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Observer_X

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Everything posted by Observer_X

  1. I may be wrong, but if I understand correctly the picture above, the number of girls in the harem (of each type) is going to become quite relevant. Players at the same level with very different harems (especially in size) are going to get bonuses which difference could be very relevant. Or am I wrong?
  2. I'm starting to wonder four or five years from now, when, if this progression keeps up, there will be nine or ten daily missions each day of Orgy Days, and each mission will probably take more or less the same time as standard daily missions... For one with a busy real life, that doesn't have the possibility to connect a number of times during the day IMHO Orgy Days in time are going to become a nightmare...
  3. Wow, I never thought that one day I would become a superstar ...
  4. I see thin times coming, given the luck I had with this couple (already had Yvonne, forgot to take Layla screenshot before shard emptying): These are the stats: x1 orbs used : 12 (from 340) x3 orbs used : 3 x6 orbs used : 1 Books : 5 Boosters : 12 Avatars : 6 I had Layla already at x45, so I started using x1 orbs and... 12 shots and Valentina dropped. With only Layla left, I used three x3 Orbs and one x6 orb to make her drop also. This is a weird Legendary Days... first I ditch the event to spend combativity towards increasing the last boss levels to unlock the Tier 3 I still have to unlock (still a long way on that side anyway), and then I obtain from Mythic Pachinko two haremettes I like more than the ones on the villains...
  5. You may remember, my friend, a stating I used a few times in the past: sooner or later, in one way or another, this game RNG fucks everyone: longer, harder and all in one. Moreover, I see that I was right when in our first exchanges I foresaw that one day you would have spoken differently about the devs behaviour...
  6. Thank you, and... no surprise you didn't saw me: maybe you forgot (or never catched before) that my in-game nick is Dragonmaster (unluckily forum structure does not allow for duplicate names, differently from the game, and at the time of my account creation, the nickname was already taken. After, when the chance to change it was implemented, I used the free shot to change it in the game, only to have later the bad surprise to discover that the forum worked differently)
  7. Although much lower, last week I was in the same league as @holymolly. I suppose that overall it was easier than average, because I was able to obtain my best placement up to now in Dicktator III at rank 18 (and I was at 15 until the last minutes). Congrats to the winner, especially as the only adversary I wasn't able to catch unboosted despite having had this last week the unusual (for me) chance to check at many different hours of the day.
  8. I had the exactly same problem when the new "loading" screen was implemented, to the point that at the time I feared I would have been forced to leave the game, due to the hardiness of playing only on my smartphone. A ticket sent to the support had the only result to get a request to upgrade my system (other than getting beaten up to have opened a second ticket to send the screenshots they requested after they were the ones to close the first ticket). I took the habit to check every few days if the situation on my PC had changed, and surprisingly after more or less three weeks, the problems seems to be solved by itself: the loading of the game restarted normally and I resumed playing on my old system as before. After that experience, having the devs announced for the near future a big patch about game performance, I am waiting for that patch to realize if I will be still able to continue playing or not, and in the meantime, to be fair with my clubmates, I decided to quit my old club. But this is another story. Point is, @superman5555, is maybe your hardware a bit outdated? That may be a partial explanation, although, given what i reported above, I am prone to think that the problem is only partially on your side. Anyways, you can try to "resist" for a bit, playing the game only on mobile as I did, and so check in a few weeks if also your situation seems so solve by itself.
  9. Nessun altro uso possibile, almeno al momento (non che si sappia di qualche possibile cambiamento in futuro). Punto.
  10. Once again, can't say I am satisfied by the event start: I had 159 combativity brought from September, and those was enough only for 77 shards on Atila (by the way, IMHO she's the best new-style-redrawn haremette I have seen up to now). As a side note, I noted that I didn't had even a single drop of x8 shards. I can only hope that Atila drops by tomorrow and the days left are enough to get Katharina (I will try for her, because, with a luck that lately is becoming nearly predictable in my game, on the only villain in this event where I have a Tier 3 girl still to obtain, there is Akhates, the only girl that above I marked "yucky"...)
  11. As I said in the past elsewhere, I am prone to bet this is because they didn't deem necessary any explanation, and this is simply because they do things basing on their point of view (so, in this case, what they think it is balanced), which, as everyone can realize reading the above posts, is rarely like the point of view of the players. Given the quantity of complaints I have seen in this forum just in the last months, and the fact that I heard many times that for each player that writes complaints there are many others too bothered to write the same, I suppose that I should be surprised by the fact that in the list of players there are probably many more whales than I thought, otherwise it is not explained how it is possible that Kinkoid has not yet been forced to close the game for insufficient income. This, or tens of thousands of HH players should go around with the tag "saint now".
  12. Exploited the fact that only Alpha and Omega were available for me and spent 2 x6 Orbs to obtain them. Got two avatars and some books and boosters as side rewards. At rare as it is, IMHO at least sometimes waiting for a girl in Mythic Pachinko is worth the wait (especially if it is very hard to predict when the girl in question will make again her appearance on a villain).
  13. To write this post I needed a bit of time to comb through old threads. I didn't remember exactly when the Places of Power were first released. The search reported the date of 9 September, 2020. Over a year ago. So, should anyone be interested, now I can report. The question? "How much time may be needed to obtain a girl from a permanent Place of Power kept at level 1?" As this happened today, one possible answer to the above question is 380 days: As a side note, while I write this Katana is at 71/100 and Jaky at 93/100. Given that "Goblins: masters of shadows" was released before the other two permanent places of Power, I suppose I can say that overall I was quite unlucky with Katana. Can only hope that the know how Place regains way in the future.
  14. For once the fact that free league tokens and season kisses aren't enough to conquer the girl in two days won't annoy me. I never got crazy for Queen Titania in HH and I like her Clicker version even less. The only thing that still annoy me is that, given that I can't avoid to play leagues to avoid losing tokens, she will become one more girl in my Date Pavilion with only a small bunch of shards gained. So for me is already: next.
  15. Sadly, my initial prevision was confirmed. I tried to gain some points in day 4 exploiting the fact that I needed to level up the strongest girls in my harem for my battle team, but that was insufficient (and the fact I had not enough time to deplete all my legendary and epic books didn't change things, as by looking at the final ranks I realized that anyway the total quantity I had would have been insufficient to reach ranks 1-4). I ended at 7th place in the last day, obtaining only 50 shards for the girl, and had only equipment in the other days. I suppose that my best hope is once more that sooner or later the Legendary Contest girls get inserted in the Mythic Pachinko pool. Although I fear that in any case the partial ones I have will stay in my Date Pavilion for a very long time.
  16. I may be wrong, but I think @NYPup2Train point is different. Given that he stated I would say that his main problem is the high quantity of Mythic boosters that appear in the market, because more slots occupied by Mythic boosters means less slots for Legendary boosters. This does not siimply mean that he can buy less Legendary boosters, but also that he can't choose if he want to purchase them or not and which ones he wishes to purchase if he decides that at that moment his strategy requires that he buys the X booster (which, I would like to point out one more time, whether or not others agree that it's a good move, it is his move and he has every right to decide about it). Did I got it out right, @NYPup2Train?
  17. Not having done this twice already (Jessy 97/100, Jing Wei 95/100), I don't see why I should start now, especially since, as I said when they were implemented, I intend to keep the date tokens for when they finally come in handy to get a girl I really want. Moreover, luckily this goes well with the fact that actually I am try to recruit as less girls as possible. Of course, I would have been happy to have Geekette in my harem ... if she had fully dropped normally. As I mentioned at the start of the previous post, the point was to tell the tale of the new extreme of the absurdity of the game RNG, not simply complain because I didn't get a girl. I have already passed that point, above all because I have already resigned myself to the fact that, apart from the matter of those I do not want, I will never be able to have all the girls in the game in my harem: IMHO the implementations made to the game in the last months have made it impossible for a free player with my skill and my real life schedule.
  18. It is almost incredible how I was the one that a few days ago said in another post that the behaviour of the RNG in this game should not surprise anymore (except maybe new players) only to see it reach new heights of absurdity only a few days later. As you guys know, drop range for Orgy Days is 1-12, and drop range for tier 3 girls is 1-3. At the start of these orgy days I decided to go for Geekette because I had Preya on Silvanus at 40/100 and hoped to gather some more shards on her too. Geekette was still at 0 because I was never able to try for her before. At the end of the first day I was optimist because Geekette was already at 40/100, and I gathered another 10 shards for Preya too. But, the following days, I got the feeling to move in a desert with the occasional oasis, or maybe better said, that Geekette was lost in that desert leaving Preya behind: in less than three and a half days, I had so much drops on Preya that yesterday she dropped while, one hour before the event end, Geekette was still at 70/100. At that moment I spent my last available 17 points of combativity... adding mockery to injury: I had three drops, in order x6, x11 and x12 shards. You guys can make the calculation. I don't know if I am still paying the lucky 100 I had at the start of the main event, but if this is the case, IMHO the price is becoming really too high. Should I ever have the possibility to barter the chance to get lucky 100s with a more average luck during events, I would accept the deal without an instant of hesitation.
  19. The most negative side of this Legendary contest is that the girl is hardcore, and it is almost certain I won't be able to obtain her. Differently from the last months, I still haven't cleared Season tier 49, being still held at tier 47: I can only suppose that the recent changes in the game have affected my battle capability more than I had thought at first, as during the these first 19 days I have had much more losses than usual (and given that I reserve bonus kisses for the Path of Attraction, the game is over for me on that side). Add to this that I can't exploit the "parent contest" as I am a little short on ymens, and the first day is closed (even not counting that at the moment the fourth ranked in my bracket is at over 2,4 million points, and the first at nearly 7: this adds to the Legendary Contests where I fell in a super competitive bracket only when the contest girl was of my class). I hardly have enough orbs to compete in day 2, and day 3 is terrain for the refill buyers. I may be able to rack some points in day 4, but should I make a bet I don't think it will be enough to end at the first four places and get the full girl. The fact that after a little pose spying I can say that I don't like the girl so much helps a little, given that it is now quite a bit of time that I am unable to add to my harem a strong girl of my class to integrate my standard battle team.
  20. I started the event with my hopes up, as apart the new girls I missed only Gemini, and she was already at 35/100, but after the first day ended with her at 56/100, the RNG showed me once more how much he can fuck players hopes. Gemini ended the last day at 75/100. I suppose that my best hope to get her in the future without a truckload of epic flowers aside lies in the Mythic Pachinko, but getting there one particular girl in the rotation as the only one available for me is like winning at the national lottery, so I expect to see her in my Date Pavilion for a long time.
  21. My bad, my colander memory hit again... I had in mind different values. Anyway, curiosity satisfied.
  22. Unluckily animations doesn't appear on my old system, desumably because of the graphic format of the animation unsupported by my old browser, as it happens for the .webp. In a few hours I should be able to borrow the usual, more recent portatile, so I should be able to edit this post with a judgement. [The following after having finally watched some of the new animations] In itself the feature appears nice enough. On a more "metafisic" reasoning, it is the fact that the feature has been implemented that leaves me perplexed. I remember years ago when the developers stated their intention to bring one day every girl to five stars. I remember that I was happy when I read that at the time. With the passing of years, that feature was never mentioned again, and I suppose that, given the far higher number of girls in comparison to that period, it never will. Result: delusion. I fear that the animations feature will suffer of a similar fate: it is quite hard for me to imagine, given the colossal amount of graphic work needed, that sooner or later every HH girl will have her own animated pose. This may be personal, but when I think "some will and some not", in my mind spontaneously pops up the question "then why implement something that will never be complete?". My fear is that this feature will fall into the oblivion like the "all girls to 5 stars" did. With, again, the same result: delusion.
  23. Although personally speaking I could agree with you on the point that in normal conditions an implementation like the one you propose would make sense, I would hardly define HH as a game of normal conditions. An implementation like the one you propose, unless the devs decide to add to it a whole set of exceptions (a thing that could potentially hamper it to the point to render it practically useless), IMHO is impossible to see in HH for a simple reason: it would enable players to gain shards from PvP for potentially every single girl in the game, independently from rarity or events (once there was an event with a chance to get girl shards from PvP, but that was for a specific girl, not the ones of the opponent). And, as far as we have seen up to now, this is against the devs intentions: suffice to think at how hard (and koban consuming) is to obtain a mythic girl, and how small is the number of players that are normally able to obtain them in comparison to the total number of players. With the chance to obtain girls shards in PvP, unless for example it is added a rule that excludes mythic girls (reducing proportionally the usefulness of that feature), the mechanism of Mythic Days would be negatively influenced, as in time much more players would be able to get Mythic girls much more easily, a thing that desumably is against the devs intentions.
  24. Needed from the half of day 3 to the half of day 8 to make Katra drop, so I suppose I can tell with enough sureness that without the initial lucky 100 on Lola, I would never have obtained all three villain girls without using refills. In my game this is a nearly consistent condition since in the main events the villain girls increased from two to three: I may have had a few exception to this, but at the moment I am unable to remember (colander memory plus too many events). Overall, the fact that this game's RNG oscillates in the same way that a 12th degree earthquake causes the ground to vibrate should no longer come as a surprise, at least for non noob players. Anyway, last event mission is running as I write this and will end around midnight, leaving me with Ankyo. Can't deny it was a good turn for me. Next.
  25. Had only Talissa available in the rotation, and she was exactly at 80/100, used 2 x3 Mythic Orbs and finally I was able to reduce the girls in my Date Pavilion by one. Three boosters and a book were the side rewards. Much better after I decided to pass Jing Wei two days ago (I refuse to spend an item rare as a x3 or x6 Mythic Orb to gain a girl with only 5 or less shards left, especially now that I am avoiding to recruit too many girls in my harem, for those girls I prefer to wait until I will find them again on a villain: the use of an orb to gain a girl together with an entire batch of flowers, in my book makes me feel as if I misused the orb in some way).
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