Real Vincent Posted March 4, 2021 Share Posted March 4, 2021 This bug happened on nutaku, but i think it will be addressed more quickly here than if going through nutaku channels. Title and screenshot should be enough explanation. 2 Link to comment Share on other sites More sharing options...
Moderator Kenrae Posted March 4, 2021 Moderator Share Posted March 4, 2021 Wait, I thought that's how it has always worked. Link to comment Share on other sites More sharing options...
Real Vincent Posted March 11, 2021 Author Share Posted March 11, 2021 On 3/4/2021 at 12:54 PM, Kenrae said: Wait, I thought that's how it has always worked. i do not think so. also it happened again. Link to comment Share on other sites More sharing options...
Moderator Kenrae Posted March 11, 2021 Moderator Share Posted March 11, 2021 2 minutes ago, Real Vincent said: i do not think so. also it happened again. Since then I've checked it. Once you press "Challenge" the timer starts counting, even if you don't attack the champion in the end. 1 Link to comment Share on other sites More sharing options...
windia Posted March 11, 2021 Share Posted March 11, 2021 1 hour ago, Kenrae said: Since then I've checked it. Once you press "Challenge" the timer starts counting, even if you don't attack the champion in the end. Yes, I suspect this a downside of someone using HH++ script and only "looks" without fighting: if so, the server counts the first visit of "hentaiheroes.com/club-champion.html" = first fight started. Link to comment Share on other sites More sharing options...
Moderator Kenrae Posted March 11, 2021 Moderator Share Posted March 11, 2021 6 minutes ago, windia said: Yes, I suspect this a downside of someone using HH++ script and only "looks" without fighting: if so, the server counts the first visit of "hentaiheroes.com/club-champion.html" = first fight started. The script has nothing to do with it. If you press challenge the server generates a new battle with new poses, and the timer starts. 1 Link to comment Share on other sites More sharing options...
windia Posted March 11, 2021 Share Posted March 11, 2021 7 minutes ago, Kenrae said: The script has nothing to do with it. If you press challenge the server generates a new battle with new poses, and the timer starts. ah, true, my mistake. The script allows that only when my girls are resting the 15 min, not the champion resting. thanks Link to comment Share on other sites More sharing options...
windia Posted March 12, 2021 Share Posted March 12, 2021 Regarding Patch notes that is a clear bug as it is promised/advertised differently: Quote How do Club champions work? Club champions work the same way as the original single-player Champions The main difference is that the Champion impression (progression meter) is a shared goal for the whole club. A challenge session starts when a Club member fights against a Champion; I just thought it was "visit" by feature introduction and changed with extra patch notes. Either this got edited away or it was promised since introduction. Link to comment Share on other sites More sharing options...
Moderator Kenrae Posted March 12, 2021 Moderator Share Posted March 12, 2021 Yeah, it is. I personally prefer it this way though, it lets us start the timer without using any ticket (we can't finish the champion every time, many clubmates need to recover some resources, so we do it 50% or so). Link to comment Share on other sites More sharing options...
jpanda Posted March 12, 2021 Share Posted March 12, 2021 I'd prefer this "fixed" or at least a workaround, I liked to prime my team waiting for someone else to start the battle, didn't realize I was starting the battle. I was annoyed at others, now to realize I should be annoyed at myself I respectfully don't understand Kenrae's use case. If you don't start the timer, you can start at any time, so can start whenever your resources are ready and be free of the timer. The only reason I can think of to start the timer early is if the positions suck and you want to rotate them. Link to comment Share on other sites More sharing options...
Moderator Kenrae Posted March 12, 2021 Moderator Share Posted March 12, 2021 53 minutes ago, jpanda said: I respectfully don't understand Kenrae's use case. If you don't start the timer, you can start at any time, so can start whenever your resources are ready and be free of the timer. The only reason I can think of to start the timer early is if the positions suck and you want to rotate them. Your last sentence explains it. We decide whether to attack looking at the positions. If we don't like them we wait 24 hours. Link to comment Share on other sites More sharing options...
Moderator DvDivXXX Posted March 13, 2021 Moderator Share Posted March 13, 2021 I'll ask around just in case, but I'm pretty sure this isn't a new thing. You probably only noticed it works this way now because no one in your club clicked "Challenge" after the cooldown period without attacking before (or if they did, someone else saw the Champ was active and started fighting him before you noticed). I don't think this is a bug either. It just works slightly differently compared to individual champions. Link to comment Share on other sites More sharing options...
windia Posted March 14, 2021 Share Posted March 14, 2021 On 3/13/2021 at 3:06 AM, DvDivXXX said: I'll ask around just in case, but I'm pretty sure this isn't a new thing. You probably only noticed it works this way now because no one in your club clicked "Challenge" after the cooldown period without attacking before (or if they did, someone else saw the Champ was active and started fighting him before you noticed). I don't think this is a bug either. It just works slightly differently compared to individual champions. as far as I understand the patch notes - it is a bug that the timer starts without using a ticket. See my quote a bit earlier. Link to comment Share on other sites More sharing options...
Moderator DvDivXXX Posted March 15, 2021 Moderator Share Posted March 15, 2021 Well, different strokes for different folks. We both see that the exact way it was phrased in the announcement doesn't match the exact way it happens in game. You go to "so what actually happens in game must be a bug". I go with "so they still have a nice progression margin when phrasing patch notes"'. ^^ 1 Link to comment Share on other sites More sharing options...
Observer_X Posted March 15, 2021 Share Posted March 15, 2021 As far as I am able to remember, sometimes, in the past, matters like this one have been "solved" by someone catching a team member "on the fly" on Discord to ask him directly if the feature is working as intended or it is actually bugged. Maybe is there anyone with that possibility in this case? Just my two cents. Link to comment Share on other sites More sharing options...
Moderator DvDivXXX Posted March 15, 2021 Moderator Share Posted March 15, 2021 You mean like when I said I'd ask around? I didn't get the chance yet, and this seems like a pretty minor inconvenience, whether it's intended or not, so it's not a high priority on my list. @Noacc might be able to get a confirmation either way. 1 Link to comment Share on other sites More sharing options...
Pelinor Posted March 31, 2021 Share Posted March 31, 2021 I thought the timer issue was fixed last week, but I see Ezekiel counting down the time once again in my club even though he has not been challenged. Looking is not a challenge and it shouldn't be treated as such. Link to comment Share on other sites More sharing options...
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