blaa Posted July 5, 2019 Share Posted July 5, 2019 thinking your experience is a hard fact is hilarious. Besides of that, i am not very interested in this discussion, there seems to be a little bit too much dogmatism and a little bit too less willingness to learn. IF there are no hard facts (and that seem to be the case, because nobody can really say how the drop system works), maybe not talking at all, especially if this is the result. 1 Link to comment Share on other sites More sharing options...
casey Posted July 5, 2019 Share Posted July 5, 2019 My experience with tickets is that you will never have enough, when i started "champions" I don't remember exactly but i had close to 50 tickets,...........now i have 2......when i reached the 4th champion i needed 5 to 6 tickets to complete a challenge 1 Link to comment Share on other sites More sharing options...
jaybee Posted July 5, 2019 Share Posted July 5, 2019 In my weak test account I already need 20+ tickets to complete one phase of a champion. I have a serious shortage of tickets there. Regarding the tickets versus shards issue. I just finished my first classical event girl, 100% of the fights were with the ticket system. I did not count how many tickets I received but I needed 179 fights to get 100 shards. This was my best ever result for a classical event girl, the previous low was 233 fights. So this is the first piece of hard evidence about the shard drop rate with the ticket system. The shard drops have increased, rather than decreased for my account. My average shard drop rate is 20% (plus tickets, I am not counting those) instead of the usual 10-12%. It is especially amazing that the 179 fights included a 50-fight drought with zero drops. But the 20% drop rate before and after the drought quickly compensated for that. Second piece of hard evidence: during the 50-fight drought, I did not receive any tickets (that have been dropping rather regularly), nor any shards. Tickets and shards started dropping again at the same time. So it seems that when the RNG has been programmed to give you nothing, you really don't get anything at all. When RNG is drop-friendly, I have not yet seen evidence that tickets reduce the shard drop rate. Link to comment Share on other sites More sharing options...
Салерион Posted July 5, 2019 Share Posted July 5, 2019 Do you even know how clean rendom and RNG work? What are the algorithms? What is the RNG programmed? Wrote a drop table. 1-10 = shard, 11-20 = ticket, 21-100 = money. Call RNG 1-100. By the result - drop. And the fact that any RNG has a “habit” of sticking and producing values in a small range of scattering doesn’t bother anyone. Because of this, it happens that 3 fights in a row drop shards. And then 30-50 battles in a row just money. Link to comment Share on other sites More sharing options...
jaybee Posted July 5, 2019 Share Posted July 5, 2019 Yes, I have been involved with online games and know how "random" results have been generated there. It indeed needs a drop table and there are cases where the drop table fails, for whatever reason, and a temporary generic ("money only") drop table is used until it has been fixed, usually automatically. I am not bothered at all by the scattering effect, just pointing out that initial results do not support a lower shard drop rate due to tickets. And that was a valid concern because the developers officially said unclaimed villain girls lower the chance of obtaining event girls from those villains. And this has been proved by player observations. So for whatever reason, the villain girl+event girl RNG formula differs from the ticket+girl RNG formula. Link to comment Share on other sites More sharing options...
Салерион Posted July 5, 2019 Share Posted July 5, 2019 @jaybee I am a little familiar with programming. Little bit. And with the administration of game servers. And with the programming of drop tables. And the gaming experience in 30 years showed a lot. Yes, and with the theories of grandfather Einstein, too, just a little familiarized. Introducing hidden counters, dynamic markers, and so on, which is necessary for the correct use of the RNG and the approximation of real results to the declared statistics (for each individual player) ... this is too much work (and many procedures that consume system resources, after all, they should work on the server side, and not on the client side, otherwise players will break them with the banal CE), for which the majority of developers place a large male sexual organ. Who needs it, bother with all this. When you can just write a simple table with clearly indicated values that are equal to the stated statistical, add a call to the RNG, and then let the players look at the position of the stars in the sky and pray. 1 Link to comment Share on other sites More sharing options...
DasBC009 Posted July 9, 2019 Share Posted July 9, 2019 At first i used to have more than 25 tickets and i though there was a lot more than i needed. But it quickly got harder and now i hardly can hold more than 5 tickets at a time. Link to comment Share on other sites More sharing options...
Moderator Ol Sheriff Joe Posted July 9, 2019 Moderator Share Posted July 9, 2019 It's been said by the team that the tickets' drop chances are taken from the money ones, not the girl's... So, we get a little bit less money, some tickets, and exactly as many shards as before. (and, as a side note, the tickets are worth much more than a boss drop amount of money...) 2 Link to comment Share on other sites More sharing options...
[CNO] BananaJoy Posted July 9, 2019 Share Posted July 9, 2019 4 hours ago, Joe-da-G said: It's been said by the team that the tickets' drop chances are taken from the money ones, not the girl's... So, we get a little bit less money, some tickets, and exactly as many shards as before. (and, as a side note, the tickets are worth much more than a boss drop amount of money...) i agree. and to have a good stock is not really wrong. otherwise there ppl would not save books or gifts or anything else if there is no use for later Link to comment Share on other sites More sharing options...
Peterminator Posted July 9, 2019 Author Share Posted July 9, 2019 hace 6 horas, Joe-da-G dijo: It's been said by the team that the tickets' drop chances are taken from the money ones, not the girl's... So, we get a little bit less money, some tickets, and exactly as many shards as before. (and, as a side note, the tickets are worth much more than a boss drop amount of money...) At last, a kind of hard fact. @Joe-da-G ¿Can you share with us the link of the official announce, please? I mean, I would like to know the old and new percentages to do some maths to see if the chances of the girls change with a new element (tickets) in the drop system. Link to comment Share on other sites More sharing options...
Салерион Posted July 9, 2019 Share Posted July 9, 2019 I suspect that no one will disclose the exact numbers of percentage chances. Because. And to some extent it is even right. Link to comment Share on other sites More sharing options...
Салерион Posted July 9, 2019 Share Posted July 9, 2019 Yes. By the way. Free 3 tickets are issued not once a day. And at the time of the end of the timer for free use Pachinko. What could be more than 24 hours. At least on a test server, where my tickets ended a long time ago and I follow them closely. Link to comment Share on other sites More sharing options...
[CNO] BananaJoy Posted July 9, 2019 Share Posted July 9, 2019 5 hours ago, Салерион said: Yes. By the way. Free 3 tickets are issued not once a day. And at the time of the end of the timer for free use Pachinko. What could be more than 24 hours. At least on a test server, where my tickets ended a long time ago and I follow them closely. u get these only if u have less than 10 tickets. i think same counts for daily mission reward Link to comment Share on other sites More sharing options...
DHarry Posted July 10, 2019 Share Posted July 10, 2019 4 hours ago, [CNO] BananaJoy said: u get these only if u have less than 10 tickets. i think same counts for daily mission reward I have over 50 tickets and still get some at the daily rewards. As a prize at the end and sometimes as a reward for a yellow task. Link to comment Share on other sites More sharing options...
Салерион Posted July 10, 2019 Share Posted July 10, 2019 Just finished checking on a live server. 80+ tickets in my pocket. For 16 wins of the arena, tickets are given out. For gold quests - you get tickets. Daily free three tickets do not get. Neither at midnight, nor at 0500, nor at the end of the Pachinko timer. Link to comment Share on other sites More sharing options...
yoyowhan Posted July 10, 2019 Share Posted July 10, 2019 Since my scroll is complete,I paid some kobens to let my 2 champion restart at 7am,3pm and 11pm to use energy instead of paying ticket.(60 energy requires 8 hours refill) Sometimes work hard on 11th in contest can get at least one ticket. Link to comment Share on other sites More sharing options...
Салерион Posted July 10, 2019 Share Posted July 10, 2019 11 minutes ago, yoyowhan said: Sometimes work hard on 11th in contest can get at least one ticket. In 240-280 lvls group - place 5-11 can be obtainet easy. 2-4 hard. 1st - really chalange. Link to comment Share on other sites More sharing options...
Taorin Posted July 10, 2019 Share Posted July 10, 2019 I had way to many tickets at first, got up to ~70. Now I'm fighting the 4th boss and using about 20 tickets a day. Keep them coming I say, I'll take all I can get. Link to comment Share on other sites More sharing options...
Chrystoph Posted July 10, 2019 Share Posted July 10, 2019 On 7/9/2019 at 3:55 AM, Joe-da-G said: It's been said by the team that the tickets' drop chances are taken from the money ones, not the girl's... So, we get a little bit less money, some tickets, and exactly as many shards as before. (and, as a side note, the tickets are worth much more than a boss drop amount of money...) Yes, both are taken from the money, but, since you only get one or the other, if you get one at all, getting a ticket is eliminating the chance of getting a shard in that specific instance. The idea that you get just as many shards as before is not supported since any time you get a ticket, you CANNOT get a shard. 1 Link to comment Share on other sites More sharing options...
Салерион Posted July 10, 2019 Share Posted July 10, 2019 3 minutes ago, Chrystoph said: Yes, both are taken from the money, but, since you only get one or the other, if you get one at all, getting a ticket is eliminating the chance of getting a shard in that specific instance. The idea that you get just as many shards as before is not supported since any time you get a ticket, you CANNOT get a shard. *facepalm* Nubers not real, taken arbitrarily - for example. Call RNG 1-100. Before added tickets: 1-10 = shards, 11-100 = money. After added tickets: 1-10 = shards, 11-20 = ticket, 21-100 = money. Tickets are added to the pool instead of money and do not affect the chances of getting shards. 1 2 Link to comment Share on other sites More sharing options...
jaybee Posted July 10, 2019 Share Posted July 10, 2019 If the RNG is so easy in this game why do villain girls affect event girls? Why not 1-10 event girl shards, 11-15 villain girls shards, 16-100 money? Why create the problem of 1-10 event or villain girl shards, 11-100 money? And when players say: please keep villain and event girl shard drop rates separate, developers say: "Sorry, not possible." Link to comment Share on other sites More sharing options...
Салерион Posted July 10, 2019 Share Posted July 10, 2019 6 minutes ago, jaybee said: If the RNG is so easy in this game why do villain girls affect event girls? Why not 1-10 event girl shards, 11-15 villain girls shards, 16-100 money? Why create the problem of 1-10 event or villain girl shards, 11-100 money? And when players say: please keep villain and event girl shard drop rates separate, developers say: "Sorry, not possible." Because. Reread what you just wrote again. If do what you wrote - the total chance to get shards will increase significantly. In your example - incresing on 50% from base chances. Therefore: "Sorry, not possible." Link to comment Share on other sites More sharing options...
Moderator Ol Sheriff Joe Posted July 10, 2019 Moderator Share Posted July 10, 2019 Well... vilain girls and event girl are not on the same drop table... so one doesn't affect the other... Link to comment Share on other sites More sharing options...
miliallia Posted July 11, 2019 Share Posted July 11, 2019 it's not too much ticket for me, I need more ticket. My level is 310 my girl average power is 20000 on Visor's home I must use 15 ticket to win him😫 Link to comment Share on other sites More sharing options...
Zteev Posted July 11, 2019 Share Posted July 11, 2019 19 hours ago, Chrystoph said: Yes, both are taken from the money, but, since you only get one or the other, if you get one at all, getting a ticket is eliminating the chance of getting a shard in that specific instance. The idea that you get just as many shards as before is not supported since any time you get a ticket, you CANNOT get a shard. This is very poor logic, as "getting a ticket" does not "eliminate the chance of getting a shard in that specific instance". Your end prize result has no effect on your chances of winning any other prize, because it it is the last thing that happens. If you play a ticket based raffle, and your ticket wins something, it's because the ticket was drawn - the same applies to a random number drawing. The act of the drawing is what matters. So if the lottery is multi-stage, where you can win in either a primary drawing, or in a second chance drawing, things get a bit more complicated. What should be obvious is that if you win in the first stage, you don't get to also win in the second stage. What should also be obvious is that the result of the second stage has no effect on anything in the first stage. If this is set up that the first stage is "Do you get shards or not?" and the second stage is "What other prize do you get?" then there's no lack of shards. Link to comment Share on other sites More sharing options...
Recommended Posts