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How you doing in the "League"


casey

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Yes, thanks @E.N.D. I made it to the top 4 again. That was nice. Was a bit worried about Key in 6th, he had similar stats to mine most of the week. But in the end, E.N.D. was right and I finished 4th. :)

This week not so much luck unless someone slips up. I should finish 6, 7. But who knows.  

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Hmmpf. Looks like I focused a bit too much on PoA tasks and overestimated the impact they would have on other players in my league. I stopped fighting yesterday, hoping for someone to make a bad move and save me from promotion, but it looks like I'm going back to D3 now:

741103276_HHLeagueStory31-D2Top15GrrrA.png.25a1e84a338b702ec4dda8db890165bc.png

I'll wait five more minutes just in case. If a miracle happens, great. If not, I'll at least make the best of it and score +15 for the PoA task before the end of this league.

EDIT: Yop, D3, here I go again. I'll give it a proper try this time around. Can't be bothered to spend a whole week as NPC again just to go back to underperforming in D2. Let's see how it goes.

Good luck, have fun, folks. Stay safe!

Edited by DvDivXXX
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Some minutes left, but it won't change much (maybe 3rd instead of 2nd so who cares):

image.png.75583b71b598b226b416d4456d2a9645.png

 

I've had 4 last battles with boosted players. It's been many weeks since I've been able to catch everybody unboosted by the way. I've had incredibly bad luck, having 6 of 12 battles without a single crit, but I wouldn't have won anyway with an average score, I needed an average of 25 per battle to win :P.

Let's see what opponents next season brings to me.

EDIT: In the end shin has won and I've finished 3rd.

Edited by Kenrae
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18th in D2. There was an annoying period at the beginning of the current PoA event where many players ostensibly stopped playing in order to preserve fights for the PvP tasks, which in turn meant I had to pass up some free tokens/fights (or risk promotion to D3) &, as predicted, it was a fairly tough league & I ended up using more boosters than I would've liked. 

Screenshot (56).png

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On 8/20/2020 at 9:07 PM, _shal_ said:

And we're back to 102 players after two weeks at 100, at least for me.

[CNO] Thoreus         KH 451   13 wins
viking1437            HC 442    2 wins
Moddy                 KH 442   16 wins
[CNO] Alastar         KH 442    3rd place x1
[CNO]Kamome           KH 442    6th place x3
Blain                 KH 442    2 wins
Barkior               KH 439    2nd place x3
Dick                  Ch 437    5th place x1
Chau-Zu               Ch 437    8th place x2
...
Deathman              HC 432    4th place x2
weslly79              KH 426    3rd place x1
snowman22             KH 423    1 win
Kaelidan              KH 419    1 win
didilo                KH 419    4th place x1

Oof. I've beaten Barkior (decisively, three times) and Blain (narrowly, once) before, but the other 6 KH/Ch players in the top 9 are completely unknown to me. Not the most threatening career results outside of the two guys with double-digit wins, but the level gaps between the other contenders and me are very large this time. No risk, no fun...


Satisfying result given the plentiful high-level competition:

image.png.28d98a2dfedef2aeccca54f786347b07.png


22.31 average, pretty good considering the median level was up at 410 this week and I had to fight a whole bunch of people while they were on partial or full boosters, something like 7 or 8 players in total. That included Thoreus and Blain who gave up no unboosted windows at all, so I had to settle for one 16 and five 17 points victories over them (which could have been losses, but I avoided getting unlucky with the judges). Also battled viking1437 while he was boosted as I was only able to defeat him for sure with 2 ginseng + 2 cordyceps - a setup I'm only using once per week - but he ended up showing unboosted a day later. Oh well. 17/17/18 points there.

Plenty of boost action all around during this season, even before PoA began - I don't think I've ever had to navigate around this many boosted players in the upper half of the field, even completely random level ~415 players who went nowhere results-wise were frequently bulked up. Some koban wastage on my part (in hindsight, given the final points scores), as I had to do some partial refills to catch opponents at the right time; at one point I was 20 tokens ahead of the pace.

All KH players down to 7th place, followed by the best Charm player Dick in 8th (he was still scoring very late, so maybe he even finished higher than on the screenshot), and viking1437 as the top HC player in 9th. Very even split all across the bracket, incidentally, with 35 HC / 35 Ch / 32 KH players.

Edited by _shal_
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35 min before reset is the latest screenshot I got before I had to head out. 23.07 points an average this week.
Unfortunately, this was not enough, as Quistis did a last-minute spurt and finally ended up with 7118 points (23.26 points an average), this means he got 1 more point than me in every ~5 fights. rayley also did a spurt after my screenshot and ended up 3rd, no other changes were made in the top 4 after that. Lolilover ended up weakening himself during the 2nd last league refresh, giving Quistis more points (The porn identity/supremacy bro's), but that didn't matter as he would've won anyway.
I keep losing confidence in my league performance as I used to end up with 23.15 - 23.30 points an average, and now I'm struggling to even gain above 23.

Anyway, 2nd place in this bracket is still a good feat so I'll give myself a small pat on the back for that xD

35min.PNG

Edited by Slynia
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hace 15 minutos, Slynia dijo:

I keep losing confidence in my league performance as I used to end up with 23.15 - 23.30 points an average, and now I'm struggling to even gain above 23.

Lately I've noticed a trend of many more players constantly boosted. It's been ages since I was able to catch everyone unboosted in a season, and I don't think that's just me. Besides, more people are slowly catching up, at least partially (leveling up require more XPs everytime, right?). Also, people on clans that aren't fully levelled will eventually catch up there too (I'm there myself).
I'm sure everybody on top has a smaller average than two or three months ago.

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3 minutes ago, Kenrae said:

Lately I've noticed a trend of many more players constantly boosted. It's been ages since I was able to catch everyone unboosted in a season, and I don't think that's just me. Besides, more people are slowly catching up, at least partially (leveling up require more XPs everytime, right?). Also, people on clans that aren't fully levelled will eventually catch up there too (I'm there myself).
I'm sure everybody on top has a smaller average than two or three months ago.

There's all that and more that do indeed affect one's score. A bracket mostly made up of hardcore players also reduces one's score. Still, when all is said and done, Quistis still managed to gain that average score that I used to get (23.26), even tho we have similar stats He has just slightly better dmg and defence, our ego was pretty much identical thanks to my harem level being higher than his. The same thing happened just a couple of weeks ago when I lost to both Phoenix and E.N.D., where E.N.D. managed to get an average of what I used to get and I didn't even gain above 23 that week. This is the reason I believe, I'm either getting worse at this game, or everyone else is just getting better.

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2 hours ago, Kenrae said:

Some minutes left, but it won't change much (maybe 3rd instead of 2nd so who cares):

image.png.75583b71b598b226b416d4456d2a9645.png

 

I've had 4 last battles with boosted players. It's been many weeks since I've been able to catch everybody unboosted by the way. I've had incredibly bad luck, having 6 of 12 battles without a single crit, but I wouldn't have won anyway with an average score, I needed an average of 25 per battle to win :P.

Let's see what opponents next season brings to me.

EDIT: In the end shin has won and I've finished 3rd.

Did Rocketpop stay top 4? If so I should go congratulate him in my club chat.  🤭

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@Kenrae and @Slynia, sounds like LC and PoA effects to me.

At least, the D2s I've played usually have a higher average on the top 15/30, when those are around, so... more "competition-oriented events" lead to players getting boosted more regularly.

As Slynia pointed out, the make-up of the league also should factor in it (depending on classes, of course)... as should some luck with (eventually) getting players unboosted or even combinations between players in clubs.

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3 minutes ago, Slynia said:

There's all that and more that do indeed affect one's score. A bracket mostly made up of hardcore players also reduces one's score. Still, when all is said and done, Quistis still managed to gain that average score that I used to get (23.26), even tho we have similar stats He has just slightly better dmg and defence, our ego was pretty much identical thanks to my harem level being higher than his. The same thing happened just a couple of weeks ago when I lost to both Phoenix and E.N.D., where E.N.D. managed to get an average of what I used to get and I didn't even gain above 23 that week. This is the reason I believe, I'm either getting worse at this game, or everyone else is just getting better.

not only that, the average lvl in league going up, making highest score more and more difficult to do. It's less visible in hh than nutaku since there is much less d3 braket in nutaku. ihave no more 25 points sure player on my main while i had at least 10-15 fiew month ago. 23.2- 23.3 medium score with mystake on january while now i got harder time even with perfect play to simple goes over 23- 23.10

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10 minutes ago, Slynia said:

 This is the reason I believe, I'm either getting worse at this game, or everyone else is just getting better.

I'm wondering the same. I think it's the latter. Many people always have been much higher lvl than me, but I could beat them if I play right. Now every week it gets tougher it seems. Because more players above me have my strategy now. 

 

Time for rule changes so everyone is confused again.  😂

 

On top of that I just messed up and forgot my last fights. Finished 10th, don't even know with what average. Just stupid on my part. I knew I had a dinner. Ah well. Next!

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4 minutes ago, Karyia said:

As Slynia pointed out, the make-up of the league also should factor in it (depending on classes, of course)... as should some luck with (eventually) getting players unboosted or even combinations between players in clubs.

True, a lot have to do with "luck" to get a better average ^^ The scary thing with hardcore, however, is the fact that they can get a wild burst (their class speciality) during an orgasm for insane dmg. I actually had a guy last week who was playing hardcore with 6 mono items, I had 40%+ chance to crit, meaning he had under 10% to crit, but he managed to get a crit during all our 3 fights, and all of them was during his orgasm, stuff like this costs you unnecessary points and is what I consider extremely unlucky. ~8-9% chance to crit should give him (by chance) 1 crit during my 3 fights with him, not 3, and especially not during his orgasm 😂 What I'm getting at here is that "luck" does indeed play a factor as well in your final score :) 

10 minutes ago, Sygfried94 said:

not only that, the average lvl in league going up, making highest score more and more difficult to do. It's less visible in hh than nutaku since there is much less d3 braket in nutaku. ihave no more 25 points sure player on my main while i had at least 10-15 fiew month ago. 23.2- 23.3 medium score with mystake on january while now i got harder time even with perfect play to simple goes over 23- 23.10

Absolutely, I'm with you on this one. It's just that, if Quistis was able to get 23.26 an average I should've been able to get a higher average as well, as our stats are so identical. But I didn't, so this can only mean that he is better than me, maybe he was more "lucky" with crits, but a 57 score difference is 1 point extra gained ber ~5 fights, so about 1 point extra than me in every other opponent. Surely there is something that I'm doing wrong is what I'm getting at >_< 

 

11 minutes ago, DHarry said:

On top of that I just messed up and forgot my last fights. Finished 10th, don't even know with what average. Just stupid on my part. I knew I had a dinner. Ah well. Next!

I honestly thought that you couldn't be done with all your fights, I didn't expect you to end up in tp 4 after I saw Lolilovers score, but I thought you would end up maybe 5th or 6th. Not that it would've mattered reward wise anyway, but still I thought it was a bit low xD So all you really lost was some XP.

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hace 18 minutos, Slynia dijo:

Absolutely, I'm with you on this one. It's just that, if Quistis was able to get 23.26 an average I should've been able to get a higher average as well, as our stats are so identical. But I didn't, so this can only mean that he is better than me, maybe he was more "lucky" with crits, but a 57 score difference is 1 point extra gained ber ~5 fights, so about 1 point extra than me in every other opponent. Surely there is something that I'm doing wrong is what I'm getting at >_< 

Have you been updating your strategy? Your stats are different than some weeks ago, other people stats are different too, so the best combination of items and equipment to get maximum points can change over time.
Also, more and more people are getting better, that's for sure.

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Personally, I feel the main difference is indeed that more and more D3 players are in fully maxed clubs. I'm always surprised just how bad the battle stats are for players who aren't in a club at all, even if they have good equipment, girls, and maxed market stats. The full club bonus is certainly worth a difference of at least one point per battle on average, IMHO probably well over one point. Even if it's just about people going from level 10 club bonuses to level 20, that's sizable if it's happening with many opponents.

More people boosting more often should be hurting the average player's score more than the top guys, since the average folks probably take less care to avoid boosted opponents anyway, and they'll have a greater share of wins turned into losses. For a contender for victory, fighting a handful of permaboosted opponents shouldn't be making that much of a difference. It's usually, what, 3 points per battle between boosted and unboosted? That only lowers the overall average by 0.03 per each boosted opponent. And outside of LC/PoA weeks I don't really see that lots of people can't be caught unboosted anymore. Maybe 2 or 3 high-rankers and an occasional random overachiever lower down.

Edited by _shal_
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Wasnt avaiable for league rest, so no screen this time. Only a confirmation for my place in the end:

image.png.de16f3cf7c3b65fd1cb70fffe2b0c7e3.png

Since I couldnt do any (big) fights the last 7-8 hours before reset, I was in a weird position, because i had a perma boosted HC mono player left, which I couldnt beat with my current boosters. So I could have changed my setup to 4 cordy just for him (and I could have still lost against him) but since nobody did a rush or was more advanced than I, I wasnt sure if this was really necessary. Since I hate to start a new league with 4 cordy, I decided to fight him with my usual setup (1w (great, great luck 3 crits in (now) 6 fights) 2l) and hope for the best.

When I left I was in first position (first time ever in d3) with a solid 400 point lead; I was confident that my 21,7 average was enough to score a top4 and it was. I could take  a short look one hour before rest and I was on 2nd. My guess would be that I got beaten by 2 KH players (43x, 44x) and a CH player (438?) was in 4th place, but cant say for sure.

This week there is no chance for getting a top4 at all - I am trying to safe as many kobans as possible, but not sure how this works out; hopefully I dont miss my window for a top15.

image.png.e330c4d13a512d0d3566a9b35d482e7c.png

Edited by blaa
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10 minutes ago, Kenrae said:

Have you been updating your strategy? Your stats are different than some weeks ago, other people stats are different too, so the best combination of items and equipment to get maximum points can change over time.
Also, more and more people are getting better, that's for sure.

not only a player problem. the actual league system at same play level is basicly a % power vs you and your oponent.the more % power you have the higher point you do. Since lvl power grown linear with the lvl having an average braquet lvl growing at same or faster than top player lvl have an impact on the % power they have vs the rest of the league player. With that there is also club bonus that also growing, making more player in the league with full or nearly full club bonus

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4 minutes ago, Kenrae said:

Have you been updating your strategy? Your stats are different than some weeks ago, other people stats are different too, so the best combination of items and equipment to get maximum points can change over time.
Also, more and more people are getting better, that's for sure.

Indeed, I'm trying to do something different every time I'm the favorite to win in my bracket, just like this week. Last week, however, I wasn't the favorite to win, so I stuck to my basic strat which is more "safe". 

 

3 minutes ago, _shal_ said:

It's usually, what, 3 points per battle between boosted and unboosted?

Yes. Of course, it depends on the boosters, but if we're talking about legendary boosters then the point difference is always (in my case) 2-4 points per battle. With 1 exception, if the boosted player makes you lose the battle which you would've won if he didn't use boosters, then there are more points lost.

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3 minutes ago, Sygfried94 said:

not only a player problem. the actual league system at same play level is basicly a % power vs you and your oponent.the more % power you have the higher point you do. Since lvl power grown linear with the lvl having an average braquet lvl growing at same or faster than top player lvl have an impact on the % power they have vs the rest of the league player. With that there is also club bonus that also growing, making more player in the league with full or nearly full club bonus

I still don't see this alleged "the average players are catching up in levels to the top level players" phenomenon. Average players lose league battles, lots of them, and consequently don't come close to the XP totals that the 100% undefeated players are getting.

Edited by _shal_
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4 minutes ago, _shal_ said:

I still don't see this alleged "the average players are catching up in levels to the top level players" phenomenon. Average players lose league battles, lots of them, and consequently don't come close to the XP totals that the 100% undefeated players are getting.

Without a paper with numbers on (statistics) I can only give my 5 cents here. I agree with you, players like me do gain more XP than the average player cuz they do lose a lot of fights, while I win all of mine. However, with that said, the amount of XP they need to level up is so much less than what I currently need, so I believe that players close to level 400 are in fact leveling up faster than I am, even tho I gain more XP. The average player gain "stats" just slightly faster than I am, but once they reach level ~420(huge question mark here) it starts to go so slow that they no longer gain stats on me. So I would assume this "average" player needs to be (at max) around the 400 mark to be able to gain stats even if they lose a lot of battles. Seriously tho, the average player around this level doesn't level up fast enough to make the stats they gain on me make any difference anyway. Lastly, I want to make this very clear that this is just what I believe without any statistics on this in front of me, the only thing I have to go on is what I have observed from playing this game myself and should therefore be taken with a pinch of salt xD 

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18 minutes ago, _shal_ said:

I still don't see this alleged "the average players are catching up in levels to the top level players" phenomenon. Average players lose league battles, lots of them, and consequently don't come close to the XP totals that the 100% undefeated players are getting.

i'm not speaking of the point the other player do but what is the maximum point you can do and how it's evolving with the lvl growth in the league. this change that happens is important since it making gradually more room to the play part than the lvl part.

and for xp part, the way lvl work make leveling difference slowly fade away. for exemple : this week i end with kurt in nut which is the nut version of gogeta. now i only have 13 lvl less than him while last time i ended with him it was 16 lvl (in april).

Edited by Sygfried94
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