rate, and other rewards) - im level 191, i can feel the rising frustration of players 299+, and soon they will be like: JUST 4 MORE GEMS!
  22. Well i guess we reached the point where, we've been heard but still gems will be introduced next week. So i presume if ppl will be unhappy and revenues will drop we can hope for rollback. But i kinda doubt this will happen, i noticed a lot new players keep comming, so the new ones will not know how it was untill it changed. But what i find enjoyable in this game is accomplishment from collecting girls, if u slow this down new players will get bored faster cause simply clicking every day, and rarely getting a girl will counter this accomplishment, u will lose players and potential customers. I know for sure if this system sticks, even after bad feedback from players, you will lose a lot of them, but still new ones will come, but i doubt that without this accomplishment they stick around for long (long enough to take out their wallets - cause thats the point isnt it?).
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