Pelinor Posted August 4, 2021 Share Posted August 4, 2021 2 hours ago, jelom said: they haven't changed the colour of the damage done to make it more visible. I'm not sure, but it appears like someone at KK is actually reading this topic now. I could have sworn the color was an off-orange this morning and now it seems to be both larger and a shade of translucent red. Link to comment Share on other sites More sharing options...
Master Edward Posted August 5, 2021 Share Posted August 5, 2021 (edited) Me after reading patch notes and finding that there is nothing here about points system in the league. Edited August 15, 2021 by Master Edward 7 Link to comment Share on other sites More sharing options...
jjjggg Posted August 5, 2021 Share Posted August 5, 2021 @Master EdwardThinking the same thing... not really sure why that change even came to be... Link to comment Share on other sites More sharing options...
Master Edward Posted August 5, 2021 Share Posted August 5, 2021 @jjjggg, It seems that the algorithm for checking the remaining ego after the fight does not work correctly. Instead of a range from 0 to 10, the system defines only two values - minimum and maximum. Perhaps there is a difficulty in introducing this algorithm into a new combat system. Link to comment Share on other sites More sharing options...
jjjggg Posted August 5, 2021 Share Posted August 5, 2021 @Master Edward Ya i guess that makes sense. Hopefully they fix it soon though because in the current system people are essentially punished for being in more competitive leagues, so the lower leagues get clogged with higher levels, etc. Just way too unbalanced at the moment. I'm hoping there will be some fix in the next patch or two, but not holding out too much hope. Link to comment Share on other sites More sharing options...
430i Posted August 5, 2021 Share Posted August 5, 2021 10 minutes ago, Master Edward said: @jjjggg, It seems that the algorithm for checking the remaining ego after the fight does not work correctly. Instead of a range from 0 to 10, the system defines only two values - minimum and maximum. Perhaps there is a difficulty in introducing this algorithm into a new combat system. This "algorithm" is literally few lines of code. Even a junior dev should be able to finish it in a day. So either they are not willing to, or their codebase is in an extremely bad shape. 6 Link to comment Share on other sites More sharing options...
Master Edward Posted August 5, 2021 Share Posted August 5, 2021 @jjjggg, I also hope it will be fixed soon. But I also have a thought: perhaps with updates for B.D.S.M. they will rework the league scoring system and they don't want fix it now. @430i, If I have to choose between these two options, I'll go with the second option. I don't know how many people they have on the team, but I think that the schedule for the implementation of new functions is ready for several weeks and maybe they just do not have enough time or people to fix the bug or the quality assurance engineer set the bug severity and priority to low when creating the bug report. 😄 Link to comment Share on other sites More sharing options...
Moderator Kenrae Posted August 5, 2021 Moderator Share Posted August 5, 2021 1 hour ago, Master Edward said: or the quality assurance engineer set the bug severity and priority to low when creating the bug report. 😄 On a more serious note, I thought about it being a bug but I didn't want to believe it. It's not "a few lines of code", it's literally a line of code. It's 15 + ceil(remaining_ego * 10 / total_ego) for wins and 13 - floor(opponent_remaining_ego * 10 / opponent_total_ego) for losses, for god's sake. Now it's like they've done 15 + round(remaining_ego / total_ego)*10 ... ugh, maybe they changed it to round but moved the "*10" outside of it in the process? 4 Link to comment Share on other sites More sharing options...
Master Edward Posted August 5, 2021 Share Posted August 5, 2021 @Kenrae, but what if they decided to rename the variables for the new system, but they missed some of them and now they cannot figure out what is right and what is not. 😊 Link to comment Share on other sites More sharing options...
Methos2 Posted August 5, 2021 Share Posted August 5, 2021 @Master Edward@Kenrae KK has QA engineers?! You're more optimistic than I am. 1 Link to comment Share on other sites More sharing options...
Master Edward Posted August 6, 2021 Share Posted August 6, 2021 @Methos2, optimism is all what we have. 😁 1 1 Link to comment Share on other sites More sharing options...
Moderator Kenrae Posted August 6, 2021 Moderator Share Posted August 6, 2021 Actually, I'd be surprised if they have . 1 Link to comment Share on other sites More sharing options...
430i Posted August 11, 2021 Share Posted August 11, 2021 Few notes on the patch - it seems they fixed the points distribution in ToF, which is not mentioned in the notes, but it's very appreciated - I don't see the opponent's mojo in season (at least not on mobile) 1 Link to comment Share on other sites More sharing options...
Moonlynx Posted August 11, 2021 Share Posted August 11, 2021 43 minutes ago, 430i said: - it seems they fixed the points distribution in ToF, which is not mentioned in the notes, but it's very appreciated And during a running league season again. Not much harm done here, I guess. But they still don't seem to care about timing. 3 Link to comment Share on other sites More sharing options...
windia Posted August 11, 2021 Share Posted August 11, 2021 5 minutes ago, Moonlynx said: And during a running league season again. Not much harm done here, I guess. But they still don't seem to care about timing. not much harm because instead of getting 25 getting something between 20 and 25? So the compensation lies in "getting 15 to 20" instead of "15"? not for me, but who cares Link to comment Share on other sites More sharing options...
Moonlynx Posted August 11, 2021 Share Posted August 11, 2021 (edited) 12 minutes ago, windia said: not much harm because instead of getting 25 getting something between 20 and 25? So the compensation lies in "getting 15 to 20" instead of "15"? not for me, but who cares Depending on which opponents you fight first and which battles you keep for the last days of the league season, this can (in extreme cases) make a difference of +/-200 points if I'm not totally mistaken. But, well, it doesn't really matter much. At least to me. And I'm glad they finally fixed the point distribution. But KKs proclivity for suboptimal timing just doesn't leave a good impression. Edited August 11, 2021 by Moonlynx 3 Link to comment Share on other sites More sharing options...
430i Posted August 11, 2021 Share Posted August 11, 2021 In all fairness, game updates are always Wednesdays, so it will fall in the middle of the league. And to be honest, if you are a serious player this is something you should have expected (or even expected last week) and you should have played around. 1 Link to comment Share on other sites More sharing options...
Pelinor Posted August 11, 2021 Share Posted August 11, 2021 (edited) Patch Notes Week #32 August 11th, 2021 Adventure New Quest release: World 15 Quest 8 “Spiritual Struggle”. Check out our latest adventure! More story is good, but the intro on this one is wonky. Improvements Market Mythic Items Books For players who are level 351+, Mythic Books will take one slot in the Market Instead of having two slots, now there will be only one No Mythic Books will appear from players level 81 to 200 Okay, still mixing Ymen and koban purchases in the same menu selection which is bad imho. Gifts Gifts will take one slot in the Market for players that have 301+ girls Instead of having two slots, now there will be only one In addition to the restock timer change from 8 to 6 hours and the latest Mythic item rebalance, these changes will boost the accessibility of items purchased with Ymen by 17%. I like the restock timer change. What I don't like (in addition to what I mentioned above), is inaccessibility of Mythic items for players who invested heavily to get a Mythic girl being denied Mythic items based on their level instead of their achievements. I would think it better if Mythic items didn't show in the market place at all, until a player has obtained a Mythic girl. Dropdown menu The text and icons of the dropdown menu have been slightly increased in size for desktop view. This display is totally screwed up on my desktop, running Windows 10 and using the Chrome browser. I don't know how to describe it in a short feedback comment. Seasons Mojo In the Seasons, opponent’s total Mojo will now display below their level Uh, no. What I see is the opponents harem (average level) displayed below the battle team icons. Tower of Fame (not mentioned) I don't know the full algorithim change yet, but the points given for wins and losses has changed. After taking a deliberate loss I have seen awards of 10, 16, 19, 20, 21, 22, and 23. Way to soon to see how this will affect my ranking in the ToF, but the change seems to be fairer to a players efforts by a substantial factor. Edited August 11, 2021 by Pelinor 1 1 Link to comment Share on other sites More sharing options...
Тёмный Властелин Posted August 11, 2021 Share Posted August 11, 2021 Quote The text and icons of the dropdown menu have been slightly increased in size for desktop view. 45 minutes ago, Pelinor said: I don't know how to describe it in a short feedback comment. Instead of 1000 words 🤣 4 Link to comment Share on other sites More sharing options...
Pelinor Posted August 11, 2021 Share Posted August 11, 2021 10 minutes ago, Тёмный Властелин said: Instead of 1000 words 🤣 Thanks for the assist, but pic doesn't show the menu highlight which is opaque and misaligned (the selector is one row higher than the choice you want to make). 😲 1 Link to comment Share on other sites More sharing options...
GeorgeMTO Posted August 11, 2021 Share Posted August 11, 2021 This issue with the menu is not a problem of Kinkoid's creation. Please try turning off your scripts before complaining about graphical issues. 1 1 Link to comment Share on other sites More sharing options...
Clce101 Posted August 11, 2021 Share Posted August 11, 2021 The patch caused me a graphic error as well and I don't have any scripts installed. Settings and logout are forced off screen to the right. Link to comment Share on other sites More sharing options...
ShadowWeaver Posted August 11, 2021 Share Posted August 11, 2021 9 hours ago, 430i said: In all fairness, game updates are always Wednesdays, so it will fall in the middle of the league. And to be honest, if you are a serious player this is something you should have expected (or even expected last week) and you should have played around. To be honest they should change the patch day or the day the league ends. This is twice recently were changes have been made that affect leagues greatly and those changes have been made on the last day of the league. It's really bad timing. 2 Link to comment Share on other sites More sharing options...
Breedo Posted August 18, 2021 Share Posted August 18, 2021 "Places of Power (PoP) – We’ve added an Assign all and a Claim All button to Places of Power. Players can now go through the assigning and claiming process a lot faster." Was excited and thankful for KK implementing this till I see that it requires Kobans and I am like, yea nah, will just continue spending a 1 minute to do the usual clicking. 10 1 1 Link to comment Share on other sites More sharing options...
Rylarth Posted August 18, 2021 Share Posted August 18, 2021 (edited) There is no assign all why am i even surprised i should have guessed as usual Kinkoid incompetence knows no limmit🤣 Edited August 18, 2021 by Rylarth 2 Link to comment Share on other sites More sharing options...
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