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Q&A with Rosso at 9th February


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As an old veteran I would like to ask the following question:

In the first years of the game, it was enough to connect 3 or 4 times for 20 minutes to complete all tasks in the game, and if you played more than 3 hours per day you were considered very invested with it. Today if you play less than 4 hours a day you are considered "casual" and it is difficult to complete all tasks, events, fights and permanent paths. Some days are a real nightmare, especially first day of the month and first day of Path of Atraction, and infamously the Double Penetration event in its entirety.

It is very difficult to get enough time to play more than one instance of the game (Hentai heroes, comixharem, pornstar harem, etc) because of that, and many players abandoned all instances except one, keeping only hentai heroes.

Could you consider reducing the number of concurrent events and tasks required by the game to allow for a more relaxed gameplay?

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39 minutes ago, 430i said:

Wasnt there a Q&A with someone from Kinkoid recently? Maybe December/January? Was the outcome of the Q&A posted here in the forum for us plebs?

If an outcome is posted in hh-Discord and I spot it I will show it here in the Forum, but sadly there was nothing I had recognized. Perhaps only at GH-Discord or, what is sadly estremly possible: the ones who edited the results and posted it are not more playing/KK staff.

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On 2/5/2024 at 12:36 PM, jelom said:

As an old veteran I would like to ask the following question:

In the first years of the game, it was enough to connect 3 or 4 times for 20 minutes to complete all tasks in the game, and if you played more than 3 hours per day you were considered very invested with it. Today if you play less than 4 hours a day you are considered "casual" and it is difficult to complete all tasks, events, fights and permanent paths. Some days are a real nightmare, especially first day of the month and first day of Path of Atraction, and infamously the Double Penetration event in its entirety.

It is very difficult to get enough time to play more than one instance of the game (Hentai heroes, comixharem, pornstar harem, etc) because of that, and many players abandoned all instances except one, keeping only hentai heroes.

Could you consider reducing the number of concurrent events and tasks required by the game to allow for a more relaxed gameplay?

I agree with what you've written, but why the first day of the month? 🤔

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18 minutes ago, jelom said:

Don't you carry some fists and kisses from season and PoA into next month?

Ahh, yes, but I stopped using those kisses a while ago... Saving them.

Otherwise, you can use them on the last day of the month as well.

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But that doesn't change the amount of time you have to invest to do all the clicks 🙂

The biggest problem I see is, that they have only one really good revival Event in terms of the inreasing amount of Girls: Orgy Days. In this Format we gain all CE Girls from the same months from the former years and so a new player have really a chance to catch them all in the long rung. Mythic Pachinko is also a good revival mechanism, but more Girls than the CE Girls who will be added would be to much.

If they would create a monthly event in OD Style for all the other 3* Girls and create a meaningfull revival for 5* Girls it would be a great improvement.

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5 hours ago, bolitho76 said:

a meaningfull revival for 5* Girls

Actually HA/SE with market is quite a good revival format for 5* girls. It is up to a certain amount of girls/shards free, it is flexible when considering Laby and SM shops, you have a whole month to buy the shards you want, without haste. It could be enhanced by e.g. having a random selection of those girls you do no (fully) own yet (in case limited to event types which have no other revival format. So e.g. I have another chance to get Captain Piper which I dummily missed to spend the sapphires for 😅. Of course it is a question whether it is wanted to make "getting them all" really easier without money invest.

4 hours ago, hihi1237823 said:

Maybe put an option "hide all events" in the  game setting.

Then everyday just login to play a few minutes, just to use up the energy to  see the adventures comic and then just logout.🤗

As I just mentioned in the other topic: "and loose the ability to compete in leagues" and hence a major motivation to play/progress in this game, for some. As last resort I would probably really go that path, as long as the adventure story is as advertising as it currently is (Digisekai). But of course this also meant that I wouldn't invest any money into the game anymore, which I currently do at least for season pass and gold card.

________________

Btw, a question/hope is have is regarding bug reports and test server. I do not really trust the "bug fixes have high priority next weeks/months" statement of the recent patch notes until I see and verified the bugs really fixed, but assuming that it is true:

  • Bugs cannot be fixed without knowing about them. The forum and ingame tickets are mostly ignored, the public Discord bug reports channel as well, as long as I could see. Casually I see KK staff (Sandman) answering on that channel, but to me it looks like it is only by chance, if there is a simple report still visible without scrolling when the channel is visited. But based on the amount of hourly posts in that channel, including many non-bugs and minor glitches, serious important reports quickly move up into nirvana, where no one finds/sees them ever again. So basically a single Discord channel is completely unsuitable for serious bug reports/tracking, and we see that it does not work at all. The only left way is via mods in the closed mods channel. The related question is hence, given that bug fixing is now stated as priority, whether there will be a proper way to report bugs, which is not practically ignored/a waste of time for us. The forum is IMO MUCH better suited, where you can discuss and in case close reports, ping people to (the whole discussion, not just one post) etc. A real public bug tracking platform would be of course best, but understand that using existing channels is more realistic, of course.
  • Related is the question whether there will be any point to test new content on test server in the future. Currently things are, if at all, only for a few days on test server. When testing it do find bugs and give feedback, there is currently similarly no way to effectively report this bugs and forward the feedback, other than through mods and the closed Discord channel. Hence the test server is, at least for us, at best to get an idea for ourselves and discuss withing the community, but without any chance to affect the final release of this content. Will it remain like this, or will there be finally a dedicated way to effectively report bugs and give feedback for those who test new content on the test server? Could be of course the same as live server bug reports, just with some tagging or similar. And will new content stay longer, like for minimum 2 weeks and completely new game elements (like Labyrinth) for 1 month on test server, so that we have a chance to thoroughly test it, discuss it, phrase feedback and bugs reports, at best in at least 2 iterations?
Edited by Horsting
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2 hours ago, Horsting said:
  •  The related question is hence, given that bug fixing is now stated as priority, whether there will be a proper way to report bugs, which is not practically ignored/a waste of time for us.

we the mods .. do that on a regular basis directly with KK tech (what they make out of it is ofc KK´s decision 😛 )
to answer the question a bit further.. yes the forum is a good idea.. usually we(mods) report them ..if necessary .. to KK tech directly via asana/discord.. so this is prolly the most effective way to report.. also there has been a survey about the most important bugs to fix.. I´m sure our lovlely @Luna - Kinkoid has send the results internally
to KK.. as Rosso already implied on the discord.

also.. I´ll try to get all the questions here to the Q&A so if you have a question maybe ping me so I don´t forget about it.
I´ve noted down the questions thus far. (only those that are questions..I don´t consider statements and feedback questions fyi)

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3 hours ago, holymolly said:

yes the forum is a good idea.. usually we(mods) report them ..if necessary .. to KK tech directly via asana/discord..

If this is indeed the intended way, then it would probably make sense to leave some note on bug reports here, once they were communicated with KK, so we know that and when it has been recognised. This is especially helpful since not a single league or laby bug ever was listed in KKs related blog post. Because I did A LOT of bug reports on all channels, and literally none of them has been fixed in months, at least when taking false booster indicators and false opponent/defensive team stats in their various forms as one bug. Something has changed regarding this back and forth, but both is still wrong in a significant amount of visits/cases. Since many (not all) of the bugs seem fairly trivial to fix, this makes me think that I am just wasting my time.

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59 minutes ago, Horsting said:

If this is indeed the intended way, then it would probably make sense to leave some note on bug reports here, once they were communicated with KK, so we know that and when it has been recognised. This is especially helpful since not a single league or laby bug ever was listed in KKs related blog post. Because I did A LOT of bug reports on all channels, and literally none of them has been fixed in months, at least when taking false booster indicators and false opponent/defensive team stats in their various forms as one bug. Something has changed regarding this back and forth, but both is still wrong in a significant amount of visits/cases. Since many (not all) of the bugs seem fairly trivial to fix, this makes me think that I am just wasting my time.

oh you´re not wrong.. they´re still not fixed indeed :D

I remember @-MM- telling me how easy some of the bug fixes are but well.. guess KK has their own plans.. who knows

If I had to guess .. I think KK is going to slowly fix the bug that got reported in the survey ..we´ll have to wait and see how long it takes.. I mean the "market refill bug" ..got "fixed"  like ? 6 or 7 years later :p...

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56 minutes ago, holymolly said:

I remember @-MM- telling me how easy some of the bug fixes are but well.. guess KK has their own plans.. who knows

Frontend bugs for sure, I mean they are usually fixed within some hours by our script coders 😄. Many backend bugs seem simple to fix, but without insights into the code base, this is hard to say. Some kind of bugs actually indicate that it must be a horribly tangled code, and then fixing a supposedly trivial bug might be mission impossible.

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Quick summary of the Q&A, quite possible I zoned out during a few rants, my bad 😅

Are you a fan of comics ? What's your favorite super-hero ?
I liked it a lot when I was younger in the nineties when it was not cool to read comics.
I was a big fan of X-Men, disappointed by the first movies, I really like Cyclops but he was stupid in it
I quit for 10-15 years, then I came back on it with the MCU, but now it's super-mainstream and I have this bad mentality of less liking the big mainstream things
I really liked the Black Panther movie, the kinda blaxploitation aspect of it

The art direction was not very clear at the beginning of Comix Harem, it was directed by someone that wasn't really a fan of comics, he thought it could come around, but it didn't, now it works really bettter, I think, I'm staisfied with current state

What are your inspirations for creating the girls and how do you chose the themes for the events ?
We're taking inspiration from current trends, if we can make an event that matches a new Marvel/Star Wars movie, I think it's cool, our goal is fanservice

Is a single artist working on all the scenes/poses of a specific girl or is it multiple artists ?
One artist for a given girl, but other artists could deal with variations of that same girl later

Future of Comix Harem ?
We're still working on it, you're going to see some optimizations, new way of coloring, so that it doesn't reduce the quality too much, but still be cost-effective
There's a small chance that CxH would be bigger, we hope to put it on Steam, but it's complicated, they're not cooperative.
But Comix Harem will be kept alive however we can

Market place for girl shards in gold or game money ?
A permanent market place for buying things, whatever they are, is something we wanted to do
But our priority for this month and the next (minimum) is to fix the bugs, all the bugs, there's a lot of thiungs that need to be improved, so that will happen before we add anything entirely new

Less events ?
There's always people that ask for less events, say they're nostalgic about the game beginnings
No, you're not nostalgic of this time, you're wrong, it was played in 3 minutes, it was boring, now you can play for 12-15 minutes, it's better

Promoting Comix Harem on comics-related sites ?
There's not a lot of porn sites that are Comics-related
If you know some specific sites where we can communicate, heel free to tell us

After bug fix, harder Labyrinth difficulties ?
Everything that we started coding will be finished
Labyrinth difficulties have started, so you'll see it, soon, this month or the next
Labyrinth Leaderboard and roles will happen soon too
Everything else is postponed until the game is more stable and optimized

How is the girl income decided ? Is there a logic behind it ?
Yes, there is a logic, maybe it's fucked up but it's there.
I think it's a parameter of the level of rarity and the number of stars, but I don't have the specific details right now

More types of boosters ?
Why not, it has not been requested a lot in the last surveys, but you can always make suggestions, it's about 2 days of work so we could make it if something interesting is suggested

Is there a chance for a female protagonist spin-off or side story ?
I'm curious about who's interested in female protagonist, I think the classic is to have a macho protagonist that gets to fuck all the girls.
But with a female protagonist, it's a really different type of storytelling, it can be interesting
We'll think about it

Futa Harem ?
Not in the plans for a full game, it's really limited, but we've been considering it for parallel adventures on HH.
How do the content surveys impact the girl choices ?
We analyze the visuals and girls that you like most and decide from that which franchises and variations of existing girls we can make in the future.
From what we've seen on the late discussions of the past 6-12 months and the kinks survey, people want a bit more hardcore and wacky stuff, so we will probably go more in that direction in the future, content team is working on it.

Gay version of Comix Harem ?
I don't think this is happening, it's the same problem often : if the market was bigger, if more people want to see it, we could do anything, but there's not enough people interested

Animation process ? What tools are you using ?
We're using a software called Spine, drawing the skeletons of characters, cutting them to pieces and moving them along, that's why it's lightweight, we're trying to optimize the experience for everyone.

Will there be a market in Lusty Race ?
As a player, I think that would be cool.
So... yes, but after the bugfixes.


Side notes : If anybody is interested in visiting us in Bulgaria, ping us and ask, it's an open invitation, we're always interested in interacting more with the community 😉
One of the thing we're really missing now is a native app, the mobile experience of Kinkoid games right now is a bit underwhelming, so that's part of the things we're working on. In 5/6 months, we'll have something to show you, that's the estimation so far.
I also want us to improve on 
I don't think there's a lot more we can add from a gameplay perspective in the games anymore, once we're done with Labyrinth 

Crossover between HH and CxH ?
I think the mobile game wll be a crossover, it's really worth, but how it will be is still in the air

Will trans men be an option in the gay games ?
Maybe. If there are enough people interested in that.
In PsH, we're going to experiment with that, a parallel adventure dedicated to asian girls thanks to a new partnership, we're going to start with that, then we have more partnerships for MILFs, grannies, ladyboys, so it's going to happen in parallel avdentures in the coming months.

Edited by Darkyz_
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20 minutes ago, Darkyz_ said:

Less events ?
There's always people that ask for less events, say they're nostalgic about the game beginnings
No, you're not nostalgic of this time, you're wrong, it was played in 3 minutes, it was boring, now you can play for 12-15 minutes, it's better

12-15 minutes? He is disconnected of the game experience, I didn't ask for less events because I am nostalgic of old times (well, perhaps I am ... a bit ), but because now the game is taking HOURS to complete all tasks even in days with less events. The problem is compounded if you play more than one game as I do. Some critical days I have come back home and I have been three full hours doing tasks non stop.

Example: the current PoR, when you have champion battles you have to battle them every 15 minutes, so basically you are tied to the seat until you complete it. Or double penetration, when you are thrown task after task.

 

31 minutes ago, Darkyz_ said:

More types of boosters ?
Why not, it has not been requested a lot in the last surveys, but you can always make suggestions, it's about 2 days of work so we could make it if something interesting is suggested

If he can create a time-stop booster I would buy It.

 

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20 hours ago, jelom said:

12-15 minutes? He is disconnected of the game experience

Absolutely. I am even playing HH only, but it can take several hours to complete everything, and again an hour before reset to finish off contests, ME ranking, last shards for even girls etc etc. Champion contests and objections (now in two events per month: PoA and PoR, and DP by times) are usually a full day of visiting the game every 15 minutes with a timer. Even worse when taking the league serious and aiming to catch opponents unboosted, as you usually need to check back every some minutes for up to some hours on every opponent to hopefully catch it when its stats really drop to unboosted state, and hopefully not when it reboosted already. But one must play this game seriously to recognise this, or, of course, listen to us and taking our feedback serious.

21 hours ago, Darkyz_ said:

But our priority for this month and the next (minimum) is to fix the bugs, all the bugs, there's a lot of thiungs that need to be improved, so that will happen before we add anything entirely new

I really really really hope it is meant serious this time. But the statement is contradicting the next:

21 hours ago, Darkyz_ said:

Labyrinth difficulties have started, so you'll see it, soon, this month or the next

Although, Laby difficulties are probably not "anything entirely new". However, putting something on top of a system where e.g. >50% of the relics do not work as expected, revealing seriously messed code structure where A affects B out of the blue, is a very bad idea, making the bug fix mission impossible and actual entirely impossible mission, which will make Tom Cruise and even Chuck Norris start crying and surrender unconditionally 😱😭.

Edited by Horsting
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when i hear "less events" i makes me think these people simply dont want other payers to get anything they dont

like they have gotten all the rewards they want for they time they are willing to put in and anything beyond that shouldnt exist anymore

what about players who spend LESS time than them, arent they getting the same unfair advantage as players who play more than them

i dont get everything from every event but i focus more on what i get than what others get that i dont

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15 hours ago, Kissmydick said:

when i hear "less events" i makes me think these people simply dont want other payers to get anything they dont

Perhaps for some people this a zero sum game where for them to win someone has to lose. But I see it as a cooperation game where everybody can win (see the season weakening) If you get more things or girls than me, good for you, the only thing I ask is for a bit of free time ... I could have gone berserk and got all girls in Seasonal events (also depleting my kobans by doing it), but I didn't, and I don't feel envy when other players get them. I think my problem is that once an event is running I can stop playing it, for example, in last PoR I reached the last reward ... in all games, that is why I don't want more additions to the game, even if they are so good as the labyrinth is (in its current state, I should say, any "fix" could only make it worse).

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I think I wrote this elsewhere already: If you aim to play competitively, in contests and especially in league, it matters what you have/get relative to the others. So yes, I am unhappy with every PoE opportunity or event I am not able to participate and finish, and in general when I know that I could have done better. Surely there are players, like you, who are just happy with any progress, but obviously others want to be able to stay at the top (in their level/progression range), and I am even a little (or a little more) perfectionist, playing pretty dedicated, whenever I play something.

Now this game has started more casual, and especially veterans have started to play when it was more casual and consumed less time. The ones who fit to the profiles I mentioned, would have probably never started to play a game which takes as much time to "complete" each day, and now they/we are in a position where we either need to give up playing competitively, which hurts, giving up playing clones, or stop playing at all, what many veterans did already. Fair choice, one can say, but IMO not clever from a game studio to put its veteran player base into such a situation and eventially loosing most of them. Though, I don't know the player/payer numbers, so ...

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