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Solion

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Everything posted by Solion

  1. Above, they correctly said - there is no particular difference, the easiest way is to choose on the basis of which girl you like best outwardly. I even found them on the wiki (carefully spoilers of the poses) https://harem-battle.club/wiki/Harem-Heroes/HH:Darla https://harem-battle.club/wiki/Harem-Heroes/HH:Sai But to be completely pragmatic, you have to choose based on what other legendary five-star girls you have in your harem, so that there would be more variety for the blessing. For example, you already have a girl with such a favorite pose as one of the two above, then you should probably choose another one with the pose that you do not have. It's the same with eye and hair color. Here's a tip.
  2. I wanted to write a long post about why they are doing another enchanting stupidity, that you cannot do this to people by taking their resources over and over again and so on, but I realized that it is useless. It is useless and stupid to argue with someone who smokes while sitting on a barrel of gunpowder, you just have to run away from such people, so that it would not be torn into minced meat with them, it will be much more fun to look at the beautiful fireworks from afar.
  3. As far as I remember, at the very beginning of the champions there was a problem when the poses were shown only during the fight, but during the placement and selection of girls they were not visible - that is, the first fight we just watched what poses fell out, wrote them down on a piece of paper (well, I did that), and then put the right girls on the team. As far as I understand, this improvement solved the problem - there was no need to memorize or write down the poses, they were shown after the first battle by the script. Later this was fixed and the poses were immediately visible, and this piece of the script remained in memory of those difficult but interesting times. Historical artifact of a bygone era.
  4. Epic book or gift or legendary booster? Seriously? It's just some kind of apophiosis of stinginess, that I have only facepalm from this. People who do this either do not understand the processes occurring in the game at all, or they are specifically trolling the community with something like "let us spit in their faces and laugh how their ass will catch fire". Sorry, but this is just a shame. And also stupidity, greed, irresponsibility and incompetence.
  5. "We are lazy asses and we don't want to redraw mistakes ... But we have a PLAN !!! We will wait until the players run out of patience and they will fix everything themselves, if they need it, let them do it."
  6. That's how much he spent in about three days. As for the pvp booster, I don't like the fact that it is intended both for the tower and for the seasons. I'm sure that 99% of those who will use it will do it exclusively for battles in the tower, trying not to waste it on battles in seasons. Not that it was impossible, I think if you successfully prepare the moment, then not even very many battles in the seasons will be lost, but this is again the addition of micro-control which has been more and more in the game lately and which is already starting to tire. If I already bought an expensive booster for the tower, I want to spend it in the tower, without being distracted by the battles in the seasons that I can win without it. Moreover, for those who want extra Mojo points in the seasons, there is a separate special booster that is not bad at all. In short, I would suggest for a pvp booster to reduce the amount of its use only for battles in the tower, or as an option to divide it into two boosters for the season and for the tower, so that the player can choose what he needs at the moment and one does not interfere with the other.
  7. @Noacc error in topic name - july gone, now august time.
  8. Finally, there was time to look at the new girls. What can I say - if the programmers messed up, then the artists did not disappoint this time. The festive family of rabbits and wolves are beautiful with or without clothing, and for that I can safely praise KK. Well, I congratulate them and all of us on the anniversary. 5 years for a game is a long time.
  9. After all the BDSM nightmare, mistakes, curses, apologies, compensation ... But on the other hand, now they can safely add the slogan - "WE ARE 5 YEARS OLD AND WE WILL NOT CHANGE OUR TRADITIONS !!!"
  10. Even on the test server, I was sure that this was a bug and was very surprised when this distribution of the tower's eyes was transferred to the main server without changes. By the way, nothing was said about this change and its reasons in the patch note, which means that perhaps this is all the same a mistake, and since the developers themselves do not play their game, they did not notice it, they give some points, but oh well, okay. It would be necessary to somehow clarify this point so that the answer would be yes or no.
  11. The players of the test server a week ago - "the new system is inconvenient and unbalanced, a lot of bugs break the game, let us at least finish the current week in the league in the old system, we ask you very much, please, please !!!" KK - "I don't hear anything, lalalalala ..."
  12. This girl has a blessing on it, but she doesn't qualify. I will assume that something has been confused with the color of the hair, because the girls with the zodiac of Taurus show everything correctly.
  13. About "blessings". For a start, about a purely technical moment - we need "gadgets" to select the optimal battle team, taking into account the weekly change in the blessing. We need filters by class, number of stars, levels, zodiac signs, hair color (and all attributes that can be "blessed"), we need a search by name, sorting by the sum of three characteristics, displaying +/- team characteristics when changing girls ( approximately as it is now with the equipment). And most importantly, all this should work more or less quickly, and not like now, when loading a harem, you have to wait a few minutes, praying that the browser does not freeze or crash. I really hope that the developers understand that this must be done immediately and first of all, otherwise the whole idea simply loses its meaning. In the meantime, I can only say one thing - @Tom208 save us. So far, only you are our hope now. Now for a little more inevitable whining. Here above they wrote that 7 mythical girls in the team is pay-to-win? Forget it, this is the last century. Now the way to victory is to have ALL mythical and ALL legendary 5 stars, for if a blessing falls on one of them, but you don't have it, then "pain, suffering, oppression, and so on." But seriously, in general, it's not so bad that a much larger part of the harem becomes in demand in the combat system, but the gap between the "golden boys" and ordinary players is becoming wider and deeper. But, apparently, this is already simply inevitable.
  14. I don't see this girl, although the other five of their retrofuturism event are. https://harem-battle.club/wiki/Harem-Heroes/HH:Aurora Didn't you add it on purpose or just forgot it?
  15. As it turned out, I was all the same wrong and this is a display bug. But how you can test something when you can't even add information on the screen, I don't know. One way or another, there are so many bugs on the test one now that it will be a disaster for everyone to release this to the main server.
  16. At the moment, the statement that all girls are equally good in a team, regardless of class, does not correspond to reality. As you can see, the sum of the three characteristics of girls is the same, but a girl of the same class as the player gives more ego, and this is an absolute advantage. And this is only one girl in the team, and if there are several of them, then this is definitely not the path to victory. It may be a bug, but it may not. In any case, if we follow the new concept of the combat system completely, then it is necessary to remove the system of different classes from the players, leaving them only for girls. Oops ... began to understand in more detail it turned out that this is a display bug when choosing a command. So in fact, as it turned out, the girl's class is not important. But such bugs are now on the test car and the cart, and I don’t know how to fix and test all this.
  17. I'll tell you right away about the technical moment there is simply a categorically large number of bugs - champions are broken, the number of points in the tower, awards from trolls, the display of the team in the profile, the loading of all poses and avatars of the girls that are in the harem was removed from the troll battle screen, but for some reason they left this loading on the screen of choosing an enemy in seasons. And this is only at first glance. I suspect there are more of them. If the goal is only to show the concept, and based on the results of the reviews, decide to introduce this combat system or not and only then fix all the bugs and changes in the global mechanics and balance, then it is not clear to me how to evaluate the mechanics, if it is only half ready - there are no critical strikes or special moves, and I suspect that without them or with them, these are two different combat systems. Personally, I have no time not to try to evaluate the result twice. Briefly assessing what is now on the test, then personally I do not see a fundamental difference between what was and what has become. Three girls or seven - the essence has not changed. You gather the strongest girls into a team, use boosters and beat those who are below the level, those who are higher, but without boosters, and you lose to those who are higher with boosters. Only if in the old system there was at least minimal variability due to elements of randomness and a little equipment management and order of building a team, then now this will not happen either. There will be the single best set of equipment and girls against all opponents. And pvp will now completely turn into catching those who are without boosters and hunting for funny nuddists in the tower who are "stripped to death" for the sake of contractual battles. It's boring. Of the advantages of the new system, I can only say that since it is significantly simplified and devoid of most of the non-obvious nuances, it will be easier for beginners to play with it. To summarize - in the current form of changes to the combat system, nothing more than cosmetic or decorative, the general concept of pvp in the game does not change. Due to some simplification, it will be easier for beginners to master it, but at the same time, this simplicity will make pvp in the game even more like a boring grind. Well, in order for it to work normally, you will have to fix a lot of bugs and re-adjust the balance of some elements, which obviously will not add joy to either the players or the developers. So while my attitude to this venture is extremely skeptical. Let's see what will happen next.
  18. Nothing is clear yet, but "very interesting". We need exact formulas for calculating stats, depending on the girls in the team, in order to understand what affects and how. In the meantime, there are suspicions that those who do not have seven mythical girls will quietly suck on lollipops while the top dads bend the dance floor.
  19. Unpleasant situation. Previously, new girls after an orgy event always became permanent in pachinko, so I left them and did not try to get them during the event (although I could), but decided to leave them for the legendary contest, and here such a nuisance. Just loss of loss and misfortune of misfortune. If this was a planned change, then I would very much like it to be announced in advance in the news, preferably in large and bold letters. And if this is a bug, then return the girls, it would be nice to have time until the last day of the LC, but this is from the realm of fantasy, you at least just return them, and if at the next event orgies of new girls will be removed from the pachinko, then tell us about it in advance at least in advance.
  20. This meme was not made by me, but I simply had to share it here. I haven't laughed like that for a long time.
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