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Showing content with the highest reputation on 12/16/2023 in all areas

  1. 5 points
  2. Special thanks to the few people in the top100 who ran weak teams! I dont understand why the majority tryhards the season, but fuck them.
    4 points
  3. The reward kiss and CP seem to depend on the hero's level. That sounds a bit unfair. Level Kiss CP 205 1 1 444 2 2 537 3 3
    4 points
  4. The second one. You can't have a daily goal relative to the labyrinth that is impossible to perform.
    4 points
  5. It seems that they decided to change the string data to numeric data on all pages to fix the auto-assign for the labyrinth. I was surprised at how bold the bug fix was. I think all the fixes are done, but if there are any bugs in the scripts that are not fixed, please do not hesitate to let me know.
    4 points
  6. Like I said, it happens even to the best of us sometimes. You're one of the early adopters of the weak season team, and you've been consistent with it even before we had constant Mega-Events. To the point that I know and recognize your weak season team instantly. ^^ I'd cut you a lot of slack if you can't balance everything perfectly for awhile. I can't even count the number of season wins I got over time thanks to you. <3 And her:
    3 points
  7. 😲 oh!!! you have strange powers, now it happens to me too.
    3 points
  8. It's 2/2 also on level 255: Probably: 1/1: 1 - 250 2/2: 251 - 500 3/3: 501 - 750?
    3 points
  9. 3 points
  10. Yeah same, got her but lost around 50 season fights. Today, strangely, only lost 2 times out of 35 fights. Thanks labyrinth for the extra kisses.
    3 points
  11. Uh, fully agreed. For XP and money it is okay, as both scale, but for CP and kisses this is problematic: They do not gain or loose value with level, but can make quite a significant difference during certain events, like KC just now and LD before. This should be the same for all players.
    3 points
  12. Rotation #1083 (12/16/2023 7:00 EST): Nori ⚪ (December) Actually also avalaible in OD as a Pachinko Girl. Gula 🟡 (February) Winona 🟣 (EpP) Free spin from Rotation #1067: Booster Free spin from Rotation #1068: Book Free spin from Rotation #1069: Booster Free spin from Rotation #1070: Booster Free spin from Rotation #1071: Booster (CbC) 90x MyPx1: 48x Booster, 41x Books, 1MEquip Free spin from Rotation #1072: Book Free spin from Rotation #1073: Booster Free spin from Rotation #1074: Book Free spin from Rotation #1075: Book Free spin from Rotation #1076: Booster Free spin from Rotation #1077: Book Free spin from Rotation #1078: Book (CbC) 70x MyPx1: 35x Booster, 34x Books, 1 MEquip Free spin from Rotation #1079: Booster Free spin from Rotation #1080: Book Free spin from Rotation #1081: Booster Free spin from Rotation #1082: Book Free spin from Rotation #1083: Book 10x MyPx3: 2 1 2 0 1 2 0 1 2 1 Booster, 0 1 0 2 1 0 2 1 0 1 Books and 8 Girls remain in the MyP Pool, but two are avalaible in OD at the moment and I'll get them in this OD with a probability near 100%.
    3 points
  13. I just fixed it. Please update. https://raw.githubusercontent.com/rena-jp/haremplusplus/main/release/haremplusplus.user.js
    3 points
  14. To me, the thing they'd need to do to make it more useful and valuable is making our TS accounts clones of our main accounts, so we can actually test things in a setting we're used to, at our full capacity, and without having to jump through long-forgotten early-game hoops and making do with a noobie account (for most of us) which is rarely enough to get a real feel for whatever we're supposed to test. Damn, I didn't even suspect Commons could show up in there (let alone evergreen ones anyone can eventually complete for free). There's a scroll bar at the bottom. It's orange on an orange background, which makes it barely visible. This has been reported and discussed earlier on during the test phase. Your mouse wheel should also work (might depend on your browser, but it works on both Brave and FireFox for me).
    3 points
  15. It WILL BE like this when harder difficulties will be implemented: - At start of every lab season you will have only the easy level available - When you finish the easy level then the normal level will unlock and you will be able to play it with your remaining girls form the easy level. - Once you have completed the normal level you will unlock hard mode and you will play with your remaining girls. - You won't be able to repeat any of the levels once finished, nor you will be able to cancel and restart it again any level. Anything different would be an insult to all games in history and of course to our intelligence.
    2 points
  16. It's also 2/2 reward at lvl 344. So, the rewards probably follow this pattern: 1/1 from lvl 1 to lvl 300 (or lvl 299) 2/2 from lvl 300 (or lvl 301) to lvl 500 (or lvl 499) 3/3 from lvl 500 (or lvl 501) to lvl ??? (700 maybe ?)
    2 points
  17. They add a new girl to the Labyrinth after 60 days, but the actual girl you are working on will stay until you got her - like in Leagues or the PoPs. Yes, that's the situation at the moment. But have in mind we have only 1/3 of the whole feature avalaible. Until we get the informations how KK think the normal and the hard stage will have rewards and how we have to deal with the different stages (can we play all, have we to choose one) we can't make a solid conclusion how much of the Labyrinth coins we really get in the long run. For the first cycle we got some free Labyrinth currency from Bundles and codes and thanks to the testing time with the fast Labyrinth cycles all should be able to gain the girl in the fist cycle if they don't avoid this by a) buying other stuff and b) avoiding the Labyrinth-coin-bags like DvDivXXX. The main problem isn't the amout of Labyrinth coins we get at the moment, it's more the problem that we again got a feature that is at best half-cooked and far away from being completed. With only a small part of the whole thing it's easy to get a missleading sight on the whole feature. The only thing in my eyes is to wait until KK release more informations about the other stages of the Labyrinth and the rules how to play with more than one stage. I wouldn't be surprised if there is another bracket above lvl700 with 4/4 reward (or at least planned to implement if a player get near this lvl).
    2 points
  18. It's fixed. Issues with some hero and girls items filters too.
    2 points
  19. This can happen even to regular D3 winners too. Sometimes I get "win 7 league fights" on a Wednesday when I've already played all my league fights for the week. And even when I get a daily goal task like that in the middle of a league, I won't risk losing points in my league just to complete a daily goal. "Get a new Girl" is another one that's way harder for late-game veterans than more recent players. Along with "Get Affection Shards" (which shows up a bit too often to my taste in DP). There will always be tasks we won't or simply can't complete. Thankfully it's very rare that it blocks us completely (not getting the maximum 150 points from Daily Goals is one thing, not reaching 100 points to get all the daily chests would be another). On top of that, they already clarified that you're not supposed to get Labyrinth-related tasks on the second day of a 48-hour cycle if you've already finished your run on the first day. So that's just fine. --- Anyways, your opinion has been heard. You'd like Labyrinth cycles to last one day instead of two days. You're in the minority in that. Try enjoying it as it is: it's an awesome addition to the game and playing it every other day is already sweet.
    2 points
  20. Just a little time left and the last Dobby will be free. Yesterday I had problems with my computer and was unable to post updated information. The last Dobby was released yesterday at the start of the game day! Now I can think about quietly achieving the last reward in the usual gaming style.
    2 points
  21. I think it's the same issue than for mega-events: you have to log out on a device before log in on another one.
    2 points
  22. It's pretty unfortunate to draw tears in the same style cum is being drawn by every other artist in the game. Unless there's a lore reason for Sophronia to cry sperm instead of tears
    2 points
  23. Sure, but what I am complaining about is that they even ignore the bugs which were found and reported by those who tested on test server before release, reported all over etc. I know you did not want to defend KK's practice, but I just want to make that point clear: Since there is a test server, a forum with test server bug report thread, a Discord channel for this (even that it is limited etc), it is damn standard to let the dedicated (and/or selected) players test it first, listen to their feedback and bug reports, fix those on test server, THEN merge it into live servers to get feedback and in case bug reports from the full player base, which should then be very limited. 90% of the bugs were all known and reported before release. Furthermore, if KK would start to announce features on test server, invite for testing and actively react and fix bugs reported there, I am pretty sure this would be used more, covering a larger player/system base, making it even more valuable. The fact that it is completely ignored of course does not motivate anyone to invest time on test server at all. I am extremely pissed to have invested even a second on test server for nothing.
    2 points
  24. Girls: Mission Girl: Xmas Rabby Villain Girls: Rozana (Ninja Spy), Christmas Bunny (Gruntt), Lee Lee (Edwarda), Santa Claudia (Donatien), Nice Lotti (Silvanus), Strapped Virginia (Bremen), Naughty Azana (Finalmecia), Christmas Sifra (Fredy Sih Roko), Lieutenant Kayle (Karole), Alexandra (Jackson's Crew) Champion Girls: Gift wrapped Regine (Matsuda), Reindeer Murane (??), Christmas Ankyo (Romero) Pachinko Girls: Shadow Astis, Nori, Leila, Chains Dove, Bruma Cockit, Naughty Lavender, Alex Pussywig, Nice Andra, Xmas Lenaelle, Santa Claudia 3, Winter Agate, Hateya, Xmas Ninja Elf, Baker Brittany, Jolly Pelagie, Xmas Lupa, Bernadette Barda, Kinky Hanna, Xmas Hari, Santana, Jordan, Xmas Bunnys Mother, Ghostly Present Winter, Nice Flynn, Naughty Atina, Fae Marjora, Commander Cattleman, Santa Claudia 2, Whipping Talissa, Christmas Arcana
    1 point
  25. Girls: Free Path: Bard Lillian: Charme - physical (orange) Bonus Path: Melava: Hadcore - sensual (blue)
    1 point
  26. Reading all this, I'm glad I'm only playing on one device these days.
    1 point
  27. Not sure if I get that (or are you just joking?). The way you expect it does not make sense to me: As it is common to loose some girls on easy already, it seems impossible to reach and beat the hard floors if lost girls remain lost. Furthermore, I do not get the point then why one would split if into 3 difficulties, instead of just extending a single difficulty to 9 floors and skip the overhead of more buttons/code etc for the artificial double-split. I am hence pretty sure you start with individual 70 girls on every difficulty and the question is only whether you can do all of them or only one of them. Probably I do not know other games which compare to this, but even if: Why would one follow other game's system if it just does not make sense. But probably I miss something, and it does make sense.
    1 point
  28. Well, it was reported all over the place in case of HA and I was able to trivially replicate it: And knowing that KK is producing bugs like nothing else, it is a little naive to trust that this has been solved (there was not even a release notes entry about this for HA/SE) and won't happen again any time with any event/progression.
    1 point
  29. Yea i know Kinkoid says that she will still be available after the 60days that doesnt fill me with confidence that it will remain true though since Kinkoid have gone back on their words and promises way to many times in the Past for me to treat them as a trust worthy Company if a dude tells you he will not smack you in the head and then continues to smack you in the head would you still believe Him? Trust is not something i take too Lightly for me it takes years for me to decide if i fully trust someone
    1 point
  30. My experience with using more than one device tells me to doubt your statement, I don't remember having ever lost progress when using two devices even when logging out of one of them, just sometimes I did more fights than needed when not remembering that I had finished a task in one place and tried to continue in the other place. But perhaps I had never meet the exact conditions in which your bug showed that loss of progress.
    1 point
  31. Right, this is the main issue with Xtals at least. But I just tested it on test server, logged in via desktop and mobile concurrently, finished one DP task on desktop, logged out on client => on desktop, the achieved progress remained, also after logging out and in again. Did a second test and saw that even the DP target updated on the 2nd client as fast as it was finished on 1st, so all good. But this does not mean that it has been fixed for ME Xtals as well.
    1 point
  32. Actually if you complete a task on one device and you log out from another device where the progress was not updated, the progress will be lost on your first device.
    1 point
  33. Precisely because Karxan is just about the opposite type of player from you. He's not using a single script yet, and he's most likely to stick to one version of HH++ if he manages to follow our instructions here and if his potato PC doesn't give him trouble for it, and not install any other script ever. As a standalone single script for a semi-casual player, Tom's version is much better than Zoo's in my opinion (it even includes a battle sim similar to Rena's by default, contrary to Zoo's version). I would agree with you if we were advising a highly competitive PvP player who wants to minmax and follow the meta. They'd be better off starting with Zoo's version along with the half-dozen complementary scripts for top league play. But that's not the type of player Karxan is, at all.
    1 point
  34. Got her with 92 league battles and 179 kisses: 13 shards from league: 4x1, 1x2, 1x3, 1x4 => 7.61% drop rate, 14.13% shards per battle 87 shards from 179 kisses => 48.60% Champions: 60 🤩, sadly I forgot that bringing them all to stage 5 means that I loose 1 day to get the OD girls 😅 Labyrinth: 36, quite a factor DP: 8 Shop: 2 Monthly card: 8 Storage + natural regeneration: 65
    1 point
  35. I got her too! I had more than 250 kisses saved from the previous season and the labyrinth... Used them yesterday. She's my 19th KC girl.
    1 point
  36. Got her finally. Thanks to DP only 5min before reset. Could get 14 drops from 108 League fights with 32 shards and needed 151 Kisses to get the remaining 68 shards.
    1 point
  37. I don’t really bother with the choice (the strength of my automatically selected girls) is enough to complete all three stages, pick up all the bags and kill all the bosses. Although in the last two years Labi recruited girls manually, I thought that this would change something. I put 2 tanks in 1 line, the second middle is a damage dealer along the lines of magicians, and the back line is two damage dealers. I mainly hit the red units to get both fists and kisses.
    1 point
  38. Of course you need additional time for additional floors. I learned how to play the Labyrinth with all its bugs and quirks, but clicking through the 3 floors, in case adjusting the team by times, depending on opponent, choose the path and the relics, all this costs time. In current easy mode, when not bothering wasting some girls on the way, you might to it in 15 minutes, but with harder difficulty, or when you aim to get max rewards by choosing the hardest opponents, 30 minutes are realistic for 3 floors. The DGs for a feature which can be played just limited is a dedicated issue. I had 3 of them on 1st day those were added. Those are prevented when you cleared the Laby the previous day, but I can imagine that you could still run into unsolvable goals when e.g. clearing all but the last boos on 1st day, or only a small number of remaining opponents. So it is at least not without any problems. However, I am fine with it since it means that "get a new girl", "restock the marked" and such annoying goals are less likely. I remember when I entered D3, the first weeks it was indeed often impossible to solve these goals, when they appear on last league day, where only the hardest opponents with moreless assured losses were left. Luckily I win most or all league battles nowadays. What I did that time is to keep some weak opponents unbattled for the last day. In seasons of course such does not work, but I never had issues winning in seasons.
    1 point
  39. My main Issue with the Labyrinth is not the Gameplay as a whole its somewhat intriguing and interesting its the fact that there is NO Logical sense in the rewards if this is to become a semi decent way to get missed girls which is what I think many people hoped it would be it needs some sort of rebalance of the rewards for example how does it make any sense that a Common 5 star costs the same amount of Coins as a Legendary 5 star girl and 10% extra coins isnt as good selling point as Kinkoid might assume if the Coin amount you get is abyssmal enough to begin with i dont consider 1 Girl a month for 15-25Min extra Playing on average each day to be anything Crazy as a semi Decent Reward and increasing the Reward might actually be a Good thing in the Long run because if a Player is happy with the game they are Playing they are more Likely to support that game in the Long run and Happy customers are way better for a company than pissed of eventually Leaving customers thats just a Fact Hope Kinkoid balance it eventually Like they did with Girl equipment will try to stay more positive for the Love Labyrinth because I really Like the idea of the Concept i just think it needs some adjustments to be a more Liked hopefully permanent feature of the Game🙏
    1 point
  40. You only have to ask Tuto-Chan (not needed to reach Digisekai for this 😉 )
    1 point
  41. Rotation #1082 (12/15/2023 7:00 EST): Winter Kimie ⚪ (January) Monster's Ball Alicia ⚫ (EpP) Anniversary Radka 🔵 (August)
    1 point
  42. My most hated event in the game. It is not because it is hard to finish it, now that we know what to expect and start the event with all regeneration maxed it is possible to surpass the girl shards even in the first day with a bit of luck, but going completely out of the way in terms of usual game play is what makes me angry.
    1 point
  43. Second part of the week was not good for me, I didn't change my team so I lost some places.
    1 point
  44. Interesting... I hadn't noticed yet. Thanks! (Well, in my particular case, since unless/until something changes with the MP pool, I'll never have a girl available there again... It might not be all that useful. ^^ But that's a lot of value in and of itself.)
    1 point
  45. we've got a new last step if someone wants to grind this event for twice the previous amount of points
    1 point
  46. Got her thanks to my legacy HCL collection. <3 Good luck have fun to everyone else.
    1 point
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