Tom208 Posted December 8, 2023 Share Posted December 8, 2023 Il y a 1 heure, DvDivXXX a dit : maybe Tom already implemented it in his fork even, Indeed 😉 1 1 Link to comment Share on other sites More sharing options...
jelom Posted December 8, 2023 Share Posted December 8, 2023 7 hours ago, zoopokemon said: Opponents stats don't seem to follow any formula and instead are random and based on the player's own stats. So it doesn't matter that you try to improve yours' and your girls' stats, the labyrinth has the same difficulty for everyone. And if easy level leaves you with more than half of your team tired, then future harder levels would be impossible to beat without multiple rejuvenation stones. 1 Link to comment Share on other sites More sharing options...
mdnoria Posted December 8, 2023 Share Posted December 8, 2023 I just noticed something strange in leagues, my team is vertically mirrored from what I selected when I select myself : Team selection screen Pre-battle tab Only happens with the script since you can't select yourself without it and only to yourself, other players have the good order (tried by fighting one). Link to comment Share on other sites More sharing options...
Horsting Posted December 8, 2023 Share Posted December 8, 2023 9 hours ago, zoopokemon said: The girls' stats are calculated as Harmony: CEIL(0.2*G's KH + 2*P's Harmony) Attack: CEIL( G's KH + P's Primary Stat) Defense: CEIL(0.5*G's CH + 0.25*(P's Secondary Stat + P's Tertiary Stat)) Ego: CEIL( 8*G's HC + P's Endurance) Speed: CEIL(0.2*G's KH + P's Harmony) Display Power = CEIL(Ego + 7.5*(Attack + Defense) + 0.625*Speed) The player stats are calculated without any boosters and girl stats are taken without any blessings applied. Opponents stats don't seem to follow any formula and instead are random and based on the player's own stats. Thanks a lot! How did you find this out? 😅 Good to have the "Power" formula as well, so I can re-check my assumption that there is a bug with how this is calculated. It helps that Rena's script now adds ego to the tooltip (and alternatively to have the formula for ego as well). Link to comment Share on other sites More sharing options...
zoopokemon Posted December 8, 2023 Share Posted December 8, 2023 1 minute ago, Horsting said: Thanks a lot! How did you find this out? 😅 I just mined for the stats of all my girls on the selection page and did some linear regressions to figure out the formulas. Figuring out that boosters weren't being factored into the players stats was a bit tricky. Also afterwards I ended up confirming that I figured out the correct formulas with a dev on the mod server. I don't know what the formula for starting mana is, and mana generation seems to be always 20. 1 Link to comment Share on other sites More sharing options...
OmerB Posted December 8, 2023 Share Posted December 8, 2023 It's weird that the girls KH stat is being taken for attack for all girls. I would expected that it would change with the girls class. Link to comment Share on other sites More sharing options...
Horsting Posted December 9, 2023 Share Posted December 9, 2023 (edited) 3 hours ago, OmerB said: It's weird that the girls KH stat is being taken for attack for all girls. I would expected that it would change with the girls class. Well, if the AP would be based on each girls main stat/class, every girl would be a damage dealer. Since KH gives AP, HC gives ego (and is supposed to give defence) and CH is supposed to give mana (starting + regeneration), the class of a girl defines its role: HC=tank, KH=DD, CH=mage. Tanks and mages are just currently broken until the stats mapping is fixed (in case this is ever done), and DDs are currently the best mages in the same turn. Edited December 9, 2023 by Horsting 1 Link to comment Share on other sites More sharing options...
renalove Posted December 9, 2023 Share Posted December 9, 2023 Battle Simulator v4 - 4.13.3 https://github.com/rena-jp/hh-battle-simulator-v4/raw/main/dist/hh-battle-simulator-v4.user.js Added attack order icons to the pre-battle page and the team edit page for Labyrinth. On 12/8/2023 at 8:48 PM, mdnoria said: I just noticed something strange in leagues, my team is vertically mirrored from what I selected when I select myself : Team selection screen Pre-battle tab Only happens with the script since you can't select yourself without it and only to yourself, other players have the good order (tried by fighting one). Not just your team. All opposing teams are mirrored. Thanks to this, the front of the player's team and the opposing team face each other in Labyrinth. 4 Link to comment Share on other sites More sharing options...
Marc121212 Posted December 9, 2023 Share Posted December 9, 2023 Guys, Sorry for silly question, but i did not know how to install on my Firefox on PC and principally on mobile, the "8. Leagues script ++ from MM" (or the better script, i want only for Theo Leagues), about the Java and the others things, but too i dont have time this months to read the 28 pages, but i really like, I need some help with this basic info. Link to comment Share on other sites More sharing options...
Horsting Posted December 9, 2023 Share Posted December 9, 2023 Did you install a browser addon for scripts already? Generally I recommend ViolentMonkey: https://addons.mozilla.org/de/firefox/addon/violentmonkey/ On Firefox mobile, you have a limited selection of addons only, which includes TamperMonkey. After done, just click the related link from OP you want to install, and the browser addon should show you a prompt to do so automatically. 1 Link to comment Share on other sites More sharing options...
Marc121212 Posted December 9, 2023 Share Posted December 9, 2023 (edited) 2 hours ago, Horsting said: Did you install a browser addon for scripts already? Generally I recommend ViolentMonkey: https://addons.mozilla.org/de/firefox/addon/violentmonkey/ On Firefox mobile, you have a limited selection of addons only, which includes TamperMonkey. After done, just click the related link from OP you want to install, and the browser addon should show you a prompt to do so automatically. Thanks @Horsting, it worked on pc (i not test on mobile yet), just dont show the top 1-4 winnings, but its not a problem. Edited December 9, 2023 by Marc121212 Link to comment Share on other sites More sharing options...
Horsting Posted December 9, 2023 Share Posted December 9, 2023 1 hour ago, Marc121212 said: just dont show the top 1-4 winnings Not sure what you mean by this? Btw, you seem to use Zoo's HH++ BDSM script (based on appearance of additional info at the bottom) with its battle simulator. Keep in mind that this does not take into account GS5 and hence provides pretty wrong results. Tom's HH++ OCD version does this correctly and Rena's separate battle simulator. 1 Link to comment Share on other sites More sharing options...
Marc121212 Posted December 9, 2023 Share Posted December 9, 2023 8 minutes ago, Horsting said: Not sure what you mean by this? Btw, you seem to use Zoo's HH++ BDSM script (based on appearance of additional info at the bottom) with its battle simulator. Keep in mind that this does not take into account GS5 and hence provides pretty wrong results. Tom's HH++ OCD version does this correctly and Rena's separate battle simulator. it's this: But it's just aesthetic/curiosity, but for me using Tom208's OCD "only" script this information doesn't appear, but like i said, no problem, you help a lot. Link to comment Share on other sites More sharing options...
Horsting Posted December 9, 2023 Share Posted December 9, 2023 This is from 430i's script, which would really benefit from being hosted on some platform, ping @430i 🙂. 1 Link to comment Share on other sites More sharing options...
Master-17 Posted December 14, 2023 Share Posted December 14, 2023 (edited) Am I the only one whose filtering of opponents in Leagues in Zoo's HH++ script has stopped working? P.S. And not only filters, but also all the functionality for which part of the @zoopokemon's script was responsible. Only the Rena's simulator works. Edited December 14, 2023 by Master-17 P.S. 3 Link to comment Share on other sites More sharing options...
mdnoria Posted December 14, 2023 Share Posted December 14, 2023 Nope same here : Error in deferred function TypeError: t.includes is not a function e moz-extension://12a2b190-803b-429d-9064-eb8554c51fe7/userscripts/Hentai-Heroes++-BDSM-version.user.js?id=5ffff902-dc8c-4939-872b-35486c856b46:65 parseLocaleRoundedInt moz-extension://12a2b190-803b-429d-9064-eb8554c51fe7/userscripts/Hentai-Heroes++-BDSM-version.user.js?id=5ffff902-dc8c-4939-872b-35486c856b46:65 collectFromOpponentsList moz-extension://12a2b190-803b-429d-9064-eb8554c51fe7/userscripts/Hentai-Heroes++-BDSM-version.user.js?id=5ffff902-dc8c-4939-872b-35486c856b46:65 collectFromOpponentsList moz-extension://12a2b190-803b-429d-9064-eb8554c51fe7/userscripts/Hentai-Heroes++-BDSM-version.user.js?id=5ffff902-dc8c-4939-872b-35486c856b46:65 collect moz-extension://12a2b190-803b-429d-9064-eb8554c51fe7/userscripts/Hentai-Heroes++-BDSM-version.user.js?id=5ffff902-dc8c-4939-872b-35486c856b46:65 runDeferred moz-extension://12a2b190-803b-429d-9064-eb8554c51fe7/userscripts/Hentai-Heroes++-BDSM-version.user.js?id=5ffff902-dc8c-4939-872b-35486c856b46:65 runDeferred moz-extension://12a2b190-803b-429d-9064-eb8554c51fe7/userscripts/Hentai-Heroes++-BDSM-version.user.js?id=5ffff902-dc8c-4939-872b-35486c856b46:65 jQuery 13 Hentai-Heroes++-BDSM-version.user.js:65:158404 Link to comment Share on other sites More sharing options...
OmerB Posted December 14, 2023 Share Posted December 14, 2023 6 minutes ago, Master-17 said: Am I the only one whose filtering of opponents in Leagues in Zoo's HH++ script has stopped working? Nope. I can't filter the opponents as well. Also, all the opponent boosters have the same view (so I can't tell when they're about to expire). 1 Link to comment Share on other sites More sharing options...
Moderator DvDivXXX Posted December 14, 2023 Author Moderator Share Posted December 14, 2023 And I came to ask the same thing. I can't pin myself to the top of the list either. No stats on the bottom etc. It's a bit annoying. =/ I wonder what changed to make this issue arise. Apart from changing the duration of Labyrinth nothing is supposed to have been updated server side today... 1 Link to comment Share on other sites More sharing options...
Moderator bolitho76 Posted December 14, 2023 Moderator Share Posted December 14, 2023 (edited) renalove mentioned at the hh++ Discord: Edited December 14, 2023 by bolitho76 3 Link to comment Share on other sites More sharing options...
Tom208 Posted December 14, 2023 Share Posted December 14, 2023 That's why it's better with KK to not consider the type of data 😉 1 Link to comment Share on other sites More sharing options...
Moderator DvDivXXX Posted December 15, 2023 Author Moderator Share Posted December 15, 2023 Okay, things are almost back to how they were before today's stealth patch, thanks to @zoopokemon's update. That's much appreciated! The only thing that's still acting out (at least on my end) is the pin that doesn't work quite as usual: Whether I have the pin icon enabled or disabled, I'm pinned but I'm also transparent so it's pretty hard to read when I scroll up or down the list. Link to comment Share on other sites More sharing options...
Master-17 Posted December 15, 2023 Share Posted December 15, 2023 19 minutes ago, DvDivXXX said: the pin that doesn't work quite as usual: Whether I have the pin icon enabled or disabled, I'm pinned but I'm also transparent so it's pretty hard to read when I scroll up or down the list. It works absolutely normal for me Try looking on your side. Maybe you need to clear cache or something with the compatibility of your activated scripts or their settings 1 Link to comment Share on other sites More sharing options...
mdnoria Posted December 15, 2023 Share Posted December 15, 2023 (edited) @DvDivXXX If you select yourself, it becomes transparent, otherwise its plain : It always has been like this I think. Edited December 15, 2023 by mdnoria 1 Link to comment Share on other sites More sharing options...
Moderator DvDivXXX Posted December 15, 2023 Author Moderator Share Posted December 15, 2023 Thank you both! Damn, I never noticed this before. I guess since I was clicking the pin icon on and off, I was selecting myself in the process, which made my scrolling tests moot. ^^ It works like a charm again now I've left the pin icon on and started clicking on any opponent instead. Link to comment Share on other sites More sharing options...
Alander Posted December 15, 2023 Share Posted December 15, 2023 Looks like they haven't mentioned it yet. The contests rewards timer has disappeared in Hentai Heroes++ (OCD). 1 Link to comment Share on other sites More sharing options...
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