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gnome

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  1. They finally decided to make a GH version of Ombresse, leaving only Sponsor Sara Jay, Mizuki and Nikki Benz as HH exclusive 5-star legendaries (oddly enough, there is a GH version of Valentine Nikki Benz). Norou had been in 3rd Anniversary as a winnable girl in the precursor to Seasons and had been overwhelmingly easy to obtain there. So I don't think they put her high on the list for returnees in an event even though it's been awhile.
  2. Side note: The extra five girls in pachinko have an explanation that makes it feel like a one-time occasion. It relates to GH and the Cameo 2 event. A good chunk of the girls were from story bits not yet/not in GH, so they had just taken other old characters and used them instead. However, some of those had equivalents in HH. So it looks like Kinkoid took the five incongruent girls and split them (I only know of this happening once before: With GH and the Princess Tiana equivalent used to be what got split into the Ninja Agate equivalent when the variants section got added in the harem page). So the new ones correlate to the GH characters, and GH will get the new characters corresponding to HH Cameo 2 later (I'm assuming during the October orgy days, which was already going to be a bit crazy more so than other months already.) It also makes me wonder if there'll be a later realignment with the Bitch and Sung Tai ki characters later and all the corresponding variants (since the Bitch story character is the Sung Tai ki equivalent in GH).
  3. Huh, this also answers why Octavia and Evelyn were funky for a bit (they correspond to the Gay Harem new guys). Though that never happened when they added new guys corresponding to already released Pachinko girls before. I kinda wonder what happened on the back end (Also, it's been a few days since they've shown up in the Gay Harem Pachinko, but they have just have error images.). On another Gay Harem note, for a just personal note, I'm not sure how much I like the idea of unique events. Part of the reason why I pay attention to it is because I like the links between the corresponding characters from each, like how Hope and Amir are both based off of parkour-like video game characters. On the other hand, having to link both sides to the theme of an event can be a bit shoehorn-y when the idea only works well with one side. Beastly Bacchus's affection scenes are an awesome parody while Halloween Lilith's haven't been as enjoyable.
  4. Hester Prynne, but a "C" for celibate instead of an "A" Hentai Heroes 847525
  5. That's kinda what I was saying: With Charm thing (as someone with a Charm account), what I'd assume is not that they don't care, but rather that they don't have a clue on how to fix it. Which, in practical terms of actually getting a fix, is worse since, if it was mere apathy, getting them to look at the issue might get a quick solution.
  6. While I do want more feedback, development takes a lot longer to do than complaints. While I do think Event Pachinko and Karole have flaws, they're recent issues, and I can actually see how they're steps closer to fixing some issues (spoiler is just what I think they're supposed to address). I can see how Kinkoid thinks they are trying their best to address things. The affection thing isn't even implemented, but it's addressing one of the oldest complaints (feeling frustrated about making no progress on getting girls). Kinkoid doesn't seem to like to respond unless they can offer something about how they're planning to fix it. The thing with Karole and Event Pachinko isn't so much coming up with the general plan, but rather fine tuning them, which takes a lot longer. This is where Kinkoid needs to step up, saying that they hear and are playing with numbers, but haven't quite got results they're liking yet (or something similar).
  7. Really, the only difference between the three classes is the special effect critical thing. Hardcore has a harder hit. Know-How heals. Charm gets a defense boost on the next hit. However, Know-How's heal is just stronger, and Hardcore's hit hits for more than the defensive bonus. The other thing is that the defensive bonus actually does depend more on the your non-main stats than the other bonuses. For the other bonuses, you really just need to focus on the main stat, which generally gives you more stat boosts in the derived stats. However, to build the defensive stats, you need to build the corresponding stat (To build Know-How defense, you need to build up your Know-How stat).
  8. If you want to be tryhard, then switch out of charm. Hardcore and Know-How have better critical effects. There are only really three independent stats (with the rest derived) and charm girls don't really have any stat boosts to compensate. As such, since the HP equivalent is more dependent on the primary stat, it's just better to focus on equipment that emphasizes it (any also to prioritizing buying main stat when you feel like buying stats.) Hardcore has a built in triangle boost against know-how, but the next available 5-star legendary girl (that you would win from a boss) will probably be know-how. For affection, outside of the girls you'll use for battle, they're primarily there for income (only girl affection/star level affects income, not the girl's regular level). So, if it's not a girl you want for battle (affection level does boost stats), generally aim to get a new level in order of economic ease. (For example, common girls are cheaper to level up, but I tend to prefer to level up the ones with the shortest time in between collection times, so I don't lose as much money making time on the girls when I do my normal life stuff.) Outside of the battle party, general girl level has a slight influence on stats, but it's not much and the marginal benefit goes down quickly.
  9. I have to say, if I'm honest with myself, some sense of "progress" would actually help fight some frustration even if it's not actually changing the chances. The interesting thing about this, though is the possibility of adding new ways to get girls. There can actually be "contest girls," "arena girls" or "league girls" this way that you build up after doing well in those respective areas. Though, it can also be annoying if there'd be "sign up" girls that you only get if you sign up for things in the ads. Granted, we won't see these for a while. If they want to get really crazy, they could have girls that give shards for another girl in addition to cash in the harem (or even girls who just give gifts with/instead of money), but that'd actually would require a bit more work than the other areas that are already set up to give items.
  10. Out of curiosity, are you on Windows 10? Due to frustrations with trying to get some other things to cooperate, I just uninstalled the 1809 update. One benefit has been that the site runs a lot better for me.
  11. Whoa, got an additional tower reward today instead of the normal Sunday night/Monday morning. Yay! Free kobans!
  12. Yup, apparently, the six equivalent guys for GH are also going to drop... when there's only five bosses you can fight over there. (I kinda wish one of the girls was Empress Tsubame or Princess Tiana to make things make more sense.)
  13. When I click on the Event's button, the icons for the girls isn't on the bottom of the black box, but rather off to the side near the top like so. If I extend the screen beyond the background image, the rest of the girls show up. This isn't an issue at all zoom percentages, only at 50% and 30% (which is annoying since I play at 50% zoom). I'm playing on Firefox, and I'm using the Tampermonkey script, but this shows up whether the script is enabled or not.
  14. Are you basing this solely off of Lives's 0-star picture? She actually changes the most between stages as she becomes less and less centaur-ish and more cat-girl.
  15. Anyone else getting an unnamed November event in the Harem filter? Clarisse and Shadow Astis are the only two girls who show up in it.
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