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League brackets unbalance


cloud0003
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  • 2 weeks later...
On 9/17/2018 at 5:05 PM, PlusIon said:

Because it is the first league. It will take a month or 2 to normalize the rankings.

 

that's just plain stupid, because according to your reasoning low levels are supposed to stay low, so literally there wouldn't be any need to take part at all...

there should be a simple filter that puts players together according to their level, like lvl 1-50, 50-100, 100-150 and so on, that way everyone partaking has a chance of achieving something and not only veterans that keep dominating everything while newer players won't achieve anything ever, because they'll always stay behind, even more so because the high rollers keep getting more experience through the league than the newer ones.

best example would be my new cluster, there were a total of 8 players that i was able to barely beat, everyone else is around 100 lvl's higher than me with like twice as much damage so i'm already doomed to end up at the bottom

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2 hours ago, Woolridge said:

that's just plain stupid, because according to your reasoning low levels are supposed to stay low, so literally there wouldn't be any need to take part at all...

there should be a simple filter that puts players together according to their level, like lvl 1-50, 50-100, 100-150 and so on, that way everyone partaking has a chance of achieving something and not only veterans that keep dominating everything while newer players won't achieve anything ever, because they'll always stay behind, even more so because the high rollers keep getting more experience through the league than the newer ones.

best example would be my new cluster, there were a total of 8 players that i was able to barely beat, everyone else is around 100 lvl's higher than me with like twice as much damage so i'm already doomed to end up at the bottom

What makes you think that clustered level groups would enable everyone the chance of achieving something? Somebody has to finish at the bottom of each league bracket, no matter how they're set up. Promotion/relegation simply spreads out the sorting process across a few weeks, rather than it being done upfront. You'll find yourself in a competitive environment soon enough.

That aside, the whole point of the leagues is to reward people who are playing smartly enough to be better than average for their level. I'm level 172, but I'm going to defeat several players at level 250+ this week. Why should I be artificially kept down in a level 151-200 competition if my actual peers are found at higher levels?

Edited by _shal_
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just take a look at martial arts, tournaments there are usually grouped up by either age or belt-color, would be the same as levels here and you know why that is that way? because that way everyone has a chance at achieving something instead of there being just the upper 1% getting pampered

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i see your point. but you cant compare it with other leagues or tournaments. here is no skill required, there is no better aiming, movement, strategy etc. if you understood the basics, f.e. how to level up,. it's all about more playtime, higher level and in the end just a better "ego value" counts.

the first season was fun tho, in my group i was rank #3 in the end.

but now its actually pointless to continue with league, also for me. i am around level 90, in my group there are only 2 people with a level below 100, me and one other guy. 80 out of the 100 players are level 180 or higher. most of them have a double "ego value" or more. i checked all 100 players, there is no hope to win a single fight. so you are not the only one who is a bit disappointed xD

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Not all higher level players care about their items or their stats if you increase your stats in the marketplace and doing great pachinko to try and get single stat items of your class e.g single stat epic/legendary hardcore items for a hardcore player, getting know how items if you're know how or charm if you're charm.(charm's ability means you can get away with using a multi-state legendary which are easy to get.
Use girls that are the same class as you as well only the first two matter for your third girl you can use one that you want to gain free affection/experience from in arena and 6 single stat items of your class and better than 6 multi-stat legendary items even epic ones are better depending on your level sometimes even rare rarity ones are better and boosters can help you beat higher level players as well.

The next league levels do not start if not enough players exist to make it so the current system is more to benefit lower level players because the higher level player would rather fight players around their own level as well because it gives more experience for a win/loss.

Sometimes lower level players can beat players double their level if who they are fighting against do not buy stats or use the correct items and beating them gives much higher experience than beating someone around their own level.

In the end, the stronger players will go to the higher league levels making it easier to win in the future the last league round had mostly players that did not even play making it easy for pretty much everyone to get promoted.

The problem is to many levels exist in the game since the game went from a 40 level cap to a 400 level cap.

Edited by natstar
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oke, my 3 team girls are same class and all with maxed exp and aff. i always use boosters as well. pachinko i do a lot, all my 6 items are legendary and level 90+ but they are all multi stat items. i have not kept items with a high single stat so far and always sold them because I thought they were not so good. i will try that in the future. how important are these extra points you can buy right next to the other values with that "+" button? actually i have all 3 on +1700. thanks for your advice

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well, for me it's around the same, except that i only have 2 multi stat items and 4 of my own class plus millions spent on stat improvement and still, as a lvl ~70 there's simply no chance to win against lvl 140+ (even if they didn't spent much money on items and stats) what my cluster mostly consists of, so all in all it really is pointless in any way you're looking at it.

if it's really meant to be just a pampering of the upper 1%, then keep it that way, but if it was actually meant to be fun for a bigger audience then there have to be some limitations levelwise.

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4 hours ago, Muschiboom said:

oke, my 3 team girls are same class and all with maxed exp and aff. i always use boosters as well. pachinko i do a lot, all my 6 items are legendary and level 90+ but they are all multi stat items. i have not kept items with a high single stat so far and always sold them because I thought they were not so good. i will try that in the future. how important are these extra points you can buy right next to the other values with that "+" button? actually i have all 3 on +1700. thanks for your advice

Every revival event out the end of the month gives out 1 free hardcore single stat head item,1 charm chest item and 1 know how pants/leg out and since even single stat epic items of your class are better than multi-stat items that will give you an upgrade you just need to finish 5 out of the 7 daily missions in revival events like this one to get them

The change to get 1 legendary item for every 10 times great pachinko is a new change so before then most people had mostly epic single stat item with a few legendary single stat items if they got lucky also a lot easier to find an epic single stat item in the marketplace shop so if you get close to a level up finish your daily missions without accepting the reward and when the market shop resets after 8 hours is up buy what you want then go level up with your daily missions to reset it again with your level up.

We have a casino contest on at the moment which you get points for playing great/epic pachinko for at the moment as well so a good time to do some spins also sometimes it is better to buy stats from the marketplace because getting item upgrades is harder due to you needing to be lucky and at least you keep your stat while you replace your items

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I hope that my suggestion is to be implemented that if a player goes in the top 15 rank he or she should've a choice whether to be promoted or not.A good example is my level 63 now level 77 was on the 3rd rank in my 1st league and now i was bracketed full of high levels which i know i will not be able to beat so the result is less experience for me to grind slower leveling than usual and also the developer shouldn't halve the experience in daily activities for all i know all the new patches, high level has the advantage and getting much of the benefits. 

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