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​📜​Patch Notes Hentai Heroes 2024 ​📜​


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5 minutes ago, blaa said:

yeah, it was first a yes (should be funny), but then i remembered the conversation, so it was an edit with something actual meaningful

Oh, it was funny. And summed up most of the insight we get from KK about game mechanics overall :D 

Thanks for the sceenshots tho, that helped.
Well, gonna experiment with it a bit and see how much time it requires to do. I have a bit of an "all or nothing" approach to most things. If something's worth doing, it's worth doing it right. No half-assing things. Especially if said half-assing is out of my control. That just makes things frustrating.
I mean, some days I got hours of free time. But most I don't. Work that needs me to be available on call most of the time, studying, two partners. Adds up. And certainly a lot higher on the priority list than games. So...we'll see ^^

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32 minutes ago, La Kajira said:

fire/stone? Are there already colloquial names for the elements that I'm not yet aware of? 

Those are the names of the elements in the code. Easier for remembering dominance, too.

{
    "fire": "Eccentric",
    "nature": "Exhibitionist",
    "stone": "Physical",
    "sun": "Playful",
    "water": "Sensual",
    "darkness": "Dominatrix",
    "light": "Submissive",
    "psychic": "Voyeurs"
}

(old name for psychic notwithstanding)

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1 minute ago, 45026831 said:

Those are the names of the elements in the code. Easier for remembering dominance, too.


{
    "fire": "Eccentric",
    "nature": "Exhibitionist",
    "stone": "Physical",
    "sun": "Playful",
    "water": "Sensual",
    "darkness": "Dominatrix",
    "light": "Submissive",
    "psychic": "Voyeurs"
}

(old name for psychic notwithstanding)

But what colors are they? All im see mentioned are names, the instruction picture worked with color.

PS: Everyone else dealing with heavy lag since the reboot?

image9-1024x592.png

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Just noticed that Sensual works different than what I was imagining. In my mind it was a percentage of total health, like the KH crit of old, and all I could think was "this is extremely overpowered". But it's 10% of damage done xD.

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5 minutes ago, Kenrae said:

Just noticed that Sensual works different than what I was imagining. In my mind it was a percentage of total health, like the KH crit of old, and all I could think was "this is extremely overpowered". But it's 10% of damage done xD.

Yea, when I looked at it I was wondering the same - is it percentage of damage dealt, or of total health? The latter would be beyond broken :D
Well, % of dmg dealt it is

And since we're discussing these details...crit dmg multiplier calculates from base damage. So 50% extra crit damage will turn the baic 200% crit into 250%...not 300% if anyone was hopeful

Anyone knows the details of how element stat bonuses interact with boosters and club bonuses?


Anyway, overall this all feels like it's likely gonna make lvl advantage into even a bigger deal than it was. Because of how all these little bonuses add up. 

Edited by La Kajira
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Okay, this is annoying.
Clicking the girl portraits in harem now tends to scroll things a little bit. And clicking the element icon on the portrait opens a window. Couldn't care less in HH (but feel for low lvl folk), but in CxH collecting girl cash is kind of a big deal

 

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6 hours ago, DvDivXXX said:

It's already mentioned on the blog (can't remember if it's in the patch notes or the BDSM guide, lemme check). BDSM page (scroll waaay down to "Elements'" and then it's in the "Countering an opponent" section):

 

Apparently it's also on the Harem page for every girl, so I overworried as usual.

Feedback: That slightly makes collecting Harem money a narrower hitbox so I personally think it's overkill on that page so far, maybe I'll change my mind later.

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11 minutes ago, Gotaku said:

Are these dev accounts or data left from beta or something? Because this shouldnt be possible otherwise right?

 

(and i tried the test passcode from noacc, didnt work)

Welcome to whales, and a bundle for 200 worship

That's because that code was for the test server.

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Okay, final question of the day. So if I decide to play Balanced for instance, do the individual bonuses of the 7 Team members still have an effect aside from the overarching Synergy Team bonus?

So for instance, will that 1 Team member still give that individual bit of heal, the 1 Team member on defense that bit of defense? or will there be zero effects at all unless you put at least 3 people on a Synergy?
-> Same question: if I for instance put 6 Critical Hit people in my team, get the Critical Hit Synergy, but leave 1 on heal, does that completely waste and ignore that 1 members effect?

(this all sounds confusing, but basically I want to know if the harem Synergy bonus effects and the individual team member effects are seperate; that's still unclear to me)

examplechx.jpg

Edited by Gotaku
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41 minutes ago, Gotaku said:

Okay, final question of the day. So if I decide to play Balanced for instance, do the individual bonuses of the 7 Team members still have an effect aside from the overarching Synergy Team bonus?

Yes.

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So far the fights seem even more random, crits do more damage so they make even more of a difference. Their extra damage also give more health, since Sensual healing* depends on damage done.

When I get that feeling
I want sensual healing
Sensual healing, oh baby
Makes me feel so fine

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So now we are officially at step two. Now we have to learn two sets of circles for weaknesses and 8 different passives go go with the weekly blessings. It won't solve anything as once the top guys have it figured out the system in a day or so everything will be completely back to the status quo of he who has the most toys and highest level wins. The rich will still be on top simply because they are rich, the poor will still be metaphorically to told to go fornicate themselves (likely with more nerfs thrown at the along the way), and in a few weeks we'll get abilities to repeat the whole process of more complication to solve nothing again.

They want to develop the games into classic RPGs with depth and strategy instead of just being a porn game. If I want to play a game full of depth and strategy, I'd go play D&D or Battletech or Magic or and number of games, I come here to look at drawings of naked women with maybe a bit of a somewhat entertaining story.

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32 minuti fa, ShadowWeaver ha scritto:

 I come here to look at drawings of naked women with maybe a bit of a somewhat entertaining story.

There are hentai anime for that. They also speak and move. So you're in the bad place anyway.

There's nothing to learn, pick the 7 best girls as before. Blessing bonus is so overwhelming that probably such element thing will never come into play.

Even more: do a lil math and you'll see that the actual meta is about avoiding elements and go Balanced: this way you'll avoid dominations on you. You can decide to have a +3% critical damage or a +2% defense boost instead... just things like that. I'm quite sure no one will play seriously on elements as long elements aren't blessed or they cannot avoid it (the best 7 girls grant them an element tag and they have no other candidates: their deck is feeble on dominations).

If a stupid guy like me can understand it, you can.

AS A SIDE NOTE: there are high quality, addictive and well designed "porno" RPG. They often qualify as the best selling titles for  their companies.

As an example:

"Casual" is not always the winner.

Edited by lepidocter
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5 minutes ago, lepidocter said:

There are hentai anime for that. They also speak and move. So you're in the bad place anyway.

There's nothing to learn, pick the 7 best girls as before. Blessing bonus is so overwhelming that probably such element thing will never come into play.

Even more: do a lil math and you'll see that the actual meta is about avoiding elements and go Balanced: this way you'll avoid dominations on you. You can decide to have a +3% critical damage or a +2% defense boost instead... just things like that. I'm quite sure no one will play seriously on elements as long elements aren't blessed or they cannot avoid it (the best 7 girls grant them an element tag and they have no other candidates: their deck is feeble on dominations).

If a stupid guy like me can understand it, you can.

Pretty much what my preliminary math is showing - the blessings provide the superior numbers. And in the ideal case scenario, you want your defense team to be balanced and as high numbers via blessings as possible. You may be able to fiddle with some numbers here and there, getting some stats from elements over others. But only within a very small fraction of girls whose numbers happen to be high in the given week. 
The way you can actually use elements to gain a massive advantage is reactively. By fine-tuning a team against a specific opponent who didn't set a balanced team as defense. 
Unless I'm missing something important, chances are very soon almost everyone will be sitting on a balanced team and so there will be very few opportunities (or reasons) to toy with elements for anyone. Give it a couple weeks. That will be one hell of a middle finger to the new system as a whole.
It would be different if getting 3+ copies of the same element actually gave an extra bonus of sorts. Since it doesn't, there's not much reason to do that. Just exposes you to being countered by attackers.

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42 minutes ago, La Kajira said:

Pretty much what my preliminary math is showing - the blessings provide the superior numbers. And in the ideal case scenario, you want your defense team to be balanced and as high numbers via blessings as possible. You may be able to fiddle with some numbers here and there, getting some stats from elements over others. But only within a very small fraction of girls whose numbers happen to be high in the given week. 
The way you can actually use elements to gain a massive advantage is reactively. By fine-tuning a team against a specific opponent who didn't set a balanced team as defense. 
Unless I'm missing something important, chances are very soon almost everyone will be sitting on a balanced team and so there will be very few opportunities (or reasons) to toy with elements for anyone. Give it a couple weeks. That will be one hell of a middle finger to the new system as a whole.
It would be different if getting 3+ copies of the same element actually gave an extra bonus of sorts. Since it doesn't, there's not much reason to do that. Just exposes you to being countered by attackers.

Next week best team on HH has 3 eccentric girls, so you want to use that on offense (usually) but should switch Sai for Misvaginus on defense.
 

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27 minutes ago, jelom said:

Why is everybody talking about minutiae as those new elements, but overlook the main improvement of this patch: 

The skip button is again where it should be, in the bottom :x

Hrm, are you messing with me?  💔 I just did a League battle to confirm, was still at top.  Maybe I'm cached?

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