Jump to content

JustVisitingReborn

Members
  • Posts

    365
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by JustVisitingReborn

  1. Thanks. I did yesterday. I got over the line today despite the issue so I'm not going to flag that up.
  2. He's got a higher chance than me 700 levels higher! (I'm currently sitting on 0-0.06%)
  3. That's me picked-up Norou. Stats: Total Kost (including 4xSP): 1719 Nutaku Kobans (10314 HH). EDIT - I should also say that one of those SPs came from the PoV, but I discount this saving from the PoV so I can't also discount it from MD. 1056 Combativity used, 319 free (actual cost 32 Kobans for 4x50 play right at the start). Drop rate was (for the second month in a row) significantly below the average (7%), though still a bit above Angelic Lenaelle, at 5.59%. Despite this improved drop rate, this month only cost me 50 Koban less than last month because a lot of those drops came before I could put on an SP due to Psyche. Combined with my poor showings in MP and EP, I'm starting to feel on the unlucky side lol. Along the way I picked up 68 MPs (drop 6.44%), 49 tickets (drop 4.64%) and 1305 gems (didn't record colour, drop 8.24%). Finally, to put some data to the 'Norou's less popular' conversation I took a screenshot at 3.5 hours to go: Compared to Angelic Lenaelle last month, who at the same time had 63k shards left, Norou seems to be significantly MORE popular (~167 more players have picked her up) despite being the second Sensual in a row. (I expect some big mod preferrential treatment for validating you @holymolly 😛).
  4. I'm getting the same problem here. Done ~8 Champion Performances and it's stuck on 4 Update - it actually appears that not all Champion Performances are being counted, but I haven't seen the rest of this issue I reported above. So it looks like there are two different bugs at play here. One that ignores potions that have been earned and another that doesn't count Champion Performances. I suspect that the Champion Performances is related to using different devices (mob vs desktop). Regardless I've managed to finish and claim today's DGs.
  5. It's also shorted me 80 potions on PoV as it was an XP contest and I missed the top 25 because I couldn't claim the XP. We'll see what support are prepared to do when they respond next week.....
  6. Ah shit. I've just looked at the calendar and realised this PoV lines up really poorly with the LC. These days I'm a subscriber to @DvDivXXX's 'blast the first day of the LCs' strategy. Being f2p I can't carry over the PoV rewards, which ends on the 18th, to the 19th. So I really need to complete the main path of the next PoV on day one to have the PXP available to load on the LC. It could have been worse I guess - 95 GPx10 isn't that big a deal, just a little sub-optimal if there's no Pachinko DC going on. It could have been the current PoV where there is simply no possibility of achieving the goal at all. And I can then save any extra Combativity/Kisses to be banked at the end of the month. As a side note though - PoV does somewhat make the LC Day 1 a p2w feature. Any card buyer can now bank the previous PoV rewards, claim the current PoV rewards and totally outgun any f2p player.
  7. I'm seeing a bug with the DG on Nutaku: I've actually completed all 100 and all chests were available last night (the Champion Performances was also complete). Even discounting the Champion Performances, I have 75 potions completed but it's only opened to the first chest. I've submitted a support request for this, but thought it might be useful info for others here.
  8. I feel like I'm missing something here: #7/8 - fair enough, they've completed the DM (12x5 = 60) and apparently the CE mission counts as well giving 65. But where are the points for positions 1-6 coming from? All other points appear to come from the position you end in the DC, but no DCs have concluded atm. Have these players held over claiming the DM. Even if they have, is it even possible to hold over enough to get 440 potions?
  9. This isn't intended as 'challenging', I'm just curious. @zoopokemon is using an equal weighting for each hair colour, and that seems a reasonable assumption to me. If that's the case, then surely Dark Pink having a low number of girls makes it even more valuable? It's going to come up just as often as the more common colours, but when it does you've got a disproportionate advantage as there are going to be far fewer good options for alternative girls for other players who don't have Norou. Is there something else I'm missing here?
  10. Nutaku only the top 31 players completed the path. I've ended a little short of the 4250 mark and ranked ~28k
  11. Are the %s based on the frequency of Blessing seen so far? Or do they assume each category (Position, Dominance, Hair Colour etc) is equally weighted and each sub-cateogry (Eccentric, Voyeur, Submissive etc) is also equally weighted, or is there more information I'm not aware of the frequency of occurence of the different Blessings?
  12. In the last couple of weeks my D3 bracket has had only 100 players, meaning that natural regens were enough to complete all fights. Previously it's been 102-3. To me that suggests that there has been a decrease in the number of players in D3 so that the excess that isn't enough to make a whole new D3 bracket isn't there anymore. If I'm right about that, the D3 players seem the most likely to be 'Mythic Chasing'......
  13. That post is super super useful Thanks for all your hard work zoopokemon!
  14. 5 is better unless the Mythic is on a Villian with another Event girl - then you shouldn't put your SP on until after you've got the Event girl and you'll have gathered some of the Mythic on single drops as a consequence. If you wait to the final day (often halfway through the second) you can get pretty much any Mythic you want with single drops. I got Finalmecia without issue. Mythic Revivals are a different story, with fewer shards available and only 2 days, you will need to use 50x there.
  15. Yeah - the system describe above is overly simplified for general laziness in posting. I already will break the priority order based on various factors. For instance, generally I'll prioritise lower point gain if the player is very high level/clearly competitive over a player who's 70 levels higher than me but clearly not playing very well. The rational being that the poor player is likely to be less careful about remaining boosted. Personally I find the 'amount of boostedness' stat really useful, but I take your point about the potential to confuse players.
  16. Now this seems like a great opportunity to get some feedback from more experienced players - am I nuts? My methodology is focused more on the sim point gains I can achieve. I take note of the sim score predicted at the start of the league. Each time, before I play I quickly go through and check the scores to compare: From the above I can see that Lanza was sitting at 11.3 just after the start of the league today. A check after the next snapshot returned a result of 15.2. So I can say with confidence that something has changed here and it is 3.9 points to my benefit. It may be worth taking Lanza on right now. Zehel however was at 14 and is now at 10.2. It seems likely that they've boosted. It's a better idea to leave Zehel right now and hope that later the boosters drop and I get closer to that 14 point chance again. After going through the check I look to see which of the 'green' results offer me the greatest potential point gain and I pick them off in order highest decending. This system might not tell me exactly which boosters players are using, but it shows me where I can make the biggest gains right now. So my question - am I not seeing something and this is just a stupid waste of time, or would information like the above not be relatively easy to add to the script (record initial stats, compare current stats and display difference) and pretty valuable as a reference point? I realise it's far from perfect (Monday Blessing changes require a fresh record, players can change equipment, the types of boosters they're using, gain levels etc), but it seems a fairly effective way of identifying the best opportunities to take now.
  17. In all fairness, I did that at least once an hour yesterday without success until eventually, just before I hit the sack, it started working again. I assume that it was some browser caching issue, so it may also be worth clearing cookies.
  18. I found it no problem. Setting it up was a little tougher but I got it working eventually.
  19. I didn't realise that these negated the need for the first two Awakenings. I thought the levels would simply be added when you spent the gems.
  20. I'm in exactly the same boat and was thinking along the same lines. However, I'm not 100% convinced the pattern is totally dead. I suspect a Playful/Voyeur Mythic may end up be released March/April. I think @holymolly's Norou campaign may have resulted in the KK team shoe-horning her in rather than there being no intention to balance the Mythic Dominances. Btw - my count is 5150 gems to upgrade a Mythic to level 650.....
  21. I feel less bad about committing to picking-up Norou now, realising that she's also a double hair colour Mythic (making her joint top tier with Bunna and Angelic Lenaelle). My complaint still stands, and she's going to create problems for me in getting her upgraded, but I would have jumped at another double attribute regardless of gem counts anyway. I am going to have to revise my plans for the revivals though. Moe Bunny (April), Nike (June) and Radka (July) now have to become high priority targets unless a Playful, Voyeur or Eccentric new releases comes up before then. I held off on Alexa last month as I'd have preferred Radka, but that was based on the assumption that KK would logically release a Voyeur or Playful Mythic this month to fill one of the 3 gaps 🙄
  22. Yes - I'm 100% f2p and this will be my 7th Mythic. But you need to have a lot of Kobans banked (I'd want 2000 Nutaku or 12000 HH) and you want to use the Sandlewood Perfume Mythic Booster for the whole event, unless like this month one of the Classic Event girls is on the same Villain in which case you want to play unboosted until you have the CE girl then use SP for the rest of the event. EDIT - that last is incorrect. Use the SP booster from the start regardless
  23. Lucky you. After 200 fights I 45 shards of Psyche. A while yet before I can apply SP.
×
×
  • Create New...