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Pelinor

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Everything posted by Pelinor

  1. The girl looks like she would be right at home in a 1950' era DC Comic book (and that is a complement to the artist, whoever they happen to be). It took me 104 kisses plus 31 league combats to get her, a welcome change from how things are going in my LD run.
  2. I'm surprised by my results this week. Despite my losing season by the numbers, I somehow managed to hang on and finish in the first-place bracket! Two things led to this result, and I can only take credit for one. I did a major push at the start of the season, battling over half the players before the blessing change. The second is, somehow, the hostile RNG masters bit everyone in my league. That's all, folks. Have fun, and I'll C'Ya on the flip side. 😃
  3. I loved the exchange between you guys on the end-game maneuvers. Yes, I know the conversation was against the forum rules for this topic, but it was a significant morale booster for me and a severe addition to the fun factor which KK has been draining these past few months. So thank you for the reasonable and timely "breaking of the rules."
  4. Is the promo showing today for XP? I find nothing about it in the news or patch notes, so I am curious. The signage is on the XP bar, but I suppose it could apply to the Energy counter. Or maybe KK is doing something weird and giving me a 69% discount on everything?!?! 🤣
  5. We can do better; let's also make sure the players with money have all the girls in the free-to-play paths so they'll spend more.
  6. I realized early on that @YourDaddy and @geek0 would be my primary opponents, and the top 4 would be my target this week. Then I looked at the rest of the field and tried playing with 2-cordy and 2-gin as my primary booster set. I'm not yet sure about the RNG algorithms, but with this combo, the results went slightly toward the negative side (I lost 16 points with back-to-back>4% losses). Anyway... That's all, folks. Have fun, and I'll C'Ya on the flip side. 😃
  7. With everything else in the new shop, there is no way for the average p2w to keep up (by the way: don't call for a boycott unless you want to get banned).
  8. KK messed things up a little on the last day, but not enough to invalidate my goals for the week. The first goal was a winning season (more series wins than losses). I've achieved this result in the past by accident. This week was a test to see if I could win by design by putting into play trends I see hints of in a heavily crit-based combat system. I finished with my highest win/loss advantage, validating what I think I am seeing. Next week will be the actual test. Can I do a repeat? Have fun, everyone, C'Ya on the flip side 😃
  9. Hmmm, not as much as you may think. I have the Mythics, but so do most players in my League season. So no blitz is possible; all of us going for a top-four slot are engaged in the search for a sniping shot.
  10. I believe this one is Chromes doing. I am doing fine, but I have not updated my Chrome browser in two weeks (and the update button is now red, so Chrome is mad at me for not updating) 🤣 First stage verification complete: I can play on the open-source Chromium browser (https://brave.com/), so I am relatively confident the fault lies with Chrome's latest update, not with KK.
  11. IMHO, the entire reason for the harem girl equipment is to hide a broken harmony stat (there is no other reason I can think of for putting into place a "feature" with a 90%+ adverse player reaction). In a crit-dominate combat system, the equality of the system is dependent on a balanced chart/combat table. While I am still compiling data, the results I've tabulated thus far point to a B.D.S.M system with serious (and predictable) flaws in the implementation. The good thing is the flaws affect everyone, which makes the Leagues playable if somewhat maddening at times.
  12. I don't have sufficient data to say for sure, but the trend seems to show specific patterns on winning and losing (i.e., scoring better or worse than the script projections) a round based on what boosters are in play.
  13. Shush now! I said I wouldn't try to win this week, and I didn't stress over my standing or how to get every point possible. I collected data on different booster combos, both with and without the AM booster. Not enough data to make dogmatic statements but enough to get a feel and see some trends in the B.D.S.M. crit-dominated combat system. To say I was shocked with my 2nd place finish would be an understatement. I mean, seriously, what are the odds a one-point lead over the field would hold up for over 10 hours? That's all, have fun everyone, and I'll C'Ya on the flip side. 😃
  14. I don't see any realistic way it could be a bug affecting a single player, so it must be a rare one (for myself, it only occurs once or twice monthly, just enough to prevent completion of the event w/o spending resources to get more potions).
  15. Is it just me, or does Malum Sentis's face bear an eerie resemblance to Claudia (Interview with a Vampire movie) for others as well?
  16. My total for the same seven days is 1035 (I lost 15 potions due to this bug). When it hits, the bug makes it impossible to finish the PoG.
  17. When going through the PoG, the point totals for completing the daily path should total 150 potions. However, if you claim all the treasure chest rewards before your total equals the maximum possible, you only get credit for what you did up to and including the potion total when you claim the last chest. Points gained after that do not count! For example, if you finish everything except for "daily missions" (10 potions) and claim all chests, then you only get credit for 140 potions; you do not get credit for finishing the last activity. You miss out on ten potions in the above example.
  18. I could, but that isn't as much fun as walking through the story as I get the resources to do so.
  19. I hope they roll it back because I want to see who won in my current (past?) adventure. 😃
  20. Seriously @Tohru - Kinkoid! A Game Patch note that details a Spotify link and nothing game related! Could we at least get a progress report on the games?
  21. You can still kick them from the club if you have to.
  22. Hi again. I see the current combat system equating to American Baseball. Granted, the League Season has 54% more combats than a standard baseball game, but the two activities create an excellent analogy in other respects. For example, most team matchups in baseball are three games, identical to what we see in the Leagues. The stats given in the primary game (i.e., no scripts) is useless except at the extreme levels. Still, the percentage odds the scripts provide open the door to rating each League season based on player performance. So when I make a post such as this one: I post my results based on the Scripts' projected average and not my final ranking according to the game (though I mention my game rank in each post). I can determine how well I performed compared to others during the Season, which, in my mind, is a better indicator of my character's game progress than a simple 1-99 season ranking. I call each of my performances a "series win" when my combat results equal or exceed what the Scripts project for the combat set (3 rounds). Conversely, a "series loss" occurs when my performance is below the Scripts projection. Pelinore is an alternative spelling of Pellinore, the King of Listenoise, or "of the Isles" in Arthurian legend. In the Old French prose tradition, he is associated with the Questing Beast.
  23. Perhaps the humongous breasts are a fantasy, but I would love to see more girls with realistic "apple" or "orange" breast sizes (in the good old days, that would equate to "B" and "C" cup sizes), not sure what they are called in the 21st century.
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