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Showing content with the highest reputation on 12/16/2023 in all areas
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5 points
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Special thanks to the few people in the top100 who ran weak teams! I dont understand why the majority tryhards the season, but fuck them.4 points
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4 points
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The second one. You can't have a daily goal relative to the labyrinth that is impossible to perform.4 points
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It seems that they decided to change the string data to numeric data on all pages to fix the auto-assign for the labyrinth. I was surprised at how bold the bug fix was. I think all the fixes are done, but if there are any bugs in the scripts that are not fixed, please do not hesitate to let me know.4 points
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Like I said, it happens even to the best of us sometimes. You're one of the early adopters of the weak season team, and you've been consistent with it even before we had constant Mega-Events. To the point that I know and recognize your weak season team instantly. ^^ I'd cut you a lot of slack if you can't balance everything perfectly for awhile. I can't even count the number of season wins I got over time thanks to you. <3 And her:3 points
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3 points
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3 points
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3 points
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Yeah same, got her but lost around 50 season fights. Today, strangely, only lost 2 times out of 35 fights. Thanks labyrinth for the extra kisses.3 points
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Uh, fully agreed. For XP and money it is okay, as both scale, but for CP and kisses this is problematic: They do not gain or loose value with level, but can make quite a significant difference during certain events, like KC just now and LD before. This should be the same for all players.3 points
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Rotation #1083 (12/16/2023 7:00 EST): Nori ⚪ (December) Actually also avalaible in OD as a Pachinko Girl. Gula 🟡 (February) Winona 🟣 (EpP) Free spin from Rotation #1067: Booster Free spin from Rotation #1068: Book Free spin from Rotation #1069: Booster Free spin from Rotation #1070: Booster Free spin from Rotation #1071: Booster (CbC) 90x MyPx1: 48x Booster, 41x Books, 1MEquip Free spin from Rotation #1072: Book Free spin from Rotation #1073: Booster Free spin from Rotation #1074: Book Free spin from Rotation #1075: Book Free spin from Rotation #1076: Booster Free spin from Rotation #1077: Book Free spin from Rotation #1078: Book (CbC) 70x MyPx1: 35x Booster, 34x Books, 1 MEquip Free spin from Rotation #1079: Booster Free spin from Rotation #1080: Book Free spin from Rotation #1081: Booster Free spin from Rotation #1082: Book Free spin from Rotation #1083: Book 10x MyPx3: 2 1 2 0 1 2 0 1 2 1 Booster, 0 1 0 2 1 0 2 1 0 1 Books and 8 Girls remain in the MyP Pool, but two are avalaible in OD at the moment and I'll get them in this OD with a probability near 100%.3 points
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I just fixed it. Please update. https://raw.githubusercontent.com/rena-jp/haremplusplus/main/release/haremplusplus.user.js3 points
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To me, the thing they'd need to do to make it more useful and valuable is making our TS accounts clones of our main accounts, so we can actually test things in a setting we're used to, at our full capacity, and without having to jump through long-forgotten early-game hoops and making do with a noobie account (for most of us) which is rarely enough to get a real feel for whatever we're supposed to test. Damn, I didn't even suspect Commons could show up in there (let alone evergreen ones anyone can eventually complete for free). There's a scroll bar at the bottom. It's orange on an orange background, which makes it barely visible. This has been reported and discussed earlier on during the test phase. Your mouse wheel should also work (might depend on your browser, but it works on both Brave and FireFox for me).3 points
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It WILL BE like this when harder difficulties will be implemented: - At start of every lab season you will have only the easy level available - When you finish the easy level then the normal level will unlock and you will be able to play it with your remaining girls form the easy level. - Once you have completed the normal level you will unlock hard mode and you will play with your remaining girls. - You won't be able to repeat any of the levels once finished, nor you will be able to cancel and restart it again any level. Anything different would be an insult to all games in history and of course to our intelligence.2 points
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It's also 2/2 reward at lvl 344. So, the rewards probably follow this pattern: 1/1 from lvl 1 to lvl 300 (or lvl 299) 2/2 from lvl 300 (or lvl 301) to lvl 500 (or lvl 499) 3/3 from lvl 500 (or lvl 501) to lvl ??? (700 maybe ?)2 points
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They add a new girl to the Labyrinth after 60 days, but the actual girl you are working on will stay until you got her - like in Leagues or the PoPs. Yes, that's the situation at the moment. But have in mind we have only 1/3 of the whole feature avalaible. Until we get the informations how KK think the normal and the hard stage will have rewards and how we have to deal with the different stages (can we play all, have we to choose one) we can't make a solid conclusion how much of the Labyrinth coins we really get in the long run. For the first cycle we got some free Labyrinth currency from Bundles and codes and thanks to the testing time with the fast Labyrinth cycles all should be able to gain the girl in the fist cycle if they don't avoid this by a) buying other stuff and b) avoiding the Labyrinth-coin-bags like DvDivXXX. The main problem isn't the amout of Labyrinth coins we get at the moment, it's more the problem that we again got a feature that is at best half-cooked and far away from being completed. With only a small part of the whole thing it's easy to get a missleading sight on the whole feature. The only thing in my eyes is to wait until KK release more informations about the other stages of the Labyrinth and the rules how to play with more than one stage. I wouldn't be surprised if there is another bracket above lvl700 with 4/4 reward (or at least planned to implement if a player get near this lvl).2 points
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2 points
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This can happen even to regular D3 winners too. Sometimes I get "win 7 league fights" on a Wednesday when I've already played all my league fights for the week. And even when I get a daily goal task like that in the middle of a league, I won't risk losing points in my league just to complete a daily goal. "Get a new Girl" is another one that's way harder for late-game veterans than more recent players. Along with "Get Affection Shards" (which shows up a bit too often to my taste in DP). There will always be tasks we won't or simply can't complete. Thankfully it's very rare that it blocks us completely (not getting the maximum 150 points from Daily Goals is one thing, not reaching 100 points to get all the daily chests would be another). On top of that, they already clarified that you're not supposed to get Labyrinth-related tasks on the second day of a 48-hour cycle if you've already finished your run on the first day. So that's just fine. --- Anyways, your opinion has been heard. You'd like Labyrinth cycles to last one day instead of two days. You're in the minority in that. Try enjoying it as it is: it's an awesome addition to the game and playing it every other day is already sweet.2 points
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2 points
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I think it's the same issue than for mega-events: you have to log out on a device before log in on another one.2 points
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2 points
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Sure, but what I am complaining about is that they even ignore the bugs which were found and reported by those who tested on test server before release, reported all over etc. I know you did not want to defend KK's practice, but I just want to make that point clear: Since there is a test server, a forum with test server bug report thread, a Discord channel for this (even that it is limited etc), it is damn standard to let the dedicated (and/or selected) players test it first, listen to their feedback and bug reports, fix those on test server, THEN merge it into live servers to get feedback and in case bug reports from the full player base, which should then be very limited. 90% of the bugs were all known and reported before release. Furthermore, if KK would start to announce features on test server, invite for testing and actively react and fix bugs reported there, I am pretty sure this would be used more, covering a larger player/system base, making it even more valuable. The fact that it is completely ignored of course does not motivate anyone to invest time on test server at all. I am extremely pissed to have invested even a second on test server for nothing.2 points
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Girls: Mission Girl: Xmas Rabby Villain Girls: Rozana (Ninja Spy), Christmas Bunny (Gruntt), Lee Lee (Edwarda), Santa Claudia (Donatien), Nice Lotti (Silvanus), Strapped Virginia (Bremen), Naughty Azana (Finalmecia), Christmas Sifra (Fredy Sih Roko), Lieutenant Kayle (Karole), Alexandra (Jackson's Crew) Champion Girls: Gift wrapped Regine (Matsuda), Reindeer Murane (??), Christmas Ankyo (Romero) Pachinko Girls: Shadow Astis, Nori, Leila, Chains Dove, Bruma Cockit, Naughty Lavender, Alex Pussywig, Nice Andra, Xmas Lenaelle, Santa Claudia 3, Winter Agate, Hateya, Xmas Ninja Elf, Baker Brittany, Jolly Pelagie, Xmas Lupa, Bernadette Barda, Kinky Hanna, Xmas Hari, Santana, Jordan, Xmas Bunnys Mother, Ghostly Present Winter, Nice Flynn, Naughty Atina, Fae Marjora, Commander Cattleman, Santa Claudia 2, Whipping Talissa, Christmas Arcana1 point
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1 point
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The 1-star variant of Windia (look her up on the wiki if you don't have her in your harem yet). Absolutely nothing to do with this event, but everything to do with what I was telling Jelom (I thought the context was clear enough: she's been the leader of his weak season team for ages).1 point
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Reading all this, I'm glad I'm only playing on one device these days.1 point
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I guess so as well, because otherwise the rewards would break the marked completely. Already now KC became quite cheap, DP easier and for PoA it will be a massive help as well.1 point
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It's likely you will have to choose which difficulty you want and then have to stick with it for the run (48 hours) I would predict if you lose 20 girls on easy, you should calculate 60 on normal and no chance for you peasant in hard mode, while you reward will go up around, maybe 50%1 point
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Not sure if I get that (or are you just joking?). The way you expect it does not make sense to me: As it is common to loose some girls on easy already, it seems impossible to reach and beat the hard floors if lost girls remain lost. Furthermore, I do not get the point then why one would split if into 3 difficulties, instead of just extending a single difficulty to 9 floors and skip the overhead of more buttons/code etc for the artificial double-split. I am hence pretty sure you start with individual 70 girls on every difficulty and the question is only whether you can do all of them or only one of them. Probably I do not know other games which compare to this, but even if: Why would one follow other game's system if it just does not make sense. But probably I miss something, and it does make sense.1 point
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Well, it was reported all over the place in case of HA and I was able to trivially replicate it: And knowing that KK is producing bugs like nothing else, it is a little naive to trust that this has been solved (there was not even a release notes entry about this for HA/SE) and won't happen again any time with any event/progression.1 point
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Sorry, boys, lately I am always in a hurry, so with the stress of DP tasks accumulating in all games I sometimes left my strong team for a long time in season, or when I was doing the labyrinth and tried to spend kisses as I was earning them, It is becoming harder trying to meet at the same time the requirements of different concurrent events. I feel like this some days of the month, especially the 1st, whenever there is DP and first day of PoA But I must also say that this time I didn't need any refill to get the Kinky Cumpetition girl, the labyrinth kisses helped in two ways, by reaching the season tier 56 reward (25 kisses) earlier in the month, and providing with 30+ kisses, that added to the kisses from other places of the game (PoV, Mega Event, even DP), natural kisses regeneration and some drops from leagues were enough this time to reach 100 shards.1 point
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1 point
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Yea i know Kinkoid says that she will still be available after the 60days that doesnt fill me with confidence that it will remain true though since Kinkoid have gone back on their words and promises way to many times in the Past for me to treat them as a trust worthy Company if a dude tells you he will not smack you in the head and then continues to smack you in the head would you still believe Him? Trust is not something i take too Lightly for me it takes years for me to decide if i fully trust someone1 point
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You're welcome and thank you all for this as well. In general, I'd say there's a pretty clear threshold where you finally go past all the mid to early late game tryhards (and casuals or people who just never read the forum or visit Discord, don't have anyone who does in their Club to spread the tip to them, and don't know any better) and then you reach the tighter group of veterans and high level league players, who by and large tend to be aware of this and do show a weak team in Season (except when they're caught in a snapshot while they were doing their fights, or they just forgot to switch back; happens to the best of us now and then). The vast majority of players whose name I recognize from the forum and/or from competing with them regularly in D3 tend to play ball for this. So, usually, I'm better off being either a fair bit behind the masses (early in the month, although since Mega-Events became a monthly recurring thing, I do that less often than I used to) OR at the other extreme, high up there on the leaderboard, where most of the time I'll have at least one fellow #WeakforSeasons opponent out of three. There are still a handful of strong veterans, including a few famous ones, who don't play ball for whatever reason (I won't name names, my goal isn't to shame them). But I'd say most of them do. TL;DR: Once I reach the leaderboard, it becomes rare to take or even risk taking a loss. A picture like this, where some of my regular "opponents" are so nice with it I could even score a safe 100% using my own weak team, becomes the norm rather than the exception: And that's immensely appreciated (and beneficial for ALL OF US, anyway; there's nothing to gain from topping the Season Leaderboard, but a ton to gain from not losing points for the Mega-Events). At least on dot com, I hear this practice didn't catch on quite as well on Nutaku, unfortunately. Only girls you already had in your HCL collection by February 26th 2021 when they made the list count and get credited to your HH account for free as soon as they're added to the game. It's a good will gesture they've made for us old-school HCL players from way back, as a form of compensation for stopping that game's development at the time. If I'm not mistaken, you've started playing HH fairly recently. So if you've also started playing HCL within the past couple of years (after it was discontinued), you won't receive any girl from your HCL collection in HH. To be clear, even I (or any other HCL players from back when it was active) don't get any of the girls I've unlocked in HCL after the list was finalized. It's not a life hack for anyone so that you can just unlock a girl in HCL and then get her for free in HH too. It's a specific deal for the collections existing HCL players already had when Kinkoid decided to discontinue that game.1 point
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Right, this is the main issue with Xtals at least. But I just tested it on test server, logged in via desktop and mobile concurrently, finished one DP task on desktop, logged out on client => on desktop, the achieved progress remained, also after logging out and in again. Did a second test and saw that even the DP target updated on the 2nd client as fast as it was finished on 1st, so all good. But this does not mean that it has been fixed for ME Xtals as well.1 point
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1 point
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Dear Kinkoid Games, ENOUGH!!!!! Let us Pick ONE ART for the HH & CXH background & be Done with it! I wasted HOURS i had to PLAY, struggling to get the game to load, because the game(s) kept trying to load multiple backgrounds i don't have time to see before it tries loading the next image. i don't want nor need 30+ Art pieces; WHAT I NEED IS for the game data to load so that the game can be played. Having to ReLoad a page multiple times because it is choking on art & Failing to Load the Game Data, risks the dreaded & hated 505 ERROR lockout. When my computer has memory available, being able to leisurely play a few games should not be an unreasonable expectation. But instead of getting some fun & relaxation i got hours of frustration, leaving me bitter & angry about the experience. If other casual players are having the same issue, most are likely to quit the game & find another rather than report the issue. Simply allowing us to Pick One Art background per event duration will save us a lot of time & spare us the frustration. Thank you. Sincerely, Karxan, Concerned Player1 point
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Precisely because Karxan is just about the opposite type of player from you. He's not using a single script yet, and he's most likely to stick to one version of HH++ if he manages to follow our instructions here and if his potato PC doesn't give him trouble for it, and not install any other script ever. As a standalone single script for a semi-casual player, Tom's version is much better than Zoo's in my opinion (it even includes a battle sim similar to Rena's by default, contrary to Zoo's version). I would agree with you if we were advising a highly competitive PvP player who wants to minmax and follow the meta. They'd be better off starting with Zoo's version along with the half-dozen complementary scripts for top league play. But that's not the type of player Karxan is, at all.1 point
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1 point
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1 point
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I don’t really bother with the choice (the strength of my automatically selected girls) is enough to complete all three stages, pick up all the bags and kill all the bosses. Although in the last two years Labi recruited girls manually, I thought that this would change something. I put 2 tanks in 1 line, the second middle is a damage dealer along the lines of magicians, and the back line is two damage dealers. I mainly hit the red units to get both fists and kisses.1 point
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Of course you need additional time for additional floors. I learned how to play the Labyrinth with all its bugs and quirks, but clicking through the 3 floors, in case adjusting the team by times, depending on opponent, choose the path and the relics, all this costs time. In current easy mode, when not bothering wasting some girls on the way, you might to it in 15 minutes, but with harder difficulty, or when you aim to get max rewards by choosing the hardest opponents, 30 minutes are realistic for 3 floors. The DGs for a feature which can be played just limited is a dedicated issue. I had 3 of them on 1st day those were added. Those are prevented when you cleared the Laby the previous day, but I can imagine that you could still run into unsolvable goals when e.g. clearing all but the last boos on 1st day, or only a small number of remaining opponents. So it is at least not without any problems. However, I am fine with it since it means that "get a new girl", "restock the marked" and such annoying goals are less likely. I remember when I entered D3, the first weeks it was indeed often impossible to solve these goals, when they appear on last league day, where only the hardest opponents with moreless assured losses were left. Luckily I win most or all league battles nowadays. What I did that time is to keep some weak opponents unbattled for the last day. In seasons of course such does not work, but I never had issues winning in seasons.1 point
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1 point
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My most hated event in the game. It is not because it is hard to finish it, now that we know what to expect and start the event with all regeneration maxed it is possible to surpass the girl shards even in the first day with a bit of luck, but going completely out of the way in terms of usual game play is what makes me angry.1 point
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1 point
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Interesting... I hadn't noticed yet. Thanks! (Well, in my particular case, since unless/until something changes with the MP pool, I'll never have a girl available there again... It might not be all that useful. ^^ But that's a lot of value in and of itself.)1 point
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1 point
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I've been too lazy for weeks to make a proper report. In general, in HH I almost slipped to 5th place, from which in the end I was separated by about 20 points. In CxH for the first time I got into the top 4 of the top for Nutaku D2 league and took 3rd place. In PsH, I also got into the top 15 of the top for Nutaku D1 league for the first time and took 14th place.1 point
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Got her thanks to my legacy HCL collection. <3 Good luck have fun to everyone else.1 point
