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  1. Who doesn't like a big dick icon ? (Preferred the old one, even if it didn't feel like an "ultimate" skill, maybe change the icon depending on the skill, a bubble for the shield, spines for reflect, an axe for execute and a tornado for stun)
    6 points
  2. 6 points
  3. Earlier in the thread there were some comments that if you want to get girls using top-15 and top-30 positions then you'd have to time them right to be sequential. This is not actually the case. As long as you haven't claimed the first girl in your own queue, all rewards will show as being for that girl, even if you already have a 100 shard reward waiting from the day(s) before. When you claim a girl from the rewards, the remaining rewards automatically switch to the next girl in the queue. So you can claim the contest rewards so that if you get 50 shards on day 2 and another 50 on day 5, you can claim those 2 after each other for exactly 100 shards without touching the day 3 and 4 rewards. Those will then switch to the next girl in your own queue.
    5 points
  4. They've now posted in the Discord news channel that the event will be extended to 6 days. I see no real problem with GPx10. Individual draws will have different amounts of equipement won, but in bulk it will average out pretty quickly. I expect that if someone doesn't have enough GP10 orbs to get it to average out, they won't get very far in the equipment contest anyway and in that case they have my sympathies.
    4 points
  5. Because you play since 4 years and know how it will be... 😁 I'm curious what features this time will be go south and how long KK need to fix the basics. 🤔😜
    3 points
  6. IMPORTANT UPDATE!!! Updated HH++ BDSM to v1.38.9. Had to remove the auto-refresh module, as I found out it was causing some players to be flagged as cheaters and could have resulted in a ban. I talked with Sandman and he said the module should have been fine if you were just on a single tab, but it could trigger their cheat detection otherwise. So while auto-refreshing is technically allowed I'm going to be on the safe side and remove it and I advise anyone else to not use any similar tools. If you think you have been flagged as a cheater or banned because of this module please tell me and I'll work with Sandman to reverse any flag/ban caused by this false positive. You'll know if you've been flagged as a cheater if you can't see yourself on any of the leaderboards.
    3 points
  7. Maybe they canceled one of the last options? Those who have accumulated tons of Ymen or items will prevail over beginners, because spending money and earning money will not be difficult for the former, but the same cannot be said for the latter. Firstly, will EqP be counted only by the specified points or as "Play the Equip Pachinko (x2 game) + Gain 2 equipment" (1620 + 60*2 = 1740) Secondly, this is dishonest, because GPx10 gives a different amount of equipment, which means it will give a different number of points. Some will be lucky to get more than 8, others less than 4. This will be a completely unbalanced confrontation. If BB is active, veterans can easily get all 100 potions (5000 points), while beginners get at most 20-40, maybe 60 (1000-3000). And with DP, you can get stuck at any stage and stop receiving potions for a long time, while the luckier one will complete the entire path in 1 day. With PoV, too, everything depends on the type of activity going on at the moment. When it comes to receiving shards, those who have already exhausted their pools of girls are immediately at a loss. If you are leveling girls, then it will depend on how many of them have “hit the ceiling” and whether they will have to be awakened. In any case, this will be an extremely unbalanced confrontation.
    3 points
  8. Even if it does, the quality of your defensive team in leagues actually matters very little for your eventual position. Effectively its probably worth no more than 30 points in your final league score, and mostly a lot less. I expect that the 3 most common causes are unawareness, an instinctive dislike of leaving a weak team in place, and just being too busy to remember to switch to a weak team. In my case I plead the 3rd of those.
    2 points
  9. For the script it's 6 victories but of course the game has counted the points only once (the script doesn't count your score, it just uses what it's displayed by the game). I'll try to add something into the script to avoid that case.
    2 points
  10. I wanna see Naofumi's Shield as the Shield Icon (Shield Hero). Ichigo's shikai Zangestu zanpakuto sword as the Execution icon (Bleach). The Mirror of Erised (Desire backwards) from Harry Potter for the Reflect icon. Batman's Shock Gloves in the "Shocker" hand pose, for the Stun icon (Arkham City). Other in-game options: Shield: Captain Haremverse's Shield (Captain America). Execute: Love Note Jezebel's Love Note (Death Note). Reflect: Mina's fan (Naruto). Stun: Mordona's Head (a gorgon gaze's stone effect).
    2 points
  11. Did you actually use 6 condoms to fight both Uxios or did you use only 3 and the results were immediately mirrored to the second one? And is there a 101st place or does the script really count that 2nd Uxio as one of the 99 opponents, while there are actually 98 only? This drop of avg and forecast indeed could be reached with 3*0 points only. Probably @Tom208 has some insights about how the script loops through the opponents and what would happen if it faced the same UID two times.
    2 points
  12. Rotation #1027 (10/21/2023 7:00 EST): Hymevarta 🔵 (EP) Hedonia ⚫ (June) Shipwrecked Skytte 🟢 (EP) Rotation #1028 (10/22/2023 7:00 EST): Summer Vechta 🟣 (EP) Loving Bunny 🟢 (February) Xmas Ninja Elf 🟣 (December) Rotation #1029 (10/23/2023 7:00 EST): Monster Ball Aiko 🟢 (EP) Instructor Mary ⚫ (May) Anniversary Lyka 🟠 (August) Rotation #1030 (10/24/2023 7:00 EST): Halsey ⚪ (July) - Recruited her w/ 10 MPx1s. Monster's Ball Alicia ⚫ (EP) Valentina 🟠 L5 Alert! 24.25 Base Stats. Her 7th MP appearance. Last seen 45 days ago. Rotation #1031 (10/25/2023 7:00 EST): Deputy Uma 🟠 (EP) Cave Laverne 🔵 (June) Mecha Kayle 🔴 (EP)
    2 points
  13. Ya I started to notice that. so if you need 2 girls and day 1 get 50, day 2 get 100 and day 3 get 50. If you clam day 2 first then day 1 and 3 should then match 2nd girl. So that at least is good.
    2 points
  14. 2 points
  15. I've been playing for over four years now, so why does this statement cause a feeling of dread?
    2 points
  16. Well, if you already have mythic Hero equipment lvl 20 for each slot, I suppose the rest of your missing defence comes from the lvl of your girls (many players have girls at lvl 750 in D3).
    2 points
  17. Ok are they starting to get lazy with the story writing? In this newest quest(World 17 Quest 26) it feels like they forgot what they where doing half way through.
    2 points
  18. Almost no one has the mythic girl equipments for a full team, so don't worry about that. About your question, I advise you to read the topic about that : Here is a summary: Option 1: You upgrade common equipments for a full team (you upgrade mythic equipments when you have remaining non mythic equipments) Option 2: You upgrade mythic equipments only and fill the other slots with legendary equipments lvl 1 Some players have chosen option 1. Personally, I've chosen option 2.
    2 points
  19. I confirm (tested on test server).
    2 points
  20. This must be the Hot Assembly (HA) then. Looks like a mix of SE and LR: Event cards like in SE, but with tickets instead of CP + kisses as daily rewards. Kisses and CP do not give Xtals, but champions (of course) x1, league x1 and, uff Pantheon x3 instead. I hope it is Pantheon "attempts" instead of wins, otherwise I would waste a lot of CP, ah, and veterans would not be able to benefit from it, so yes, must be attempts. I.e. 10*3=30 Xtals more per day. I cannot test since even with a 52 TP team I have 100% win chance. Since tickets and Pantheon are the only scalable Xtal sources, veterans with still a large storage of tickets can be happy. Buying worship gives you nothing (aside of the Xtals), and tickets are overpriced (with 60 kobans), so I guess it is not worth it, respectively way too expensive, to buy any of those for Xtals. An event ranking, but just the one with top X% rewards, no top 1000. Finally the new currency "Sapphires" are introduced, which one can get from the rewards track and use in an event shop. But only 100 Sapphires are rewarded overall (if I counted correctly), which translates into 25 shards of girls form the past (current on main server) SE, or a little less for a new set of girls: One additionally gets 2+4=6 extra Sapphires per day from medium+big cards, i.e. 6*30=180 Sapphires ~= 45 shards. Other rewards from the track are 10 random shards, 400 overall. I guess if you did not get e.g. 2 girls from SE, this means you could end up with shards of 6 girls but none of them completed. But you have some of those Sapphires to get 1 or 2 girls, if you are lucky with the RNG distribution. The event on test server lasts 41 days, but I guess it just lasts so long that it ends together with the one on live server, starting on November 4th and 30 days. With 9*800=7200 max extra Xtals from ranking, and the very limited other Xtals sources (compared to CP and kisses), I do not see a way to realistically get much further than half of the 32k rewards track, i.e. also only about half of shards and Sapphires. So currently it looks like one will barely get any girl now, thanks to RNG, but probably in a year, when saving the Sapphires from past HA events, expected every 3 months. A related question is whether always only the girls from last SE are available in the shop (and probably RNG shard drops), or whether those from all old ME's do stack up. And if it is only from last SE, and you get some shards for them, when will there be an opportunity to get more shards for them, which is not the whole girl in an SER (which would render the previously collected shards obsolete). Positive is GS bulb rarities repeat several times along the track (first mythic at 5900 Xtals), so even when just getting half the way, one gets legendary and mythic bulbs already. Of course the amount of bulbs per stage grow along the track, which is fair, as the Xtal distance between the stages increases as well. EDIT: That the girls from SE are available in the shop as well might be also just because on test server the HA was started while the SE was still running. So possible, or even likely that only the 4 new girls will be available. Interesting that they are leaked that way.
    2 points
  21. If I remember correct it's the problem that the free spin don't count in CbC if there is no Orbs at the slot for the free spin. It was discussed near the start of the CbC that some got no points for the free spins and there was searched and found that the reason is the lacking of Orbs. So the game interpret the free spin only as Orb if there is an Orb storaged, in other cases it interpreted the free spin that you bought a game with Koban/Ymen.
    2 points
  22. ok and what is this about not sure if this is good or bad. I mean if you can get all 4 over 40 you can now get in Sultry Mysterie Looks like the blues help you finish them off but right now you would need a lot.
    2 points
  23. I'm assuming this is meant to be a catch up mechanic as more girls are being added then are being revived ? If so it's a terrible idea for player but great for KK, as all it does is encourage more players to use more resources. If they actually cared about the players, an easier way would be to increase the regular CbC to 2 girls a week and add an extra day / contest. But of course this wouldn't create the killer shark fest that KK obviously want.
    2 points
  24. 2x Bunnygirl Attendant (PoV girl) and now Haruka (CC Chad). I do not want to waste coins for 3* girls or such I will eventually get anyway soon. I have just too many 40+ shards girls: I hope I see Itsuri and/or Felicitas from LD this SM.
    2 points
  25. 1 point
  26. At the start of the CCbC today we had the same objectives like in HH and they deliver points to me until now. The problem was, that there was other objecitves with 1 point also listed (pantheon, villains and so on). It was reported and after some h the "equipment" objectives were shown as fix. I had tried to get points (one Equip NC, upgrading one Mythic Gequip and one Hero Equip) but nothing of this had increased my points in the CCbC. That's the same for at least two other players. The reports in the PSH Discord: So I highly doubt that here is something with randomizing the CCbCs days - more a broken hotfix. If it's broken - make it worse! Edit: Ah! Some minutes after I wrote the post, Darkyz delivered new informations:
    1 point
  27. Really? Starting this with the end of the MDR? 👿🤬
    1 point
  28. Patch Notes for Week #43 added to the thread's OP. Also available on the blog as usual. A bunch of improvements and bug fixes (I'm honestly not sure what some of them even were, which I'm thankful for), a promise of a very big new feature coming in the not too distant future, and this reminder:
    1 point
  29. Today's Quest Updates: World 5 Quest 5 scene 2 - text: "rumored the" changed to "rumored that the" World 5 Quest 5 scene 5 - text: "w" in "what's" changed to uppercase World 5 Quest 5 scene 10 - text: "Hmp" changed to "Hmph" World 5 Quest 5 scene 23 - text: "impecable" changed to "impeccable" World 5 Quest 5 scene 32 - text: "avoiding" changed to "dodging" World 5 Quest 5 scene 33 - text: "...." changed to "..." World 5 Quest 5 scene 35 - text: "sure, anything" changed to "sure. Anything" World 5 Quest 5 scene 39 - text: "F-fuck." changed to "F-fuck!" World 5 Quest 5 scene 42 - text: "mommy" changed to "Mommy" World 5 Quest 5 scene 45 - text: "What is" changed to "What's" World 5 Quest 5 scene 46 - text: space removed from "Please !" World 5 Quest 5 scene 47 - text: "you [Hero]!" changed to "you, [Hero]!" World 5 Quest 5 scene 48 - text: "next" removed World 5 Quest 5 scene 52 - text: "in too!" changed to "in, too!" World 5 Quest 5 scene 55 - text: "... and" changed to "...and" World 5 Quest 5 scene 72 - text: "rock hard" changed to "rock-hard" World 5 Quest 5 scene 75 - text: "straigh" changed to "straight" World 5 Quest 5 scene 79 - text: "," removed from "stupid, little" World 5 Quest 5 scene 80 - text: "dispatched" changed to "despatched" World 5 Quest 5 scene 81 - text: "other!" changed to "other?!"
    1 point
  30. I asked myself the same question today but since I haven't reached the end of the quest, I preferred to wait before asking 😁
    1 point
  31. 3/4/5/6/7 points per chest. So, wrong guess but correct total 😄 (25 points per day)
    1 point
  32. Not sure you can say its been extended when it seems it was originally planed to be 6 days so they just want back to what they planned in the first place. At this point its would you please make up your mind.
    1 point
  33. While the shards objective on 2nd day is only cosmetic, on 4th day it gives a real advantage with current PoV (its very last day), but also not game changing, IMO. I would not see it so negative. The objectives are mostly things you would want to do by times anyway, like levelling/upgrading your girls, using orbs, selling the equipment you got from the orbs upgrading your MG with the Ymen and left equipment or so. So it is probably more about resource management, just like regular CbC, than about spending real money. Of course there will always be whales, like I think I faced one, but with 6 days there are plenty of opportunities to get them, for newer players since they are in lower level brackets, and for veterans as they usually need a subset of the 4 girls only anyway. But the format of contests in general, being unfair for players which cannot be online before reset, is a point.
    1 point
  34. 2nd got 198k shortly after reset, AFAIK during a time with no MDR shards available, i.e for the contest only. I could not resist and got Summoner Salem until the night. Including the kisses from SE medium+big cards, it got me close, but I needed to claim another bunch of kisses (I see no better use for anyway) to become first. To be honest, I feel a little "schadenfreude" (lol, is this really a correct English translation, or are all the translators fooling me? It is a German word.) to beat someone who seem to have bought 1k fists just for this contest, a massive waste of kobans/money/whatever IMO. But probably I saw it wrong and it was for getting Summoner Salem within a single shards batch spamming x50, if this was even possible 20 times within the minute the 2nd batch was available. Looking at it, I think it was not worth it for me either: Using the full 48h of natural regeneration for the MDR would have saved me more kobans than the cost of an LM and those EqPx2 orbs at least. And 4th would have been cheap, as can be seen.
    1 point
  35. Not bad imo, I'm happy with it. The first place was 🚀
    1 point
  36. Given that GS4 just always has full effect and is stronger than the GS3 bonus a girl gets for herself (GS4 gives +1% on first attack/round already), I would max out 1 until GS4 and safe the remaining mythic bulbs until you can at least max out another one until GS3 with some matching traits for the team this/next week, or until GS4 directly. Investing 16 bulbs for a minor stats increase where you are not even sure whether you will use the girl (uff, "use a girl" sounds, well ...) when you could skill her valuable GS3 and/or GS4 is IMO not worth it.
    1 point
  37. In regards to this change the no named girl in Classic Ankyo No Named image I noticed this one has made more then one appearance. She also shows up in Pilot Ankyo 3rd affection scene. No Name From Pilot Ankyo affection scene If she was meant to be Airi as the new Ankyo implies I wonder if there going to change this one at some point as well. Replacement to No Name Airi
    1 point
  38. Some results of Booster Simulator in different situations: Shield vs. Shield (Superior opponent) Shield vs. Reflect (Superior opponent) Shield vs. Stun (Superior opponent) Shield vs. Execute (Superior enemy) Shield vs. Shield (Equal Opponent) Shield vs. Reflect (Equal Opponent) Shield vs. Stun (Equal Opponent) Shield vs. Execute (Equal Opponent) Shield vs. Shield (Weaker opponent) Shield vs. Reflect (Weaker opponent) Shield vs. Stun (Weaker opponent) Shield vs. Execute (Weaker opponent) P.S. Some results are not yet available because there are no suitable opponents. Available results are highlighted in bold
    1 point
  39. After having the info of the (almost) definitive caracteristics of the crazy cumback contest I can give my opinion. The format is like the cumback contest (getting shards by reaching good positions in contests), so at least is a format we are used to. You have 5 days (or contests) to get shards for 4 girls. The girls are from past PoA events. There are three scenarios: 1 - You are a veteran and always open the koban path and get the 4 girls in PoA, then you have no girls to get, and the CCC is no problem 2 - You are a veteran but don't have enough kobans to open the koban path in PoA, so you have two girls and need to win shards for another two girls. It is more difficult than normal cumback contest because you have only 5 days instead of 6 and the contest are not the same. You need 4 Top15 or 2 Top15 and 3 Top30, achievable but it can be tricky depending on what bracket you are competing. 3 - You entered the game more recently and didn't play the revived girls' PoA so you have 4 girls to get, that can be also separated in several cases: a) To get the shards for 4 girls, that means 3 Top4 and 2 Top15, almost impossible unless you spend a lot of resources that you cannot afford to waste every month. b) If you want to get 3 girls, you have to reach 1 Top4 and 4 Top15, or 2 Top4 and 3 Top30, difficult in any case if there a lot of competition in your bracket. c) If you only go for 2 girls then is the same as scenario 2, and you need 4 Top15 or 2 Top15 and 3 Top30. It should be possible but we have to wait to see the new contests in action and if the people will go crazy in any of them. d) The case when you only get 1 girl needs only 3 Top 30 or better, it should be easy. Then there is the interaction with another concurrent events, it can be sinergies or you have to elect where to spend your stored resources, you cannot optimize both in all cases. About the different contests (patch notes lists 6 but there will be only 5): - Villains and PvP - ¿will you spend kobans to do more league, season and villain fights? - Orbs (shards are not relevant) - It all depends on how many you have amassed beforehand - Level and upgrade harem - Good if you have many girls AND books and gifts - Potions - It can be very difficult depending on the version of PoV - Money - People will waste a lot for sure. - Equipment - It all depends on spending orbs, good if you have many My final assesment is that is worse than normal CbC, and definitely a lot worse for recent players, and it is another step in forcing to choose, wether depleting your resources trying (not assuring) to get the girl shards, or trying to conserve your stash and lose the girls. I never liked contests for the implicit confrontation of players and luring them to bid more and more, wasting your resources without the assurance of a prize.
    1 point
  40. You see the expected/average points you get against a particular opponent, based on the combination of boosters. E.g. in the example you see the 4x Cordyceps is pretty bad with shield skill against reflect skill (as we thought about already), and 4x Chlorella does best, if you have an L/AME equipped as well. Without an L/AME, 1 or 2 Cordyceps are better than Chlorella. Another shield vs reflect example: 4x Chlorella best, regardless whether A/LME is equipped, and 4x Cordyceps worst in both cases. And against one rainbow team without skill: As expected, against a particular opponent, there is no very clear pattern, and some results seem conflicting. This is as a little more AP against a particular opponent can sometimes cause the most likely outcome to be one round shorter (hence high difference in points), and sometimes even a large AP difference can not be enough to shorten the fight. So to get the full picture, one needs to check this for a lot of opponents (in case with same GS5) to average out these individual differences. A simulation sum against all opponents in the league with all booster combinations would be nice. But that would be a LOT of simulation 😄.
    1 point
  41. Appreciate the initiative and the discussions here were useful at the time, but to avoid confusion I'm closing this thread now that we have the clean one by Ravi. No merging as what was said here primarily focused on temporary things that are now resolved. Cheers.
    1 point
  42. Battle Simulator v4 is released. It includes Booster Simulator. Shield vs Reflect GitHub: https://github.com/rena-jp/hh-battle-simulator-v4 Script: https://github.com/rena-jp/hh-battle-simulator-v4/raw/main/dist/hh-battle-simulator-v4.user.js How to use: Remove my old simulator Install v4 Go to the market page Go to every team editing page (not team selecting page) Go to Pantheon or League opponent page Click on the booster icon nearby your team Please let me know if you find any bugs 😉
    1 point
  43. #LegendaryContest41 => 5 BisouX
    1 point
  44. Oh right, it must be "Stun the opponent for 2 turns with a chance of X%".
    1 point
  45. I can't tell if this is sarcasm, but if not what would the 8 do? Pick a different skill to level that makes sense per colour (gem type)? The number 5 makes sense to me pretty much because of rarity. As you noted it's the imbalance and irrelavence of girls which makes it not work...which is not (easily? maybe at all) fixable, which IMO is why the feature is not great. And why I suspect sarcasm PS EDIT: Perhaps I suck or am missing something but in HH I do use epic girls both in PoP and Champions. I don't AIM for them but I just don't have the sheer number of leg/myth to make them 100% irrelavent. So, I can still use all colours, just have to do it wisely, tactically or randomly
    1 point
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