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Am I missing something?


Observer_X
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2 hours ago, Chthugha said:

Have you actually received an answer to what you specifically "had done". Because I have seen nothing of the kind. This means that if you accidentally use some kind of add-on or something similar that they deem illegal, then you will be flagged again.

It is possible you missed this:

3 hours ago, Observer_X said:

I can only be grateful for the outcome, although, as I said in the ticket, I hadn't idea of what they were talking about. For sure I am double happy I haven't received an answer like yours, because, if you know me a little, I am not a person that would have taken lightly to be called a liar, so I strongly hope this thing ends here and forever, and prefer to think this was an error from Kinkoid (note that in their answer they didn't follow my request of specifying what they have detected), and also to ignore that they would owe me quite a few months of weekly rewards (and I would also like to know what other restrictions were applied, if there were others) .

Moreover, once again they closed the ticket immediately after they answer, and given what I said before, I decided to ignore the matter. As actually I am playing on Firefox, which on my system doesn't even sustain the "allowed" userscript, I am left with the game alone: only Hentai Heroes and nothing else. Should the case represent itself again, I will send an identical ticket, in hope for the same response. If that won't be the case... well, I'll decide what to do when and if that moment comes. For sure, IMHO, the apparent refusal of detailing what players "had done", summed with what I can describe only with "absolute presumption of guilt" becomes another "two thumbs down" for the devs and the new support team. Mine is only an opinion, but I think that unless they start to act with a lighter hand on this matter, having already been wrong (at least) twice in a few months, in the future we will see quite a number of people complaining in threads like this one.

Edited by Observer_X
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@Observer_Xand @windia, do you guys use ad blockers? I'm trying to figure out what could be detected as a third party software, and other than the HH++ script, this is the only thing that came to my mind. 

I find the fact that they didn't specify what you "did" a little concerning, both for you two (since you can receive a second flag and have your account restricted again and apperently even shutted down) and for all of us other players, too

Well, for now, I'm happy for you getting your account non-restricted, Observer

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1 hour ago, Antimon said:

@Observer_Xand @windia, do you guys use ad blockers? I'm trying to figure out what could be detected as a third party software, and other than the HH++ script, this is the only thing that came to my mind. 

I find the fact that they didn't specify what you "did" a little concerning, both for you two (since you can receive a second flag and have your account restricted again and apperently even shutted down) and for all of us other players, too

Well, for now, I'm happy for you getting your account non-restricted, Observer

TL;DR: So yes, I use uBlock origin (default setting), extended to block hh-images. and my speedy mouse^^

 

Well, the problem with "what triggers it" is also the problem: hunter and hunted. 

So when the hunter reveals how his trap works and the hunted is able to avoid the trap, than the hunter catches only the dumb.

That is why there is ambiguity and the hunter will try to avoid to publish the trap mechanism.

 

And the second problem: honest players need to stay unaffected, bad players need to be catched.  I don't know how your experience with DRM and digital media consumption is, my said: honest consumers had and maybe still have bigger problems than bad consumers.

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19 hours ago, _shal_ said:

For the "rewards missed" accounting, I do believe Observer_X's Tower of Fame exclusion happened during the week that ended on July 5th.

As far as I understood the "reward missing" was an ongoing problem, not only at beginning of July.

What was special in that week? Because my observation was not very good & my memory lacks, could have affected more

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3 minutes ago, windia said:

As far as I understood the "reward missing" was an ongoing problem, not only at beginning of July.

Yes, I was stating since when he was no longer receiving weekly ToF rewards, since that still seemed to be somewhat unclear in this thread.

Edited by _shal_
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9 minutes ago, _shal_ said:

Yes, I was stating since when he was no longer receiving weekly ToF rewards, since that still seemed to be somewhat unclear in this thread.

okay, well for me it the reward is missing since then. 

I put the question the other way round: what bug happened in this week that could have this nonreward result?

It sounds a bit that there was never a ToU abuse detected, just not all cases due to this bug (as I describe Jule 5th now) got cleared.

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5 minutes ago, windia said:

I put the question the other way round: what bug happened in this week that could have this nonreward result?

It sounds a bit that there was never a ToU abuse detected, just not all cases due to this bug (as I describe Jule 5th now) got cleared.

I've heard of other people who copped a ban around that time or shortly after, including some who were also banned from league play, not just the Tower of Fame rankings. The detection process itself may be buggy, but people getting the banhammer in this way is very much intended.

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9 hours ago, Antimon said:

@Observer_Xand @windia, do you guys use ad blockers? I'm trying to figure out what could be detected as a third party software, and other than the HH++ script, this is the only thing that came to my mind. 

The only thing I use, and only when I am bound to do it, is an extension on Chrome that allows me to play the game on Chrome when for some reason there are occasions in which the game site does't load on Firefox (I believe this is caused by saltuary censorship on the public wifi I usually use, and that extension works only on Chrome). I use this workaround only in those occasions, and given that after half an hour, or sometimes a full hour of wait, usually I am able to load the site again, I switch back on Firefox and go on as before. It is possible that the extension I mentioned is being detected as an adblocker, but for sure the outiline of the advertising of Bongacams (only the outline, because as someone of you guys may remember, on my system on Chrome 90% of game graphics does not appear) appears anyway, and if that extension worked as an adblocker (a thing that was never listed in the extension functions) that should not be the case. Moreover, the extension allows me only to load the site, and has no other effect, apart slowing down things even more than usual, so IMHO it would be quite strange if that was the cause of the now lifted restrictions on my account. Sure, on Chrome I have also installed Tampermonkey with the allowed userscript, but I can't believe that the script would be the cause of people getting restrictions: should Kinkoid disallow the use of the script without even giving notice, with all the people using it IMHO they would literally risk a revolt on Discord (I think a lot of years ago I have heard of some metropolitan legend about people paying some hackers to send a virus on a site for revenge in a situation like that one, and in my experience it is impossible to know how much bastard may become an angry player).

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On 8/31/2020 at 9:19 PM, windia said:

I don't think so,  because I use that set up not ever since, just since I decided to do hundreds of boss fight that way - and this way a year ago. 

I just tried to figure out what might be special on my setup. So I searched for "how to detect autoclicker". Fast clicks on the same pixel without mouse movement are a hint.

I'd like to mention the game has no means to detect your clicker \ autoclicker \ autohotkey or anything else of that kind to any extent, since the only actual function that exist within the game code, called "is_cheat_click", checks whether your browser is sending a click "event" in an inappropriate configuration and simply disregards the click in that case. It doesn't report anything to anywhere.

Sure, Kinkoid might have an intelligent neural-network algorithm on their server to compare the aggregated player's actions and gameplay "signature" against a supposed autoclicker behavior. This kind of software exists IRL, for example a game called "World of Tanks" uses it to combat bots (unreliably), however that game is of entirely different scale compared to ours. Since we are talking about Kinkoid, and as I already said, I've seen their code, and it's a bit lackluster, I am convinced they aren't employing any such algorithms.

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6 hours ago, lainn said:

I'd like to mention the game has no means to detect your clicker \ autoclicker \ autohotkey or anything else of that kind to any extent, since the only actual function that exist within the game code, called "is_cheat_click", checks whether your browser is sending a click "event" in an inappropriate configuration and simply disregards the click in that case. It doesn't report anything to anywhere.

[...]

Taken this into account I'm sending ghost clicks then?

E.g. page building process differs from click recognition - so being to fast on clicking or to slow on page building while the click detection always works - would just be roflmao... 

Can't tell you how often I click and wait and click click click...

(Support said file closed, so this is only understanding for me. I know that it is difficult to catch the cheater and leave the customer.)

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46 minutes ago, windia said:

Taken this into account I'm sending ghost clicks then?

E.g. page building process differs from click recognition - so being to fast on clicking or to slow on page building while the click detection always works - would just be roflmao... 

Can't tell you how often I click and wait and click click click...

(Support said file closed, so this is only understanding for me. I know that it is difficult to catch the cheater and leave the customer.)

I haven't taken a look at their code, but I don't think they're checking how much time has passed between clicks, just if the click itself was generated properly or automated. That wouldn't recognise you mouse as something bad.

IMHO, leaving the customer should be more important than catching the cheater, but we all know that's not how it works many times.

Edited by Kenrae
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Game logic is two-fold. There are simple page request queries, for example when you go to adventure (1), select the world (2), click "Perform!" to enter troll's page (3). Here we have 3 so-called ordinary "gets". This is exactly the same way as if user is browsing a simple web site. Kinkoid can gather following data: cookies (your personal account information and game session), user-agent info (browser & OS info), IP address, timestamp of request.

If the clicker works in the most naive way, sending honest messages for the browser to comply, there is no difference between it and a genuine human behaviour, unless the clicker bombards buttons in a continuous fashion. However in that case the server will soon temporary block you (the common error 500), like back in time when we had to +1 stats in the market. And humans are capable of high APM too, so including the freeze time of waiting for game pages to load, there is no possibility Kinkoid will understand what is the source of clicks, human or otherwise.

The other kind of game queries are AJAX queries, relegated to a function called "hh_ajax". Here the game client sends transparent request to KK web server to fetch data, make a purchase, w/e. An example would be buying something in market, item or stat, buying quest energy or combativity energy, clicking "Perform!" to start a fight with player/troll. In any case the data your client sends is the same as in simple queries explained before and also has something relevant to the action you want to perform (item description, energy type, player ID).

Both cases are entirely the same in the way that KK server is "blind" to recognize who is it speaking with, a machine or a human. A clicker must work through the browser, meaning it hides behind it and is transparent to the server, while a true automation software can generate web and ajax queries in accordance to how a true browser does it, fooling the server to believe it exchanges messages with a real browser.

There is, however, an in-game 3rd party tracker from statisgeek.com that is seldom used to gather user's locomotion through the game pages. Your ad-blocking add-on probably removes it, my uBlock Origin for example certainly does not let it have it's way even by default. Google-analytics too, another blocked tracker. It's unlikely KK cares so much about them to punish people blocking trackers, especially considering how many people have ad-blockers today, and browser developers themselves at last add tracker-blocking features to be on by default (even "be evil" Gogol now does it).

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This unluckily leaves the question about how Kinkoid detects something wrong still unanswered, although it made a thought come to my mind. Practically @lainn has explained what data Kinkoid is able to collect, and it seems to me that to be able to detect some sort of autoclicker, they would need the "extended authorization" that is mentioned in the Terms of Use. Point is, that authorization must be given explictly, and without that, as far as I know, at least in some countries collecting the data needed to detect some sort of non licit activity would be considered privacy violation. This makes me think that Kinkoid is walking on a floor made of eggshells, counting on the fact that even if punished for a fake reason, very few people would bring them in tribunal for a lawsuit on an internet porn game.

Edited by Observer_X
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It's not like Kinkoid needs to track certain data in real time in order to figure out whether a given account is using either software assistance or account sharing. Of course, if they actually did that and acted on it, we would not, say, be seeing players who are winning 900+ arena battles week after week...

Edited by _shal_
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