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Showing content with the highest reputation on 02/03/2021 in all areas

  1. Very nice of you to immediately demonstrate to Pek123 why Windia's advice is solid. 😉
    8 points
  2. Hello everyone, Yesterday, we implemented a new feature on test server: the Club Champions What are the Club Champions? Each Club is visited by a Champion Each Club can see their own Champions as level and tier In total, there are 3 different Champions Every club member can challenge the club champion spending Champions Tickets Club Champion has only one stage that should be completed within 24 hours of its start When the Tier Changes, the level is moved up After10 failures, the champion moves back one Tier How is a challenge session happening? The logic is the same as in Single player Champions. The only difference: after a challenge, the generated Impression stays the same for the next challenger, no matter who he is After each individual challenge, the active player has a personal cooldown (15 minutes) The time could be skipped with Kobans All other players are not affected by this cooldown On a win, the Champion enters a 24-hour cooldown which affects all the club members The cooldown can be skipped by any club member and will be removed for all of them If another player has removed the cooldown while one was trying to pay, he will be informed that the price was already paid by another player. The screen will be refreshed, showing now that the Challenge session is active Don't hesitate to share your feedback on this new feature with us and report bugs, so they will be fixed asap! Kinkoid team thank you for your help! We hope you will like this new feature 🙂
    5 points
  3. nooooooooooooooooooooooooo I forgot to wait for the event to end to use pachinko 😢
    4 points
  4. I know right. Not nearly enough futanari 😂
    3 points
  5. Yeah, I am 5 levels up on @_shal_ and when he shows up in my league I just sigh and move my potential finishing position down 1 firm position. Not mad, inspired. shal is proof skill matters and level / time playing is not all there is. He is the one that inspired me to start trying for D3 2-4. I was trying to D2 <-> D3 yoyo and was not happy with the play style that forced. I started noticing shal's posts and I looked up his level and thought: "f me, that dude is 10 levels lower than me and he is landing D3 2-4s regularly. If he can do it I have a shot. Let's go."
    3 points
  6. Finally I get her from mystic pachinko THX so much😁
    3 points
  7. Terminology and mechanics description could use more love.
    3 points
  8. Mmm... 1. Fully agree 2. They could implement a "powered refill" to buy more than 20 CPs with kobans using the same koban-CP ratio. Then it would be useful. I don't have my hopes up though. 3. Disagree. Everybody over level 420 or so has more ymens that he can really use, whale or FTP player alike. Having mythic items would be a blessing. Affection items specially and XP items too, of course, NOT equipment and, most important, NOT boosters. 4. Agree.
    3 points
  9. I read the communication, and laughed. Communication isn't their strong suit, and I'm now wondering if there's a language barrier issue [MOD EDIT: personal attack removed [/MOD EDIT]. 1. Dropping the number of times shards are released won't help, doing less shards more often to work with sleep cycles will help. 2. A 50x combat button won't help anyone who doesn't buy bundles, but a 20x button will help the buyers of both bundles AND refills. 3. Mythic items will help the big spenders, but those who want mythic items and aren't big spenders are asking to be left further behind. 4. One star characters are going to be simply more girls to go through when looking at one's harem. There have been issues with art quality & especially re-imagining existing girls, and to be frank, releasing a few less girls a month but keeping quality high, without variants that look wrong, might be the direction to go. I do agree that Mythic days are challenging, and that one needs to pick and choose the events they intend to try to get rewards from.
    3 points
  10. Hi there. New feature incoming: Club champions! It will be in the club menu, and it is the same thing as normal champion performances (pool of girls, try to match the sequence of positions requested by the champion, spend a ticket for challenge, possibility of multichallenge spending 6 kobans for every +1 simultaneous performance) Beating the champion gives out 1-3 shards for his girl to each club member that partecipated in the fight, 99,9% of the time(so I guess 33,3% of the time for 1,2 and 3 shards each), and there's a 0,1% chance to get the lucky x100 drop. It seems a fine feature, an interesting addition to clubs feature. The full wipe out of impression if the club do not manage to beat the champion in 24hours seems to me a bit too harsh, to be completely honest. Also, what is the point of putting contribution points as a reward alongside the ymens? They're useless right now (and strongly "imbalanced" between ymens/kobans contribution)
    2 points
  11. That's orcphobia! 😂
    2 points
  12. I would also have emptied my orbs pool for Usukami if not for a simple fact... ... WHY THE HELL WHEN SHE FINALLY APPEARS GORK MUST BE IN THE SAME ROTATION? 😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭
    2 points
  13. Pas de L, ni de E, mais un A oui. L'indice pour le mot : nom commun _ _ _ A _ _ _ _ ( 8 lettres ) Catshot42 L Didier jass76 gh0st1975 E Ol Sheriff Jo E. N. D. Stranger2x A Les scores : Catshot42 127 Didier 8 jass76 0 gh0st1975 98 Ol Sheriff Jo 68 E. N. D. 7 Stranger2x 26 J'aime le ton de la série ! L'animation n'est pas ouf ( sauf sa main dans l'épisode 5 - aux alentours de 18:20 - voir screen ) En tout cas pour le moment j'aime bien !
    2 points
  14. Déjà proposé par @stranger2x@yahoo.fr Pas de T, un N. L'indice pour le mot : nom commun _ R A _ _ E _ I N ( 9 lettres ) Catshot42 Didier jass76 gh0st1975 I R N Ol Sheriff Jo E. N. D. Stranger2x A E S T Les scores : Catshot42 121 Didier 8 jass76 0 gh0st1975 97 Ol Sheriff Jo 68 E. N. D. 7 Stranger2x 25
    2 points
  15. pleure pas @stranger2x@yahoo.fr c'était une blague @Catshot42 moi aussi je serait hors course telment certain c'est n'imp comme correspondance
    2 points
  16. Finally, and just in time for the new club champions
    2 points
  17. I faut que je me dépêche de trouver une autre fille avant que @Catshot42 et @Ol Sheriff Jo arrivent
    2 points
  18. alexandra bathor pose 3 je l'ai eu que ce noël et je l’attendais... pire sa pose 4 et reprise dans la pose 3 de guinevere wätcher de l'event en cours ! dire que tu as pas de chance que ça tombe sur un fille que j'ai regadais ce matin du fait de la reprise de sa pose
    2 points
  19. C'est bien enfin des activités club, maintenant ça sert à quoi de les taper ces champions, on y gagne quoi ? Je trouve la description incomplète en fait.
    2 points
  20. now KK has made an official announce here (related to test server) asking for feedback before implementation in live server, so you could post your thoughs there
    2 points
  21. At first sight it seems a good idea. It gives some more features to clubs, that sorely need them, and something else to do with those Champion tickets we have in abundance nowadays. There are some questions though: - Will the prize of beating the Champion be the same for all members? - I guess one of the prizes will be getting a haremette? In that case, what happens when you already have her? Depending on the implementation (if the answer to the first question is "Yes") this can be an issue when entering a new club. - Will this battles count towards contests that require Champion fights? Is that Caulifla? 😬
    2 points
  22. And now it's time for Art Reflection at 2:30 am... Ketsuko extremely flat face Her left leg looks 'bowed' in the back and the knee bent in, her right leg the knee looks almost like some kind of ball-joint She could have animal legs but hard to tell in this pose Tail bent around more to show off tail than to suggest she has a tail, looks awkward and doesn't fit well with the body. Feet look extra long Jessy, Cheriko, Milenitta Legs. My god, the freakishly long legs. Thighs as long as their torsos, longer in Milenitta's case. The eyes on Jessy and Milenitta look ok, but Cheriko's seem distant even though they sort of seem to be looking at you or maybe not. At least Cheriko has lips with that kind of smile. Seems fake. Small mouths on the others. Teeny, tiny mouths. Jessy's seems proportional to her face and actually works for that pursed, stern look she has while Milenitta I guess works, but still seem so tiny. I'm sure it's the shoes, but Milenitta's feet look rather blocky. Cheriko's feet look... they lack the depth to make them look like feet that are up at an angle due to high heels and, instead, look like flesh-pegs just stuffed into little black hoves. Jessy's feet are only a little better but her right foot looks twisted or broken, then healed with a bad set. Guinevere, Winona, Office Katana, Office Celeste More legs. More super long legs. At least we know Winona is flexible. I like the attempt at perspective with Guinevere and her pointing finger. It really shows up on the web page here. Not sure if the other depth perspectives work well enough with the rest of her form and shape, but her hand. It looks larger/closer. It's imposing. I feel like it's shoved right in my face - that's a positive critique. lol Winona has a dynamic and different pose to most of the girls we've seen lately so I'll give pluses on that. Hard to tell her shape otherwise. The folds of flesh and pants, esp. about her thigh/hip area, distorts some. It looks like she has a big crease or cleft in her leg where it meets her hips for her right leg and her left almost looks like it's something held in front of her body instead of being part of her body. Katana got that vacant stare but it sort of works with that girl caught doing something embarrassing kind of look... assuming that was the intent. still, she has a teeny, tiny mouth. I think it's smaller than Milenitta's. Celeste's back looks super bowed and her left side has that strange crease in flesh look, which I know the artist is trying for clothing layers that don't look like its just painted on. The red on Red makes it a bit more difficult to judge her silhouette. Katana's feet look a bit boxy or bulby in her shoes, almost like she's got Guinevere's boots and cut them down into high-heels. So, overall, there's three quality grades of art. The Free if you do the missions Girl is the poorest quality The Free if you win them at the bosses Girls are the next level up The get them in pachinko (and hopefully you'll spend some money on kobans to help win them) Girls are the best drawn of the groups. So, the greater efforts are being directed towards potential revenue. But, the quality is still suffering and I feel this is because of the step up in T-Kinko's efforts to have new girls out every week (generally speaking) by having events almost every day of the month. So, of course, with that much necessary output to meet those excessive goals, something is going to suffer and that, as in any industry, is quality. I remember when we had gaps of time with no events and no new girls and when there was one it was cause for celebration and excitement. So, looking back between what we had and where we are, I think I could stand to have days or week without new girls in it if it meant that T-Kinko could produce higher quality control and production of its art. But, that's just my thoughts on it all.
    2 points
  23. did I say I F5 them away? well, this time I did^^: (was something like 50 shards already)
    2 points
  24. It actually would, kind of. I would try to avoid doing boss battles during the periods where there are available shards for the Myhtic girl, because while I already have a lot of incomplete girls in my harem, and I don't mind them because they can be obtained through the Epic Pachinko or regular revivals, the same can't really be said about this new kind of girl/event. So, as I said, yes, it would kind of affect how I play the regular event.
    2 points
  25. Bonjour à tous, Hier, nous avons lancé sur le serveur test une toute nouvelle fonctionnalité : les Champions de Club Que sont les Champions de Club ? Chaque club reçoit la visite d'un Champion qui lui est assigné Chaque club peut voir son Champion, son niveau et son palier En tout, il y a actuellement 3 Champions différents Tous les membres du club peuvent défier le Champion en dépensant des Tickets Les membres du Club disposent d'un temps imparti (24 heures) afin de gagner une performance contre le Champion de Club En cas de victoire, le Champion gagne un niveau Après 10 défaites, le Champion retourne au palier inférieur Comment se déroule une session de défi ? La logique est exactement la même que lors des performances en tant que simple joueur contre les Champions classiques. La seule différence : après un défi, l'impression générée reste la même pour le prochain challenger, peu importe le niveau de ce dernier. Une session de défi démarre lorsque l'un membre du Club réalise une performance contre un Champion Le compte à rebours démarre alors. Une fois que le décompte terminé, l'impression du Champion est remise à 0 Après chaque défi individuel, le joueur se voit attribuer une pause de 15 minutes Cette pause peut être évitée à l'aide de Kobans Les autres joueurs du Club ne sont pas affectés par cette pause Après un succès, le Champion se voit assigner une pause de 24 heures. Cette pause impacte tous les membres du Club Cette pause peut être évitée par n'importe quel membre du Club. Dès lors, tous les membres du Club pourront à nouveau défier le Champion Le coût en Kobans est le même que lors des performances contre les Champions classiques Si un joueur passe la pause alors qu'un autre joueur essaie de payer, un message apparaîtra pour vous informer que la dépense en kobans a déjà été effectuée par un autre joueur. L'écran se rafraîchira alors pour vous montrer que la session de défi est active N'hésitez pas à partager avec nous vos retours sur cette nouvelle fonctionnalité et à nous faire remonter les bugs afin que ceux-ci soient corrigés au plus vite ! L'équipe Kinkoid vous remercie pour votre aide, et espère que cette nouvelle fonctionnalité vous plaira 🙂
    1 point
  26. ta mémoire est sur les rousse mois sur les vétements
    1 point
  27. For the matchmaking you are in a lvl range. So if all your stats are good for your lvl you should get there. The problem appears at higher lvl when a lot of players use booster 24/7 for leagues making seasons more difficult if you don't want that koban expense, that's the only complain in challege i hear in my club
    1 point
  28. As far as I understood the discussions since the feature launched (last November), the system tries to give you similiar opponents. Yet there is no algorithm known, that tries to make it easier or harder. What is known: there is a range of level your opponent can be above or below your level. And your opponent needs to be in a certain mojo range regarding your mojo. If I remember correct, it was more a percentage than a fixed number of +-1000 mojo. The level range is somewhere in patch notes since November. So, in theory, the "stronger" opponents might "swarm out" to higher mojos - yet they have also the "strongest" opponents against them^^ As long as you get round about 20 mojo for opponents, you know they progress very similiar to you. If your opponents tend to give less than 15 mojo, you are ahead of them - while 25+ means you coming into a higher mojo group. Which does neither mean it will be easier or more difficult - it just means you might slower or faster progress in case of winning. I have no clue how it is for a beginner.
    1 point
  29. c'est même sur surtout si tu as les lieux de pouvoir à font et vise d'abord à vider le pachinko épique la piscine d'orbe se remplit encore plus vite que celle de koban
    1 point
  30. Thank you rsmaster. Is alright, at the end there seems to be no effort in tracking down the "what was possible vs what did you get" - because most people will be unable to know what there last range was. So I use this thread atm to collect some numbers for shard ranges. I assume it is mostly based on participants and own percentage of it. My club lists 23 members total. yellow is me and there refers the shard range to. the variation makes me wonder if I need the number of used tickets as well... or if it was just some miscalculation /on my side last edit before being offline:
    1 point
  31. Il n'y a pas de S ! Il y a un R ! L'indice pour le mot : nom commun _ R A _ _ E _ I _ ( 9 lettres ) Catshot42 Didier jass76 gh0st1975 I R Ol Sheriff Jo E. N. D. Stranger2x A E S Les scores : Catshot42 121 Didier 8 jass76 0 gh0st1975 96 Ol Sheriff Jo 68 E. N. D. 7 Stranger2x 25
    1 point
  32. Sorry for delay Windia , i received 20 shards
    1 point
  33. Pas de P, dsl ! L'indice pour le mot : verbe _ A _ I L L E R ( 8 lettres ) Catshot42 D R H V Didier A jass76 gh0st1975 E I T Ol Sheriff Jo N E. N. D. Stranger2x L P Les scores : Catshot42 121 Didier 8 jass76 0 gh0st1975 69 Ol Sheriff Jo 68 E. N. D. 7 Stranger2x 18
    1 point
  34. oop sorry about misunderstanding I try to use same thing like you on my comment I will change it now
    1 point
  35. @miliallia Anything funny to share with the class?
    1 point
  36. Rotation #0265 (2021/02/03 13:00 CET): Usukami, Neandertal Gork and Val Shao. Got a booster (free spin).
    1 point
  37. Je ne veux pas le faire. La difficulté est déjà assez grande de mon point de vu. Et garantie, je fais partie du reste du monde ! Le but n'étant pas de faire un jeu pour l'élite, pour 3 personnes. Bien entendu que je peux complexifier le jeu, retourner l'image, la déformer, zoomer, la passer au hachoir, mais ce n'est pas le but, et qu'il n'y ait plus qu'une seule personne capable de trouver l'image. Vous êtes hors norme ! À un moment donné, ça ne vous amusera plus. Edit : Ha, et @gh0st1975 , prends un peu de recul, regarde l'image masquée, et l'image révélée, réussir à trouver avec si peu d'indice, c'est un exploit. Comme je l'ai dit juste au-dessus, je ne peux pas rendre le jeu plus dur. Est-ce que tu me comprends ? ^^' Donc, c'était bien Everest : Nom dans le jeu Everest Nom réel Glacia La Muerte Spécialité Charme Affection max 3 Rareté Légendaire Position préférée Mystérieuse entrevue L'indice pour le mot : verbe _ A _ _ _ _ E _ ( 8 lettres ) Catshot42 Didier A jass76 gh0st1975 E Ol Sheriff Jo E. N. D. Stranger2x Les scores : Catshot42 120 Didier 8 jass76 0 gh0st1975 68 Ol Sheriff Jo 68 E. N. D. 7 Stranger2x 17 J'vais vous donner un objectif, le premier à 200 points ! Comme ça on arrêtera sur du fun ! J'essaie de trouver d'autres jeux en relation avec HH, qu'on peut faire sur un forum et que ce soit jouable pour la plupart. Sans qu'il y ait de trop grands écarts de niveaux.
    1 point
  38. Guys, for any Patreon issues, PM on the Patreon page, please
    1 point
  39. My understanding is "within 24 hours of fights".
    1 point
  40. All in all I think it is a good feature, because it gives active clubs with players with overwhelming tickets and option to spend them. And since the temporary PoPs tickets start to accumulate^^ - as there is only one contest beside LC that asks for that. On the test server it says "have failed to impress him, ... will fully restore his Impression". - so unlike the normal personal champion, where I loose 10% every 24 hours, here the loss is 100% every 24 hours? On the test server, it says "all participants win one of these" and then there is a shard range. However, testing on test server results in different shard ranges inside the same club - and the shard range differs from time to time. - How is the shard range for a club member calculated? Does everybody gets the same shards or will e.g. one club member get the 100 shard drop while the others get 1-5 shards only? (this would result in less interest of the already finished players) - What happens (to my shard range & participation impression) if I leave the club and rejoin while a champion fight goes on? - What does a player earn when he already has the girl, but other club members don't? - What or who triggers a Tier change? Any hints what to use the golden pigs for? or will it be revealed later on with a new release? Will there be a timer on town screen about the champion's fighting and resting about my girls? some more collection and observation in the test server section of this forum:
    1 point
  41. yes. during the event only. and also the ones from the bosses - which appear also in event pachinko. so general advice is: first get all the event girls from the bosses, then try pachinko if you like. if you prefer to use orbs/pachinko kobans instead of refill kobans - then go ahead into pachinko. just be aware that you might need some orbs...
    1 point
  42. Reached a couple of small milestones in the last days. The first two days ago, when at the end of the month i claimed both the Path of Attraction girls an the Seasons girls surpassing the third hundred in my harem (by the way, I chose Lorelei to be my 300th girl and Roza to lead the fourth hundred): And today after claiming one of my rare contest wins, I surpassed another threshold: Although no one is a good judge of himself, I would still say that the result after about three and a half years of play is not bad, for one with a no koban policy.
    1 point
  43. [MOD EDIT] Visit the game's official Twitter for a new code [/MOD EDIT] - energy and combativity
    1 point
  44. How do they come to this conclusion? With 2 Chances per day instead of 4 you some timezones are guarateed to have one timer over night and the other one during work. How are 2 recharges per day instead of 4 recharges per day incresing the chances? I don't get it.
    1 point
  45. PS: you might use the "bump post" in terms of posting a new screenshot about your club. Otherwise I would think you are still on level 0-0-0-0-0-2...
    1 point
  46. Well, my thoughts and frustrations on the topic has already been voiced in this thread. So I'll just skip ahead. I'd like to add about mass clicking, that something like this on the Mythic Days screen could be a more user-friendly approach: Use 216 for 20x Use 2160 for 200x Because, who are we kidding, right?
    1 point
  47. Hello heroes! 2 Weeks ago, we launched with success the new social feature in Hentai Heroes. And you welcomed it with a huge interest. Across all versions of the game, more than 2500 clubs were created and dozens of thousands of players banded together within them. As we continue to work on their stability and to polish the current version, we want to share with you what we are working on regarding this specific feature. In a similar manner of our rework of the PVP done in the first half of 2O18, the Clubs will experience numerous additions during the upcoming months. These will happen gradually and their mechanics will be described in more details, with their final numbers, in each of their respective patch notes related to their release. Strength in unity As a social feature, we desire that players gather together, receive some bonuses, without making the Clubs a mandatory feature, of course. One of the incoming features of the Clubs is a system of “request”. It will provide the ability to each member of the club to ask other members for a small amount of energy, combativity, experience books or gifts for the girls. To celebrate the donation from the player, he will be awarded with some experience and ymens. In that way, some of the most powerful players of the game can lend some of their strength to help other club members. These requests will be limited to the quantity of resources requested and also, a player will be only able to do a specific amount of requests per day. Another incoming point that will attract players to join a club is the fact that the Clubs will give a passive boost to some statistics and gains. All members will, for example, receive a small boost of income everytime they win some ymens. The highest level the club is, the more interesting will the bonus be. Currently, we are thinking about the following bonuses: Hardcore stat (0.5% per level) Charm stat (0.5% per level) Know-how stat (0.5% per level) Endurance stat (0.5% per level) Harmony stat (0.1% per level) Experience gain (0.5% per level) Ymens gain (0.5% per level) Please remember that these numbers are a work in progress and may not be the final ones. Time to enlarge your Club! Club’s levels? Yes, we are working on implementing the ability for the players to invest in their clubs to upgrade it and make it even shinier and sexier. To do so, players will be able to provide donations in kobans or ymens to help improve their clubs. Apart from the boost to the stats that we already spoke about, the main interest in upgrading players clubs is being able to augment the number of members. As the level of your club will grow, you will be able to recruit more and more members, that way, increasing the possibilities of each member. As a club grows, there might need some more organization and we are working also to provide a full hierarchy system in which the club leader will be able to give some specific rights to other members. That way, they will be able to help the club leader in his management of the club. Another way to improve your club and make it more unique will be to personalize it. Our first focus will be to provide more different pre-made logos to be able to change from the current one. On the long terms, also, we desire to work on a logo editor in which you will be able to create your own logo based on specific preset that we will provide you. We really want you to take ownership of the Clubs, as you make them yours. These a proof of concept of new logos that might be used in the future. The elements that we want to make customizable are the following : Background shape Main color Secondary color Main element With predefined positions (but could be selectable) Secondary element With predefined positions (but could be selectable) And beyond… That’s not everything we have for you regarding the Clubs. We will also add some extras for you to be able to organize some competitions between clubs, making sure that these are totally optional. As we want to make it very special, we want to integrate new system for participating and competing between players that will be really focused on your harem and the girls within it. Now, regarding this, it will require from you a bit more patience as these competitions deserve a full fledge presentation whenever we are advanced enough to explain them to you. We would like to thank you for your attention to our new social feature. Stay connected heroes, because we will still have many news to share with you !!
    1 point
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