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Showing content with the highest reputation on 11/19/2021 in all areas

  1. I can name MANY games that cap team level progression on hero level. Effectively removing the level cap by making your girls bypass it is a move towards giving more advantage to older accounts, not the other way around, and I can't start to imagine how someone believes that. It's like he's saying 2+2 is 1 instead of 4 at this point. With players starting to reach the cap newer accounts started to decrease the gap at last, now they've moved that barrier again, just like they did when they increased the cap from 400 to 500. The only difference now is that a younger account can catchup... by paying A LOT of money, transforming this game into a P2W game. Boring.
    10 points
  2. No, they increased a lot the earnings from the starter girls (Bunny, Red Battler, Juliette). For high level players this is a small difference, for newbies this is a lot. It's the only thing well done, really.
    10 points
  3. Clearly we are taking this the wrong way because we need to all say that we love gems because only then they will take them away like they did with dating tokens,epic pachinko orbs on villains and champions, reducing item sell price ,ect that people liked better than what we have now.
    9 points
  4. One of our oldest and well known moderators, who dedicated a lot of his time to the community and the game is retiring and stepping down as a moderator. Everyone, let's hear a big thank you for the legendary GeorgeMTO and everything that he has done for us. To honor his dedication we have decided to make a Gay harem guy with his nickname! Or a girl named Georgia perhaps? 🏖️☀️🌴Happy retiring buddy, it was truly an honor having you among our ranks 🏖️☀️🌴 Wishing you the best of luck with everything. And tons of pussy ❤️ (And maybe a girl as sweet as looking as Tachibana?) @GeorgeMTO Thank you for being here for us!
    8 points
  5. Wow that reply just convinces me that Rosso does not know what he is talking about. Its even harder for new players to close the gap in this system than the old one. sure the first 250 levels will be easier for a day 1 player but after that the burden to awaken each girl is much higher than just increasing your player level. My faith in this game making a recovery seems to dwindle more and more each day.
    8 points
  6. I guess this thumbnail they made a couple of years ago has finally come to fruition.
    8 points
  7. Screenshot taken 1 hour before end, my third place held. I played this week without AM booster and also without motivation, but it seems I have learned a bit of the new system unconsciously because in the end the autopilot got me in top4. Frankly, I am just a walking dead playing HH and CxH out of habit, but without interest. Let's hope my mood will change over time.
    7 points
  8. I think the biggest issue for me is the fact that gems also feel like a non-reward every time you get them. In the previous system, if you got the Epic Orbs from the Temporary PoP (especially after the nerf) it felt like a moment of celebration. Now, getting a gem is like getting nothing, because you need so many of them and they're difficult to value, even in comparson to ymen (with ymen, at least, you know what you can get for that amount of money most of the time - with gems, there's so many variables, it's not worth understanding it).
    7 points
  9. Honestly this whole change just makes me sad, combined with the income nerf from last patch I am not hopeful. I think what I will do is give the game till the end of the year to see far reaching the impacts of these changes are. If its still fun then great, if not ill drop the game.
    7 points
  10. So 2nd this time. I could have played for 1st place by using 3 AM boosters but I was late in seasons and there is no more kisses in league. So if I want to spare kobans, I've to make some choices. I was busy IRL so I've to fight 9 boosted opponents. Moreover, RNG wasn't with me this week. I made many scores lower than expected and I'd a loss against a mid lvl player (loss 24 24) ! Thank's @holymolly for the screenshot (more recent than mine ) 99 opponents, 1 loss, an average of 23,21 (my worse average since the last update I think). This week : gems (beurk !), Grand Priest, Master Horndog, Kilik77 and Bob. Ouch ! 1st day of LC and cumpetitons : my chances to reach top 4 are very weak. So I'll not play hard, sparing AM boosters, Cordy and Gynsengs.
    6 points
  11. To honor his dedication we have decided to make a Gay harem guy with his nickname! Or a girl named Georgia perhaps? Could do both and let him be the first to get them. Jokes aside thanks for working as a moderator George.
    6 points
  12. Not fully, but I just can't be bothered with a P2W PvP. I'll follow the story since I like it, I'll make my dailies, and just use my daily resources the fastest possible way on autopilot. And of course I'll stop giving any money to KK (not that I was a big spender, but I liked buying an occasional card to support it).
    6 points
  13. "We removed the level restriction" but we implemented a restriction when you bring a girl to level 250. Even if you get 3k of gems per month you cannot raise more than 5 (approx) legendary girls to level 400. What happens is that with the nerf that was applied to the league rewards, the incentive to fight them was lost. To compete for a top 4 in leagues you need to spend approx 3k kbs. In the end it is more efficient to finish between 46-75th in D3 (without spending kbs you earn 1.5k-2k every 2 weeks) than to win 1st place in D2 (1.5k of kbs every 2 weeks) What I mean is that the big incentive of pvp was to get kbs to get more girls. THE BIG GOAL OF THE GAME THAT KINKOID SEEMS TO HAVE FORGOTTEN. So without kbs pvp is not necessary in the game, therefore it does not make sense that they continue to implement things that complicate pvp more. since gems have taken the place of many other rewards that were already insufficient. Everything in the end will make it possible to get fewer girls, which is a contradiction to its original objective. Kinkoid is a company and like all companies looking to make money, I understand that. But it seems that you are no longer looking to improve the game but to squeeze everything you can. In terms of gameplay the best thing you did was the new pvp that makes all the girls useful. I do not understand if only the ignorance of not knowing your own game or the inability to develop it in a good way. Regarding this update I only see negative comments. I don't know why I waste my time doing this post since you don't seem to care in the least about the comments of the players. At least I also show my disagreement.
    6 points
  14. I still remember the post where I proudly published the half of this amount... Honestly, as a fully free player I didn't think I'd be able to hit the equivalent of 100 x10 Epic Pachinko spins in less than four and a half years of play. Now that the time for the end of my no koban policy draws near, I am quite annoyed by the fact that probably only a bunch of months will pass before I will reinstate it, as the stash will exhaust at a high speed when I will finally start to make use of it (especially with this last game-crippling patch).
    6 points
  15. x1 MP orbs were removed only from Part-time Purifiers PoP. You can find more changes here: It's only true for Goblins: Master of Shadows PoP. For Part-time Purifiers PoP you will get 60 white gems on the 10th level instead of 50 on the 9th level.
    6 points
  16. George was a moderator and a very active member of the forum when I just joined this forum, so I will always remember him as someone very helpful and caring. I'm surprised to see him leave. George, I wish you the best in any new project that will fire up your passion once again. Good luck!
    5 points
  17. Feel more inclusive than ever.
    5 points
  18. As the developers for this game it is entirely possible for you to removed this update when it sounds like 100% of the player base doesn't want this for the game. SMH bad decision to add this.
    5 points
  19. Well.. no mistake imo ... the only reward that survives every change are and were always those damn tickets
    5 points
  20. Thanks for all of your hard work, George. Sharing your knowledge of the game mechanics has helped many of us become better players! Just think- now you'll have an extra 20 hours/day suddenly freed-up!
    5 points
  21. I've had it. I just wanted to play a simple klicker-game. But the last updates, and the timing of those, made me loose my fun in the game. It is getting more and more difficult to make some progress. instead of improving the game, you killed it! You could at least update one game at a time. That way you would have seen where the most players would quit...
    5 points
  22. Leagues was the one safe haven left in the game that actually rewarded time spent in-game where Pay-2-Win whales didn't matter as much (they just didn't have to be as tactical about boosters). I even really liked the combat rework that introduced some additional strategy to winning each week. Last patch's major reduction to top-level rewards almost made it not worth bothering to go for 1st. This patch just killed league entirely. Literally the entire point of league was competition. No sane person wants to compete in a game 'whose wallet is bigger', and Kinkoid should be utter ashamed of taking advantage of the few people that do. It boggles my mind that Kinkoid can't see how bad this cash grab is for the game. They are alienating many long-time players and adding a huge barrier to entry for any potential new players to their game at the same time, and their population will drop significantly because of it.
    5 points
  23. finally i can join the 900 girls club, hopefully there is still a place left ... but we the recent update, i am very, very, very positive
    5 points
  24. I don't get why we get update after update, before the features get fleshed out. I warmed up the new battle system, but so far blessings are not impactful enough. Especially blessings that give uncommon girls a boost. The maximum I have to do with blessings is changing out 5*. If I had more Mythic girls I wouldn't even be doing that. Weren't blessings supposed to give Girls more character instead of less? Then we got Mythic Items, speaking of having no use for Ymen in the endgame, Mythic Items would have been a great opportunity to fix that, but they cost Kobans and usually aren't worth it even after their price dropped. Now we have Mythic Boosters some of whom are good, some of them just give certain people advantages that can afford them everytime. Disabling Dating Tokens was unneeded too. Pantheons Stairway is the first change that is actually just good. Could have given players the possibilty to buy flames with Ymen, make it super expensive. But what is this? I don't see how Gems in any way help anyone. High Level Players have all the girls they need on 500 and can now level up to 750, meaning the gap in Leagues got bigger instead of smaller in high levels and in midtier levels everyone just has to grind more. Wouldn't it have been easier to raise the Player level to 750 and put in a High Level activity where you need to spend energy and Ymens? Actually Pantheons Stairway would have been great for that. It's connected to the storyline you're gonna be in around level 400 anyway. I really don't want to be negative, because I like this game a lot, but I struggle to see how the last few months improved the game instead of making it worse.
    5 points
  25. Agree. It was talked about a bit it in the discussion of the Adventure. Maybe that could be discussed there more properly with less strict spoiler policy. - - - - Also, I want to point out few changes that was brought with this patch. We have less x1 MP orbs and x10 GP orbs from PoPs. Basically 1/3 of income was cut off. So what does that mean for players? x10 GP orbs. In the previous patch the income from items was reduced and now we have only 1/10 of what it was. So that means the income from x10 GP orbs was reduced by the same amount too. But now even that income is also reduced farther by reducing their income. x1 MP orbs. They were the source of our legendary boosters and books with a small chance for girls. Now they mostly give 10 gems per x1 MP orb instead. And their income is also reduced. So we get way less legendary books than before and the income of legendary boosters got hit pretty hard too. Now, onto the Temporary PoPs. I don't know new percentages, but I assume the chances of ymens were changed for Legendary books and gems. Which means the reduction of ymen income. Also, there's change to the champions, which I can't confirm myself, but it was noticed by my club. Club Champion's ymen income seems to be cut in half. So, to sum it up, we have another 2(or even 3) nerfs to the income of ymens. Which added with a previous patch come together as a very harsh nerf to the income of them. Yes, we can now collect ymens from Harem, which is great, but our income of ymens was hit very hard and I don't see people mention it often. The nerf to the book income from x1 MP orbs seems to be small in comparison to the income of books from Market which now is more inclined to have legendary books. But players who hoarded x1 MP orbs will find themselves with lower amount of legendary books compared to those who used them before this update. - - - - And the last point is PvP. With this update the difference between top players and us mortals became even bigger. No doubt that Gogeta and other whales will have mythic girls with 750 level soon, while others will struggle to get them to even 550 level. In both the amount of XP and gems needed. So the phrase "To make the PvP more inclusive" in the update seems like a joke tbh.
    5 points
  26. I personally think the new patch is Huge Bummer, it makes the game all about who is going to spend money. Now the big money spenders will have their girls signifigantly higher level than the casual player and it will inhibit the casual player from leveling up their harem. To me it really seems like a money grab from Kinkoid. So if you buy gems and level up it will be easier to get gems to level up and if you don't buy gems you will have a hard time getting gems and leveling up. A viscous circle for those that don't spend a lot of money on the game.
    4 points
  27. << Previous Event This event is part of the Season of the Sexy Witches. Next Event >> Legendary Contests Starting on the 19th and ending on the 23rd of November, you will have four days to prove youself. There will be 4 Legendary contests which you'll have to complete. Spinning Out My gifted hero, A playful barfly with an amazing flexibility is looking for a party buddy. Izumi is the heart of the night and she promises to teach you also how to play billiards...it’s all about the balls and holes and I know you are very skilled with those already. Starting on the 19th and ending on the 23rd (1:30 pm UTC+1) of November you will have 4 days to convince Izumi to join your Harem. There will be 4 Legendary contests which you have to complete in order to get her! Darling, your head will be spinning not only from the amazing cocktails I serve! Izumi @Noacc
    4 points
  28. Sad to see you go George. You have been a huge help to this community, you were like a walking wiki of HH information and you have certainly left a huge impact on this game. DvDivXXX and I will take over as now the oldest moderators of this forum with the help of our comrades FinderKeeper and holymolly, I just wish holymolly can finally get his moderator whip and moderator status instead of "Members", we need 4 whips at all times. Good luck with your future endeavors, even if you decide to just play very casually from now on or quit entirely. 🤗 Oh and also: Forget it, Tachibana is still mine and you know it 😉
    4 points
  29. yeah, i hear this too often nowadays ... finally i caught up with the big boys, but now they are all leaving - even though it's my second "secretly"-post in a few days - are they secretly scared of me finally beating them (regularly)?
    4 points
  30. Man idk what to say.. it´s really a pity Thanks for everything buddy and good luck !
    4 points
  31. I know it has been a hard work, having to deal with people sometimes problematic and trying to help the community. Good luck in life and in game if you still stay. I am starting to miss your sharp comments on us. For the rest of the moderators, my encouragement.
    4 points
  32. Hmm I am pretty late to the party but lemme just put down my opinions regardless. I honestly dont get the point of this update. Like seriously what was the motive behind it? Make people more involved in the game? Tbh now that gems are spread at so many places a casual player would be pissed. They would just rather quit than play more. And if it is about the issue that started a few weeks ago... the decrease of equipment selling price to decrease the earnings of high lvl players... this just backfired. Clearly this is a huge advantage to veteran players who already have A LOT of girls in the harem. I guess having 1 star girls as levelup fodder is a save. But still again this update widened the gap between new and veteran players. It would have been better if the requirement was the no. of girls who have reached a certain level. If it was only gems a layer can exceed the level of girls more than their level even if they are a newbie. But since j need a lot of girls leveled up to even get the next tier levelup that isnt too easy for newbies. I also noticed the earnings from harem doubled? That again widened the gap between veterans who have too many girls in the harem. Sure it increased the earnings of newbies after that sale price decrease but the magnitude of harem earnings increase is WAY HIGHER for veterans. The way it seems to me balance is the only thing lacking in this rebalancing updates and stuff.
    4 points
  33. Well it happened. What to say: is a bad system? yes, is a bit better after all the detailed feedback (thank to some players that talked with Rosso)? Yes. So the point of the situation (for me) after patch Good: we had free bundles with lots of stones and books that helped (me at least) to level up all the (7) mithyc girls i have and i still have some books for the other 5 stars. Probably i can aweken Many girls already (for now I'll wait) The stones are earned playing normally The pantheon path should be doable now (I've read that after 1000 was not possible to go on, maybe was more) There are books everywhere XD I can do 1M taking 3 girls in the harem Bad: The leagues are gonna be harder (just a guess) The stones income is probably still very low, the "stock" will end for sure at some point Worried about the replacement of the rewards in tPop (and I'm worried about getting less yellow orbs, also asking myself if they are worth upgrading to 10 now...) Very worried about a possible increase of the steps in season and in the POA to put the stones as reward Very worried to see "juicy" rewards removed from POA/season in favor of the stones The replacement of the combat points in the contest rewards, this is probably the thing that is going to put in danger my POA. Usually i save 21 contest to have the combat points to "skip" a step of the POA. This might cost me a day, or more (actually i really hope they consider this thing and "adjust" a bit the next tasks). So, since sometime the time is "just right" (you know, thank you real world) I'm worried to lose 2 girls for this... if we have to replace isn't better to replace the tickets? This is my current point of view 🤗 Edit: i just noticed that in the permanent POP that i have without a girl to get, there are no yellow orbs. The other 2, with a girl inside, are fine. Is it a bug or now is working like this ? (I hope not)
    4 points
  34. Harem Filter Bug Part 1. Second girl Bug Okay, this bug is an interesting one. Can be easily replicated 100% of the time. To replicate: Go into harem. Use Filter for "x100" shards. Then scroll your harem to the 25th girl(start of 7th row). Now there's two of them! But that's not all! Now stop using "x100" filter and use "x1-99" instead. And you will see the same! You can repeat for every Filter you want basically. And the thing is, the total number of girls increases by 1 too. So it's not that one girl got changed into her or something. Cool, right? Here's the screenshots (all girls are 0 poses, so no need for censoring anything): x100 Filter x1-99 Filter Part 2: Claimed money appears as not claimed Again, 100% replication rate. To replicate: Go into harem. Find the girl who's ready to give you ymens. Remember her position. Claim ymens. Use Filter "x100" shards. Go back to the girl. Now she once again has the icon of money on her that you already claimed. - - - - - I presume both bugs are present because of the new way Harem is loaded and the fact that every time you use Filter you have to load it all over again. Works with every Filter.
    4 points
  35. My side quest Kisses and fists that I was saving for events are all gone now and replaced with these new shitty Gems. All that energy and time completing the mission were a total waste. I enjoyed this game, but changes like this make me want leave the game. Maybe tomorrow they will replace all your kobans with green orbs or a new "balancing currency".
    4 points
  36. since i was with agent, it was useless to play for win - there is no upset with them. It would have been also not helpful that I was almost the whole week away from my laptop and mobile isnt working since a few weeks for me (sucks to have an iphone, i guess). Anyway, cruised to a nice 3rd place without any AM, but it was closer than i expected. average 22,71, 5 loss, 295 wins, 2 ginseng + 1 cordy and one time 2 cordy + 1 ginseng also, expected average was only 22,38, so i got pretty lucky this week, hopefully it will not hunt me this week congrats @Hugh Jerexionthat's an awesome result without using AM this week would be an easy first place but with the new update i am not sure what will happen - i might not use AM and just be surprised what the final result will be, but not sure yet
    4 points
  37. Another week in D3, started at level 431, finished at level 432. Here is the screenshot taken 14 minutes before the end. Final rank: 8th Boosters used : 18 legendaries (1 cordycep / 2 gingseng 6 times). 1 mythic. 101 players -> 100 opponents -> 300 possible fights -> 300 fights performed -> 289 wins and 11 losses Nothing special to say about this league. We'll see next week what is the result with this new gems system and my team with 7 mythic girls lvl 550 (now is the time for you to fear me ....... or maybe not 😄) Take care.
    3 points
  38. Where are lvl750 teams? Whales be lazing
    3 points
  39. I'm disappointed side quest rewards got messed with. I use those strategically at times for Path of Attraction and it looks like that will be harder now that gems replaced the rewards. This next upcoming one I won't be available to play as much anyhow so it is feeling like this one will be unattainable for me.
    3 points
  40. He is also outraged by the substitution of the already accrued awards. When they said in the announcement that stones would now be rewards, I thought that this would affect the new rewards, but not those that had already been awarded. A huge disappointment!
    3 points
  41. "Most games dont do that hence bad". Regardless of what Kenrae said being absolutely correct, if we take this statement as true, that still doesnt mean it's bad because most games dont do that. Jesus christ shal was right, rot starts at the head...
    3 points
  42. I've had the same bug (16/20 right now at the end) and contacted support. They've aknowledged it and will give me the girl, so I recommend you do the same.
    3 points
  43. Maybe he calculated it for someone who buys gem bundles 😂 It's white
    3 points
  44. @Xemnas: Differenc between Level 9 and 10 in PoP is that you can get 10 Shards insted of 9, 4 tickets instead of 3 and 55 Jewels instead of 50. In my opinion can you spend the Koban at other places more usefull. In the main I can join your view.
    3 points
  45. Welcome to N E R F H E R O E S, the game that nerf things on a weekly basis 😃 TBH, I think that's the time where people who don't want to pay and/or don't want to invest a great amount of time leaves the player base so only dedicated (really dedicated) or cashers remain. That's probably expected by the team, so I really don't believe in any changes. They want to see your credit card, not your satisfaction with the game and that's basically what most "game devs" want. Pretty normal thing, tht's how business work.
    3 points
  46. Yes, it wasn't mention anywhere and wasn't there on the test server, so there was no way to play around that. Basically they just removed Kisses and Combativity from Side Quests without any notice.
    3 points
  47. Now that it has been released I can now see it a lot clearer. Not only is it an unwanted, unneeded, overly complicated system, but it is also a nerf on orbs, money, koban (from the one temporary PoP) and probably a few other things. Adding books to all the temporary PoPs is another nerf on the orbs and kobans because you know they had to reduce the drop rate to make room for 2 new unwanted things. So much nerf that Hasbro's lawyers are going to come calling. They did increase the amount of money from girls though (it appears to be double). So yay I guess, more money from the most tedious to collect source unless you give them money for a monthly card, which is a show of support for the company meaning you're telling them you support this and all the crap they've pulled lately. Edit: Just noticed that they took fights away as a reward from daily contests so they are even making it harder to get girls. They might not be a lot but they can make the difference.
    3 points
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