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John 1039

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Everything posted by John 1039

  1. 100 is the max energy. The maximum energy no longer increases after reaching this limit.
  2. Not that this is going to happen anyway, but a compromise would be to have the stats increase (defense/attack) limited to only Champion battles. If receiving those items were to make future Champion battles a little easier, it would decrease the disappointment and limiting the benefits to only these battles, would also prevent the game from moving more towards pay-to-win.
  3. 480 fights - 48 total shard drops - avg. dropped shard amount 2.1* 10,900 affection in 12 drops *Fights(Affection)/(Shards*) Event, Legendary Days, Silvanus (Silver Lupa): 3(700)+3(3*)+1(3*)+7(1200)+7(2*)+1(3*)+5(3*)+2(700)+1(1*)+7(2*)+2(2*)+3(2*)+47(2*)+5(1200)+18(950)+15(1*)+3(3*)+2(700)+6(3*)+30(1200)+15(1*)+21(1*)+7(3*)+4(3*)+4(2*)+1(3*)+6(1*)+2(1*)+11(3*)+3(2*)+38(1*)+2(700)+17(3*)+1(2*)+4(3*)+14(1*)+2(1*)+4(3*)+4(1*)+10(3*)+4(2*)+11(950)+6(2*)+6(2*)+10(3*)+10(2*)+2(2*)+1(2*)+1(2*)+7(2*)+4(1*)+6(2*)+20(2*)+19(700)+2(2*)+14(3*)+8(2*)+11(2*) = 480(101*) {48} (9000) Further gifts after drop: ...+5(950)+3(950)+5(0) Regarding the expected no. of total fights, it was kind of a roller coaster this time. Dropping to a minimum of 117 near the beginning and then soon rising to a maximum of 638.
  4. In these omega-participating battles, are your alpha and beta 5* legendaries and your equipment mono-stat (your stat) or rainbow legendaries?
  5. You sound like this is news to you. I'm pretty sure this doesn't really surprise anyone, especially you, given the kind of response you received for your Leaderboards went crazy? problem.
  6. I think you missed the sarcasm there.
  7. Have you already tried clearing the cache and logging-out and back-in, already?
  8. Should be fixed now. Looks like they changed the images source domain from hh.hh-content.com --> hh2.hh-content.com (apparently, not for all of them but still for most images).
  9. Can you do a hard-refresh i.e. purge the cache, and see if that fixes the issue.
  10. Seeing a few bugs after the update. Wrong avatar (the missing numbers were just edited out) This got fixed after a hard-refresh. Missing player name Affected player's ID: 325448 The name is missing from the player's profile and Leaderboard rankings too. Hard-refresh and logging-out didn't solve the issue. Apparently, can still fight the player though. And the issues continue. Invalid team This happened while sorting the drops. Closing the dialog refreshed the page and then the drops could be sorted fine again. I didn't know the devs had even included an Invalid team "feature". Whatever function that was supposed to perform.
  11. ... and Ymen value required for each upgrade is about 400 times the affection required for that upgrade.
  12. @Mika Kinkoid Since the ToF issues appear to have been fixed for a couple of weeks now, is there going to be any compensation for those who were caught in that bug. As mentioned above, I lost literally months of effort because of this. Please, don't make me beg now.
  13. Have you already tried refreshing that Contests page? This happens sometimes, but gets automatically fixed after a refresh.
  14. I remember being around lvl. 230 when the patch for Legendary books was applied but I had to wait until reaching lvl. 251 before finally seeing those in the market. This was months ago. The discrepancy with other players could be, as mentioned above, because of the Harem level, or something entirely different (like say old higher level players had to wait until lvl. 251 and newer players have to wait only until lvl. 150). As far as I know, the devs haven't published the threshold in this case.
  15. I think, common equipment in the market stopped appearing for me at around lvl. 102 and 31-32 drops.
  16. In my case, gifts were restricted to only Epic and Legendary ones at lvl. 125 and 42 drops. Legendary books first appeared in market at lvl. 251. Don't think there is any lvl. restriction for legendary equipment in the market, though.
  17. You must be new here to be asking that. Of course, I didn't. Although, after months of frustration, sanjkame was lucky enough to get the first position for Affection due to last week's ToF bug. So, good for him - looks like, here, the loss from one bug can only be compensated by being lucky enough to be on the good end of another bug.
  18. I also believe the one and a half hours required of daily missions is a bit excessive. Sure, all that time doesn't need to be spent on the game, but waiting around to click the next button still spends some time. Not everyone gets to fit this type of playtime in their routine. The rest of the game, an active player can be fine with just spending 10 minutes, every 8 hours but the missions require much more time from the player. Sure, this isn't much of a problem for a lot of the players, sure not having this issue would be better, and sure it isn't expected for things to change on this front either.
  19. Diverging from the point. Are those camera pictures of the screen? Why not directly use screenshots?
  20. For the last month or so (week 1, week 2, week 3) the Leaderboard rankings have been lagging. Wait a couple more resets and see if you still don't get credited with the affection quantity used?
  21. +4500 (150x30 - Daily Missions) +1,656 (Event Kobans rewards - 12-day, and two 5-day events) +288 (72x4 - Minimum ToF winnings) = 6,444 (apparently I was off my ~150 Kobans) +3,696 (924x4 - D1's 16-30th positions reward) = 10,140 / month Also, for average fights required, see @Sev's up to June 8th results.
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