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Antimon

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Everything posted by Antimon

  1. I'm honestly touched by the fact they decided to not start the next regular SE right after the end of the cum again revival
  2. Well, I see your point,and it is true, in a sense, BUT the collecting part is quite the basic core of the game, and you should always claim available girls, even if just for not having them "polluting" future event/pachinko pools
  3. True. I got two lightbulbs in 37 champion fights (one rare from Matsuda and one common from Whaty), but those were all the tickets I had. If Yamiray had more (which is very likely, if he has his test server account more developed than mine), he could have squeezed out more lightbulbs
  4. I'm quite sad I lost this fun game yesterday, I do not know how or why but I did not even get notified of the ping you made, @DvDivXXX. Nice post, though. This is a core part of my strategy as well
  5. So you're saying that in tier II, too, you can level a skill node up to level 5? How the hell did you get 11+ lightbulbs in the first day to test this? 🤣
  6. It is the very first time I never saw a single shard available throghout the entirety of the event. Good for me I decided to not go for her 😅🤣
  7. As things are now, only CbCs give out lightbulbs
  8. I was considering of going for Estelle in this revival of hers, but till now I failed to log in with even a single shard still available for me to try and get. This, the fact that I'd have to be extremely lucky with her drops to complete her with the kobans I currently have (6700, with 4 SP available and a few CPs available from season and Hero level rewards) with basically a high risk of going bankrupt without even getting the mythic girl I aimed for, and finally a... kind of gut feeling that I could like August new mythic way more than Estelle and Noemy... well, You know what, I think I'll pass, this time
  9. Unfortunately it's the same info we already had, just listed by tiers instead of by girls rarity as I did
  10. Got a rare one losing against Matsuda. But neither the next 10 tickets I spent against him, nor the other six single tickets I spent against the other champions (Club champion included) gave me nothing other than ymens And I finally obtained 5 bulbs of one type (the rare ones), so I can confirm that level 5 is the limiti for Tier I skills nodes even for rare girls. (and since Tier I has a 6 points limits for all rarities, I'd say that it could be safe to assume 5 as the max level for Tier I skill nodes at all rarities)
  11. League fights give you 1 xtal per victory so the xtals they give are not cheaper than those you can get using CPs. Season fights give 2, but given that 10 kisses cost exactly like 20 CPs, it is better going for CPs (Since you certainly will always win against villains, but you could lose sometimes in pvp)
  12. Ngl, after this and what you wrote in the girls' skills topic, my anxiety level skyrocketed and it is now landing on Jupiter
  13. This ^ still stands as the cheapest investment of kobans needed in order to reach the 4th girl milestone. A first place in DIII tomorrow should bring you at 15800 total kobans. If you did not already do ~2200 kobans of refills in this past 7 days (or used free rewards in CPs and kisses that have a similar worth in kobans), reaching Bunny's mom could be quite hard without any external help
  14. By spending 10M per used lightbulb, you can retrieve all those skill points from a girl and redirect them to a blessed girl. It is not very cheap considering we'll have to do it every week, as @jelom said, but it could have been worse. It could have required to spend kobans/to buy monthly cards
  15. With "you, the developer" I did not meant "you, @Ravi-Sama, the developer", but "you, the developer". Also, may I say that it is all fun and games when you use your mod powers to add memes and jokes to other users posts, and it is obviously just the right thing when you use them to modify posts that need to be moderated, but when you use them instead of answering with a comment it makes kind of confusing having a proper serious conversation? We do not even get notified when you modify our comments the first time, let alone when you go back and modify them once more.
  16. @Ravi-SamaGirls' gear is a very simple concept and the changes they made to the pachinko a month later they introduced the feature in the live server were definetely valid. Properly managing higher rarities gears with resonance bonus is still quite bothersome. The same goes for this girls' skills feature. It does not require to be a rocket scientist to understand which skill nodes are better to prioritize in every single tier, and given the fact that the Tier III skills are based on those same traits involved in weekly blessings (minus rarity and element), choosing which girls you should redirect your lightbulbs to at the start of the week won't be that difficult, most of the times. The point is, again, that properly setting your team at the start of the week is taking and will take longer and longer (and it can become even more "entertaining" if you change your team according to your opponents teams' theme, just like with girls gears). About the test server, of course once the feature drops there it is mandatory it'll land in the live server for all the reasons you wrote in Horsting's last comment, and it would only be naïve of us to ask otherwise. Feedbacks should be taken before the development starts, true, BUT I am quite convinced that it would have been so much better, if only they had introduced the feature on test server and had it properly tested there, gathering feedback on how the GG pachinko was horrible as they intially programmed it to function, and only after tweaking it to the state in which it is today, having the feature launched in the live server, too. I do not think this is a crazy standing of mine. The fact they never used the test server as they should have done is not a valid excuse.
  17. The point of releasing something in the test server, other than testing if it breaks the game or not, should be to gather feedback from the playerbase, though, in order to see if what you, the developer, thought would a be an awesome idea isn't instead a new layer of hell something that requires some tweaks Ravi edit: I'm not a developer. I'm a player, like you. As it happened with girls gear, I believe that your vision here on this matter is a little too simplistic and optimistic, but I could be wrong, and yes, as you said, things might change. I sure hope they will. Ravi edit: girl's gear is simple. The changes made to it were valid, but most of them were done after it was added to the main game. The test server isn't really used like a test server. It never was.
  18. Did you manage to get 5 common lightbulb already and tested it personally, or am I missing something obvious? It makes sense, I guess, basically because one of the skill nodes in each tier is by far the superior one and would make leveling the other a complete waste of lightbulbs (but than again, monoharmony legendary equipments and jujubes do exist😅), but I failed to spot those maximum level for each nodes
  19. I honestly believe the only "universal" tier is the first one (increase that girl's income no matter if she is in an active team or not). Tier II, III and IV's skills all require for the girl to be in the active team. That said, I'm 13 legendary lightbulbs and/or 10 common lightbulbs short from being able to give a certain take on how Tier III skills exactly work
  20. And the next new feature is not the labyrinth, it is not Hero skill tree, but it is Girls' skill tree, folks! As things are now, there isn't a single girl in the test server that has a Tier V skill set. It could be something they still have to implement. In regard of the maximum points per tier needed to unlock the higher tier(s), I can currently only tell you the limits for the first three (based on the reported requirement for each tier, the fourth tier is a still a mystery), that are: - For Common girls: Tier I 6 points; Tier II 6 points; Tier III 3 points; Tier IV 3 points - For Rare girls: Tier I 6 points; Tier II 7 points; Tier III 3 points; Tier IV 3 points - For Epic girls: Tier I 6 points; Tier II 8 points; Tier III 4 points; Tier IV 4 points - For Legendary girls: Tier I 6 points; Tier II 9 points; Tier III 4 points; Tier IV ? points - For Mythic girls: Tier I 6 points; Tier II 10 points; Tier III 5 points; Tier IV ? points Skill nodes have a maximum level to which they can get upgraded to. (Thanks to @Horstingand @Yamirayfor reporting this the very first day the feature was added to the test server) Tier I skill nodes of all rarities (minus mythic, but at this point it is safe to assume that this is true for them as well) can be leveled up to lvl. 5 Tier II skill nodes of of all rarities (we only have reports on common and epic girls, but it should be safe to assume that this is true for all rarities) can be leveled up to lvl. 5 It is safe to assume that Tier III and IV skill nodes max level is 5, too, but we do not have solid proof of this, yet: common rare and epic gilrs do not have enough skill point to be assigned in these two tier to reach the maximum level. Skill reset is in ymens, and it costs 5M ymens per lightbulb used on the girl. Despite girls of different rarities requires different lightbulbs to improve their skills (and have different limits in their tiers), the modifiers this skills brings are the same for every single one of them Tier I Tier II (The first two skills increase the girl's main stats, the third one the other two) Tier III (Increase Ego, defense, attack. The trait involved with this skill varies from girl to girl, apparently: In my very small harem I have girls that grants buffs thanks to their Tier 3 skills based on how many girls in the team have the same zodiac sign, the same hair colour, the same eye colour, or the same favourite position. Much like how blessing works) Tier IV (increase attack power/decrease opponent's defense with each consecutive attack) Lightbulbs are available: - in cumback contests (as things are now, ONLY from CbC; pic courtesy by @Yamiray) - daily missions (they are not guaranteed to show in the available rewards every day, though, much like EPx1 orbs. All rarity lightbulbs have been documented to appear as daily mission rewards. Pic courtesy by @Horsting) - as a possible drop from champion fights instead of ymens (so, when you lose the fight) They could drop every rarity of lightbulbs. We still do not have any lightbulbs drop info about club champions (at this point I'd say they probably do not drop lightbulbs) - In tier rewards in season, 3 lightbulbs per rarity in the free rewards, 5 additional lightbulbs per rarity in the rewards unlockable buying the season pass. In detail, we'll get lightbulbs in tier 5 (common), tier 14 (rare), tier 25 (epic), tier 34 (legendary) and tier 52 (mythic) No. Most definetly no.
  21. So, after 167 EPx1 total orbs thrown during this double date I finally got one drop, and well, the fact it gave me Aiko (L5 from the event) and Nikki Benz (L5 from permanent pool) made this huge ass dry streak way more bearable 😂😂😭😭 The three EPx10 I had gave me 5 Permanent pool girls (Kryll, Shao, Pytia, Estrella and Tsuya Asegao) and one from the kinkversary event (Lovestruck Bianca, and now I have all the Biancas, for @holymollyjoy) The last cherry on top: Elsa was super eager to join the party that decided to drop in both her version after I used 20 MyPx1 orbs (and it wasn't obvious since I missed all three the girls in the current rotation XD) I still have available 3 double drops, and I have 2 temp PoPs that could give me some EPx1 orbs. Maybe if I'm lucky I could squeeze out another drop before the end of the event tomorrow. If not, I'll probably use some of my MyPx1/3/6 to get Festive Willow too
  22. Oh God, why must you give us your hardest battles?
  23. 7th day of the event, Matsuda was beaten 7 times (only one stage 5), I still got Anniversary Mavin at 70 shards. This and the double date debacle I had on monday made this anniversary event not the luckiest for me, I must say. On the other hand, though, yesterday I got Anniversary Estelle and Arcana from an event pachinko orb, I got Ghostly future Raquel from Ryu (yesterday, 6 stages, only one final stage) and Bunnygirl Attendant from whaty (today, 7 stages, only one final stage), And I got from villains Ghostly past Jezebel, Picnic Airi, Sherry (these three were already at 80/100 shards) High Elf Vashalanor (and I got Ienha final shard, too, I can finally move on from Nike fights 😂), Exotic Summer, and I'm at 55/100 with trainer Trainer Trixie (she started at 40/100), so all in all I don't think I can complain that much Tomorrow last chance on Mavin/Matsuda and I'll throw my last 14 EPx1 orbs I have (and probably the three EPx10, too). I hope to find at least on of the L5* I miss, no matter if they are from pachinko permanent pool or the event one
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