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Sygfried94

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Everything posted by Sygfried94

  1. les gains dans les divisions autre que d3 sont one shot et impliquent un yoyo pour etre comptabilisé en comparatif de gain de d3 et donc divisé par 2. ce qui fait que en realité seul les top 1 d1 et d2 sont superieur au top 15 d3. gain sur 2 semaine top 15 d3 5900 koko. top 4 d1 3000 top 4 d2 4600.
  2. problem if you do that you send a message that free player do not have anymore chance to get more girl. With their rythm it will kill the game
  3. gogeta will never get back all the money he spent to lvl by winng d3, in fiew month he will already start getting harder time to win even with his lvl
  4. league is a very difficult subject to begin with. because 1 it's a competition. 2: it need a way to design a ranking 3 it has reward and as long as you can get higher rank by doing expense, you'll always find player who will try to get higher rank even if it cost practicaly all the reward (or even more) it can be seens on contest. this kind of opposition between reward and expense is what actually make so much repartition between division of medium and high lvl. it's basicly what dvd is experiencing actually, higher gain in d3 than when he blocked in d2 but with much much cost and it's also what test is afraid of. But is it due to the league in reality or the way people are playing and managing their objectives differently. 4 the way the actual system will evolve without change. it will become more and more competitive and less lvl based as time is passing. i already explained that fiew month ago but well it's only since a couple of week that some player start to realise it.(it's due to the way the lvl is working and the way league point are won) the actual league are answering a couple a thing 1 the more you play the better the gain you will be able to get (of course with moment when you win less) (gain without cost). it's good since it sending people that continue playing is avantageous. 2 there is some way for player to play and manage in some degree there result and not only getting a lvl ranking Can it be better, honestly i doubt the league part can become much much better in a game like HH. The real point behind the league is less how the league work but the way people are building there power it's lacking diversity, it's lacking variability, it's too much time based since once everything up it's only lvl based. It's always amaze me on this subject that so many want to change league trying to put some leagal cheat code on it to get advantage while it won't basicly change a thing and do not even think of changing the " how to build up character "behind can really make things change
  5. what , slynia and dvdivxxxx moderator. there was no one else to apply ..... just kidding good luck for you two
  6. un petit up car le probleme est de plus en plus visible maintenant
  7. with my teamate phoenix on my secondary while i have again a big competitor on my main i simply goes for top 4 on my secondaire while i was getting full strengh on my main. My result may look strange since on the main time i completly forgot 3 time to renew my booster but at least i didn't make error while i was fighting. still continue meaning 24h/7 booster still a huge price for practicaly no change 98% of the time
  8. PoP #1 HC (Goblins: Masters of Shadows) since 2020/09/09 (Level 10) Missions: 17 Girl 1%: 4 Ticket(s): 5 MPx1 orb(s): 3 GPx10 orb(s): 5
  9. Comme partout et tout le temps, il y a un roulement, la lassitude, des changements dans la vie, les vacances. ca fait partie de la vie d'un club.
  10. league result nutaku honestly i tryed my best and... with my league lvl on nut i was too full handed to make same play on my secondary so i played more relax on it since getting first would have been very hard
  11. If it was getting everything for free i would also have kicked their ass. it's no more just a matter of just choosing witch girl you want and forgetting pachinko and see you next year. Now even monthly event need koban just to finish the playable part. player need koban even to get one girl in epic or legendary day, POA without the second column need a huge amount of time. With the actual possibility to get shard on other way and the turn over of girl in the orgy day, not finishing a girl is practically the same has getting nothing. recent player do not only have to choose now which event they will put more koban on to get more the have to choose which event they will get something but also if they play event or contest , if they optimise their income or event. it's true that were weren't able to get everything either but at least we were able to get something on each event (unless we already got the girl) and we were free to how manage our ressource. recent player do not have much income than we had past august 2017 but playing part requirement are way larger now than we had at that time. On the past each time kinkoid upgraded the needs we received quite quicly new income ressource to compensate so personnaly i'll wait but well without any adjustment i really feel sorry for recent player
  12. that was my view fiew months ago, and i still agree that every one have to prioritize but, i'm not sure that the case anymore. On my view point the game has making a recent turn that make old way of playing the game useless now. Making game priority to catch up or for exemple priorising xp to get better gains look now mostly impossible and at such a high cost that i'm wondering if it's still interesting to do so even in a long term thinking. On my actual analysis, for new player they simply do not have anymore the possibility of catching up what ever the time they want to play (and of course unless they want to pay a massive amount of money) even when we are speacking of year's to play. Let's speak with simple math, we now have around 500 girls available but among that pratically 200 are new girl hadded within this year. at the end of the year with the actual rythm more than half of the content will be less than one year old.
  13. Honestly, i'm not sure it's the case anymore. the one year change was mainly because we got revival and revival n2 separeted before but also that it was the same girls on the same early game boss. Now, orgy day is only one event in the month but also kinkoid make girl turn over and put some girls on late game boss. so for people with less than 1 year game they will still probably full hand with orgy for at least one more year but most probably 2 more years. We also still have the unknown part about how girls from poa and LC will appears on the future
  14. it's simple math, since your power grown linear with the lvl (a lvl 200 getting 201 won the same points (power) with a 450 getting 451) while the point in league you can win is basicly a % power difference between you and your opponent so basicly a lvl 400 fighting a level 350 will get more point than a 450 fighting a 400. On the side the leveling system is asking more xp for each new level making 60 lvl difference requiring practically twice the xp amount to get one lvl.Since league represent around 50% of xp a player can win. even a player that don't do league with just daily mission and arena will catch up higher lvl player until he get 60 lvl behind. for exemple with my main on january it wasn't rare for me to get on league over 130-140 lvl more than the lower 5, now it's around 100-110. on the side step of that, the amount of d3 doesn't change anymore (or even may goes slightly down) so the grown of player is no more compensate with new braquet and fresh new player. Those change are more visible when you were on top lvl from the beginning than an average ranking like shal or my secondary
  15. for an average lvl player just by choosing unboosted player you already get 50-60% of your fight at least, with some sens with your equipment you can goes to 70% without boosting, let you with 30% fight . not quite hard with one day boosting to get at least 15-20 % more win . the fact that you always are the one starting battle is a hugh avantage to win fight at same power lvl. You may not seeing it since you basicly try to get top 4 or top 1 every week but getting max victory and max points are trully 2 differents way of playing if the second is asking lot of booster, the first one mostly need a smart play
  16. honestly it's quite hard to know how much fight a player did and win with the point system. on of my low lv teamate with all his fight done and a 5-10 average loss was fighting to be in top 30 d3 sometime top 45.
  17. on my last 3 weeks more than half used booster at least once in the week. since we got orb that give booster most player can at least use one day legendary boost every weeks
  18. nope main reason is the lvl catching up. the main reason before it has no impact on point is while people were catching in lvl, you got also new braquet open in d3 every week with lower lvl player entering. but now we are near the max braquet so it's more visible. and since on nut we got our max braquet much sooner it's much more visible there
  19. league only give a player half of his xp at most. the legendary boost system also give the possibility now for 90% of d3 player to win all there fight as long as they are able to find all the player unboosted
  20. i'm not speaking of the point the other player do but what is the maximum point you can do and how it's evolving with the lvl growth in the league. this change that happens is important since it making gradually more room to the play part than the lvl part. and for xp part, the way lvl work make leveling difference slowly fade away. for exemple : this week i end with kurt in nut which is the nut version of gogeta. now i only have 13 lvl less than him while last time i ended with him it was 16 lvl (in april).
  21. not only a player problem. the actual league system at same play level is basicly a % power vs you and your oponent.the more % power you have the higher point you do. Since lvl power grown linear with the lvl having an average braquet lvl growing at same or faster than top player lvl have an impact on the % power they have vs the rest of the league player. With that there is also club bonus that also growing, making more player in the league with full or nearly full club bonus
  22. not only that, the average lvl in league going up, making highest score more and more difficult to do. It's less visible in hh than nutaku since there is much less d3 braket in nutaku. ihave no more 25 points sure player on my main while i had at least 10-15 fiew month ago. 23.2- 23.3 medium score with mystake on january while now i got harder time even with perfect play to simple goes over 23- 23.10
  23. previous week, haven't posted, was top 1 and 4th this weeks results was pretty strange since top 1 was way harder on my main than my secondary account
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