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  2. Again, i throw my too-few Orbs🔮 at these events, but is not a total loss! HH DD 32x MPx1 Orbs🔮, 0 girls 10x EPx1 Orbs🔮, 96+ girls in EPool, 0 girls i have 5x each of the MPx3 & MPx6 Orbs🔮, but i'm holding out for Keiko to enter the MPool. 1x EPx10 Orbs🔮, Bianka + Diver Jeanne #541 Bianka #542 Diver Jeanne On the Subject of Jeanne, the parody of Lara Croft, there's a limited-time Tomb Raider crossover event in HERO WARS, on now thru the 26th May, where all players are getting Actual LARA CROFT as a playable hero for FREE! Have Fun! i now has 5/7 Jeannes...
  3. Yesterday
  4. In any case, it's not viable on the long term because you don't earn enough champion tickets. Personally, my goal is to get 370 shards and to collect the missing 30 shards for the next sultry mysteries or in the labyrinth shop.
  5. somw weeks ago Kinkoid make a statement in the patch notes https://blog.kinkoid.com/patchnotes/comix-harem-patch-notes/ this is the only new content in the near future (perhaps in the long run this could change) We are going to release regular content for PvE features: Labyrinth – a new 5-grade girl will come once per 2 months (as usual in other games) The next one will come in June with the next Laby season PoP – a new 3-grade girl will come once per 3 months (as usual in other games) The next one will come in the end of May as per the regular timing Club Champions – a new 5-grade girl will come once per 3 months (as usual in other games) The next one will most likely come in June. Seasons, Mythic Days and Mega Events will have new content every month.
  6. We just had the get 50K points/New Girl the other day & aren't getting another in the next two ... i Forgot to get Tendryl so i might as well get her & her Orbs🔮 today so i don't screw up & miss this opportunity... SMH...
  7. Start 5/46, Fin/End 8/46 Gruntt - Invaded Kingdom Gwenaelle, Nika Ninja Spy - Ninja Village Juin Lelierre, Music Sylvia Edwarda - The Juy Sea Desdemona, Hedonia Donatien - Admittance of the Dead Neanderthal Gork, Cave Kimie Silvanus - Magic Forest Defiled Zoe, Wicked Nuladva Bremen - Hamelin Town Assassin Mizuki, Demon Queen Isabella Finalmecia - Plain of Rituals Guild Secretary Celia, Tanky Condom Chan Fredy Sih Roko Senseï - Heroes University Desert Dalila, Summoner Nero Karole - Ninja sacred lands Healer Felicia, Oasis Piper Neanderthal Gork, Cave Kimie 1st CPx50: 24💖 Neanderthal Gork & 0💖 Cave Kimie 2nd CPx50: 6💖 Neanderthal Gork & 7💖 Cave Kimie 3rd CPx50: 19💖 Neanderthal Gork & 3💖 Cave Kimie ============================================================== Total Shards: 49💖 Neanderthal Gork & 10💖 Cave Kimie Oasis Piper 1st CPx10: 1💖 Oasis Piper & 0💖 Rin, 0💖 Toshiko, 0💖 Willow 2nd CPx10: 14💖 Oasis Piper & 0💖 Rin, 0💖 Toshiko, 0💖 Willow 3rd CPx10: 0💖 Oasis Piper & 0💖 Rin, 0💖 Toshiko, 0💖 Willow ============================================================== Total Shards: 15💖 Oasis Piper & 0💖 Rin, 0💖 Toshiko, 0💖 Willow Assassin Mizuki 💚🟢 *74💖 Prior. 1st CPx50: 25💖 Assassin Mizuki & 6💖 Marina 1st CPx10: 0💖 2nd CPx10: 11💖 =========================== Total 💖Shards: 110💖 In Hindsight, had i not wasted resources trying to clear the 5th tier on the 2 Champions, those resources would have been better spent against Donatien in freeing Neanderthal Gork & Cave Kimie...
  8. Not a bad score, but it will be a tight case to reach 23.500 points. I'm not sure if I invest some sapphires more to Avaritia, but it can be because of the nice "Discount" of only 20 Sapphires per 10 shards.
  9. I used a different strategy for once. I bought the big card for the 2nd day of Level Up Red MDR because I knew it would help a lot in keeping me in the top 5% without spamming champion fights. I think that I will have to take another card during this 3 days or the next one but I don't know if it should be the free or the medium one yet. I'm doing this because I don't have any other event where I need fists until the next after this event ends (except maybe next CE but I will have a lot of fists already).
  10. Pour le panthéon, il faut effectivement privilégier la puissance d'attaque brute donc utiliser 4 Cordyceps. Aussi le talent ultime de renvoi des dégâts est très fort vu que les adversaires tapent comme des camions. Avant les talents, il fallait être une semaine avec de très bonnes bénédictions et claquer le booster mythique pour espérer passer les paliers à partir du 1700 mais désormais il est possible avec une bonne équipe et le renvoi des dégâts et les boosters de puissance d'attaque de monter sans utiliser de booster mythique (j'ai fait les paliers 2100 jusqu'à 2400 inclus comme cela).
  11. half way through the event I had to get the free card 2 brackets back to stay in top 5% and I'll probably get one of the paid cards during this bracket because I'm getting tired of champion fights already...
  12. Okay a couple things here, damage is : (Girl base attack + damage increases) * Vigorous Motivation/Berserk = Modified Damage Attack Damage - Enemy Defence = Total Damage Vigorous Motivation is added after all other damage sources are added, making it the best damage modifier. Critical Damage is 2x, but if the enemy defence is too high and your total damage is 0, the critical will not add any damage. I've created a table here with 4 examples of damage. I have a total of 10% impact damage and 10% Vigorous Motivation damage I've broken them down individually so its easier to see where the damage is coming from. 1 - This is 50.000 damage going up against 50.000 defence, as one would imagine, this results in no damage. 2 - This example has 10% Impact damage over 3 relics, and 10% Vigorous Motivation over 2 relics. All impact damage is based on girl base attack, each relic calculated seperately and added to the modified value. Vigorous Motivation then takes this modified value and multiplies its percentage. The end result is some damage to the target. 3 - Same example as 2, but with the opponent having 10.000 more defence. Almost no damage done. 4 - Here the opponent have so much defence that the combined base attack and relics are unable to do any damage. So conclusion, since backrow has access to "attack from the back" and know-how girls have base more base damage, it would make sense to have know-how in the backrow. Vigorous Motivation is also the best damage relic as it interacts really well with other sources of damage. As for harmony, I am not too impressed with it to be honest. Since harmony can add up to 30% crit either way, each relics does not add that much. I've put in a table that shows Harmony in the middle relics. Harmony both increases critical chance for you and reduces enemy chance to crit your girls, but since we are looking at Harmony in the middle, the second part would not come into effect much, unless your frontline is breached, so I will focus on the increased critical chance only. when the harmony is the same on both sides, both have 15% critical chance. This example is based on both girls having the same amount of harmony. Common +24% gives an increase of 1.61% Rare +32% gives an increase of 2.07% Epic +42% gives an increase of 2.6% Legend +64% gives an increase of 3.64% Mythic +80% gives an increase of 4.29% This is not great, and this is in the best scenario where you have the same harmony as your opponent, in later fights they WILL have a base harmony higher then your girls, meaning you would have to grab several relics just to stay on par with the opponent. And as mentioned earlier, you are not getting the secondary effect of reduced critical hits on you, as this relic only affect the midline. For critical increase, it seems a lot more effetive to pick up a couple Critical Expectation instead, this relic adds a base % and are not affected by a sliding scale that harmony is. I usually try to grab a couple of Sweet harmony, since it affects all girls, and one would want critical defence on the frontline girls, who would be the one at risk at being critically hit.
  13. Pour le panthéon je vois pas de strat particulière, une semaine de chance selon les bene perso je blinde de boosters PA + le booster mythique et j'espère que ça passe ^^' ( escalier 1900 atm )
  14. Hello One big question of mine is the game going to end? recycle girls all month like I'm losing interest in the game for real. Is this going to keep up?
  15. 🟣 Voyeur (purple), Nose Dive, Charm, Pleasurelock
  16. Girl: Renette: Charme - voyeur (purple) Role: pleasurelock Attention! KK changed the order of the LContests! The new order is: This was released int Patch Notes 13/2024 from March 27th
  17. Rotation #1258 (05/18/2024 19:00 EST) Alex Pussywig 🟡 (December) Aria 🟣 (August) Laptop-tan ⚫ (May)
  18. I would like your concerns, my result is much sadder, but in my understanding it is an excellent result. The beginning was 2/46, the end is on the screen)))
  19. Not surprising - we have weekend and there is normaly no KK staff at work. I cross my fingers for a fast answer to you at Monday!
  20. Damn, 1 girl short and no orbs left. End result 45/46.
  21. I know that you mean, but I read somewhere that the add damage only when my attack value has been subtracted from enemy defense value. I prefer the harmony relics, for the critic damage in the Middle. Especially when I think of the floor 5 boss fight, as there is always a girl with a very high defense value. That's the only girl I prepare for when my defense relics are high enough. I thought that with a critical damage my attack value is multiplied (~1.5 or so). If I see this wrong, please let me know.
  22. Few days ago I was able to trigger Draw in one of my battles and took this opportunity to check out after how many turns it occurs. Array starts indexing with 0 so that makes 1188 turns. The number seems random, but upon further analysis it turns out that it's not. I put only 5 girls in my team, with 7 opponet's girls that makes 12. One of the enemy girls was defeated few times during the battle (she was revived by a sexomancer). I checked the json response and it turns out she made a move exactly 88 times. All the other girls made a move 100 times. I didn't have any Double Attack relics which could interfere the number of turns. So it looks like the game ends the battle automatically after 100 rounds. And by round I don't mean 1 girl's attack (turn) but a sum of all not tired girls' attacks.
  23. what? the shitty are we got in the past ofc
  24. I got 6 girls from Event/Epic Pachinko thanks to the DD overlap and 4 more girls from Villains. Also no risk of the remaining girls messing up with my SM shop:
  25. Gruntt - Invaded Kingdom Gwenaelle, Nika Ninja Spy - Ninja Village Juin Lelierre, Music Sylvia Edwarda - The Juy Sea Desdemona, Hedonia Donation - Admittance of the Death Neanderthal Gork, Cave Kimie Silvanus - Magic Forest Defiled Zoe, Wicked Nuladva Bremen - Hamelin Town Assassin Mizuki, Demon Queen Isabella Finalmecia - Plain of Rituals Guild Secretary Celia, Tanky Condom Chan Fredy Sih Roko Senseï - Heroes University Desert Dalila, Summoner Nero Karole - Ninja sacred lands Healer Felicia, Oasis Piper 8/46 now
  26. Yes, no answer yet. I'll post their answer in this topic. It seems to me that it has something to do with roles. Maybe the healing from the fluffer did change the math? I'm sayng this because after my previous post I ended the fight, and Norou from the opponent, after several attacks, dropped down to 20k health and then freezed. No finish move, no animation, no action. she was "alive" with 20k health, but was not attacking or being attacked. I'll let everyone know what they say about it.
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