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  1. will we end up with something like this, but 3/4 different ones running in parallel/at same time, if they keep at it? (Just a jest, just a jest)
    10 points
  2. 😆 Way more moving parts in this new system shared in the 2nd q&a session.
    10 points
  3. just to prepare you guys thumbs up on george's comment is noacc
    7 points
  4. To continue from GeorgeMTO post: Team UI Sex Citadel - PVE application of elements and all novelties: And final batch of Q&A: Q: Will HH and GH counters share the same elements, like they share classes. Or will they be an independent traits like hair/eye color? A: Everything will be shared. Elements have been designed in a gender neutral way. Q: We're not concerned about gender neutrality. More about how much the elements will really represent the characters, because counters don't always have the same personality. @Magrat Kinkoid you know what I mean with counters, right? A: Yes, I do. Same answer. Q: Are you planning to update Comix Harem at the same time, or will it lag behind with the new features? A: It will take a while. But we are not planning to have all HH features on CxH. Q: How often will the blessings change? A: Once per week Q: I notice with these active and passive skills there seems to be a new currency to purchase them with. Is that going to be a paid only currency, or will people be able to earn it in events? A: We want the currency to be grindable/winnable. Q: did you ever thought that the people liked this game because it was simple and casual? A: it's still casual. you can still enjoy the story without blockers. you are not forced to play it. we are building on top. Q: Will there be a tutorial or something like that? A: yes. There will be a tutorial. Also, blog posts on the Kinkoid Blog explaining features in detail. Q: Most ppl dont even get the Old system ,how it works ... Calling it Simple is not giving it enough credit A: that's why we are updating it. to make it more clear and strategic and interesting. Q: do you have any samples of equipment for girls? A: not yet. Q: will the elements for each girl be chosen based on their backstory/profile, or will they be just chosen based on "balance"? I always had a problem with some girls being labeled charm when they were more hardcore oriented, for example. A: we are trying to keep them coherent. but it doesn't always work. sometimes we need to balance the game. Q: What you just described, will these "building blocks" go live at once or will that be seperate weeks/months? A: separate weeks. we are releasing things feature by feature.
    7 points
  5. wait wait wait that's a lot I guess I need a second morning coffee
    6 points
  6. I didn't want to spend too much time clicking so this was good enough for me:
    4 points
  7. P E R F E C T! They did what I guessed they can't! So to me this got a fully approved seal! Really exciting! What I've noticed: The player history on the game will matter a lot. The first girls you'll earn will contribute more to skill activation. You can play to maximize the first set of elements or the second (later can try for both). The full harem count on actual performance. That's really good. You have to invest resources to activate those sinergy bonuses. And as probably you don't have all of them, every player will have a different grow path leading to different strategies. The system is easier, as you don't have to compute a lot. Just put in the higher scores for an element, check once a week who match the blessing. As the relevant things are ego and attacks, you have just two numbers to compute. It should be a matter of seconds to check the higher scores for that element and put them in. A girl can be good for scores or by the skills you trigger and boost! That's another factor to consider, but not hard to grasp. You also invest on a girl skill, so you can boost a girl to become better than the simple scores. Nice! You're not forced (at my own level, even less for newbies) to refactor the party at once, probably you'll add girl by girl as the game move onward. Whales probably have some problems, but GFU, it's not YOUR game as much is MINE. You can do up to 6 decks, one by element. That's mean you always have a deck to counter the opponents, while probably you'll be stronger in a couple of elements alone. The Citadel is another way to stay with the game without that stressing PvP. I'll suggest Kinkoid to have a Citadel Pass one can purchase for bigger bonuses (probably I'll buy it as I do with Season pass). I don't like the shared competition of Leagues, I want to play the game my own pace. If they can really implement all of this, the game will become way more better and more enjoyable. EDIT: I've noticed another game changer. You can do themed decks! For example, go hunt for all girls that own "blonde" skill for a great mutual bonus. A Legendary 3 deck this way can compete with a sheer Legendary 5... not speaking the week blondes get a blessing you got a steamroller! This pair with other concepts. A "regen" deck can sustain more damages, ending the duel on a stale, so it can compete on an higher tier. A "killer" deck can be based on critical chances to end the battle quickly. This work a lot as Pokemon decks (Haymaker, Flood, Nega) and counterdecks (Lass, Lazy). The metagame will be exciting and hunting for the girl that complete a deck will be fun. Not speaking the share of builds and countermeasures between users... Good good good. PLEASE DO IT!
    4 points
  8. 1 year and 4 months later... As a reply to my comment: here Today, I finally reached that goal and got every girl shown in the harem page! That's 812 girls 🤭
    3 points
  9. NEWBIES OF THE HAREMVERSE Lyrics: Lepidocter Arrangements: Queen Here we are start just this week we're the newbies of the haremverse here we belong struggling to survive rushing league and mostly lackin power YEAH And here we are we're the newbies of the haremverse here we belong struggling for survival we're come today pretending to rush all (ooooh) I'm really no one I had to question everything (yeah!) I have no rivals no 3 stars girls or equal banned from the admin of you all... Coming from leaks Princes of the haremverse paying and free gotcha mythical girls? we struggle with bunny and 3 stars blame We will spent all the kobans into energy! Places of power not understand waste kobans with my bare hands ho ho ho ho (people mock about you people don't seem understand) I'm a man that will go far wasting orbs for all avatars with my card and head held high lose the contest much every time I know that people talk about me, i hear it everyday But I can prove them wrong 'cause I'm playing first time Yeah, yeah Alright, let's go, let's go, ha ha Yeah, watch those orbs fly, wooh Bring on the girls, c'mon, c'mon, c'mon Here we are! wrong everything we're the newbies of the haremverse Here we belong! Searching for cheats losers of the haremverse struggling at PvP Got my mum credit card I'm paying for equipments that drop at last We were born to get stucked in the haremverse (haremverse... haremverse...)
    3 points
  10. Forgot to take a screenshot, I ended up 3rd with 5.5 million points and donating about 10 billion Ymen. The first place was at almost 12 million points (I assume that he really needed those orbs).
    3 points
  11. Thank you! Sorry, I just went to bed so I'm on my phone now, I'll have to get back to you on that tomorrow. Spoiler, it's not looking good 😂
    2 points
  12. congratz! Being bad at parties: how does this look now?
    2 points
  13. Well, the latest info is quite the opposite to the first we had, which was basically a stripped system. There's a lot to go through (inclunding new stuff, not just replacing) but the main thing is really understanding how it all works and how it's manageable to the girls/harems we have. Given all the synergy bonuses, I suppose the class crits should be gone? Still early to say but definitely seems an improvement, this latest version, compared to the first we heard about.
    2 points
  14. J'adore quand on soutient un argument inverse au tien on doit avoir l'historique sur 3 mois. Mais alors quand tu viens poutrer ma constatation basée sur un échantillon de 40 personnes, toi tu ne les sors pas les données sur 3 mois. Champion du monde.
    2 points
  15. well, the first draft of "ego-attack+defense" was too simple... people asked for strategic stuff ... and there it is 😉 RNG is back in the game as micromanagement^^
    2 points
  16. A 5-star epic as the mission girl! That's generous to say the least. She's pretty epic all round with emphasis on round. Notwithstanding, she's very cuddly and sexy with a very pretty face, and boobs I could quite happily lose myself in. I have a bit of a soft spot for cuddly girls with pretty faces and matching cuddly boobs. As for the rescue girls, I've long been curious about them, except Dezy whom I managed to snatch in Adrian'smole first time round. She's very cute, especially in her second pose (side on). Back then, she added a respectable level of stats for her to spend time as my alpha in that account. Vechta! Oh wow, I SO wanted her first time round and never managed to get her, but this version of her (in my opinion anyway) surpasses the original by some margin. The artist has managed to capture (quite subtly) that playful, slutty side her profile alludes to in her facial expressions and eyes. I often wish she could've been named Willow because then I could call her 'Pussy Willow'. Yes, yes... lameness personified! Regarding this version of Treasure, I can't say too much, but her affection scenes are very funny, and I was impressed. Even though this version of her is rather different from the original two (especially in her hairstyle and colour, losing her Disneyesque quality), her artwork portrays her sexy (but rather 'imperfect') home-maker qualities with slightly dishevelled clothing like it was meant to be after a bit of hanky-panky. Hariki is cute, too, but even after all this time I still can't figure out what the melty thing over her left eye is. It seems to have some kind of grid. I know what looks like a spray pack on her back might have a lot to do with her job (or maybe to protect her from catching the full-blown affliction), but I can't be sure. Paris doesn't do that much for me, but she seems appealing in her third pose. I got every one of the rescue girls in the test account because the drop rate was shockingly generous, and is for the same reason I managed to snare both Madeline and Layla in that account, probably the first and only time I get both available 5 star legendaries in that account.
    2 points
  17. They should be aware of that need as people raised that issue in the previous PoA event. No guarantees, but awareness.
    2 points
  18. Ahem... 🙃 😅 Q: Will blessings stack? Option a: Probably not. Balancing needs to be tested still. Option b: Yes, Blessings will stack! If the girl has both characteristics, she gets both Blessings. Q: Will boosters change? Option a: Not completely defined currently, Mythic boosters coming. Option b: No, Boosters remain the same. They will still help with the battle performance as before. Especially loved this one 😂 IMO, the feature is already flawed/doomed if it isn't clear how it works Q: How can we know what is working and what is a bug if you won't tell us what the calculations are? A: Team has improved, currently clearing out as much spaghetti code as possible. More mythic/kobanics stuff just doesn't sound good. The weekly/monthly blessings seem just another trouble coming... (eventually) I just won't be able to upgrade the girls that fast on the fly, just sounds like more frustration to add to the rest. Unlike this answer -> A: No, we don't want HH to be frustrating, so PvE won't be too hard. Failing the same thing over and over isn't fun." IMO, the game is feeling more and more frustrating and less fun to play with the recent changes. Though in fairness, got to wait and see what exactly this means in terms of gameplay but can't say that I'm too enthusiastic about it.
    2 points
  19. Hey, guys. First Q&A happened and here is recap made by Numbers from discord: addenum by Magrat:
    2 points
  20. Topique pour partager nos trucs et astuces pour optimiser notre façon de jouer. Je commence par une astuce déjà mise ailleurs dans le but de vraiment tout regrouper sur ce topique qui, j'espère, sera assez rempli pour être mis en post-it. ----------------------------------------------------------------------------------- Astuce pour les lieux de pouvoir provisoires. Petite astuce pour augmenter les chances des lieux "c'est tout naturel". Un lieu ne peut apparaitre que 3 fois max : une fois pour le hc, une pour le sf, et une pour le charme. C’est valable aussi quand vous renouvelez vos lieux de pouvoir donc si vous avez 3 fois "c'est tout naturel" et que vous commencer par prendre "pas de restriction sociale" le jour du changement ce lieu ne pourra pas devenir un "c'est tout naturel". Conclusion toujours prendre les récompenses de "c'est tout naturel" en premier (pour pas oublier le jour du changement) est une habitude qui augmente vos chances d'avoir plus de "c'est tout naturel". Ce n’est pas au point de garantir qu'une semaine sans "c'est tout naturel" est impossible, mais c'est beaucoup plus rare. édit. Attention cette astuce est valable que si la récompense n'est pas encore récupéré, en effet une lieux sans récompense à offrir change automatiquement à la fin de son compte à rebours.
    1 point
  21. oui les quête principale arrive toutes les 2 semaines la prochaine c'est demain.
    1 point
  22. 1 point
  23. After struggling with the LC in CXH I went a bit over my usual behaviour of just getting in top 4 and spent a bit more of the usual cash going for first in both normal and legendary contest, but there were a lot of hungry people, and I only got second place in both. In the normal contest someone got more than 9 million points, I only spend enough to reach 6,5 million, and down to the 6 place people scored more than 5 million. In the Legendary contest, there were one player determined to get first place no matter what, I surpassed him but he finally sniped making more than 8,3 million points. In the end I got the girl, so now I will have a relaxed event.
    1 point
  24. "Children of Stars" by Alan Sorrenti | quite the same year... https://youtu.be/Kqbm4I8iOm8
    1 point
  25. free spin + 19 MPx1 orbs for 1st of 2 and additional 69 MPx1 orbs for 2nd of 2 girls. and free spin + 10 MPx1 orbs for 1 of 1 girls. (on competition day^^)
    1 point
  26. #48 & 49 +14 orbs for Blossoming Arcana EDIT: +69 orbs for Office Celeste
    1 point
  27. I managed to get first in my bracket barely with 3.3 million points. It only cost me 6G.
    1 point
  28. Too much honour for me. 🙏 I have no clue either, so I see myself more on this side: So let's follow together to see what we don't see^^
    1 point
  29. The problem is if that island means a demotion and even less stuff to work with but we'll see.
    1 point
  30. I hate you "add more strat please people" 🤣🤣, but do not worry with time I'll forgive you. It depends from how much time I'll need to figure things out 😉 Honestly when i started "competitive" (with " because again I'm not that competitive as long as I have my happy island) this pvp wasn't that hard to understand. I mean for sure Right now I'm not a pvp master like many of the players i see here, but i know what I'm doing at least 😂😂 Ps you are one of the people @windiathat I'm going follow a lot for sure about this rework 😉
    1 point
  31. One million is less than the bare minimum. The XP from Season already gives more than that.
    1 point
  32. I'm not sure they really know how much time it takes to be competitive in the ToF with the current system. They're constantly understimating the current battle mechanics as if they were simpler than they are. Right now what we've seen from the new system seems far simpler and less strategic than the current one, even with the blessings.
    1 point
  33. Your mistake is not waiting to see how things will work. Until they announce it, you're just guessing.
    1 point
  34. Will the new PoA event this month include new quests/side quests? Because I'm almost out of ways of spending energy, and it'd really suck to not be able to complete the event because there's no place to dump energy right now.
    1 point
  35. ¿Seriously still more time? 😭 I am so nostalgic of the relaxed good old days ...
    1 point
  36. Agree with that, i mean my current life is happy being on my D2 league get a 15-30 place all the month and trying hard and get a first place once in a while just to have a "well placed and happy life" without being greedy (i feel that if i wanted i could have way more that this but i like my slow life and also everyone deserve some "space" imo), so the mythic boosters are really a drop kick in the face BUT if these items are gonna be winnable in our mythic pachinko (as an example) like now the problem does not exist. If they are gonna be only buyable in kobans (like the gifts and books now) well Houston we have a problem..... Also if we get all these things: girl's gears, elements, bonuses etc... i think i will need a lot of assistance since I'm a dumb idiot 😃 Probably I'll follow every pvp post to understand something specially the ones of ours numbers people 🤣🤣
    1 point
  37. Je te rassure (ou pas) mais même avec cette conf le site rame...
    1 point
  38. 1 point
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    1 point
  40. Rotation #0357 (2021/07/19 13:00 CET): Alura, Selene and Blossoming Arcana. First visit for this Arcana variant. I'll give it a shot on Day 2.
    1 point
  41. un filtre dans la sélection de l'équipe en plus du harem devient absoluement indispensable avec ce truc. Et surtout ajouter le filtre couleur de cheveux et signe du zodiaque Ca va finir par être un full time job de jouer à ce jeu ...
    1 point
  42. Je me suis amusé a faire des graphiques en secteurs. Pour cela j’ai rangé les compétitions en six catégories pour que ça soit plus parlant.
    1 point
  43. Vous avez peut-être beaucoup de certaines ressources, trop par rapport à votre besoin qui correspond à votre niveau de jeu. Mais cette abondance et ce besoin ne sont pas les mêmes pour tous les joueurs. Sur les lieux de pouvoirs temporaires un joueur de niveau 460 gagne 2 fois plus de tickets qu'un joueur de niveau 250. Dans un club hétérogène, un joueur de niveau 460 peut vaincre Chayotte en 1 seul ticket, alors qu'il faut plus d'une dizaine de tickets pour un joueur de niveau 250 pour lui infliger un dégât d'à peine 1% (c'est le cas dans le club dont je fais partie). S'il vous plaît, ne faites pas de vos cas une généralité. Tous les joueurs ne sont pas égaux face aux ressources du jeu. Ne dites pas que certaines ressources sont inutiles, ce n'est pas vrai, en tout cas pas pour tout le monde. Régulièrement sur le forum on voit des joueurs qui se plaignent d'avoir trop de tickets, trop d'ymens, parfois même trop de kobans. Il est logique que la plupart des membres régulièrement actifs sur le forum soient de haut niveau et qu'ils partagent des expériences de jeu similaires, que leurs manques/besoins le soient également, et que de fait se dégage un certain consensus à ce sujet. Cependant ces joueurs ne peuvent pas être représentatifs du cas général. Le risque est que les développeurs ne se posent pas la question et diminuent ces ressources pour tout le monde, y compris pour ceux qui en ont besoin. Faites part de ce dont vous manquez, à votre niveau. Soyez heureux d'avoir certaines ressource en abondance, stockez les, elles vous seront peut-être utiles un jour en cas de changement de gameplay. Mais svp, ne dites pas que ces ressources sont inutiles ou que vous en avez trop, ça pourrait nuire au reste de la communauté.
    1 point
  44. Utiliser tous ses tickets demande un temps de jeu considérable sans dépenser de kobans. C'est pour ça que beaucoup de joueurs considèrent qu'ils n'ont pas de valeur. Amener tous ses champions au palier 4 pour préparer la cumpétition, je l'ai déjà fais, mais pas bien longtemps, trop saoulant à refaire à chaque fois. Et pourtant je joue surement bien plus que la moyenne des joueurs. Ca dépend aussi de l'abonnement, si j'ai bien compris avec l'abonnement platine le x10 tickets est gratuit, ça doit bien faciliter les choses pour les dépenser. Mais là encore l'abonnement platine, ça ne concerne pas le plus grand nombre. Quant à avoir toutes les filles, alors là on doit parler de moins de 1% des joueurs du jeu. Alors à mon avis, beaucoup plus de joueurs préfèreraient avoir des des jetons de rencard, qui ont certes un faible rendement, mais qui au moins sont simples à utiliser. Après est ce que c'est dans l'intérêt des dev de nous donner tout ce qu'on voudrait, ça c'est une autre histoire.
    1 point
  45. Intéressant. Je n'avais pas remarqué que la nouvelle formule était à ce point désavantageuse par rapport à l'ancienne. Il faut dire que dans mon cas particulier, ça n'a pas fait une grande différence, j'ai eu la fille au bout du 5-6 ème coup, au lieu du 4-5ème avec l'ancien système. Même si ce système de récompense proportionnelle au dps m'avantage très fortement (je fais tout le temps plus de 90% du dps dans mon club), je préfèrerais largement un système plus "inclusif" qui récompense équitablement l'effort fourni. Par exemple 1 fragment tous les n tickets dépensés. Comme ça, ça permettrait à n'importe quel joueur, quel que soit le level, quel que soit la participation des autres joueurs, de toujours pouvoir tirer son épingle du jeu. Ou encore si on veut vraiment tenir compte de l'optimisation du joueur, utiliser un % de dégâts normalisé, c'est à dire les dégâts divisé par le dégât moyen d'un joueur de son level. Mais c'est un poil plus compliqué à mettre en place.
    1 point
  46. We're doing great, guys! Keep going! 👍 I think it's high time for some HEAVY HITTERS 😉 We are the children of Galaxy by Lev Leshchenko https://youtu.be/zg9CaKVVq7c
    1 point
  47. CxH: #welcumwildman gives 1 GPx10 orb (only on standalone server, nutaku denies existence)
    1 point
  48. Pour rappel, le "taux de look" n'est pas une valeur fixe. Dire que tu as 1% de chance ne signifie pas que tu auras obligatoirement 1 fille toutes les 100 itérations. Ça veut juste dire que pour chaque combat tu as 1% de chance de loot, indépendamment des combats précédents et suivants. Ainsi tu peux très bien looter 10 fois à la suite (aussi appelé "l'effet cocu") comme rien du tout sur plusieurs centaines d'essais (aussi appelé "maries-toi, c'est la bonne"). C'est la loi des statistiques. Et perso je violente Dark Lord en boucle depuis plusieurs jours et j'ai eu... une seule fille 1 étoile. Comme quoi...
    1 point
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