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PoulVantera

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Everything posted by PoulVantera

  1. The process of collecting and restarting PoP instances could be optimized: instead of clicking "get reward", having the reward pop-in followed by a refresh of the site and we have to click "vist" to get inside and restart the PoP, the "get reward" button should also have the functionality of the "vist" button. The reward pop-in then appears inside the individual PoP instance and we can reassign and restart it near immediately. Saves everybody traffic because the PoP site refreshes half as often and us players save time on top. (And if you can make it so that when an instance is out of time that we will be taken into the newly generated instance, that'd be a nice bonus (though the first part would already make me happy)!)
  2. So, I've myself yet to get there but since people back in the days found the changes to kisses as the ultimate reward for regular champs "bad" as well as the legendary gift of the club champion, why shouldn't we replace these with date tokens? For regular champs this could be a static number as with kisses now, while for CC this could be a floating amount but with a severe cap imposed depending on contribution which could be tied in with the existing shard drop formula (say from 1-10 to at most 5-10 in order to not devalue the date tokens and to discourage "nuking" of the CC). Or am I really the only one considering date tokens to be a little underrepresented?
  3. My first impression(s); "chance for shards" at the x10 great pachinko implies just that, is there a range for the number of shards dropped, because the patch notes imply "whole-girl" drops... ? Also from my own eXperiece the epic orbs dropped rarely but steadily enough, will they be back after one has obtained all one-star girls or are they removed for good? That trade-off leaves a stale aftertaste, most certainly not just in my mouth... *edit: And while you've managed to show my own defenses depending on the opponent specialty we still cannot see in advance which judge is in effect currently. Is there any ETA when we'll have that info too in the opponent selection screen?
  4. For whatever reason I was able to claim my shard upon login today. Case closed I guess though I'm left to wonder what may have caused the delay. @Antimon don't have a reply from support yet either, but since I've updated the ticket just the same they're likely going to close it without any info as to whether there was a bug or if they did something manually.
  5. Emphasis just for you. If you can't be helpful please remain quiet, it's not really lifting my spirits returning to such post after being notified of a new one, thanks.
  6. Good grief try reading the teXt and NOT just look at the "pretty pics", please? Very helpful...
  7. So the club I joined earlier today just had its champion seemingly brute-forced for completion, yet despite 11 (or 12) attempts I got no shards out of it while a fellow mate reported to have gotten 5. What's with the 99.9% chance of 1-3 shards for participants? Together with the 0.1% chance for the girl dropping I *should* have gotten something, no?
  8. The 3rd slide of the event pachinko is from gayharem too while we're at that... *edit: your screenshot needs censoring as per forum rules btw, @Joker555
  9. Thanks! Although I though the MP selection was different for every person? Not that it matters anyway.
  10. I've searched the haremettes list up and down on the battle club wiki but either I'm struck with blindness or that list is incomplete. Can anybody tell me who those two girls are? (Sorry for the crap quality but that happens when you upscale a ~100x100px thumbnail ... xD)
  11. PoulVantera

    Ideas Main

    Can you add the following feature from the arena to the league's main window please: clicking on your haremette's icon takes you to the "change team" window
  12. PoulVantera

    0

    I've once suggested that non-obtained haremettes are carried along the tiers, but apparently they don't want that. ^^ (Or they do, but it's *way* down their agenda....)
  13. Yea keep ignoring the point I've brought up the last time. Maybe you've nothing else or better to do in your life than sitting at home playing games, or maybe you're having the option to be unproductive at work by playing games or "forum-warrioring" instead - there are enough people out there not having those options (me too, obviously - made that much clear the last time I think). Maybe get off your throne made of sniffy and do the maths first before even throwing around the save kobans argument. Ignoring the kobans you (may) need to get the grind done in time the actual cost for even just unlocking the 2nd reward is already considerably higher than the kobans you could have possibly gotten from daily missions rewards in all the time since the last PoA grindfest. Stop calling other people incompent when you're not anything better.
  14. I took the liberty of fiXing that for you. Plenty of feedback on the first event of its kind, about how grindy and eXpensive it is... And surprise, they made it worse.
  15. I'm certain that Kinkoid is very much aware of the options PayPal (as presumably (one of) the market leading companies in digital payments) offers, but on the other hand Paypal is pretty selective with 18+ stuff, which is *probably* the reason why we're not having them as payment method.
  16. Romero and Whaty are pushovers (both dropped their respective girl on the first run and were subsequently ignored) and Matsuda is still weak enough to beat his stages conveniently (just finished 2.3 earlier so halfway through to my 3rd clearing). The only one troubling me is Ryu but even for him I'm earning 400k+ per ticket currently (on stage 0.5 so haven't cleared him yet).
  17. (Disclaimer: I won't finish this event in any way possible: level 321, 143 girls. Also I haven't read the whole tread so I might well repeat other who have posted, sorry.) I can't say I like this new event as it is. The stages are pretty steep in their demands, considering the time restraints that 6 out of the 10 stages come with. Unless you can get into the game literally 24/7 throughout the entire event this is already ridiculous - that you require wins for everything pvp related makes this matter only worse. 30 champion encounters may seem okay, if it wasn't for the DAY long waiting time after you've finished a stage, which is also what cost me the majority of event time, lest you pay up for skipping. (And I'm not even considering the limited availability of tickets here, on top.) Spending money and selling items is okay for people who have stockpiles, with them being removed from arena rewards it will definitely become less attainable overall, especially when you're not high advanced enough in the story to grab them from villains. (Which won't let you earn money for those stages, although at that point this might have not that much of an impact.) Who had you in mind when you designed this event? "No-lifers" (apologies to those forced into this state due to corona quarantine, no offense meant) that have nothing better to do all day long? It's pricey if you can't access the game 24/7 and have to skip all that waiting time for champions and pvp refills. Asking for an *additional* 7.2k kobans to unlock the 2nd reward chain (read, =girl) will certainly throw off people too. Those kobans are more effectively spent elsewhere to grab a girl. And while I *do* realize that there's plenty of additional stuff you get when you unlock that path we all know that the only thing people bother with will be the girl at the end. (If you ask me the combativity, orbs etc you earn don't add enough value, especially since without buying any kobans the buy-in is ridiculously high.) The time related stages should be cut down by 1/3rd or to half of what they currently are for a 5d event, OR we could be allowed to work on multiple goals at the same time, sort of like the upgrade system for haremettes works and gather [items] towards a maXimum goal which unlocks the goodies along the way.
  18. Check if you are (or try if you aren't) allowing cookies from: https://hh2.hh-content.com The game appears to grab numerous graphics from there and while I've no idea how that is related to cookies it might still cause issues when your browser blocks 3rd party access for broad security reasons...
  19. PoulVantera

    Ideas Main

    Along with the added tiers of villains I suggest that the girls that you didn't unlock by the time you unlock a new tier continue to drop while you work your way through the new tier. This should make the grind a little more rewarding and a little less punishing since you keep enjoying both the shards as well as increasing payouts.
  20. Set yourself a limit below which you simply don't spend on affection upgrades. Pushing for that single legendary 5* upgrade is possibly a waste both on monetary as well as beneficial ends - depending on your situation of course, your first legendary 5* girl does have an impact on pvp performance usually. Sure, those prices are ridiculous in themself but once you hit Heroes University there's an energy wall more than big enough to keep you busy while you eXpand and upgrade your harem. I'm working on Splatters Archipelago/Fiendish Delights (zone 10.8) myself, at level 319 with 139 girls and a full income of ~335k and have little to no issue staying above my lower limit of 15mil credits while being able to upgrade one harem girl's affection a day as well as some of my stats at the end of a week.
  21. Completing them doesn't count towards the progress bar however so if you do them by mistake (I did) you may lock yourself out from obtaining Tentacled Treasure. (depending on daily times you can play)24/48 kobans are a VERY weak compensation @SuperTanya...
  22. Why would want to store them in the first place though?
  23. Thanks, I actually had no idea. Though that means I've really had bad luck so far regarding top right slot it doesn't really lower the odds of me increasing my combat stats all THAT much. Especially when I adopt the 3-items rule but I'll definitely need to be more watchful for the regular item shop in this case. Big thanks for the heads-up!
  24. Two things need to apply to me for going at event pachinkos. First having enough kobans (and some extras) of course. Then, not so much the girls I can grab but actually the gear I have equipped. If I have at least two items 25 levels or more below my current level I spin the event pachinko up to 3 times (= equals the guaranteed 10x epic spin drop) so that's my hardcap. (Thinking about increasing the second condition to half my gear, actually.) Been using that method in 4 event pachinkos so far and 3 times I got lucky with a haremette drop. But thanks to the equipment rule I impose on myself even when I don't get a girl odds are very high I get to improve my combat stats noticeably... With the exception of the level 176 charming valentine's heart I'm cursed with... Or a general lack of charm-only drops during these spins...
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