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100 shards drop: Myth or Reality?


pozi
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100 shards drop: Myth or Reality?  

1,003 members have voted

  1. 1. How many girls have you got thanks to a 100 shards drop since the implementation of the new attraction system

    • None
      326
    • 1
      309
    • 2
      180
    • 3
      81
    • 4
      34
    • 5 or more
      73
  2. 2. How many shards had you already collected when you got the 100 shards drop on that girl?

    • Got it when the girl's attraction was below 25
      291
    • Got it when the girl's attraction was between 26-50
      220
    • Got it when the girl's attraction was between 51-70
      153
    • Got it when the girl's attraction was between 71-85
      106
    • Got it when the girl's attraction was over 85
      155
    • I'm still to know how a 100 shards drop feels like
      308


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And my second one on the next day!

1742393569_HH-x100-02-2019-09-05.thumb.png.24c6cfc3ae14b344a7bd5dd4df197e33.png

At 26% this time, so I got a lot less flowers, but I also had to use much fewer attacks on a low-level boss for it. Back to my current main villain already (Edwarda). Pretty cool!

Edited by DvDivXXX
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One player make 200 fights and have 2 100*shards drops. And 99 players make 1k-5k fights without any one 100*shards drop. Sorry, but games like "casino" are not interesting to me from the word "absolutely".Just as gaining something as a result of just “blind luck”, and not of one’s own labor and efforts, is not significant for me. And most likely, if something easily came, then something else will easily and quickly leave.

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On 9/5/2019 at 5:13 PM, Салерион said:

One player make 200 fights and have 2 100*shards drops. And 99 players make 1k-5k fights without any one 100*shards drop. Sorry, but games like "casino" are not interesting to me from the word "absolutely".Just as gaining something as a result of just “blind luck”, and not of one’s own labor and efforts, is not significant for me. And most likely, if something easily came, then something else will easily and quickly leave.

The game allows you to get everything from bosses with your "labor". 100-shard drops is a present/bonus on top of that. I never plan or expect it to happen. Do you? So for me it's always a pleasant surprise when it happens rather than a cause for frustration. What are you worked up about? It's RNG, the one lucky player's luck will even out over following events. 🤷‍♂️

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On 9/5/2019 at 4:13 PM, Салерион said:

One player make 200 fights and have 2 100*shards drops. And 99 players make 1k-5k fights without any one 100*shards drop. Sorry, but games like "casino" are not interesting to me from the word "absolutely".Just as gaining something as a result of just “blind luck”, and not of one’s own labor and efforts, is not significant for me. And most likely, if something easily came, then something else will easily and quickly leave.

 

8 hours ago, Sefiroth said:

The game allows you to get everything from bosses with your "labor". 100-shard drops is a present/bonus on top of that. I never plan or expect it to happen. Do you? So for me it's always a pleasant surprise when it happens rather than a cause for frustration. What are you worked up about? It's RNG, the one lucky player's luck will even out over following events. 🤷‍♂️

As far as I had understood, @Салерион is quite pissed about the "differences in treatment" that the game's RNG makes towards different players, being those differences too wide even compared, as you defined it, to their "labor". I think you play from enough time, @Sefiroth, to have witnessed the game behaviour, so I hope you will agree that @Салерион on this matter has a point. 

You are absolutely right, anyways, when you mention that one player should not expect any result from the game apart the rewards he normally receives. Up to now there are many players, me included, who have stated that this is a game of patience, so I won't continue on this.

Instead, I do not entirely agree when you say that thing will even out following events. With a RNG structured as the one of this game, i bet there are players who benefited from luck since they started playing (and will continue to) and players who played the game always receiving the minimum rewards granted by luck (and will continue to, unless they have been already so deluded to leave the game). Obviously I talked about the extremes, but there are anyway many players in the "gray zones" above and below the average luck, and I am prone to think that many of those players would like to be in the "average luck zone" rather than jumping continually from the "upper luck gray zone" to the "lower luck gray zone". One of the effects of the introduction of the attraction feature was to show the players how much they are in luck in a given period (being that an hour, a day, a week or a month), and after reading months of posts on the new attraction feature, I am prone to think that many players didn't like this effect.

Edited by Observer_X
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I managed to get another one.  It is definitely a reality!  I with 6 accounts I average one of these every event so that makes it approximately one in every six events.  Note that this is for classic events, not revivals.  Ankyo was on 88 shards when she kindly did that for me (and I thought she was frigid and rather put off when I was rigid).

image.png.7924fd7521c2e8d430f69ff73d0ef4b7.png

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On 9/7/2019 at 8:59 AM, Sefiroth said:

The game allows you to get everything from bosses with your "labor". 100-shard drops is a present/bonus on top of that. I never plan or expect it to happen. Do you? So for me it's always a pleasant surprise when it happens rather than a cause for frustration. What are you worked up about? It's RNG, the one lucky player's luck will even out over following events. 🤷‍♂️

I do not expect "smile luck" for me. I rely on those results that should be from the invested time and labor. But if you look back a few pages in this thread - a player who received more than 6 100-shards drops in a couple of months - is that normal? And in the example that I showed, from my own experience - two 100-shards in a row ... this is also abnormal. And such "abnormalities" in the game - at every step, because of an incorrect RNG. More precisely, because of the "clean" random, without any counters and markers.

As a result, someone gets a whole bunch of "goodies" (a few players), and someone sits hungry (most players).

And the "calculation" is very simple - for gamblers. Therefore, they will not change anything.

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#5. Second within a week, but just five out the months it’s been going on. It’s not the first time I won two so close together. I suppose it’s a combination of luck, lots of tries, and the pseudo-random numbers. I only have one account so all my luck, good or bad, goes together.

Too bad it didn’t happen earlier. One of the wins I got was with over 90 hearts.

 

F426D732-7E4C-4A8C-B506-82E720454005.jpeg

Edited by pizzaguy
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1 hour ago, MasturoS said:

 

Dam so basicly i'm really lucky to have unlock 7 girl with 100 shard ... my last one was Lupa after spending only 700 kobans

But i'm always using the x10 button and i dont know if the rates are higher that way ...

  • You definitely are (it's the highest number of x100 drops I've read about so far; there was only one guy who claimed to have had 6 in this very thread, if memory serves).
  • It doesn't change anything in terms of odds, as far as we've always been told. The x10 button just does 10 fights in a row instead of 1.
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Two so far for me, both Epics. After that, a long hard road to Nothingville.

x100 drops (included in total stats): 2 in 6,293 hits = 0,032%
1st: Virginia (Epic), 752nd hit
2nd: Kyoto (Epic), 198th hit
3rd: Pending after 5,343 hits 

Still hitting of course, my harem doesn't care how i get those 100 shards :P 

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