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FGoog

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Everything posted by FGoog

  1. Thanks 😀 And definitely thanks for the Kiwi browser suggestion. I will check that out; that should be a big help.
  2. That is a nice gift! I have seen this before; ScarlettTItan put up a crappy team of a moment in a League I was in and I got some points from it. What is the motivation for these top players when they do this- are they just being silly, or is it like a charity thing?
  3. Ah, I did not know that. Thanks for letting me know. I was 11th with more reasoable boosting. I did not capture any screen shots, and did not have time to check who was likely winning; I think Master HornDog is who I thought was going to win. It would help to get these screen shots if they left the "scoreboard" up until the player claims the reward, like they do for contests. Did not know about that script- Thanks! I will check it out.
  4. Yeah, I noticed you too in this league a couple weeks ago. (just logged in here to notice this mention). I saw you using all those refills early and that you were going for a top 4, and I noticed you at 6th on the last day after you seemed to have used all your fights. Tough luck. Both blessings were pretty good for me this week, so I decided to go for a personal best and maxed out my boosters, making all my fights with 3 cordies and an AME booster. It resulted in my first top 15 D3 finish. (Though in this league that just finished I was able to crack the top 15 with more modest boosting). Love your plots- and nice font choice on "Leagues Diktator III" above. You must have some script that does the tracking for everyone in the league? It's great data
  5. 1. When a league is finished, keep the final score tallies visible to the player until they claim the reward, similar to the way this is done for contests. Right now there’s no chance to see the final, final results and know for sure what happened. 2. A common occurrence is I am scrolling through opposing players looking for who to challenge right now, and then I find the player I want to challenge but decide I would like to change my team or perhaps the equipment I have equipped. When I do that and then come back to the league page, I go back to whatever player was previously selected, either the player I last challenged or a player who recently passed me in the ranking. This is annoying as I have to go back and find the player I wanted to challenge, and sometimes forget exactly which player it was. It would help to instead each time you return to the league page to have selected whichever player you last had selected on that page. Maybe one or both suggestions have been made by someone else previously, but if not, I am making it now.
  6. So I know I said I would quit, but that didn’t fully happen. With the current blessings I was able to do this on Tuesday: And here is the team and stats that I had, shown on the next fight after 1500: The screen shots are from my phone where I ended up having to do this, away from my computer where I have the script installed. My own estimate was that my single fight win probability was 1.57%, and I didn’t get a chance to check what probability the script would have said. My 1.57% estimate is actually a slight underestimate because it does not account for the possibility of winning despite a critical hit form the opponent, which is funny because that is exactly how the winning fight went- the opponent had one crit hit and I had three. I had 36 Pantheon “worships” going into the fight; the global probability for one win out of those 36 fights at a 1.57% single fight win probability was 43.3%. The winning fight was on my 30th attempt, so I was slightly lucky. For this fight at least, having green girls on the team earned me more HP than blue and that made a difference. That is because with blue there is no healing for the first round and effectively no healing on the last round of a Pantheon fight, since it does not help you survive another round. The Pantheon wall fights are short fights, so missing 2 rounds means missing out on a lot. I know this game (HH overall) is not important but I just want to keep playing it, at least for now. This is what I have heard from other people what an addiction is like- you don’t HAVE to do the thing, you just always want to do it. Here’s to hoping I can keep the other parts of my life intact while doing it.
  7. Sorry to be slow to log back in. I mean to say I am quitting the game entirely. Too lazy to get an avatar and not sure what avatar I would get anyway. So it sounds like you're a similar age to me, good to know. I was certainly a big 8 bit Nintendo player in the late 80s and early 90's, then Sega Genesis in the 90's, but I didn't get into the newer consoles after that. Thanks again!
  8. Thanks @DvDivXXX, I appreciate you being a good guy through-out. Your answer to me in the thread about how updating in the leagues works, among other things, is HUGELY helpful for competing in the leagues. Believe it or not my motivation in posting the Dark vs Red thing was to give back as the forum, and I went and screwed that up. It is a good argument for crowd-sourced knowledge though. This me on the hh.com BTW. Still (barely) on the Pantheon leaderboard at under level 400, though I will get bumped off shortly. I have seen most of the people commenting here about once during league play. I was 19 points off from cracking the DIII top 15 in my last League; the finish was heart-breaking. (Using only 1 AM booster and triple cordyceps the whole way. Another AM booster would have done it, but would not have been justified for the kobans difference vs. a 15-30 finish). I did average above 20 points per challenge though. I have tried to quit the game several times, but I am quitting now, and I think it’s going to take this time. The game is a lot of fun, just more intense and draining than anything I ever intended to get into. One thing is that it reminds me in a certain way of the Shining Force video game series (minus the whole sex thing), which I used to love, and referencing that will also show my age. (https://www.shiningforcecentral.com/) The similarities are that as you go through the game you get this huge team to battle with, but what I always thought was an unfortunate part of the way that game worked is that once a character made it out of your battle team (you had to choose something like 12) then they never gained experience and they would always fall by the wayside and you would never use them again the whole game. Here in HH you make use of a deeper team, in particular with the blessings making that more interesting. Blessings and the different elements are definitely my favorite parts of the game. So again, thanks for being a good guy, and I just wanted to share that.
  9. Yeah somewhere I got crossed up and got to thinking the Dark bonus affected Dmg and not Attk. I knew that previously and just got crossed up in my thinking here. Also the math does work out that indeed the passive Red bonus does affect things, tilting things more towards a preference for dark the higher the passive bonus is, but the effect is somewhat modest. The effect of me getting crossed up on what the dark bonus applies to (and negating the opponent's defense in the process) was not at all modest however. I just did a quick check comparing me against a weaker PvP opponent, stronger PvP opponent and the Pantheon wall I am looking at right now (unboosted). The Dark vs Red break-even point would be a Crit rate of 46.5% for the weaker PvP, 57.9% for the stronger PvP and for the Pantheon indeed even the Crit Hits themselves would be higher in the Dark case! One might barely cross the break-even point against a much weaker opponent when there is a also a crit hit counter bonus, but even in that specific case the improvement would be slight anyway, such that it's not worth the brain space to worry about it.
  10. I’m glad this is an interesting discussion. I will think it through more fully if I have time later. You guys aren’t engaging in the logic from my posts and I don’t see how anything you are saying invalidates what I wrote there. Healing less in between critical hits is something I hadn’t fully considered in my posts. If you are in a situation where as I am claiming the eccentric is preferred over the dominatrix you are still healing more with the eccentric in general though. HOWEVER, as you wrote, you don’t heal on the first hit and for determining the success of a fight you effectively don’t heal on the last hit of a successful fight. So that does mean less healing for an eccentric when the critical hits land there as opposed to in the middle. So that changes (and complicates) the math some. That is probably something that needs to be checked in a particular situation. Maybe there are situations above the 1 out of 4 critical hit threshold where the dark over the red still helps you to win, though I am not yet sure of that. However I am certain that the idea that in every scenario dark is better than red is wrong. For example, in a situation where that extra in-between critical hit healing does not help you to survive another round. Surviving another round with something like blue helps too of course, but for simplicity of the discussion it’s easier to just consider dark vs red, as they have the same nature of an effect; just distributed differently across crit and regular hits. It may be that the scenarios with something like the all red or all dark teams change things. Something like such scenarios could happen when that element is blessed. I will think about it later if I have time. However the scenario I described also happens frequently- where the first 6 slots are “no-brainer” decisions because of blessings, but you have one 7th slot and different girls of the same power that you are deciding from.
  11. The chances of it are indeed low but in order to beat the Pantheon walls at the upper levels that's usually what needs to occur. You can refer to my other post in this thread from a few days ago in that for Pantheon wall planning, it's helpful to think about precisely the number of critical hits you need in the number of rounds that you can survive. For me anyway at the walls above 1000 that fraction of necessary critical hits has been higher than 1/4. Say for example you can survive for 5 rounds against a Pantheon Wall and you are on the cusp of needing either 2 or 3 critical hits in order to beat the opponent in that many rounds. If you only need 2 critical hits your odds of success go way up relative to only needing 3. Both fractions are above the %25 mark. So you could have a situation where the eccentric girl but not the dominatrix girl allows you to win with 2 critical hits. And in any case the eccentric in that scenario would at least do no worse than the dominatrix in terms of the chance of success for the fight. Passive bonuses are irrelevant for the question because you have no control over them unless you want to start kicking girls out of your harem (and if you can find a way to do that in the game). Or in the case where you have an option to add new girls to your harem (for those of us without maxed out passive bonuses already), for the purpose of winning the Pantheon battle you would always want as many girls in your harem as possible, so there is no thought there. You do have control over which girls are in your fighting team. It is true that there is a little bit of synergy in situations where you can have both a dominatrix girl and an eccentric girl in the fighting team, say for 2 slots that you have open, because as @DvDivXXX points out the red bonus multiplies the dark bonus too. But that effect is smallish- the combined crit hit bonus for an added dominatrix and eccentric would be %12.2. But in a situation where you to pick 1, the %25 threshold holds. League fights are where it makes more sense to think about things in terms of probability of critical hits rather than what must have occurred in order for you to have won the fight. However, don't forget the harmony critical hit bonus. For example if you have the same harmony as your opponent then you have a 15% critical hit chance from that (according to the performance handbook, but I think that's correct for that). That adds to the physical girl bonus and would change the calculation of Dominatrix vs. Eccentric in the situations you mention.
  12. Edit: my logic below is wrong- I somehow forgot that the Dark bonus applies to the raw attack value not the damage, so my 25% calculation for the break-even point is way off. It is somewhere in the 45% to 60% range for PvP opponents, and Dark will always be better against the Pantheon. Also I learned that the passive Harem red bonus also tilts things in favor of Dark being more preferred. One thing I wanted to share that's related to something mentioned earlier in this thread, is a comparison of Dominatrix and eccentric girls. When comparing a dominatrix girl and an eccentric girl of the same power level, the two are precisely equivalent if 1/4 of your hits are critical hits. If the fraction of critical hits exceeds that, then the eccentric girl's bonus does more damage. If the fraction is less than that, then the dominatrix girl's bonus does more damage. Background information for the explanation- the damage dealt in a critical hit is 2 regular hits, plus the eccentric bonus. Considering the dominatrix girl, after 4 rounds with 1 of those being a critical hit, their 2% elemental attack bonus is applied 5 times- 3 times for the 3 regular hits, and then twice on the critical hit, leading to a total bonus of %10 of the attack power extra damage dealt at the end of those 4 rounds (5 x 2%). The eccentric girl's 10% bonus is applied once (on the critical hit). So the same outcome is reached in both cases, and then you can see how more than 1 out of 4 critical hits leads to the eccentric girl being preferred, and less than 1 out of 4 critical hits leads to the dominatrix being preferred. So if your plan to break a Pantheon Wall relies on more than 1 out of 4 rounds as critical hits, then you are better off with an eccentric girl of the same power. In League fights, eccentrics would almost certainly be preferred for fights in which you have the critical hit counter bonus, with Dominatrix preferred in most other fights. Eccentrics might be slightly preferred in fights in which you have a big enough physical elemental bonus, say if you were going for the physical counter bonus against a playful team, and also have a high passive physical bonus. Side point related to this- I am not %100 sure the HH script correctly accounts for things like eccentric and sensual bonuses, especially for the enemy. This was most noticeable for me when fighting upper all sensual levels of the Pantheon. When the script would tell me I had a 75% chance of winning, in practice it seemed like I was consistently only winning about 1 out of 5 of these battles. I have not bothered to look into the code to check how it does that, but that might be worth someone doing.
  13. Yeah, you've thought about like this before. Cool table 👍 I love the Pantheon wall fights too; the challenge is fun. Something like that helps one make a decision about using a headband before actually using the headband.
  14. One thing to chime in with on this topic- particularly for Pantheon wall battles it helps to think in terms of discrete rounds of the fight and what is happening each round. If you changed one girl from orange to blue and you saw a significant jump in you success percentage, that means the added HP (ego) allowed you to survive an additional round, so then you need one less critical hit to win the fight. Similarly if you switch one girl from orange to black and your success percentage jumps up considerably that means you can beat the enemy in one less round and you need one less critical hit. If you make a change that doesn't affect the calculation of the number of rounds and critical hits that you need, then you want that change to increase the odds of critical hits (and defense from critical its) through harmony (e.g. through more rainbow equipment) or the orange girl bonus. Presumably one could maximize every league fight like this too, but I hope someone kills me if they ever catch me spending that much time on this game.
  15. I may be wrong, but I had always thought the levels count (e.g. for Legendary Contest day 4) but not the gems or girl xp because neither are being spent
  16. People do know that YMen isn't real money I hope
  17. Well, it will be interesting to see if that does happen, and hopefully it does. I will certainly give it a try if the numbers look good. For my previous wall-break-throughs I was able to do it with only 2 crits.
  18. There's an issue though that the voyeur bonus doesn't lend itself towards breaking Pantheon walls. To have any chance at winning the fight in the limited number of rounds you can survive you probably need to use all or at least a lot of mono equipment, which makes your harmony low, which makes the voyeur bonus even less useful than a normal fight. Of course if the power on your team is high enough you may still be able to win, but the weak voyeur bonus is a big mitigating factor for that.
  19. Thanks a bunch for your very helpful answer!! Much appreciated. And gotcha regarding not double posting.
  20. I just verified, much to my chagrin, that peoples' stats do update in between hours, at least in this case where someone added boosters before I got around to challenging them. But I am also curious to know what team of mine gets shown to others. For example this week I have tried to leave a rainbow team selected whenever I am not about to challenge someone, with the thought that it is harder for others to score points against a rainbow team because of the lack of a counter bonus. But does that last team selected matter, or does it just go off of the last team you used to make a challenge with?
  21. Thanks- so is that a consensus belief that updates happen every 6 hours after the turnover of a new day, except when they took boosters, in which case they are updated instantaneously during that period? Or is it not known for sure, but at the limit what you just described is known? I feel like at different changes of the hour I have been on the League page and see the page go blank for a moment then reappear, and after that I noticed some people's stats have changed. I will try to document that
  22. Does it just go off of whatever team and stats I have selected at the time of the update? And how often are the updates?
  23. Where can one find the order of the upcoming Mythic revival girls? I get that it is the same order in which they were introduced into the game, but where can I find that?
  24. I wasted a mythic book because of this odd behavior of the selected item being changed after you use one. It is super annoying
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