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jpanda

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Everything posted by jpanda

  1. New club lists actually show 1 less person without scrolling (members and impression list). While maybe there are some other cosmetic improvements I don't care about/realize, this is a loss for me. I'm a novice programmer at best but it's ironic that it appears there's room to extend down (or up) and make up for this, but instead they just show a almost totally obscured background. Always appreciate more story tho
  2. Been a while since I got any mythic girl from x1 orbs but I went on holiday and despite only checking in to the game infrequently, I managed to get 3. Was left wondering then if there was some tweak to %, now on reflection I think I just need to go on more holidays. Good luck all.
  3. FYI, I use all my resources every day. 🤷‍♂️ I'm not just slamming you (or anyone); I just think this bespeaks to DvDivXXX's point. There's dozens or 100s of ways to play the game, with no "right" one. Just try some stuff. > I played very chill on D2, without many boosters, and I still finished 7th Similar with this, if what you did got you 7th and you're unhappy do less (or more). I will add for a while (pre 5* girl associated with League), I flipped back and forth between D2 and D3. You get slightly less koban top 15 to 0 but it gives you alternating low stress weeks Similar as above, many ways to play, to each their own. I know at least a few people that would be "gasp, you are missing out on so much XP". To me it was worth (now I'm 500, dang 5* girls otherwise would be even more worth:P). Also grats on maxing your stats. For me that was a game milestone.
  4. Agree tho I will say I don't like they added the players power back in. It's a constant so all they did was add a value to all the girls. So, as said in another thread, it's just unwanted math to me. That said, it was interesting to see of my 3 current champion battles, I had 2 I could have been doing better 😜 That had nothing to do with the constant player power added in of course Also even without full screen mode the view of the story has changed. I really feel like they downplayed that in the patch notes since they mentioned new story and full screen ...but I had to check back to make sure it was not just something they were doing different going forward since I was all caught up.
  5. IIUC, matching position is basically x2 the number shown. Maybe obvious but the girls after you're dead don't matter at all, so IMO you're better off. C N N C N 19.0 43.1 40.3 18.3 30.6 (N) N N X X 28.0 27.2 27.2 20.2 17.7 KN KN where 19x2=38 and 18.3x2=36.6 so essentially that'd be: 38 86.2 80.6 36.6 61.2 28 52.4 52.4 20.2 17.7 Whether it's better to have the 43.1 (i.e. 43.1 > 38) in the non-slot is something I've debated myself for a while and as recently as today. I usually just slot the girls where they match due to laziness but ultimately I think it matters how far you're making it (you've done that analysis) and to some degree the element (KH will give you HP back and CH protect you from damage so might move those up...but again unsure). Similar debate with the second rank swapping the 28 with the 27.2 (gaining you 1.6...if you live to the 7th girl=)). I agree on not replacing the matches, especially in the first 5. When to replace the second rank and when to accept it is something I struggle with as well. My own personal strategy is sort of hard to explain but TLDR (& may not make sense because of it) I "accept" lower stat girls the fewer rerolls I have. Whatever you decide, good luck
  6. Probably won't help anyone this late into the event, but I got my hands on Monk Hannah and she did not look familiar at all but this seemed not the main girl so I checked and I did have (Alt.) Hannah but her artwork is not only (IMO) totally different but was one of those displeasing ones I semi-cringe to look at. In case anyone was balking on getting her (Monk Hannah) because of her "original" incarnation, IMO this iteration shows what they could have done with the girl had the art been better (tho IMO the "story" scenes are a little cheesy, the art is still good) and I thought worth the time (combat) spent.
  7. The epic girl today is Swan Michaela and one of the two Legendaries is "Alt. Lupa". Not sure who the third is (despite the fact I own her).
  8. I hit 500 last month as well, so I feel ya And still congrats I was going to boast myself in the appropriate forum when I got all my affection max (at the time of 500 I only had 1 mythic girl to go...it's all gone "wrong" since then) and was curious what other "bored 500" goals people had, notably non-PVP ones and non-rotational ones. I already don't enjoy PVP but the more 500s there are likely the worse those goals will be. I am 1 girl away from having 100 girls in all categories (thus having my boosts maxed). 750 girl level and 1000 girls (or catch them all) are good milestones. Once I get 750 girl level, I guess I can go for all girls maxxed [750] Clearing epic pachinko pool seems attainable (and keeping 1* pool down...easy one for me). Getting all the Adventure girls. All the champions to "max difficulty" (last I checked I only had 1). Maxing out all the adventure levels? I heard this is pretty difficult if not impossible...which makes me think of Pantheon too I think it'd be fun to have a mythic of every type and then a mythic of every pose and maybe 7 mythics of every type...that's very far off for me (and the game tho, I think...there arn't that many mythics yet=)) More thoughts? (I've been meaning to look up if there's "max" eq stats - fake example: "4000, 4000, 4000, 5000, 4000" - i.e. if you rolled that you'd know you couldn't get any better)
  9. I went for her as well, I got 94 shards morning of day 2 with 4 sandlewood. I decided to try and grind out the rest with daily recharges but no dice (got to 98 yesterday and was at 98 this eve), so used a couple (x20) combat recharges tonight. I had some what I consider bad luck in my x50s with 2 (maybe 3) 4 shards (with sandlewood, so that's 2 without) and 1 0 and 0 on 1 of the x20 as well. Felt rough. However, all said and done, my koban cost was 8069 which I'd have to check but I feel like might be lower than my past mythics. As to why, despite earlier posts about position and colour, somehow I had 0 purple mythics and 0 hardcore mythics at all, so to me it's unique and a good one as it's my highest number of gems as well. The girl is (position 1) OK, I'm sort of girl blind after "collect 'em all" went away. I've said this before but I remain shocked people can wait for revival since I think I've gotten a total of 5 shards from all revivals total, but go you (now and then).
  10. In case it helps anyone, girl I don't have today is Danielle (3* legendary playful). I must be getting some DvDivXXX skills, because I recognized another as Frosty Winter (3* epic sensual). Not sure about the other one.
  11. I got a handful (thought it was a bug) which made me wonder if it might include contest claims. When I do poorly and get +1 combat, I often "hoard" it then a couple times have forgotten to spend because the rolloff is silent (too). I am pretty sure I've claimed everything else except maybe an early test to see what happened...although I guess forgetting doesn't always include later remembering. I also agree "sorry" even having gotten some, it was sort of bitter/mean to be reminded and not gotten what I forgot (I forgot) which was possibly (probably?) better. And agree on permanent, I had the same wondering To me it seems unbalanced or gaming the system...but otoh maybe people find low value in boosters who knows.
  12. Today I got Janine and just unlocked her 1 star which tells her description and says she's the mother of "An Li". I searched "An" and "Li" in my harem (including not acquired girls) as well as the wiki and didn't see anything. Is that a typo? To be released? Something I'm missing?
  13. On Activities, the text for the sections you don't have selected is much smaller now, which at this time seems an unnecessary design change to me, but when it comes to design everyone has opinions I guess. May be useful eventually if they add a lot more activities, I suppose. Disclaimer: No addons here, saw on both FF and Chrome PC.
  14. what you're looking for? They recycle that single post and that's why it's pinned.
  15. Seems they changed the crystal colour (for the global [currently anniversary] event) from red to purple. Other options are there's a red crystal that I have no idea what it is for, something happened with my screens, insanity...? But shows screens of both colours if you dig thru enough. Didn't see that announced.
  16. I don't know if this helps anyone (maybe KK is watching?) but I noticed that I can reproduce this behavior reliably (on a PC, no scripts) if I drag the item e.g. move it slightly same as if moving buy to sell but that's not the intent (vs just selecting the item where it doesn't occur). Hopefully that makes sense, it's sort of hard to describe without a video. In my mind this would explain why more people see it on mobile maybe every time (expecting mobile devices are more sensitive to dragging). If you pay attention that you accidentally "dragged" something, you can just click (not drag) again and for me that then works without issue. Unfortunately going slow in this manner is almost the same speed as reselecting the item available to buy (at least on PC) additionally requiring you to remember this bug and pay attention. I've also noticed that for this behavior if you select for example a legendary book or gift, _don't spend it_, then select "drag" another (e.g. epic) book or gift, it will not go to the common item as stated, it'll go to the item you first selected (the legendary one in my example above). I noticed this after realizing the legendary was more than I needed, "drag" clicking (inadvertantly), then having it "reset" to legendary again. Sadly I accidentally spent the legendary because of this behavior. Luckily it was not maxxed affection so not a total waste but worth caution. The "common" scenario described is more common probably because of clicking what is need vs comparing (at least for me anyway). After understanding how this is broken, I suspect it goes to the small book because it's the first on your list (e.g. you hadn't selected anything else first) which is where the selector is when you first load the market. There may be other ways to get this to occur but thought I might share my findings which should be reproducable, or at least are for me. If they disabled the drag, IMO, that'd be a fine "fix" for me, as I've never used it (maybe mobile users do=)). I spent some time mulling why it was even enabled before I realized you could drag from buy to owned (and vice versa).
  17. Possible dumb Q, I thought the girls you could acquire for the event were available on the left of the list: adventure, pachinko, champion then girls you had acquired. This event I have 7 girls (3 adventure, 4 pachinko) I can get, then 8 I got already. I didn't bother to scroll right because of my belief until reading this thread and then I did, after those 8 I have 29 more I can acquire (2 adventure, 27 pachinko) then the rest I have acquired except for 2 champion girls which are mixed in to that last large number of acquired girls. Vaguely remembering new girls on the left but still doesn't explain the number of acquired girls before the second batch of attainable ones. Is the ordering messed up? Or my memory bad? or this event different (than others)? PS: Willing to swear they are picking champion girls available for me that are specific to the champions I am not actively fighting PPS: Thanks for the confirm about the 5 shards, I thought I was incredibly (un)lucky.
  18. Assuming not a bug, expired or invalid redeem codes don't show a message any longer at least not on FF/Chrome browsers (no mods/addons).
  19. Further weirdness, saw a single purple chocolate in my gifts market, thought I forgot to buy one this AM so did it, then realized there were no red items. Checked my inv and there was a red chocolate there. I'm 95% sure I didn't get charged koban because my total is pretty high. Hopefully I don't get dinged for abuse, my intentions were good (albeit sleepy).
  20. Honestly more of a checkin "is it just me", otherwise could file support ticket. 1. Seem to have intermittant issues today where the daily reward shows as available (icon) but clicking to claim it doesn't do anything. I'm 99.5% sure I claimed my daily reward for today and there is something going on - that what is displayed is tomorrow's reward. Weirdness also being because the icon doesn't appear there all the time. 2. My guild chat is totally wiped. I hadn't checked in a couple days maybe (not sure exactly how many now) so maybe not caused today but it's empty. Messages I sent today are there tho, so it seems forward functional (tho no idea if my guild got them, no reply yet). Anyone else seen either of these? Just me?
  21. If you ignore the above advice and do choose to level 3* girls, I suggest leveling the ones you have an abundance of gems for. I have 2x as many purple gems as anything else, so when I do level non-5/6* girls (for quests) it is based on that (then I can awaken in subsequent quests). You can see individual girl stats on the wiki, however, I wouldn't recommend that for 700 girls either If your intent is just level "best" then the above advice is solid, IMO. I can't explain your sort issue, tho I have noticed that if I sort by Level it sometimes does not reorganize so maybe that's a varient of what you're seeing. The issue I see goes away when I leave Harem and go back (though that will remove your legendary filter).
  22. All 63 of my x1 orbs and got Rozana. Which is cool since I had 95 shards of her so 95 flowers
  23. To follow on to Liliat, you can find more about all these topics here: In addition to what Liliat wrote, I wanted to add the number of girls you have also affects your stats, such as: * Each girl level boosts your ego slightly. * Having 100 of each girl in each element boosts a different something in your underlying stats. This caps at 100 girls (per element). * Similarly to what Liliat said, having more girls means more chance to match the blessing and be "boosted" for that week. Additionally having certain girls in your performance group can help various attributes. Notably exhibitionist (green) girls in your group boost your ego. That being said ego/hp isn't everything, as Liliat speaks to above (i.e. "you can get even more HP with mono-equipment"). In this example, picking a green girl means you are giving up a girl of another power(colour) like lifesteal or critical. Some measure of performing, especially vs other players, is trying to counterbalance what they've done or to get some small edge, sometimes battle per battle. For example, I've beaten some players today who are max level (500; I am not) so leveling by itself is not everything. A bit of a non-answer but how did I do it (and what you can do) is also very specific to the situation at hand (as well as what you have available to you). Putting more time into the game than your peers will almost always help, but like any resources that's up to you what you can afford
  24. I passed 1200 today on my 7th attempt. I was mulling about switching gear after 7 (1/2 I had saved, praise y'alls patience for saving large amounts of things;p) but I got 4 crits and that was enough, no hijinx needed.
  25. There was a 24 hour cooldown for our club champion when there was turnover today (we did not beat it late yesterday) - it is still ongoing/counting down and will reset right around (if not exactly) with dailies tomorrow. That's what I was remarking about. Perhaps I should file a bug report if that didn't happen to others. I admit I don't really pay attention to how it normally works; it just struck me as impactful because of the contest. Frankly, it doesn't matter much to me except for the contest, which is now pretty much over (won't get a chance at it because of the cooldown unless we spend koban). Could help us (or someone else suffering) next time though. UPDATE: I filed, we'll see what they say. Thanks for the information it did not happen to you. UPDATE2: Report closed "unable to reproduce". On one hand, my IT experience has me feeling this was sort of lazy but it doesn't surprise me given that it's working for others as well as only impacts 1/month, probably not worth spending much time on. Anyway follow up in case that information helps others. Will keep an eye out. Sorry again for the off topic. PS: None of my guild admitted to blasting through the champion early, is very much not like our guild and I also don't think it maths out but I agree it is also "possible".
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