Moderator bolitho76 Posted July 25, 2023 Moderator Share Posted July 25, 2023 It seems that the 200 are not per h, it's for the total amount of collectable Ymen from a girl. 1 Link to comment Share on other sites More sharing options...
Lumpi46 Posted July 25, 2023 Author Share Posted July 25, 2023 36 minutes ago, Horsting said: Common missions: 110k Rare: 219k Epic: 274k Sum: 2.1M daily, and close to 15M weekly. EDIT: Ah, minus the missions where you get a bulb instead! Probably someone with a much higher level can check how it scales? Probably it covers the costs to reset at least one girl every week in endgame. I forgot to note the values for rare & epic missions. But common missions are still at 110k for level 562. 1 1 Link to comment Share on other sites More sharing options...
EpicBacon Posted July 25, 2023 Share Posted July 25, 2023 (edited) 57 minutes ago, Antimon said: By spending 10M per used lightbulb, you can retrieve all those skill points from a girl and redirect them to a blessed girl. It is not very cheap considering we'll have to do it every week, as @jelom said, but it could have been worse. It could have required to spend kobans/to buy monthly cards You are right of cource, its not permanent as I said in my post, are you can reset them at a cost. The problem is going to be how many orbs are required for a full upgrade. Looking at the data we have in this post, a legendary girl needs 19 points for skills in tier 1-3 (6+9+4). Based on that number, a minimun of 190 million per girl to change orbs. If we have a scenario where you need to swap out 7 legendary girls, that would be a cost of 190m*7 = 1.330.000.000. If it gets to a point where you have to drop over 1b each week to swap teams, it might be better to just consider the orbs permanent. Even if they cut the cost down to 1m per orb, its still going to be costly. Maybe its supposed to be an incentive for f2p to swap to a paid card, as I would not be surprised if some of the higher cards would have free orb resetting included. Edited July 25, 2023 by EpicBacon 6 1 Link to comment Share on other sites More sharing options...
Antimon Posted July 25, 2023 Share Posted July 25, 2023 3 minuti fa, EpicBacon ha scritto: If we have a scenario where you need to swap out 7 legendary girls, that would be a cost of 190m*7 = 1.330.000.000. If it gets to a point where you have to drop over 1b each week to swap teams, it might be better to just consider the orbs permanent. Fair point 2 Link to comment Share on other sites More sharing options...
EpicBacon Posted July 25, 2023 Share Posted July 25, 2023 49 minutes ago, Horsting said: I do not get why, before adding a skill system for girls, which are rotating each week, there is not one added for the hero (first). Wasn't this even a requested feature/idea as alternative XP sink instead of raising the level cap? Exactly, this would have been so much easier to implement and balance. (balance... lol) Joking aside, this was one of the things that was on the block when Kk did talk about what they were working on. It just makes so much more sense to focus on this, compared to the utter cluster**** that is girl skills. The hero is allways present, and will allways have the skill/perk you have chosen active, instead of the rotating roster of gilrs/blessings/girl equip. 5 Link to comment Share on other sites More sharing options...
Lumpi46 Posted July 25, 2023 Author Share Posted July 25, 2023 24 minutes ago, bolitho76 said: It seems that the 200 are not per h, it's for the total amount of collectable Ymen from a girl. That could be an explanation. But where in the game do I get that information? Link to comment Share on other sites More sharing options...
garadron Posted July 25, 2023 Share Posted July 25, 2023 1 minute ago, Lumpi46 said: That could be an explanation. But where in the game do I get that information? 2 1 1 Link to comment Share on other sites More sharing options...
Lumpi46 Posted July 25, 2023 Author Share Posted July 25, 2023 Well, there are obviously some parts of the game that I'm not aware of -- even after all those years. 🙈 And to amend the test: with the second bulb the sum for Travel Gwenaelle rose from 18955 to 19335 -- that amounts to 2%. So the assumed error was just my misconception. 🤷♂️ 2 1 Link to comment Share on other sites More sharing options...
Horsting Posted July 25, 2023 Share Posted July 25, 2023 (edited) 20 minutes ago, Lumpi46 said: But where in the game do I get that information? Good reason to adjust the income information like: x in y hours (z/h) I mean it is usually just a waste of space to show the income as prominent where it is shown currently, as it just does not matter at all for a single girl. But if it is shown already, then at least the absolute Ymen is more valuable info already now, as no one claims every girl every few minutes, or even every few hours, but usually only a few times a day when visiting anyway, or not at all for the bulk of girls when not owning a monthly card but hundreds of girls. This Ymen click party is an issue to work on anyway, IMO, but OOT. Edited July 25, 2023 by Horsting Link to comment Share on other sites More sharing options...
Pelinor Posted July 25, 2023 Share Posted July 25, 2023 22 minutes ago, EpicBacon said: You are right of cource, its not permanent as I said in my post, are you can reset them at a cost. If what you say is true, then whatever this boost is, it isn't skill. Skill isn't lost by the payment of goods (unless you count "brainwashing"). So what? Our character is pulled into the Haremverse by Bunny to stop girl abuse, and now we "date rape" them with potions and fry their brains when we don't have a use for them being so clever? UH? 2 6 1 1 Link to comment Share on other sites More sharing options...
Magic1986 Posted July 25, 2023 Share Posted July 25, 2023 Will that feature lead us to another poll with 90% negative feedback? Give us a break please.... ppl dont even got decent girl equipment for ONE girl and yet they throw new stuff at us. 4 Link to comment Share on other sites More sharing options...
Attirm Posted July 25, 2023 Share Posted July 25, 2023 12 hours ago, EpicBacon said: Thus we return again to the "one strong team" mantra That would be a relief if it were the case. If we could just focus on one strong team and not have to worry about juggling equipment or respeccing skills that would be great. But the blessings are still orders of magnitude more powerful than the skills or equipment resonances. Overall that's the only saving grace here, that the effects look small enough that you don't really have to over-do it. We don't have to be perfect, we just need to spend our resources and we should be able to do decently well against the 99.9% of players who also don't really want anything to do with these systems. I pity anyone competing for top 4 in D3, where you will need to those tiny advantages to come out ahead, but I've given up on ever aspiring to that myself. 2 1 Link to comment Share on other sites More sharing options...
Tom208 Posted July 26, 2023 Share Posted July 26, 2023 (edited) il y a 55 minutes, Attirm a dit : I pity anyone competing for top 4 in D3, where you will need to those tiny advantages to come out ahead Hopefully, even for that, you can do the minimum about those shitty features. Actually, it only concerns the top 1 in D3 against certain players. Edited July 26, 2023 by Tom208 2 Link to comment Share on other sites More sharing options...
Master-17 Posted July 26, 2023 Share Posted July 26, 2023 If this function will take me a lot of time (and recently all 3 main games (HH, PsH and CxH) take a lot of time for some reason), then I will have to give up at least 1 or 2 of them, or even completely stop doing garbage and move on to other more serious games. 3 Link to comment Share on other sites More sharing options...
Lumpi46 Posted July 26, 2023 Author Share Posted July 26, 2023 I don't know how this is planned, but I just got a common bulb for losing a fight against Romero (first champion). 😲 1 2 Link to comment Share on other sites More sharing options...
mdnoria Posted July 26, 2023 Share Posted July 26, 2023 The forum was already preparing us for the coming of light bulbs with different rarities into the game : 9 1 1 Link to comment Share on other sites More sharing options...
Lumpi46 Posted July 26, 2023 Author Share Posted July 26, 2023 23 hours ago, Horsting said: On level 184 it is: Common missions: 110k Rare: 219k Epic: 274k Sum: 2.1M daily, and close to 15M weekly. EDIT: Ah, minus the missions where you get a bulb instead! Probably someone with a much higher level can check how it scales? It's Common: 110 k Rare: 220 k Epic: 275 k for Level 562. Looks like a steep increase of about 1 Ymen per level. 😶 1 Link to comment Share on other sites More sharing options...
Der DinX Posted July 26, 2023 Share Posted July 26, 2023 (edited) So apparently we have been spared this week, but does it mean they really want to test it seriously, or were there some Issues that stopped it from being implemented today? At least we have another week to just focus on the many ongoing stuff right now. Edited July 26, 2023 by Der DinX Link to comment Share on other sites More sharing options...
Moderator bolitho76 Posted July 26, 2023 Moderator Share Posted July 26, 2023 Like Div mentioned in the Patch-Note Thread: Can be that's only because they don't wanted to add the feature while this League is running. From my sight not a very high possibility, because they changed lvlcap at a Wednesday for example and in the Patch Notes are the skills not mentioned, but it's KK... Don't think they wants really "test seriously" the skill system. For this they should have given all test-server accounts a relevant amount of stuff to test at least and make sure how long we have time to test and give feedback. 1 Link to comment Share on other sites More sharing options...
mdnoria Posted July 26, 2023 Share Posted July 26, 2023 It's possible that the level cap could not be put behind a feature flag because it affects many old code whereas this feature is a new one, so easier to add a feature flag when you are modifying things to add the bulbs. But yeah maybe they don't want to disturb the current league and wait for tomorrow to enable it. Link to comment Share on other sites More sharing options...
Horsting Posted July 26, 2023 Share Posted July 26, 2023 20 minutes ago, bolitho76 said: For this they should have given all test-server accounts a relevant amount of stuff to test at least and make sure how long we have time to test and give feedback. For a serious beta test, I would expect either a selection of testers to be officially informed about the change and all its aspects, or as a public blog post or thread there, to invite everyone testing it, and giving all information required to do so properly. Just merging a change into test servers which everyone needs to find out about by looping through everything cannot be called a call for "serious testing" IMO. Of course they might instead do serious internal tests instead. 2 Link to comment Share on other sites More sharing options...
Bobick Posted July 26, 2023 Share Posted July 26, 2023 3 minutes ago, Horsting said: Of course they might instead do serious internal tests instead. Yes, Rosso does them personally. 12 Link to comment Share on other sites More sharing options...
Der DinX Posted July 26, 2023 Share Posted July 26, 2023 Grey Bulb: Check ✔️ Green Bulb: Check ✔️ Yellow Bulb: Check ✔️ Red Bulb: Check ✔️ Ok, we're good to go. 2 1 Link to comment Share on other sites More sharing options...
Moderator DvDivXXX Posted July 26, 2023 Moderator Share Posted July 26, 2023 (edited) 2 hours ago, bolitho76 said: Like Div mentioned in the Patch-Note Thread: Can be that's only because they don't wanted to add the feature while this League is running. I've asked them directly, didn't get an answer yet, but I also think it's much more likely they'll just leave it on TS one week longer and then dump it on us with next week's patch. I know from past cases where there was a serious balance concern for a given gameplay change arriving on the last day of a league that postponing a patch until Thursday is something that requires extra work and hassle for them and they don't do it lightly (they did a few times, to their credit, well mostly to Sandman's credit, but only when we really pushed for it and it seemed like a big enough change to impact the league results drastically). On top of that Sandman is about to take a short holiday leave, so I strongly doubt the Girl Skill dump will go live tomorrow. Most likely next week. And OBVIOUSLY, as history repeats itself and we've had countless past examples, nothing too major will change with or without community feedback from trying out this latest turd on TS one more week. Definitely NOT any feedback along the lines of what most of us long-time and very invested players legitimately FEEL, right now... Which ranges from "Are you fucking kidding me with this?" to "Another feature we massively said NOPE to in the big surveys last year where you asked us what we preferred? And before the ones we actually welcomed, like Hero's Journey or Labyrinth?" to "Can you please have mercy on us for once, swallow your fucking pride and just accept we don't want this in our game?" to simply "Alright, enough is enough, if you're really going to take the piss on us yet again, I'll just quit." Give or take a few swear words. ----- EDIT: And no spoilers, but you ain't seen nothing yet, folks. At this point, I think unless Rosso passes the torch to someone who actually likes HH and its player base before then, whether I'll eventually slam the door on this game I've been loving for 4 years or not is more a question of "when" than "if", unfortunately. I mean, I'm very loyal and very resilient. But when you keep betraying someone loyal and resilient, at some point they stop giving a shit and they don't just burn the bridge, they nuke it from orbit. I know I do (when push really comes to shove; and it takes a LOT). I don't wish Rosso any harm whatsoever to be very clear (on the contrary, I wish him the best thing that could ever happen to him as a game director: gaining the eye-opening wisdom he needs to get back to work on his craft and become more successful and appreciated in the long run as a result). But yeah, if he stays in place and he doesn't budge with his project to take away everything I love about this game piece by piece and adding more and more stuff I despise... I don't see myself even recognizing the game in a few years, let alone still enjoying it. Edited July 26, 2023 by DvDivXXX updated 9 3 Link to comment Share on other sites More sharing options...
EpicBacon Posted July 26, 2023 Share Posted July 26, 2023 5 hours ago, Der DinX said: Grey Bulb: Check ✔️ Green Bulb: Check ✔️ Yellow Bulb: Check ✔️ Red Bulb: Check ✔️ Ok, we're good to go. 1 6 Link to comment Share on other sites More sharing options...
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